|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
infraX
Caldari Finite Horizon The Red Skull
|
Posted - 2006.11.26 16:58:00 -
[1]
Edited by: infraX on 26/11/2006 16:59:57 Well I give up. Just took my Hyperion up against another Hyperion. I had 8 Ion Blaster II and 2 damage rigs and I still couldn't break his tank. The result? He spend 10 minutes tanking my damage until I was out of boosters and he had NOS'd me for long enough to kill me with his drones.
Lame.
ps. I doub't even capless weapons could out DPS that setup so they wouldn't stand a chance of breaking his tank and killing him either. NOS needs a big nerf because it's currently more powerful than fitting guns in a perfect 1v1. Anyone who can't see that is a tard. Rest in peace solo pvp.
|
infraX
Caldari Finite Horizon The Red Skull
|
Posted - 2006.11.27 09:32:00 -
[2]
Originally by: xeom Wah wah i can't insta-pop everything anymore ='((((
BTW the hyp with a II LAR equals to that of a faction tank.And guess what those were unbreakable solo before the patch too =O.Agianst every other battleship you should be fine its now just going to take a little while.And its not always going to be mega wins 110% of the time.Get over it.
Thanks for that highly intelligent and informative reply. Now go back and see the bits about the problems with dps and not having enough of it before you can break anyones tank before you run out of cap. kthxbye.
|
infraX
Caldari Finite Horizon The Red Skull
|
Posted - 2006.11.27 09:35:00 -
[3]
Originally by: Malthros Zenobia
Originally by: infraX ps. I doub't even capless weapons could out DPS that setup so they wouldn't stand a chance of breaking his tank and killing him either. NOS needs a big nerf because it's currently more powerful than fitting guns in a perfect 1v1. Anyone who can't see that is a tard. Rest in peace solo pvp.
Just how often does 'perfect pvp' happen in EVE?
I'm all for the occasional honorable match between two people, but really now, on TQ, after 5 minutes, either you or the other guy would've called in the troops, and the person that didn't, would be dead.
So it's ok to nerf a few ships so that they are not equal to other races just because "you never get a perfect 1v1" - so it doesn't matter anyway? - Way to balance a game
To answer your question - no you hardly ever get a perfect 1v1 on tq but that's not the point.
|
infraX
Caldari Finite Horizon The Red Skull
|
Posted - 2006.11.27 09:39:00 -
[4]
Originally by: Dave Tehsulei Edited by: Dave Tehsulei on 27/11/2006 06:21:03 I've been doing alot of testing the past few days on sisi, i see two main problems atm:
First people are now able to create "super" tank setups usually combined with nos, the addition and subsequent boosts to tanking rigs and reduction in t2 ammo damage have created ships which can tank even the massive dps of blasterthrons/hyperions for long periods. So it becomes a waiting game the tanked ship just keeps nos'ing and tanking - he may not be able to tank all the dps but he can tank most of it and with the increased hp of ships he lasts longer than any blaster setup can hope to sustain its cap.
Second, blasters are just using too much cap, yes all ships got a cap increase but it is not enough. I have given up completely on trying to run a dual rep setup on my blasterthron. A plate and a single large rep is the only way to ensure i have enough cap to keep my guns running against a target with a good tank. The cap increase is not proportional with the boosts to tanking - i can no longer run my guns and 2 armour reps for a period long enough to break most tanks before having serious cap issues.
Oh and all my setups now include two 15% cap recharge rigs !
If we want longer fights (why do we want longer fights :/) blasters dont need a damage increase but a major cut in cap use.
Tanking rigs (and some of the other rigs) need to be changed again they are too good atm. Cap use of blasters (And lasers ?) needs to be reduced.
\0/ <3 Dave Tehsulei. Listen to this guy - he has been flying blasterthrons for a long time - way before they had the cpu and cap use changed on the guns. This guy was around before all of the Farjung fanboi's of today and is the reason I started flying blasterthrons. Not only that, he is exactly right and puts the problems across very well.
|
infraX
Caldari Finite Horizon The Red Skull
|
Posted - 2006.11.29 09:36:00 -
[5]
This thread is about the Hyperion if I'm not mistaken, so leave discussions about the Abaddon out of it. Yes the Abaddon is not without its problems and you will see I have acknowledged this in my other posts on the forum. So back to the HYPERION please.
As for wanting to fit a dual rep tank with 8 electrons, that's not even the same thing as an Abaddon with 8 tachs and 2 reps so stop talking crap please.
The problems with the hyperion and blasters in general were VERY well put by Dave Tehsulei on the other page. Cap and sustainability are the problems in revelations. Yes nos is more powerful than ever but that doesn't mean I want to fit it because it is the latest 'must have' module. I want to use guns. People fitting a rack of nos and winning by default is the lamest form of combat I've seen in a while. Needs to be changed imho.
|
|
|
|