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GankYou
Redshield Holding Company
639
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Posted - 2015.06.23 15:02:19 -
[31] - Quote
Petre en Thielles wrote:Oliver Delorean wrote:Advanced industrial ships -> Transport -> Blockade Runners should be interdiction nullified. ProwlerViatorCraneProratorWhy?I think many players living in null sec are struggling with transporting their goods (small amount) around where needed. For example:1. I want to try out moon mining but transporting my POS into selected system without getting destroyed is air thin. 2. I want to fit my ship but i need some parts from 10 jumps away.... no i can't. Will get bubbled on half way. 3. I got some ore that i want to sell, need to transport it to high sec, or opposite. There are many things that i can't do simply cuz of transportation issues. Now some people might say: Well u can ask your corp mate or pay someone to transport your stuff. Asking my corp mate for small transportation like listed in examples is pain and will always take time to complete (maybe days). Using freight corporations help will also take long time. I can understand that bigger shipments should be done like they are right now, but there is really many small things that i want to transport myself right now! But i cant cuz most likely i get blown up. So, simply i think: Doing small transportation for solo characters would be much more easier and personally i could spend more time in the game doing stuff that i want to do without bothering someone with transport contracts every time i need something small. +Blockade Runners would truly earn their name. Repeat after me: "I will get a scout and train a jump freighter"
Then you can move 70 billion ISK in cargo with no risk through Nullsecks.
True story.
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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Oliver Delorean
Black Aces Against ALL Authorities
5
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Posted - 2015.06.23 15:30:05 -
[32] - Quote
Il give up. 100% of u think it is a bad idea... Then I don't bother arguing here for too long Seems like most of u have scout toons in back pocket or good friends who will run for ur courier contract asap. U will still see me flying around with Sabre getting those lonely blockade runners who tend to try but I don't do it myself till some miracle happens.
High five to all interceptor pilots!!
Thank u all for ur answers! |
Lan Wang
V I R I I Triumvirate.
834
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Posted - 2015.06.23 15:32:07 -
[33] - Quote
as i said scout was the best investment i ever made :)
EVEALON Creative - Logo Design & Branding | Digital Design
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Petre en Thielles
Center for Advanced Studies Gallente Federation
147
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Posted - 2015.06.23 15:50:39 -
[34] - Quote
GankYou wrote:Then you can move 70 billion ISK in cargo with no risk through Nullsecks. True story.
I have two scouts, a NPC corp JF pilot, and have literally never lost a freighter.
/shrug. |
Freya Sertan
Ministry of War Amarr Empire
221
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Posted - 2015.06.23 15:59:22 -
[35] - Quote
Oliver Delorean wrote:Il give up. 100% of u think it is a bad idea... Then I don't bother arguing here for too long Seems like most of u have scout toons in back pocket or good friends who will run for ur courier contract asap. U will still see me flying around with Sabre getting those lonely blockade runners who tend to try but I don't do it myself till some miracle happens. High five to all interceptor pilots!! Thank u all for ur answers!
Instead of giving up you should adopt what everyone is telling you. It will only enhance your experience.
New Eden isn't nice. It isn't friendly. It isn't very hospitiable. Good thing there are people here to shoot in the face.
Want to make New Eden a nice place? Try this out.
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Teckos Pech
The Executives Executive Outcomes
3020
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Posted - 2015.06.23 16:00:14 -
[36] - Quote
Oliver Delorean wrote:Ferni Ka'Nviiou wrote:Why Blockade Runners, though? Im thinking: Why interceptors, though? With Nullified Blockade runner i can go and buy stuff for my Maelstrom and get blown up in that at least with little bit action.
So you can do logistics (moving stuff not the ships) more easily is not a terribly good reason. Logistics is already pretty easy if you are smart about it what with JFs and the JB benefit that all industrials get. That right there lets you by-pass a number of gates and minimize the risk of gate camps.
By the way, not sure if this has been covered, wrong forum. Features and Ideas is more appropriate.
Oh and as for interceptors...I think CCP would like null to feel at least a little bit dangerous. And what with people anchoring a crap tone of bubbles on gates while doing PvE...nullifying interceptors got around that.
Upgrading Local to Eliminate All AFK Influence
So Local Chat vanished, now what?
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GankYou
Redshield Holding Company
642
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Posted - 2015.06.23 16:29:08 -
[37] - Quote
Petre en Thielles wrote:GankYou wrote:Then you can move 70 billion ISK in cargo with no risk through Nullsecks. True story. I have two scouts, a NPC corp JF pilot, and have literally never lost a freighter. /shrug.
Well, that's kinda the point.
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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Trader Hansen
Failure Assured Fail Nation
3
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Posted - 2015.06.23 16:37:25 -
[38] - Quote
What kinda urks me is, why are all these fancy ship-specific abilities baked into the hulls? Abilities like interdiction nullification should be provided by fitting specific modules, while the hulls merely give bonuses to certain fitted modules.
Tech 3 sort of went down this route, but in true CCP fashion, rather than simplifying it by introducing modules and applying it across the board, they had to add an extra layer of convolution to the process by making them sub systems and limiting it to 4 specific hulls (and then leaving it at that).
I mean... Why can a ship like a force recon warp with a cov ops cloak yet other ships can't? If hulls come with baked-in interdiction nullification, then shouldn't a force recon come with a baked-in cov ops cloaking device? Yet the cov ops cloaking device is a module that you have to fit. So why not an interdiction nullifier module? Why does a transport get a baked-in fleet cargo bay yet a T1 hauler doesn't? Why not make fleet cargo bay a fitted module (ore hold, mineral hold, etc)? Why do capitals have baked-in jump drives? Why not make jump drives a fitted module? I think you get the picture (actually, half the people reading this won't, but I digress).
Oooh... Balance... Oooh, we'd end up with jump drive toting, interdiction nullified, cov ops cloaking Ravens all over the joint... Oooh it'd just be Terrible(tm).
Meh, whatever. |
Vel'drinn
Sanguine Vipers
41
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Posted - 2015.06.23 16:46:12 -
[39] - Quote
Trader Hansen wrote:What kinda urks me is, why are all these fancy ship-specific abilities baked into the hulls? Abilities like interdiction nullification should be provided by fitting specific modules, while the hulls merely give bonuses to certain fitted modules.
Tech 3 sort of went down this route, but in true CCP fashion, rather than simplifying it by introducing modules and applying it across the board, they had to add an extra layer of convolution to the process by making them sub systems and limiting it to 4 specific hulls (and then leaving it at that).
I mean... Why can a ship like a force recon warp with a cov ops cloak yet other ships can't? If hulls come with baked-in interdiction nullification, then shouldn't a force recon come with a baked-in cov ops cloaking device? Yet the cov ops cloaking device is a module that you have to fit. So why not an interdiction nullifier module? Why does a transport get a baked-in fleet cargo bay yet a T1 hauler doesn't? Why not make fleet cargo bay a fitted module (ore hold, mineral hold, etc)? Why do capitals have baked-in jump drives? Why not make jump drives a fitted module? I think you get the picture (actually, half the people reading this won't, but I digress).
Oooh... Balance... Oooh, we'd end up with jump drive toting, interdiction nullified, cov ops cloaking Ravens all over the joint... Oooh it'd just be Terrible(tm).
Meh, whatever.
Agreed. Exclusive modules would have been much better for cases like the interceptor class. (like dictor bubble launcher)
Then they'd have to choose between being the ultimate null taxi or fast tackle. NOT BOTH.
90% of the time I see a 'ceptor its just a nullified shuttle. That's what CCP intended right?
But on topic, nullified Blockage Runners would be stupid powerful. Seriously they would never die. Avoiding bubble camps is easy, just bounce to a celestial and you'll never get caught. You just need to work a little more and be smart. Nullification is EZ mode.
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GankYou
Redshield Holding Company
643
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Posted - 2015.06.23 17:57:27 -
[40] - Quote
And there would be no specialisation, and everyone will be running wild.
...And They All Crave One Thing - ISK. Gÿ+
Nullsec Ore Changes - Lowend Mineral Price Tracking [2015]
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Oliver Delorean
Black Aces Against ALL Authorities
5
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Posted - 2015.06.24 00:28:48 -
[41] - Quote
Freya Sertan wrote:Instead of giving up you should adopt what everyone is telling you. It will only enhance your experience.
I can't complain here much since i personally don't like nullified ships that much. Ofcuz it would be another ship type in null sec that just pass by every gate camp with eaze. But right now we have interceptors.... most people will fly around with these things and don't care much about gate camps... isn't that boring?
Why null sec is so empty? I personally think its mostly cuz of transportation issues, people are scared to get blown up with their transport ships before they can settle down somewhere and go for action..
Where/why did i get this idea to make BR's nulli? Few days ago i was thinking that i do something interesting and fit up an Maelstrom for solo PVP but i had a lack of couple of things and i had to jump 10+/- gates to get these. Since i know how hostile is the area i just left it and quit the game.
Now i hope u guys don't get me wrong... i don't want to make undetectable transport ship that is no risk to fly! But i think right now transporting ur small every day needs in null sec is way too risky. Or u need to have heaps of time and maybe some extra characters / friends to scout. |
Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
240
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Posted - 2015.06.24 00:29:50 -
[42] - Quote
Me thinks nullsec is not for you, supply trains are used all over eve and in ships that are much easier to capture and kill than the one you are already using.
If you want nullsec to be easy sauce then CCP better bring in a huge axe and cut your income advantage.
Yawn,-á I'm right as usual. The predictability kinda gets boring really.
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Oliver Delorean
Black Aces Against ALL Authorities
5
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Posted - 2015.06.24 00:45:06 -
[43] - Quote
Maldiro Selkurk wrote:Me thinks nullsec is not for you, supply trains are used all over eve and in ships that are much easier to capture and kill than the one you are already using.
If you want nullsec to be easy sauce then CCP better bring in a huge axe and cut your income advantage.
M8! I know about null sec logistics, supply trains, jump freights, cyno chains, one indy pilot with 5cyno char's........ I want to get 2XL Shield boosters and maybe couple of cap boosters right now!!!!! What should i do? Msg to my alliance indy pilot and make him to dance stomp just for that?
Maldiro Selkurk wrote:Me thinks nullsec is not for you I know u don't want me there with that Sabre |
McChicken Combo HalfMayo
The Happy Meal
823
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Posted - 2015.06.24 00:49:37 -
[44] - Quote
You can bridge through a BLOPS jump portal with a blockade runner. They are fine as is.
There are all our dominion
Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin
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Mephiztopheleze
Republic University Minmatar Republic
78
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Posted - 2015.06.24 01:08:59 -
[45] - Quote
Oliver Delorean wrote:M8! I know about null sec logistics, supply trains, jump freights, cyno chains, one indy pilot with 5cyno char's........ I want to get 2XL Shield boosters and maybe couple of cap boosters right now!!!!! What should i do? Msg to my alliance indy pilot and make him to dance stomp just for that?
Get in your trusty 'ceptor, accept the limited cargo space and burn there yourself to get it if you can't wait.
Otherwise, organise yourself a stack of such 'useful mods' to be delivered at your leisure.
But seriously, Blockade Runners are already pretty damn powerful ships. ~13,000m^3 of cloaked hauling goodness that maneuvers like a frigate? Adding nullification to them would be utterly obscene.
Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze
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Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
240
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Posted - 2015.06.24 02:18:54 -
[46] - Quote
Oliver Delorean wrote:Maldiro Selkurk wrote:Me thinks nullsec is not for you, supply trains are used all over eve and in ships that are much easier to capture and kill than the one you are already using.
If you want nullsec to be easy sauce then CCP better bring in a huge axe and cut your income advantage. M8! I know about null sec logistics, supply trains, jump freights, cyno chains, one indy pilot with 5cyno char's........ I want to get 2XL Shield boosters and maybe couple of cap boosters right now!!!!! What should i do? Msg to my alliance indy pilot and make him to dance stomp just for that? Maldiro Selkurk wrote:Me thinks nullsec is not for you I know u don't want me there with that Sabre what i want is for you to come to grips with game play in nullsec which apparently after much playing there you still have not managed to do.
Yawn,-á I'm right as usual. The predictability kinda gets boring really.
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Phoenix Jones
Isogen 5
1418
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Posted - 2015.06.24 03:58:03 -
[47] - Quote
I'd love them.
They'd be completely broken though.
Yaay!!!!
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Vek Hareka
Fist Bumps All Around
40
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Posted - 2015.06.24 05:09:51 -
[48] - Quote
Oliver Delorean wrote:Now i hope u guys don't get me wrong... i don't want to make undetectable transport ship that is no risk to fly!
Yes you do.
We got you all right, don't worry.
Here comes a time, ganker,
When blingfits cease to sparkle,
When hermophite looses its luster,
When the station hangar becomes a prison
And all that is left is a capsuleer's love for his fedo.
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Vek Hareka
Fist Bumps All Around
40
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Posted - 2015.06.24 05:24:31 -
[49] - Quote
Oliver Delorean wrote:Otso Bakarti wrote:Wow. A counter to "emergent game play". What would this innovation be called...in generic terms? Wow an character for posting to forums, without killboard.... how seriously can i take it?
Just about as seriously as any other toon, since you're not discussing a pvp but a logistics (non-) issue.
Nice troll-counter though.
(and I'd call this counter to emergent gameplay: "Evanescent Stalemate")
Here comes a time, ganker,
When blingfits cease to sparkle,
When hermophite looses its luster,
When the station hangar becomes a prison
And all that is left is a capsuleer's love for his fedo.
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Oliver Delorean
Black Aces Against ALL Authorities
6
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Posted - 2015.06.24 06:24:59 -
[50] - Quote
Vek Hareka wrote:Yes you do. We got you all right, don't worry. Speak for ur self
Vek Hareka wrote:Just about as seriously as any other toon, since you're not discussing a pvp but a logistics (non-) issue. Getting popped with blockade runner in gate camp isn't pvp?
Vek Hareka wrote:Nice troll-counter though. Thank you!
Vek Hareka wrote:(and I'd call this counter to emergent gameplay: "Evanescent Stalemate") Troll number 2
Now what can i say? You really didn't comment why you like/dislike my idea...
Mephiztopheleze wrote:Get in your trusty 'ceptor, accept the limited cargo space and burn there yourself to get it if you can't wait.
Otherwise, organise yourself a stack of such 'useful mods' to be delivered at your leisure. True m8! Thats what iv mostly done but accepting the limit of cargo space is mostly the issue. I guess that is what i have to keep doing but it will limit my game plan since i don't have willpower and time to jump 50 times just to fill my little needs. |
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Nicolai Serkanner
Jebediah Kerman's Junkyard and Spaceship Parts Co. Brave Collective
426
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Posted - 2015.06.24 09:42:36 -
[51] - Quote
Oliver Delorean wrote:Advanced industrial ships -> Transport -> Blockade Runners should be interdiction nullified. ProwlerViatorCraneProratorWhy?I think many players living in null sec are struggling with transporting their goods (small amount) around where needed. For example:1. I want to try out moon mining but transporting my POS into selected system without getting destroyed is air thin. 2. I want to fit my ship but i need some parts from 10 jumps away.... no i can't. Will get bubbled on half way. 3. I got some ore that i want to sell, need to transport it to high sec, or opposite. There are many things that i can't do simply cuz of transportation issues. Now some people might say: Well u can ask your corp mate or pay someone to transport your stuff. Asking my corp mate for small transportation like listed in examples is pain and will always take time to complete (maybe days). Using freight corporations help will also take long time. I can understand that bigger shipments should be done like they are right now, but there is really many small things that i want to transport myself right now! But i cant cuz most likely i get blown up. So, simply i think: Doing small transportation for solo characters would be much more easier and personally i could spend more time in the game doing stuff that i want to do without bothering someone with transport contracts every time i need something small. +Blockade Runners would truly earn their name.
I have no problems using a Prorator when using an alt as a scout. No need for bufs.
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Petre en Thielles
Center for Advanced Studies Gallente Federation
152
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Posted - 2015.06.24 13:24:52 -
[52] - Quote
Oliver Delorean wrote:Why null sec is so empty? I personally think its mostly cuz of transportation issues, people are scared to get blown up with their transport ships before they can settle down somewhere and go for action.. Where/why did i get this idea to make BR's nulli? Few days ago i was thinking that i do something interesting and fit up an Maelstrom for solo PVP but i had a lack of couple of things and i had to jump 10+/- gates to get these. Since i know how hostile is the area i just left it and quit the game. Now i hope u guys don't get me wrong... i don't want to make undetectable transport ship that is no risk to fly! But i think right now transporting ur small every day needs in null sec is way too risky. Or u need to have heaps of time and maybe some extra characters / friends to scout.
Let's just add eight high slots and let it fit battleship level guns while we are at it. And let it fit a cap level tank.
Seriously, use a scout or pay someone to haul your stuff for you.
And yes, you do want to make an undetectable transport ship that is no risk to fly. That is the sole point of this thread. |
George Gouillot
Black Fox Marauders Spaceship Bebop
61
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Posted - 2015.06.24 14:06:35 -
[53] - Quote
I think the Bowhead should be interdiction nullified, immune against directed warp interdiction, jump capable and with a built in cloaking device. It should also not require a cyno but be able to jump directly into any hangar in any station (docking rights? I am not docking!). And give it a 1,000,000 cargohold. And make it work without fuel, fuel costs money.
Hmm, after reading it - it is a bad idea. We need hyperdimensional cargo transmitters or mobile hangar to hangar wormhole generators. Shipping is so YC 115 .... |
Robert Warner
Brutor Tribe Minmatar Republic
92
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Posted - 2015.06.24 15:48:59 -
[54] - Quote
I'll give this one a resounding no for two reasons:
1. Blockade Runners are already very suited to their job. In null sec you should always follow the rule - if in doubt, scout!
2. Blockade Runners are capable of lighting covert cynos and are lightning quick. A change such as this would make the blockade runner the first choice in null sec ganking.
If any hauler could do with interdiction immunity, it would be the Deep Space Transport, but even then since they can now use MJD's it's not really required. |
Herzog Wolfhammer
Sigma Special Tactics Group
6741
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Posted - 2015.06.24 15:49:22 -
[55] - Quote
Nullied transports would be interesting.
Bring back DEEEEP Space!
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Joey Bags
School of Applied Knowledge Caldari State
27
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Posted - 2015.06.24 20:12:42 -
[56] - Quote
Don't get me wrong, I think it's a great idea. For me. Alone. It would be something of a game breaker truth be told. I have a ton of stuff to move through null ATM and I have no scout alt either. I use my corpmates reports, I try to move when there is low activity, a my run first with an intersepter to see if there are any larger gatecamps, I use wormholes & several other tactics which will not be discussed here. It's still a brown trouser run sometimes and I've come close to being caught, but not yet. My point is if there was no risk, there would be no challenge and no fun. NPC' s can only do so much, it's the other players, friend and foe, that make this game so much fun.
You can pick your friends and you can pick your nose but you can't pick your friends nose.
Unless you podded them...and collected their corpse.
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Unsuccessful At Everything
The Troll Bridge
22075
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Posted - 2015.06.24 20:38:02 -
[57] - Quote
Well, while were at it, why don't we give the BRs the ability to use the MJD while cloaked with a 0 sec spool up time, maybe like 6 to 7 effective turrets/launchers, possibly some kind of shield/armor/hull resist and HP bonus per level, interdiction nullification, D-scan immunity, 16ly jump drives, -200% sig radius per level, and maybe like a ECM bonus for giggles.
Since the cessation of their usefulness is imminent, may I appropriate your belongings?
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Harrison Tato
Yamato Holdings
408
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Posted - 2015.06.24 22:24:37 -
[58] - Quote
OP being able to use an alternate character in a throwaway ship to check the other side of gate before you jump your other character in a valuable ship through. Since that is Ok with CCP I don't see the problem with teleporting stuff directly to your hanger. |
Oliver Delorean
Black Aces Against ALL Authorities
8
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Posted - 2015.06.25 02:32:26 -
[59] - Quote
Joey Bags wrote:Don't get me wrong, I think it's a great idea. For me. Alone. It would be something of a game breaker truth be told. I have a ton of stuff to move through null ATM and I have no scout alt either. I use my corpmates reports, I try to move when there is low activity, a my run first with an intersepter to see if there are any larger gatecamps, I use wormholes & several other tactics which will not be discussed here. It's still a brown trouser run sometimes and I've come close to being caught, but not yet. My point is if there was no risk, there would be no challenge and no fun. NPC' s can only do so much, it's the other players, friend and foe, that make this game so much fun. The best NO ansver yet!!!
I totally agree with u!! And thumbs up u are not the one who's keeping up this scout alt sh*t. That is my main idea here, its nothing for people who have scout alt's, these are the ones who concord the nullsec with interceptors and never get caught!!!
Lets flip the whole thing!! I will now agree that that Nullified Blockade Runners is bad idea!! But but, lets remove all the nullifications... that would be interesting. All these interceptors will disappear, gate camps will be tons of more interesting, and all the scout alts will have brown trouser run's.
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Primary This Rifter
4S Corporation Goonswarm Federation
856
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Posted - 2015.06.25 02:38:56 -
[60] - Quote
Oliver Delorean wrote:Shederov Blood wrote:First take away their cargo-scan immunity. Then talk about giving them more buffs. True! Cargo-scan immunity can go or be lifted to other class. I agree, cargo scan immunity should go on DSTs. Blockade runners don't need it, they already had covops cloak, which does the same exact thing only better.
But I don't think that BRs should get bubble immunity unless they get a severe nerf to their speed and agility. |
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