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Thulium Strauss
the muppets
0
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Posted - 2015.06.30 18:53:07 -
[1] - Quote
Hello,
Lately, I have seen a reduction of Assault Frigates on the Battlefield (PVP). I could be wrong, but the cause of it is mainly due the launch of T3 Destroyers. My question is: what will happen with Assault Frigates? I am exaggerating? I do not know, please give me a feedback. Thanks.
Best Regards,
Thulium Strauss |
Riot Girl
You'll Cowards Don't Even Smoke Crack
3763
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Posted - 2015.06.30 18:55:43 -
[2] - Quote
I'm not sure, but immunity to neuts could be interesting but probably OP.
Oh god.
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elitatwo
Eve Minions Poopstain Removal Team
714
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Posted - 2015.06.30 21:24:10 -
[3] - Quote
Could just be me but everytime a shipclass gets a makeover or a change, they see more usage. It is almost unexpected that a new shipclass get more attention when they are affordable to a large playerbase.
It doesn't mean other shipclasses or bad, the new thing are usually always better, shinier until the next new thing but I agree Assault Ships need a little love.
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Webvan
All Kill No Skill
10558
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Posted - 2015.06.30 23:14:22 -
[4] - Quote
Probably in the meantime, pve. Still good for missions, ratting, combat sites. T3's, it's not just new attention, they are just OP factoring in cheap hulls and high insurance payouts for the amount of damage they deal and deflect. I would hope that CCP adjust things at some point. I rarely cry nerf, but... it is a new ship so there must be some balance phase coming. I wouldn't mind seeing a buff to AF's, but then again they were rather nice before all this, so buffing them may just add to further systemic dissemblance.
Or may I suggest T3 AF's? hmmm.... since they are already like T1 mini-cruisers, that would make them T2 mini-cruisers. Like a mini-falcon or whatnot, something good for bomber support and cov-op fleets etc. EWAR, agility, cloakies, small weapon, multi mode, but in a smaller package. At least one empires version of them (Caldari of course).
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Iyokus Patrouette
Sudden Buggery Prolapse.
546
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Posted - 2015.07.01 00:29:55 -
[5] - Quote
Pretty sure Assault frigs are already on CCPs radar for another rebalance pass.
---- Advocate for the initiation of purple coloured wormholes----
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Webvan
All Kill No Skill
10558
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Posted - 2015.07.01 00:44:48 -
[6] - Quote
Iyokus Patrouette wrote:Pretty sure Assault frigs are already on CCPs radar for another rebalance pass. I haven't heard of it, do you possibly have a reference, or general memory of where they mentioned that? I may have just overlooked it. As far as subcaps, the only thing I've heard recently (from o7 show last month) is regarding black ops something something we may look into it one day needs work etc.
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Iyokus Patrouette
Sudden Buggery Prolapse.
546
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Posted - 2015.07.01 00:47:44 -
[7] - Quote
Webvan wrote:Iyokus Patrouette wrote:Pretty sure Assault frigs are already on CCPs radar for another rebalance pass. I haven't heard of it, do you possibly have a reference, or general memory of where they mentioned that? I may have just overlooked it. As far as subcaps, the only thing I've heard recently (from o7 show last month) is regarding black ops something something we may look into it one day needs work etc.
it was mentioned somewhere it may have been one of the blogs back near the svipul release. but i couldn't point you in the right direction. It's mostly something i recall hearing/reading and i am about 80% sure it was from one of the Devs.
---- Advocate for the initiation of purple coloured wormholes----
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Rat Scout
Federal Navy Academy Gallente Federation
19
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Posted - 2015.07.01 01:18:01 -
[8] - Quote
Give AF the succubus treatment, give them massive AB bonuses. |
Dato Koppla
Kiwis In Space The Asylum.
859
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Posted - 2015.07.01 03:54:07 -
[9] - Quote
Rat Scout wrote:Give AF the succubus treatment, give them massive AB bonuses.
This would make them insane TBH. Small sig, excellent resists and almost MWD speed with an AB would make them insanely hard to kill.
Harpy fleets would be godmode. |
Zhilia Mann
Tide Way Out Productions
2319
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Posted - 2015.07.01 03:59:19 -
[10] - Quote
Dato Koppla wrote:Rat Scout wrote:Give AF the succubus treatment, give them massive AB bonuses. This would make them insane TBH. Small sig, excellent resists and almost MWD speed with an AB would make them insanely hard to kill. Harpy fleets would be godmode.
They tried that on Sisi. It was part of the first pass at AF rebalancing. As predicted, they were indeed insane. Never made the cut in Dominion. |
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Rat Scout
Federal Navy Academy Gallente Federation
19
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Posted - 2015.07.01 06:37:36 -
[11] - Quote
I was not around that time, been on and off eve since the early days.
Maybe 15% bonus per AF skill level is too much, surely there could be a sweet spot where they are good but not completly broken?!
5% bonus to AB speed / AF lvl
role Bonus:
-50% optimal/tracking to small combat drones engaging the AF |
Barrogh Habalu
Forever Winter Absolute Zero.
900
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Posted - 2015.07.01 07:24:12 -
[12] - Quote
Rat Scout wrote:Give AF the succubus treatment, give them massive AB bonuses. And then throw Succubus out of the window. |
Jacob Holland
Weyland-Vulcan Industries
419
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Posted - 2015.07.01 07:33:31 -
[13] - Quote
Zhilia Mann wrote:They tried that on Sisi. It was part of the first pass at AF rebalancing. As predicted, they were indeed insane. Never made the cut in Dominion. Importantly it had a very lopsided effect - the "good" AFs gained vastly more from it than the weaker ones. This is of course an issue with almost any class-wide modification - some will feel greater benefit than others. |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
10497
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Posted - 2015.07.01 08:06:31 -
[14] - Quote
Zhilia Mann wrote:Dato Koppla wrote:Rat Scout wrote:Give AF the succubus treatment, give them massive AB bonuses. This would make them insane TBH. Small sig, excellent resists and almost MWD speed with an AB would make them insanely hard to kill. Harpy fleets would be godmode. They tried that on Sisi. It was part of the first pass at AF rebalancing. As predicted, they were indeed insane. Never made the cut in Dominion. Oooooohhh I like the sound of that.
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afkalt
Republic Military School Minmatar Republic
1495
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Posted - 2015.07.01 08:09:46 -
[15] - Quote
So one of my harpy fits does this:
2218 m/s cold (3162m/s hot) 139 sig before links 287 DPS cold (331 hot) Burst tank of 320 DPS cold (415 hot) Scram.
I don't really see what you can give this little hull without breaking it. And by breaking, I mean making it hilariously overpowered.
Edit: I suppose if you wanted to give them something unique/niche then you could give them reload reduction on cap rechargers and/or ancil reppers. Make them little monsters for active tanking. Mind you.......see above... |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
10504
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Posted - 2015.07.01 10:25:34 -
[16] - Quote
afkalt wrote:So one of my harpy fits does this:
2218 m/s cold (3162m/s hot) 139 sig before links 287 DPS cold (331 hot) Burst tank of 320 DPS cold (415 hot) Scram.
I don't really see what you can give this little hull without breaking it. And by breaking, I mean making it hilariously overpowered.
Edit: I suppose if you wanted to give them something unique/niche then you could give them reload reduction on cap rechargers and/or ancil reppers. Make them little monsters for active tanking. Mind you.......see above... Yeah im thinking the ishkur would have the same issue, it's already a nightmare for anything bigger than it once it's under the guns.
Though our old 300dps fit doesn't do 300dps anymore because of the small hybrid tweets which makes me very sad. I'd like to have that back if possible.
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Daniela Doran
Ministry of War Amarr Empire
26
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Posted - 2015.07.01 12:51:11 -
[17] - Quote
Rat Scout wrote:Give AF the succubus treatment, give them massive AB bonuses.
Is that Succubus any good?
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Khan Wrenth
Hedion University Amarr Empire
179
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Posted - 2015.07.01 13:07:21 -
[18] - Quote
I've flown Assault Frigates a bit. I think they are in a great place. I just think D3's need to be deleted.
However, since that will never happen, they need an SP loss like their cruiser cousins. 100% of their associated tactical destroyer skill SP.
I've yet to fly against one, but I have a problem with CCP adding new and undertested toys to their sandbox when they haven't even finished fixing up and organizing the stuff that's in. Introducing new crazy things into the mix just confuses and obscures work already done. They should have finished the ship and module tweaks.
I find it funny that CCP rams through ideas like D3's that would have been (and have been) repeatedly shot down by the regulars in F&I when other people bring them up. Shout outs like, "This is too OP" and "What role does this fill? You haven't thought this through - go back to square one and find a role for [vehicle xyz] that doesn't infringe upon other ships"...and the sort, dominate that forum. And I'm glad we have a dedicated playerbase so ready and eager to play as peer review to ideas like that and shoot them down before they gain traction. I just wish CCP would learn and humble themselves before it.
Let's discuss overhauling the way we get intel in EvE.
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Mark Hadden
Sniggerdly Pandemic Legion
50
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Posted - 2015.07.01 14:13:10 -
[19] - Quote
nothing, unless CCP decides to bring T3 dessys in line with the other dessys. I dont think they will continue with powercreep, this would be a fatal decision at least. |
elitatwo
Eve Minions Poopstain Removal Team
718
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Posted - 2015.07.01 14:32:47 -
[20] - Quote
afkalt wrote:So one of my harpy fits does this:
2218 m/s cold (3162m/s hot) 139 sig before links 287 DPS cold (331 hot) Burst tank of 320 DPS cold (415 hot) Scram.
I don't really see what you can give this little hull without breaking it. And by breaking, I mean making it hilariously overpowered.
Edit: I suppose if you wanted to give them something unique/niche then you could give them reload reduction on cap rechargers and/or ancil reppers. Make them little monsters for active tanking. Mind you.......see above...
Nothing in this direction of course, since the firepower of assault ships is already very good. So my suggestion would be some capacitor tweaks, so a long point and your mwd doesn't cap you out in 12 seconds anymore. I know that the Retribution and the Enyo may want to use an ancillery rep for all the 8 burst cycles it has and not 3 - game over.
And maybe a tiny base speed change for some (as in 'not all') of them. I think that will do it already.
Tired of low and nullsec? Join Eve Minions and experience the beauty of wormholes!
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Gh0stBust3rs
Wraith Shadow Guards
89
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Posted - 2015.07.01 15:13:11 -
[21] - Quote
Funny you say they are dying but Harpies and Hawks are both still being used wholesale by the Imperium. |
d0cTeR9
Astro Technologies SpaceMonkey's Alliance
192
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Posted - 2015.07.01 16:08:41 -
[22] - Quote
A mix of AF and EF is so OP it's not even funny (saw a bunch of them take down a carrier, took awhile but they did it).
Only reason you see less of them is because they are skill intensive. People prefer to fly the navy/pirate frigs and ceptors. |
Riot Girl
You'll Cowards Don't Even Smoke Crack
3768
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Posted - 2015.07.01 16:42:40 -
[23] - Quote
Khan Wrenth wrote:they need an SP loss like their cruiser cousins. Couldn't disagree more. It's a stupid mechanic, hopefully CCP will remove it.
Quote:I have a problem with CCP adding new and undertested toys to their sandbox when they haven't even finished fixing up and organizing the stuff that's in. If they waited until then, nothing new would get introduced. They will never finish fixing Eve.
Quote:Introducing new crazy things into the mix just confuses and obscures work already done. It's continuous cycle. Stuff is rebalanced, stuff obsoletes it, stuff is rebalanced etc...
Quote:I'm glad we have a dedicated playerbase so ready and eager to play as peer review to ideas like that and shoot them down before they gain traction. I just wish CCP would learn and humble themselves before it. I disagree again. People make claims based on general ideas. A lot of people on F&I overreact and panic about things which are actually decent once implemented. I'm glad CCP doesn't listen to everything we say as we would've missed out on a lot of cool stuff if they did. I do wish they'd listen more though.
Oh god.
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Syrilian
Federal Defense Union Gallente Federation
111
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Posted - 2015.07.01 18:11:29 -
[24] - Quote
Just out of curiousity what is the benefits of using an AF over say cruisers? |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
10524
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Posted - 2015.07.01 18:25:12 -
[25] - Quote
Syrilian wrote:Just out of curiousity what is the benefits of using an AF over say cruisers? i only have experience with the armour ones but we use them as they make badasssig tankers
this is our old 300dps fit
[Ishkur, Ralph King-Griffin's Ishkur] Adaptive Nano Plating II Damage Control II Magnetic Field Stabilizer II Small Armor Repairer II
1MN Afterburner II Warp Scrambler II Small Capacitor Booster II,Navy Cap Booster 150
Small Unstable Power Fluctuator I Light Neutron Blaster II,Void S Light Neutron Blaster II,Void S Light Neutron Blaster II,Void S
Small Ancillary Current Router II Small Anti-Explosive Pump II
Warrior II x4 Hobgoblin II x4
this little beauty is the proverbial David and with a set of halo implants has almost the same sig as a small drone (smaller with t2 boost) what this means is you have something that anything cruiser or larger will have extreme difficulty killing without being specifically fit to deal with.
they are essentially tiny hacs, great heavy tackle and fun to fly.
=]|[=
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Jacob Holland
Weyland-Vulcan Industries
419
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Posted - 2015.07.01 18:38:47 -
[26] - Quote
Khan Wrenth wrote:I've flown Assault Frigates a bit. I think they are in a great place. I just think D3's need to be deleted. I haven't flown, or flown against, D3s yet... But if they're as overpowered as some of the hyperbole suggests...
How would they be if you could activate an Entosis link (with a faster cycle) on them to lock their mode? (switching their mode for them would be preferable to many I'm sure but...) If they were locked into tank mode for 30 seconds rather than 10 for example perhaps there would be less complaints from them switching to prop mode and running when they realise they've bitten off more than they can chew? |
Webvan
All Kill No Skill
10564
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Posted - 2015.07.02 01:11:24 -
[27] - Quote
Mode cool down timer skill. Each level gives -20sec on cool down to change modes. Get your T3 Dessy popped, you loose SP on your cool down skill. Base time about 2 minutes. Still, overall, would probably need more refinement. |
Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
2089
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Posted - 2015.07.02 03:52:48 -
[28] - Quote
The idea of neut resistance or immunity for AF's gets me excited in inappropriate fashions. This generally means it's a bad idea, but I like it... mostly because I've found neuts to be the absolute bane of my ishkur. Well, sort of. If it's just neuts I can still usually break range and make the warp of shame. If there's a web involved as well it's usually pretty much over.
Come hell or high water, this sick world will know I was here.
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Barrogh Habalu
Forever Winter Absolute Zero.
900
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Posted - 2015.07.02 08:27:49 -
[29] - Quote
Webvan wrote:Mode cool down timer skill. Each level gives -20sec on cool down to change modes. Get your T3 Dessy popped, you loose SP on your cool down skill. Base time about 2 minutes. Still, overall, would probably need more refinement. Let's just say that in the game where combat time isn't measured in frames of animation 10 seconds is pretty short period. And short period between shuffling your advantages means that you can have any one you need right now.
Which is kind of the point - T3Ds are tankier / faster / more reaching in respective modes than their competition and get to apply every their advantage almost every time it matters the most - as long as pilot knows what's going on, of course, but then, having an option is huge. |
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