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murder one
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.11.26 06:47:00 -
[121]
I'm saying that the difference between the Mega's tracking and the Rokhs tracking, after the addition of tracking computers/enhancers and then the penalties applied by Javelin/spike etc. is negligable.
Grid rigs don't have any drawbacks, so no, there is no CPU penalty and nor should they. As far as the Mega goes, and what types of rigs it would fit, I'm really at a loss as to what to suggest. Weapons rigs are just redundant/useless after you fit all the normal mods on a sniperthron. Sensor rigs equally so. You wouldn't fit any speed rigs, and I wouldn't fit any armor rigs as that's equally of no use. Same with armor resistance rigs- the penalties are too great compared to the benefit.
Any other questions?
Because I said so...
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Audri Fisher
Caldari The Keep THE R0CK
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Posted - 2006.11.26 06:47:00 -
[122]
Originally by: Tribunal
Originally by: falcinious The rohk has a terrible cap recharge time and the mega has a far supperior cap recharge time. Explain to me how the rohk will have an incredible tank?
I never used the word "incredible". I said the Rohk would have a stronger tank then the Mega because both would have to be passive tanked. A passive shield tank > passive armor tank.
Read what you quote next time.
say you cram your rigging slots with PG ones. 2 tracking comps, 2 sensor boosters in mids. you now have 2 mids to play with for a "passive tank" 1 low, unless you sacrice damge mods. ( you are gonna need a co proc now )
awesome passive tank huh? even if you don't need the co-proc, the best you are looking at here is maybe 8 dps peak recharge.... that's weak, so weak in fact, I would recomend a small shield booster II over it. passive shield tanking doesn't work until you get incredibly high ressit, or you use amajority of your lows to do it, which means tech II ship, or crap dps.
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Rick Thwaites
Elite Storm Enterprises Storm Armada
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Posted - 2006.11.26 06:49:00 -
[123]
Perhaps this is making up for all the time that Caldari had a focus for rails, but no good BS to use them. Or the lack of a good sniper ship, or fleet ship.
Perhaps. -- Max sig dimensions are 400W x 120H - Cathath ([email protected])
Not the first time I have been told I am too big... |
Audri Fisher
Caldari The Keep THE R0CK
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Posted - 2006.11.26 06:53:00 -
[124]
Edited by: Audri Fisher on 26/11/2006 06:53:03
Originally by: murder one I'm saying that the difference between the Mega's tracking and the Rokhs tracking, after the addition of tracking computers/enhancers and then the penalties applied by Javelin/spike etc. is negligable.
Grid rigs don't have any drawbacks, so no, there is no CPU penalty and nor should they. As far as the Mega goes, and what types of rigs it would fit, I'm really at a loss as to what to suggest. Weapons rigs are just redundant/useless after you fit all the normal mods on a sniperthron. Sensor rigs equally so. You wouldn't fit any speed rigs, and I wouldn't fit any armor rigs as that's equally of no use. Same with armor resistance rigs- the penalties are too great compared to the benefit.
Any other questions?
So the issue here is that there are no rigs worth the effort for a sniper megathron? There are a couple of options here. nerf the megas slots becuase it has to many with rigs comming out. Or.... start tinkering with mega setups on sisi.... so you have a rig that could take the place of a mod? hmmm... I am sure a smart man like yourself could figure out something usefull to put in there. If not, I can always spam the ammarr whine threads about how you think that the mega has mids that aren't useful becuase of rigs.
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Audri Fisher
Caldari The Keep THE R0CK
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Posted - 2006.11.26 06:55:00 -
[125]
Originally by: Rick Thwaites Perhaps this is making up for all the time that Caldari had a focus for rails, but no good BS to use them. Or the lack of a good sniper ship, or fleet ship.
Perhaps.
I love the caldari peeps that scream that CCP "betrayed caldari" becuase the rohk is not a missle boat.
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Hellown
Shinra Lotka Volterra
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Posted - 2006.11.26 06:59:00 -
[126]
So now, caldari have the best fleet sniping ship (and all fleet combat takes place over 180+ km, the best PVE ship (raven), best EW (scorp), hey lets just give caldari an IWIN button and be done with it eh CCP?
/me starts training caldari BS
Shinra, the good guys. |
Audri Fisher
Caldari The Keep THE R0CK
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Posted - 2006.11.26 07:02:00 -
[127]
Originally by: Xori Ruscuv
Originally by: Dred'Pirate Jesus If your already have great skills in one area train for another.. So far the Rohk is the Bs for the masses and even more uber if you are Caldari rail/blaster specialized..
This is where you're wrong, see? You'd be RIGHT if there were ALL sorts of different ranges and types of T2 rail ammo.
But there isn't!
As a result, we have a battleship that can tank better and snipe as well (with T1 CRAP) as a T2 fitted battleship with uber skills. The Rokh has an insane about of PG and grid compared to other ships used for sniping.
THAT is just ****** up.
And a ship for the "masses"? **** the masses. We're talking about ships here that are used for very specialized endeavours with high end skills. Screw the masses. What, we're throwing this game to the masses now?
Screw them.
Oh wait, CCP is screwing the people who have specialized for **** like this.
Thanks for bending us the **** over.
insane amount of PG? uhm, it has 500 less than a mega , and has to fit another rail to stay in the same dps ballpark.
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Audri Fisher
Caldari The Keep THE R0CK
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Posted - 2006.11.26 07:05:00 -
[128]
Originally by: Hellown So now, caldari have the best fleet sniping ship (and all fleet combat takes place over 180+ km, the best PVE ship (raven), best EW (scorp), hey lets just give caldari an IWIN button and be done with it eh CCP?
/me starts training caldari BS
All fleet combat takes plac over 180km because the tempest, mega and both Amarr battleships could reach it. The scorp got nerfed big time. It now has to use ALL of it's slots in order to maintain the same power pre kali. no more light armor tank or cap realys in lows to maintain jamming for more than a min or two anymore.
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murder one
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.11.26 07:09:00 -
[129]
Originally by: Audri Fisher Edited by: Audri Fisher on 26/11/2006 06:53:03
Originally by: murder one I'm saying that the difference between the Mega's tracking and the Rokhs tracking, after the addition of tracking computers/enhancers and then the penalties applied by Javelin/spike etc. is negligable.
Grid rigs don't have any drawbacks, so no, there is no CPU penalty and nor should they. As far as the Mega goes, and what types of rigs it would fit, I'm really at a loss as to what to suggest. Weapons rigs are just redundant/useless after you fit all the normal mods on a sniperthron. Sensor rigs equally so. You wouldn't fit any speed rigs, and I wouldn't fit any armor rigs as that's equally of no use. Same with armor resistance rigs- the penalties are too great compared to the benefit.
Any other questions?
So the issue here is that there are no rigs worth the effort for a sniper megathron? There are a couple of options here. nerf the megas slots becuase it has to many with rigs comming out. Or.... start tinkering with mega setups on sisi.... so you have a rig that could take the place of a mod? hmmm... I am sure a smart man like yourself could figure out something usefull to put in there. If not, I can always spam the ammarr whine threads about how you think that the mega has mids that aren't useful becuase of rigs.
Uh, what? Seriously, I'm totally confused by what you just said, didn't make any sense...
Because I said so...
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Agrias Hellion
Diligentia Sodalitas
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Posted - 2006.11.26 07:11:00 -
[130]
"Remember what happened when David and Goliath got togeather?"
Yes nothing to do with the most popular ranged weapon in military use (the sling)at the time killing an unarmoured warrior. Heaven forbid. Stupid bloody story.
With it's uber range it has been pointed out the Rokh seems to be awesome. I imagine there has been plenty of 1-1 testing on the testing server. However, how did it do in mixed engagements at different than optimal ranges?
My experience (limited fleet) is that seldom does a ship get to choose the optimal killing ground. I do agree though, the Caldari do need a ship completely designed for long range support.
Also how does the Rokh fair against a blasterthron in its optimal? Having been ripped apart by such a megathron in the past I was wondering.
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Hellown
Shinra Lotka Volterra
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Posted - 2006.11.26 07:53:00 -
[131]
Getting torn appart by a Blasterthron is not what is being discussed here, what is being discussed is the extream abilities of the rokh as a FLEET battleship. it, for the lack of a better word, CRAPS all over all other races fleet bs's
Shinra, the good guys. |
Loud Speaker
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Posted - 2006.11.26 07:56:00 -
[132]
If the Rokh fleet is camping a gate at max optimal any non-Rokh fleet has 0 chance of doing damage to the BSs, their only hope is either getting of bubbles and warping back within range (yay mobile large warp disruption bubbles \o/) or shooting them (harder with dictor probes). At the T2 sniperthron optimal (using murder one's numbers) a Rokh can load iridium charges which do a whole 4 less thermal damage, with -24% cap use vs Spike and vastly superior tracking, not to mention far less expensive and much easier to produce.
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Rhamnousia
Caldari Templars of Light Eternal Rangers of Terror
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Posted - 2006.11.26 09:32:00 -
[133]
as far as the discussion go, i hav no quarrel with the point, which already been made at least one too many time, that the Rokh are a superior sniper boat than that of the Megathron or the Hyperion. It's designed to be so.
now, back to the point, as far as i can remember, i started as caldari, and switch over to gallente as my love for close range combat, so squat all that sniping bull's dung, i couldn't care less about sniping. but that's beyond the point of discussion.
let's put all the ships on the table for a close comparsion.
Rokh: shield tanked, rail boat. - as stated, outrange and outdmg t2 Megathron/Hyperion with only t1 fitted. that's wrong, as in t1 mods should never hav advantages over t2, which take much, much MUCH more time to train for. - designed to be a long range gunboat as the Caldari race lacking of, a good gun boat to compensate the raven's inability of dealin instant dmg. - good resistance, the ship bonus really helping the tanking.
Megathron: armor tanked, blaster/drone boat. - as stated, being outranged and outdmg'd by a t1 fitted Rokh while fitting t2 itself. this is wrong, but combat never meant to be skewed to one side, as far as fighting goes. a rail fitted Rokh would never outlast a t2 blaster fitted megathron at 2km. period. - designed to be a short range battleship. but as far as blobbing goes, the need for reaching range 180km+ in a battleship arise, most gallente pilots hav been training for t2 rail as hope to be of use in fleet battles. - tracking and dmg bonus on the megathron really helping hitting smaller/non-stationary targets.
Hyperion: closed-range blaster boat. - as stated, being outdmg'd and outranged by the t1 fitted Rokh while spending months, if not less, to train for t2 rail. well, it's stated in the ship decrip-*******-tion that the Hyperion is a blasterboat. - Most if not ALL gallente ships are sumwhat rely on their drones to help with the dmg. Hyperion get a smaller drone bay. 100m3, not much to talk about. 5 t2 heavies > 5 t2 mediums. - scan resolution, locking range of the hyperion are both lower than the megathron, which still make the megathron a better blasterboat, at least in small-scale combat. - the armor repper bonus skews the tanking to hyperion side as its survivalbility are much much better than the megathron with simply t2 tank and dual LAR.
with that said, gallente ships (both) would NEVER be better than Rokh at long range combat. period. but the rokh would never be a big threat to either the megathron or the hyperion at close range.
hyperion got 5 mid slots, that's MWD, cap injector, webber, scrambler, AND a tracking disruptor. good luck with hitting a hyperion sittin at 2km in a tracking disrupted rail-fitted Rokh. also, cap injector on the hyperion would outlast the horrid cap recharging on the rokh, but passive tank would take care of this problm for the Rokh, so it's a coin toss. but at the same time, hyperion got armor repper bonus, which really help with armor rep per cap vs. Rokh passive/resistance tank.
here i state again my conclusion of all this rubbish:
Stop trying to fight a ship "designed" for range combat when you are in a ship that are NOT.
sure rokh would screw up a lot of battle, just as the tempest did before. so what's new?
let's the flame begin. --------------------------------------- - yes, im a noob - yes, im a nut job - no, i dont give a .... about what u think of my noobness - now, tell me sumthing i dont know |
Xori Ruscuv
Vendetta Underground Rule of Three
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Posted - 2006.11.26 09:37:00 -
[134]
I might be able to STFU if: - the mega and the hyperion weren't so similar - the mega and the hyperion didn't suck so ******* bad after kali
Kali is not ready for release. There are too many bugs and too many imbalances. I'll be taking several months break, I think...
It's great playing Caldari-online, isn't it?
This IS my main! I just did a portrait swap... |
Agrias Hellion
Diligentia Sodalitas
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Posted - 2006.11.26 10:15:00 -
[135]
Ah, I get you now. Essentially you are ****ed because Gallente received a ship much the same as the current Tier 2 line up.
I've never really considered the Mega as anything but a toe-toe ship. It does seem to be kinda pointless introducing another ship that has a niche role already filled.
Never had a chance to test anything on the sisi, went to the trouble of setting up the test Eve directory, waited in a que for 30mins only to be told I couldn't log on. Checked the forum and all there was posted there was a dev being a ****head. Not a good way to get your playerbase to help you.
Still looks like we are stuck with it now.
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xh'duality
Caldari Caldari Luftwaffe Interstellar Alcohol Conglomerate
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Posted - 2006.11.26 11:03:00 -
[136]
eVERYBODY HAS THEYRE OWN OPINION ABOUT MEGA UBER NERFED AND SO ON. I skilled for a jav raven and guess what now jav's can hit further then 120km anymore. WTF. Ok so now we get a gun boat with atleast some good range without having to skill t2 gun's cause to be honest it would ruin the game totaly. Ppl who have all missile skillz and no gun skillz would have to wait for minth to be able to use t2 guns and so on so it's just fair that we get atleast a ship wich we can use. So plz quit ur wining about ur mega isent all that good anymore. Imaging the mega got switched to have only missile bonus's you would be happy to atleast have the new bs to have some good futher to make up for it.
Ps/: I was inda drunk writing this so plz dont start bugging me about me bad englush
--------------------------------------------------- It take's 10 finger's for to smacktalk and ONLY ONE TO WIN [The all mighty "I WIN BOTTON"] |
murder one
Gallente CRICE Corporation Lotka Volterra
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Posted - 2006.11.26 11:12:00 -
[137]
Originally by: Rhamnousia as far as the discussion go, i hav no quarrel with the point, which already been made at least one too many time, that the Rokh are a superior sniper boat than that of the Megathron or the Hyperion. It's designed to be so.
now, back to the point, as far as i can remember, i started as caldari, and switch over to gallente as my love for close range combat, so squat all that sniping bull's dung, i couldn't care less about sniping. but that's beyond the point of discussion.
let's put all the ships on the table for a close comparsion.
Rokh: shield tanked, rail boat. - as stated, outrange and outdmg t2 Megathron/Hyperion with only t1 fitted. that's wrong, as in t1 mods should never hav advantages over t2, which take much, much MUCH more time to train for. - designed to be a long range gunboat as the Caldari race lacking of, a good gun boat to compensate the raven's inability of dealin instant dmg. - good resistance, the ship bonus really helping the tanking.
Megathron: armor tanked, blaster/drone boat. - as stated, being outranged and outdmg'd by a t1 fitted Rokh while fitting t2 itself. this is wrong, but combat never meant to be skewed to one side, as far as fighting goes. a rail fitted Rokh would never outlast a t2 blaster fitted megathron at 2km. period. - designed to be a short range battleship. but as far as blobbing goes, the need for reaching range 180km+ in a battleship arise, most gallente pilots hav been training for t2 rail as hope to be of use in fleet battles. - tracking and dmg bonus on the megathron really helping hitting smaller/non-stationary targets.
Hyperion: closed-range blaster boat. - as stated, being outdmg'd and outranged by the t1 fitted Rokh while spending months, if not less, to train for t2 rail. well, it's stated in the ship decrip-*******-tion that the Hyperion is a blasterboat. - Most if not ALL gallente ships are sumwhat rely on their drones to help with the dmg. Hyperion get a smaller drone bay. 100m3, not much to talk about. 5 t2 heavies > 5 t2 mediums. - scan resolution, locking range of the hyperion are both lower than the megathron, which still make the megathron a better blasterboat, at least in small-scale combat. - the armor repper bonus skews the tanking to hyperion side as its survivalbility are much much better than the megathron with simply t2 tank and dual LAR.
with that said, gallente ships (both) would NEVER be better than Rokh at long range combat. period. but the rokh would never be a big threat to either the megathron or the hyperion at close range.
hyperion got 5 mid slots, that's MWD, cap injector, webber, scrambler, AND a tracking disruptor. good luck with hitting a hyperion sittin at 2km in a tracking disrupted rail-fitted Rokh. also, cap injector on the hyperion would outlast the horrid cap recharging on the rokh, but passive tank would take care of this problm for the Rokh, so it's a coin toss. but at the same time, hyperion got armor repper bonus, which really help with armor rep per cap vs. Rokh passive/resistance tank.
here i state again my conclusion of all this rubbish:
Stop trying to fight a ship "designed" for range combat when you are in a ship that are NOT.
sure rokh would screw up a lot of battle, just as the tempest did before. so what's new?
let's the flame begin.
I can't believe people actually write stuff like the above and then post it for all the world to see. Why are you comparing Rail Rokhs to Blasterthrons and Blaster Hypes? The two have nothing to do with each other.
Furthermore, the Blaster Rokhs *are* competitive with Blaster Hypes when engaging at close range.
Because I said so...
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Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2006.11.26 11:13:00 -
[138]
Originally by: Rhamnousia sure rokh would screw up a lot of battle, just as the tempest did before. so what's new?
How exactly did the pest screw up battles? And in either way, what's "new" is that the only real counter against a group of sniping rohks are more sniping rohks of your own. Because they cannot be hit by anything else.
Something which can only be countered by more of itself usually ends up wrecking the game balance. Just as everyone who is able fits ECM atm everyone who is able will fly rohks.
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Dred'Pirate Jesus
Imperial Academy
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Posted - 2006.11.26 11:18:00 -
[139]
bah anohter drunken post
FFS how hard is it to train up caldari bs to 4? you all are gong on like youll never ever ever ever ever get a rohk to fly or are too laxy to train for onw.. yeah so you have 3453453 years of specializing in gallente bs.. those skills dont carry over?!@ FFS a fleet bs is all about t6he weapons not the silly support skills.. you alreasy have large hyberid 5 so just put it on another bs FFS and pwn like the rest of us will on patch day.. Crippty crap i dont see yuall complinging abvout anything at all but stup pid ****.. diversity of skills is what long tern pleyars stength is not spcilazing in only one narrow field.. but bah its all about the attentioon i guess so keep[ spamming the forums with this ultimaltely futile crapppity crap.. tje devs wi;; just giggle some more after readng yet another whine thread of selfish desire to ve the only pwner on the block.. if youd just take a few measly weeks to trian for all races t1 youd not even be heer crying a river to the void..
gah KALI:Revelations.. Putting the Waaaa back in Piwat.. |
xh'duality
Caldari Caldari Luftwaffe Interstellar Alcohol Conglomerate
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Posted - 2006.11.26 11:19:00 -
[140]
Originally by: Dred'Pirate Jesus bah anohter drunken post
FFS how hard is it to train up caldari bs to 4? you all are gong on like youll never ever ever ever ever get a rohk to fly or are too laxy to train for onw.. yeah so you have 3453453 years of specializing in gallente bs.. those skills dont carry over?!@ FFS a fleet bs is all about t6he weapons not the silly support skills.. you alreasy have large hyberid 5 so just put it on another bs FFS and pwn like the rest of us will on patch day.. Crippty crap i dont see yuall complinging abvout anything at all but stup pid ****.. diversity of skills is what long tern pleyars stength is not spcilazing in only one narrow field.. but bah its all about the attentioon i guess so keep[ spamming the forums with this ultimaltely futile crapppity crap.. tje devs wi;; just giggle some more after readng yet another whine thread of selfish desire to ve the only pwner on the block.. if youd just take a few measly weeks to trian for all races t1 youd not even be heer crying a river to the void..
gah
finaly some1 who see's it my way
--------------------------------------------------- It take's 10 finger's for to smacktalk and ONLY ONE TO WIN [The all mighty "I WIN BOTTON"] |
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Tiger Kior
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Posted - 2006.11.26 11:30:00 -
[141]
Edited by: Tiger Kior on 26/11/2006 11:32:38 ok so a sniperthron is out - a hypersniper? ya right (well articulated murder) - a blasterthron wont make it anywhere alive nor will a blasterhyp as someone in there infinite wisdom at CCP forgot to decrease cap injector cycle times given the 25% increase in capacitor recharge and 25% decrease in cap booster injected power......
why even bother flying a gallente battleship - dont even get me started on how useless the domi is now - just pick off its drones and it a sitting duck now (like drones werent easy enough to kill now you got a nice HP bonus to do it and smile as you turn to killing the domi)
so after 2 years specializing in gallente i guess i just got bent over and i should shuv my t2 weapons up my *** as there only good for looking down the barrel for a colonoscopy exam.
i guess the new word of the day on solo or fleet ops is gona be to not bring gallente battleships now.... thank you CCP for screwing us over yet again - give gallente some luvin not like we've ever got any to begin with
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Dred'Pirate Jesus
Imperial Academy
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Posted - 2006.11.26 11:30:00 -
[142]
Originally by: xh'duality
Originally by: Dred'Pirate Jesus bah anohter drunken post
FFS how hard is it to train up caldari bs to 4? you all are gong on like youll never ever ever ever ever get a rohk to fly or are too laxy to train for onw.. yeah so you have 3453453 years of specializing in gallente bs.. those skills dont carry over?!@ FFS a fleet bs is all about t6he weapons not the silly support skills.. you alreasy have large hyberid 5 so just put it on another bs FFS and pwn like the rest of us will on patch day.. Crippty crap i dont see yuall complinging abvout anything at all but stup pid ****.. diversity of skills is what long tern pleyars stength is not spcilazing in only one narrow field.. but bah its all about the attentioon i guess so keep[ spamming the forums with this ultimaltely futile crapppity crap.. tje devs wi;; just giggle some more after readng yet another whine thread of selfish desire to ve the only pwner on the block.. if youd just take a few measly weeks to trian for all races t1 youd not even be heer crying a river to the void..
gah
finaly some1 who see's it my way
DAMM STRAIT but i really need to pass out.. KALI:Revelations.. Putting the Waaaa back in Piwat.. |
Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2006.11.26 11:33:00 -
[143]
Originally by: Dred'Pirate Jesus FFS how hard is it to train up caldari bs to 4?
So, in short - "stop whining and just train for it"?
The little problem here is that MMORPGs live with it's diversity. If everything is using ship X the game gets utterly predictable - and boring. And looses players. Thats the reason game devs usually work hard to keep the different factions in a game *balanced*.
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Dred'Pirate Jesus
Imperial Academy
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Posted - 2006.11.26 11:37:00 -
[144]
yea? and you think if the rok is really that unbalacned it wont get nerfed in the near future? puhleeeeeeeaaaaaaaassseee
quit fukin replying so i can pass out.. h8ters all of you KALI:Revelations.. Putting the Waaaa back in Piwat.. |
Dred'Pirate Jesus
Imperial Academy
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Posted - 2006.11.26 11:52:00 -
[145]
i specialized in my first 6 months then i ran out of things to specialize so i cross trained.. wow what a concept.. KALI:Revelations.. Putting the Waaaa back in Piwat.. |
Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2006.11.26 11:52:00 -
[146]
What you still fail to understand is that people are *not* whining because they "have" to switch ships.
It's not about training times, it's about game balance.
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Tiger Kior
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Posted - 2006.11.26 11:54:00 -
[147]
Edited by: Tiger Kior on 26/11/2006 11:55:40 Edited by: Tiger Kior on 26/11/2006 11:54:54 you must have pretty crappy overall skills if you stopped spec training after 6 months - geesh what are you trying to do reach 300 skills in your head and proclaim yourself galactic genius after what 12 months?
iv spec' in gallente for the last 2 years and iv still got more stuff to work on....
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Rorix Whitecloud
Caldari Eve Defence Force Ascendant Frontier
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Posted - 2006.11.26 11:57:00 -
[148]
Originally by: murder one
Originally by: Audri Fisher *SNIP*
Uh, what? Seriously, I'm totally confused by what you just said, didn't make any sense...
He said to use other rigs on your own megathron. In the rokh, if they're taken up by PG rigs, surely you can fit some useful rigs into the Megathron to make it nice vs the rokh.
Repopulate Low Security!
Goal: To blaster-fit every Caldari ship with a gun slot! :D |
Dred'Pirate Jesus
Imperial Academy
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Posted - 2006.11.26 11:59:00 -
[149]
wel i was in a curse with all the relvant support skill at 6ish months and decided to go for them all.. about the only tree i dont have all level 4 in is gunnerys and thats all level 3s with a few 4s.. specializing is not about capping off every level 5 in your tree as they dont really give you that much benefit over level 4 but yeah maybe a rare few do but not really the majority so at 6 months you can go to another race KALI:Revelations.. Putting the Waaaa back in Piwat.. |
Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2006.11.26 12:12:00 -
[150]
Originally by: Dred'Pirate Jesus i specialized in my first 6 months then i ran out of things to specialize so i cross trained.. wow what a concept..
Come back when you learned that "personal effect on myself" and "effect on the game" are two different things.
Originally by: Rorix Whitecloud He said to use other rigs on your own megathron. In the rokh, if they're taken up by PG rigs, surely you can fit some useful rigs into the Megathron to make it nice vs the rokh.
None which can counter the range advantage of the rohk. "Surely" does not count. Look at the rigs before making incorrect assumptions.
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