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Nicholas Goldfinder
Caldari Colonial Defense Ministry Templis CALSF
12
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Posted - 2015.06.22 01:11:18 -
[1] - Quote
Are just bad players.
It is like complaining about being blobbed.
Shall we remove fleets?
lol
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Haatakan Reppola
Science and Trade Institute Caldari State
40
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Posted - 2015.06.22 01:29:27 -
[2] - Quote
Nicholas Goldfinder wrote:Are just bad players. It is like complaining about being blobbed. Shall we remove fleets? lol
People defending boosters are jsut bad PvPers that need the extra help.
See i can also make post with no meaning or backing... |
Iyokus Patrouette
Sudden Buggery Prolapse.
525
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Posted - 2015.06.22 03:45:05 -
[3] - Quote
The Eve O Forums greatest snitch strikes again.
---- Advocate for the initiation of purple coloured wormholes----
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Portmanteau
Garoun Investment Bank Gallente Federation
58
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Posted - 2015.06.22 09:07:43 -
[4] - Quote
Nicholas Goldfinder wrote:Are just bad players. It is like complaining about being blobbed. Shall we remove fleets? lol
Blobs come onto the field ... boosters don't
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Nameira Vanis-Tor
Hoplite Brigade
198
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Posted - 2015.06.22 09:12:39 -
[5] - Quote
Off grid boosters are the same principle as 'Skynetting', vastly increased combat performance for negligible risk.
I expect it will be nerfed/removed by CCP eventually just as Skynetting was. |
Nikolai Agnon
Dirt 'n' Glitter Test Alliance Please Ignore
30
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Posted - 2015.06.22 09:46:11 -
[6] - Quote
Nameira Vanis-Tor wrote:Off grid boosters are the same principle as 'Skynetting', vastly increased combat performance for negligible risk.
I expect it will be nerfed/removed by CCP eventually just as Skynetting was.
Hence all the hype surrounding the Brain-in-a-Box project. Means on-grid boosts will become possible |
Varrinox
Last Whisper
102
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Posted - 2015.06.22 12:22:42 -
[7] - Quote
Boosters are a ******** out of date mechanic that needs addressing far more urgently than anymore ship hull redesign or balance or more overview tweaks.
They along with numerous other ways of using alts to gain a pay to win advantage over a legit solo pilot are a cancer in this game. They have their places on grid in any engagement but in there present state are no more than a joke.
This comes from a person who has done it as well. I used to run with personal booster and multiple accounts in recons/logi. now days I just solo as that encourages more interaction with humans and this is not a Korean grind MMO it's a western player interaction bases MMO (apparently).
Some risk vs reward that CCP always talk about needs to be applied to boosters.
Also add delayed local to all of k-space whilst your at it.
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Bad Messenger
Rehabilitation Clinic Space Warriors
857
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Posted - 2015.06.22 22:14:25 -
[8] - Quote
Varrinox wrote:Boosters are a ******** out of date mechanic that needs addressing far more urgently than anymore ship hull redesign or balance or more overview tweaks.
They along with numerous other ways of using alts to gain a pay to win advantage over a legit solo pilot are a cancer in this game. They have their places on grid in any engagement but in there present state are no more than a joke.
This comes from a person who has done it as well. I used to run with personal booster and multiple accounts in recons/logi. now days I just solo as that encourages more interaction with humans and this is not a Korean grind MMO it's a western player interaction bases MMO (apparently).
Some risk vs reward that CCP always talk about needs to be applied to boosters.
Also add delayed local to all of k-space whilst your at it.
eve is not solo game so cry more. |
Nicholas Goldfinder
Caldari Colonial Defense Ministry Templis CALSF
13
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Posted - 2015.06.22 23:23:15 -
[9] - Quote
lol
you can't kill a booster and you think you are not bad?
something is wrong here... |
Demerius Xenocratus
Federal Defense Union Gallente Federation
455
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Posted - 2015.06.22 23:51:16 -
[10] - Quote
Bad Messenger wrote:Varrinox wrote:Boosters are a ******** out of date mechanic that needs addressing far more urgently than anymore ship hull redesign or balance or more overview tweaks.
They along with numerous other ways of using alts to gain a pay to win advantage over a legit solo pilot are a cancer in this game. They have their places on grid in any engagement but in there present state are no more than a joke.
This comes from a person who has done it as well. I used to run with personal booster and multiple accounts in recons/logi. now days I just solo as that encourages more interaction with humans and this is not a Korean grind MMO it's a western player interaction bases MMO (apparently).
Some risk vs reward that CCP always talk about needs to be applied to boosters.
Also add delayed local to all of k-space whilst your at it.
eve is not solo game so cry more.
Do you get bored of being the 49th highest damage on a killmail or do you find it fulfilling?
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Demerius Xenocratus
Federal Defense Union Gallente Federation
455
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Posted - 2015.06.22 23:53:05 -
[11] - Quote
Nicholas Goldfinder wrote:lol
you can't kill a booster and you think you are not bad?
something is wrong here...
How you suggest killing boosters for solo/small gang players when they can instantly dock or jump gate, or need perfect skill prober with implants to find quickly? |
Paranoid Loyd
5922
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Posted - 2015.06.22 23:53:52 -
[12] - Quote
Demerius Xenocratus wrote:Bad Messenger wrote: eve is not solo game so cry more.
Do you get bored of being the 49th highest damage on a killmail or do you find it fulfilling? Went back five pages on his killboard until I reached one with more than 3 people on it. (It had 6 people) Then again he doesn't seem to be undocking this toon lately.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!!!
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Crosi Wesdo
War and Order
1455
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Posted - 2015.06.23 00:11:44 -
[13] - Quote
Demerius Xenocratus wrote:Nicholas Goldfinder wrote:lol
you can't kill a booster and you think you are not bad?
something is wrong here... How you suggest killing boosters for solo/small gang players when they can instantly dock or jump gate, or need perfect skill prober with implants to find quickly?
No longer need that. if they can have a booster alt. Why do you feel like its such a problem having a prober alt?
More ships in space = better. |
Demerius Xenocratus
Federal Defense Union Gallente Federation
455
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Posted - 2015.06.23 02:32:40 -
[14] - Quote
Paranoid Loyd wrote:Demerius Xenocratus wrote:Bad Messenger wrote: eve is not solo game so cry more.
Do you get bored of being the 49th highest damage on a killmail or do you find it fulfilling? Went back five pages on his killboard until I reached one with more than 3 people on it. (It had 6 people) Then again he doesn't seem to be undocking this toon lately.
His killboard tells another story that's not entirely complimentary.
Whatever happened to Nasranite Watch anyway? |
Robert Caldera
Caldera Trading and Investment
1031
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Posted - 2015.06.23 08:58:49 -
[15] - Quote
I hate the fact that I always need some crappy alt sitting off grid somewhere with links, which I have to drag around with me just because CCP likes subscriptions from alts. fannoying. |
Petre en Thielles
Center for Advanced Studies Gallente Federation
147
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Posted - 2015.06.23 14:32:47 -
[16] - Quote
Nicholas Goldfinder wrote:Are just bad players. It is like complaining about being blobbed. Shall we remove fleets? lol
GöêGöêGöêGöêGöêGöêGöêGöêGöêGöêGöê?????WUT????? GöêGöêGò¦GûöGûöGûöGûöGûöGò¦GöêGöêGöê?????????? GöêGò¦GöêGöêGò¦GûöGò¦Gò¦Gò¦GûÅGöêGöêGöê?????Göê Gò¦GöêGöêGò¦GöüGò¦GûöGûöGûöGûöGûöGò¦GöüGò«GöêGöê GûÅGöêGûòGöâGûòGò¦GûöGò¦Gò¦GûöGò¦GûòGò«GöâGöêGöê GûÅGöêGûòGò¦GöüGûÅGûèGûòGûòGûïGûòGûòGöüGò»GöêGöê Gò¦GöêGöêGò¦Gò¦GûöGò¡Gò«GûöGûö Gò¦Gò¦GöêGöêGöê GöêGò¦GöêGöêGûÅGò¡GöüGöüGöüGöüGò«GûòGûòGöêGöêGöê GöêGöêGò¦GöêGò¦GûéGûéGûéGûéGûéGûéGò¦Gò¦GöêGöêGöê GöêGöêGöêGöêGûÅGöèGöêGöêGöêGöêGöèGöêGöêGöêGò¦Göê GöêGöêGöêGöêGûÅGöèGöêGöêGöêGöêGöèGûòGò¦GöêGöêGò¦ GöêGò¦GûöGò¦GûÅGöèGöêGöêGöêGöêGöèGûòGò¦GûöGò¦Gûò GöêGûÅGöêGöêGöêGò¦GöêGöêGöêGöêGò»GöêGöêGöêGûòGûò GöêGò¦GöêGöêGöêGò¦GöêGöêGöêGöêGò¦GöêGöêGöêGò¦GöêGò¦ GöêGöêGò¦GöêGöêGûòGûöGûöGûöGûöGûÅGöêGöêGò¦Gò¦Gò¦Gò¦GûÅ GöêGò¦GûöGöêGöêGûòGöêGöêGöêGöêGûÅGöêGöêGûöGò¦GûöGûö GöêGò¦GûéGûéGûéGò¦GöêGöêGöêGöêGò¦GûéGûéGûéGò¦Göê |
Speedkermit Damo
Demonic Retribution The Initiative.
438
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Posted - 2015.06.23 15:56:45 -
[17] - Quote
Players who use off-grid boosters also like to sniff dinner-ladies corsets, and share 99.8% of the DNA of crabs.
There's absolutely no real evidence for it, but it is scientific fact.
Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen.
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Varrinox
Last Whisper
106
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Posted - 2015.06.23 20:36:59 -
[18] - Quote
To the ones who based the validity of my argument upon my killboard. When I do decide to play, which I rare now days, I am an FC for the most part and as such usually have more pilots than just myself on the killmail. Usually a mix new bros that have never PvP'd and I try to teach them the ropes in the Amarr Militia and more regular names that just like to fly with me. Granted I rarely manage to pull any meaningful numbers like back in the day when my militia fleets used to get 20-30 fairly regularly, but such is EvEs population decline.
Base your argument on fact of the mechanics impact directly upon each individuals experience of the game not your opinion of the one stating his opinion of the impact on the game. Doing anything other than this is just mindless smack talk.
Don't get me wrong, I love EvE, it's concept is superior to every other game ever made. Alas it has lost it's was in my opinion and needs a lot of changes. Kill2 and Fozzie have made good changes in particular with ship balancing as it has made all races viable at all levels of PvP, bar a few exceptions.
I would love to see 50k+ pilots online at peak times like I did when i first started playing [2010] but rarely see above 25k now. I used to make tutorial videos on YouTube also to help new pilots learn because CCP did such a god awful job of teaching them everything there is to know in this vast game, granted that is no easy task. Hell I would love to see Eve break 100k pilots online, but in its current state that would not be viable in terms of attracting new players and retaining them and having the hardware capable of running nodes effectively to give people those huge fleet fights that get talked about and actually be a fun minute to minute game play experience.
Anyway this is fast become me writing a love letter to my estranged mistress Ms.Eve Online.
Edit - I should also add that in previous post I used the word "Solo" to indicate just 1 account 1 person 1 PC. Not pure solo PvP.
I hope you have a good day, week, month, year and live. May your awake hours be full of laughter and joy and dreams full of your most pleasurable desires.
Varr |
Crosi Wesdo
War and Order
1455
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Posted - 2015.06.23 20:55:18 -
[19] - Quote
Varrinox wrote:To the ones who based the validity of my argument upon my killboard. When I do decide to play, which I rare now days, I am an FC for the most part and as such usually have more pilots than just myself on the killmail. Usually a mix new bros that have never PvP'd and I try to teach them the ropes in the Amarr Militia and more regular names that just like to fly with me. Granted I rarely manage to pull any meaningful numbers like back in the day when my militia fleets used to get 20-30 fairly regularly, but such is EvEs population decline.
Base your argument on fact of the mechanics impact directly upon each individuals experience of the game not your opinion of the one stating his opinion of the impact on the game. Doing anything other than this is just mindless smack talk.
Don't get me wrong, I love EvE, it's concept is superior to every other game ever made. Alas it has lost it's was in my opinion and needs a lot of changes. Kill2 and Fozzie have made good changes in particular with ship balancing as it has made all races viable at all levels of PvP, bar a few exceptions.
I would love to see 50k+ pilots online at peak times like I did when i first started playing [2010] but rarely see above 25k now. I used to make tutorial videos on YouTube also to help new pilots learn because CCP did such a god awful job of teaching them everything there is to know in this vast game, granted that is no easy task. Hell I would love to see Eve break 100k pilots online, but in its current state that would not be viable in terms of attracting new players and retaining them and having the hardware capable of running nodes effectively to give people those huge fleet fights that get talked about and actually be a fun minute to minute game play experience.
Anyway this is fast become me writing a love letter to my estranged mistress Ms.Eve Online.
Edit - I should also add that in previous post I used the word "Solo" to indicate just 1 account 1 person 1 PC. Not pure solo PvP.
I hope you have a good day, week, month, year and live. May your awake hours be full of laughter and joy and dreams full of your most pleasurable desires.
Varr
Solo pilots have always been in a stark minority. The game shines at a fleet level. The bulk of people play to get into a good small to medium size slugfest.
The vocal minority of 'soloers' who are supposed to be pro but do nothing more than whine about how unfair the game is are a joke. Balancing the game at the solo level will do nothing for eve subscription numbers imo. Encouraging people to step up and take fleets out and create content is really the way to keep eve going.
As per usual, the main problem is the players choices, not the game as such. |
Haatakan Reppola
Science and Trade Institute Caldari State
41
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Posted - 2015.06.23 21:08:31 -
[20] - Quote
Crosi Wesdo wrote: As per usual, the main problem is the players choices, not the game as such.
Sadly that player choice is: Dont engage, bring your booster alt or join a fleet.
There should be a real option to do solo PvP. I dont have time to find a fleet to roam with every day, that means i do PvE instead since that is something i can do whenever i feel like it without having to bring an army online (suicide PvP is only fun the first 1-2 times, good fights are fun every time) |
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Crosi Wesdo
War and Order
1455
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Posted - 2015.06.23 21:10:13 -
[21] - Quote
Haatakan Reppola wrote:Crosi Wesdo wrote: As per usual, the main problem is the players choices, not the game as such.
Sadly that player choice is: Dont engage, bring your booster alt or join a fleet. There should be a real option to do solo PvP. I dont have time to find a fleet to roam with every day, that means i do PvE instead since that is something i can do whenever i feel like it without having to bring an army online (suicide PvP is only fun the first 1-2 times, good fights are fun every time)
There is a real option to do solo pvp. Just undock and go fight. Its not supposed to be easy, or fair. You are supposed to kill or die then say gf regardless.
Fact is that eve is an mmo. Its amazing how many people are constantly searching for this solo nirvana in a game that isnt build for it.
If you just want to log on and do some meaningless 1v1s, go to a trade hub and check to see whos doing legit duels.
Or join a proper pvp corp in your timezone and you wont have to spend ages looking for a fleet. |
Varrinox
Last Whisper
106
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Posted - 2015.06.23 21:21:06 -
[22] - Quote
There is no need to directly quote me when I am the post above you.
I agree the game should not be "balanced" around solo. Interactions with players in a friendly and hostile manner are at its core. In my experience willing FCs are the single biggest content generator in EvE by a margin of about........ 1923418927349127863410246178256107235 to 1.
But equally the game should not be "balanced" around purely fleet work or small medium gangs. We all know the "glorious" huge fleet fights that often make headlines in the gaming community are actually huge lag fests that in terms of minute to minute game play are incredibly boring. Also the majority of content that currently exists is within the solo/small-medium gang meta, not large fleet. Not to mention the obnoxiously long form up times for bigger fleets.
Balanced in gaming terms usually means - Every avatar, in our case ships, and players are at equal footing. This is a sandbox MMORPG. There is no "balanced" in the normal sense in my opinion. Every pilot can at some point fulfill every roll, no need for tedious "my ships is bad etc". Racial homogenization is one of the biggest potential failures of any ship designs possible.
Before this becomes a discussion about EvE in general and not just boosters I will try to get us back on the rails here Crosi.
Offgrid boosters, the only kind that are an issue, have a far bigger impact on the solo and small gang meta than at fleet level. Most fleets can find some players to provide boosters so all participants on all sides of all fights can be on that playing field. The pilots who enjoy lone wolfing, or just a group of a few friends non of whom have alts and all want to be on grid in direct combat ships are at a massive disadvantage to those who use a separate account somewhere else in system to give them an advantage that is largely hidden until the engagement has begun.
I will add my main gripe with them is that as someone who tries to encourage new players in to PvP and often has no access to links fighting people with them is tedious and demoralizing. the lengths we have to go to as a group to stop them able to essentially 2v10 us. Demoralizing because, whilst a few losses here and there is fine, people like to win at least some of the time. It is almost the new guys who die over and over again in such a short in equal manner that it teachers them nothing about PvP really other than "this guy>me".
Anyway, I find that in general these kind of discussions are somewhat pointless as CCP pays little to no attention to general forums posts and as such all this is for nothing. I suggest you all go about your previous business and forget about this post. I shall continue not logging in and generally being a bit bitter about EvE in general.
I bid you good day. |
Crosi Wesdo
War and Order
1455
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Posted - 2015.06.23 21:34:16 -
[23] - Quote
Every avatar is not at an equal footing, by design. |
Lucy Callagan
SnaiLs aNd FroGs Drama Sutra
22
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Posted - 2015.06.23 21:37:20 -
[24] - Quote
Why do discutions on this forums only (or at least mainly) go around low sec ?
I mean, maybe offgrid boosters are broken in low sec, I dont know, i dont pvp here.
But in null sec and whs, OGB are just fine and don't need any nerf.
For a solo pilot: You go roam in other people's "home". They have all here, stations, jump bridges, poses etc... All what you don't have. Having an ogb alt allows you to: Avoid gate camps. Reequilibrate fights. sometime ninja tackle ratter and start fight that way.
As a small gang group. Again, they just allow your gang to be a bit more powerful and reequilibrate fights.
And OGB are already hard enought to manage. Every time i go up for a fleet everyone is having an argue about who is going to bring its link alt this time ? Why ? Because it's utterly annoying to manage (especially if you're monoscreen). When you find an engagement, you got to start the fight with your main ship, warp off make a safe or go on a gate where there is no npc, check combats, or check if there is not a nasty alpha nado la ding o your gate, bear you mates request "where the **** are the links man", "dude squad 2 is not getting link", "move me to squad leader positions". Usually, once all that is set, either you've lost your ship cause you were to focused on where to position your links. Either you had to bail cause you couldn't tank/hold/counter ewar either the fight is already finished. So no nerf needed here.
I can understand that static links staying on a low sec station all the day can be a problem. A good solution for that could be that you cannot run links unless you're like 5 or 10km off a station.
[17:34:53] LucyCallagan > Respectez mon Eliterie je vous prie !
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Haatakan Reppola
Science and Trade Institute Caldari State
41
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Posted - 2015.06.23 22:22:47 -
[25] - Quote
Lucy Callagan wrote: I can understand that static links staying on a low sec station all the day can be a problem. A good solution for that could be that you cannot run links unless you're like 5 or 10km off a station.
Or add a timer so you cant dock/jump gate instant after using links. This would mean that you have to pay watch your booster and most of the time it would likely be easier to just bring it on grid for a chance to keep it "safe". Command ships are natural bricks, if someone kill your booster while your logi is alive they would easily kill any other ship you bring on grid, most combat ships are tanked like a wet paper bag compared to what CS can do |
Nicholas Goldfinder
Caldari Colonial Defense Ministry Templis CALSF
16
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Posted - 2015.06.24 11:42:30 -
[26] - Quote
...or probe / gate camp a booster with cruiser fleet with logic... not many are required
plus, if u leave proper tackle on both sides, jumping would not prevent death
given the amount of isks that ppl put in creating their links toons (training queues=plex=isk -> ship is not the only risks there) their strength seems to me not op
i don't have boosters
i avoid or kill boosters
or use other's boosters
i just play the game
shall we nerf implants? shall we nerf what?
many seem to want an easier game... then i think they are bad: instead of accepting the challenge or letting others have their game, they want easy times... seems not like eve to me |
Nicholas Goldfinder
Caldari Colonial Defense Ministry Templis CALSF
16
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Posted - 2015.06.24 11:44:15 -
[27] - Quote
Demerius Xenocratus wrote:Nicholas Goldfinder wrote:lol
you can't kill a booster and you think you are not bad?
something is wrong here... How you suggest killing boosters for solo/small gang players when they can instantly dock or jump gate, or need perfect skill prober with implants to find quickly?
so? |
Nicholas Goldfinder
Caldari Colonial Defense Ministry Templis CALSF
16
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Posted - 2015.06.24 11:45:09 -
[28] - Quote
Haatakan Reppola wrote:Nicholas Goldfinder wrote:Are just bad players. It is like complaining about being blobbed. Shall we remove fleets? lol People defending boosters are jsut bad PvPers that need the extra help. See i can also make post with no meaning or backing...
i must learn from you how to back my assertions :D |
Nicholas Goldfinder
Caldari Colonial Defense Ministry Templis CALSF
16
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Posted - 2015.06.24 11:45:55 -
[29] - Quote
Portmanteau wrote:Nicholas Goldfinder wrote:Are just bad players. It is like complaining about being blobbed. Shall we remove fleets? lol Blobs come onto the field ... boosters don't
so? |
Nicholas Goldfinder
Caldari Colonial Defense Ministry Templis CALSF
16
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Posted - 2015.06.24 11:48:18 -
[30] - Quote
Nameira Vanis-Tor wrote:Off grid boosters are the same principle as 'Skynetting', vastly increased combat performance for negligible risk.
I expect it will be nerfed/removed by CCP eventually just as Skynetting was.
training booster = lots of isks |
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