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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Epoch
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Posted - 2006.11.29 06:01:00 -
[1]
Originally by: Roidator Edited by: Roidator on 29/11/2006 05:53:12 I have a really tough problem telling which wrecks I've looted. (different color maybe.. ?)
Contracts are way way too expensive. Escrows are ~800 isk each. And you only get 1 contract / per account on public.
QFT.
this needs to be fixed asap for mission runners. you kill a rat, wreckage drops. loot the wreckage and it remains. in addition you're not allowing us to rename them. there is no way to identify what you've looted and whats still full of loot. aside from destorying the looted wreckage, no distinction can be made from looted and non-looted wreckage. some of us who run missions constantly use an industrial to pick up the loot afterwards. this is very frustrating. please rectify this asap.
thanks
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Epoch
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Posted - 2006.11.29 06:01:00 -
[2]
Originally by: Roidator Edited by: Roidator on 29/11/2006 05:53:12 I have a really tough problem telling which wrecks I've looted. (different color maybe.. ?)
Contracts are way way too expensive. Escrows are ~800 isk each. And you only get 1 contract / per account on public.
QFT.
this needs to be fixed asap for mission runners. you kill a rat, wreckage drops. loot the wreckage and it remains. in addition you're not allowing us to rename them. there is no way to identify what you've looted and whats still full of loot. aside from destorying the looted wreckage, no distinction can be made from looted and non-looted wreckage. some of us who run missions constantly use an industrial to pick up the loot afterwards. this is very frustrating. please rectify this asap.
thanks
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Epoch
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Posted - 2006.11.29 06:01:00 -
[3]
Originally by: Roidator Edited by: Roidator on 29/11/2006 05:53:12 I have a really tough problem telling which wrecks I've looted. (different color maybe.. ?)
Contracts are way way too expensive. Escrows are ~800 isk each. And you only get 1 contract / per account on public.
QFT.
this needs to be fixed asap for mission runners. you kill a rat, wreckage drops. loot the wreckage and it remains. in addition you're not allowing us to rename them. there is no way to identify what you've looted and whats still full of loot. aside from destorying the looted wreckage, no distinction can be made from looted and non-looted wreckage. some of us who run missions constantly use an industrial to pick up the loot afterwards. this is very frustrating. please rectify this asap.
thanks
|
Epoch
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Posted - 2006.11.29 06:01:00 -
[4]
Originally by: Roidator Edited by: Roidator on 29/11/2006 05:53:12 I have a really tough problem telling which wrecks I've looted. (different color maybe.. ?)
Contracts are way way too expensive. Escrows are ~800 isk each. And you only get 1 contract / per account on public.
QFT.
this needs to be fixed asap for mission runners. you kill a rat, wreckage drops. loot the wreckage and it remains. in addition you're not allowing us to rename them. there is no way to identify what you've looted and whats still full of loot. aside from destorying the looted wreckage, no distinction can be made from looted and non-looted wreckage. some of us who run missions constantly use an industrial to pick up the loot afterwards. this is very frustrating. please rectify this asap.
thanks
|
Epoch
|
Posted - 2006.11.29 06:01:00 -
[5]
Originally by: Roidator Edited by: Roidator on 29/11/2006 05:53:12 I have a really tough problem telling which wrecks I've looted. (different color maybe.. ?)
Contracts are way way too expensive. Escrows are ~800 isk each. And you only get 1 contract / per account on public.
QFT.
this needs to be fixed asap for mission runners. you kill a rat, wreckage drops. loot the wreckage and it remains. in addition you're not allowing us to rename them. there is no way to identify what you've looted and whats still full of loot. aside from destorying the looted wreckage, no distinction can be made from looted and non-looted wreckage. some of us who run missions constantly use an industrial to pick up the loot afterwards. this is very frustrating. please rectify this asap.
thanks
|
Epoch
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Posted - 2006.11.29 06:01:00 -
[6]
Originally by: Roidator Edited by: Roidator on 29/11/2006 05:53:12 I have a really tough problem telling which wrecks I've looted. (different color maybe.. ?)
Contracts are way way too expensive. Escrows are ~800 isk each. And you only get 1 contract / per account on public.
QFT.
this needs to be fixed asap for mission runners. you kill a rat, wreckage drops. loot the wreckage and it remains. in addition you're not allowing us to rename them. there is no way to identify what you've looted and whats still full of loot. aside from destorying the looted wreckage, no distinction can be made from looted and non-looted wreckage. some of us who run missions constantly use an industrial to pick up the loot afterwards. this is very frustrating. please rectify this asap.
thanks
|
Epoch
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Posted - 2006.11.29 06:01:00 -
[7]
Originally by: Roidator Edited by: Roidator on 29/11/2006 05:53:12 I have a really tough problem telling which wrecks I've looted. (different color maybe.. ?)
Contracts are way way too expensive. Escrows are ~800 isk each. And you only get 1 contract / per account on public.
QFT.
this needs to be fixed asap for mission runners. you kill a rat, wreckage drops. loot the wreckage and it remains. in addition you're not allowing us to rename them. there is no way to identify what you've looted and whats still full of loot. aside from destorying the looted wreckage, no distinction can be made from looted and non-looted wreckage. some of us who run missions constantly use an industrial to pick up the loot afterwards. this is very frustrating. please rectify this asap.
thanks
|
Epoch
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Posted - 2006.11.29 06:01:00 -
[8]
Originally by: Roidator Edited by: Roidator on 29/11/2006 05:53:12 I have a really tough problem telling which wrecks I've looted. (different color maybe.. ?)
Contracts are way way too expensive. Escrows are ~800 isk each. And you only get 1 contract / per account on public.
QFT.
this needs to be fixed asap for mission runners. you kill a rat, wreckage drops. loot the wreckage and it remains. in addition you're not allowing us to rename them. there is no way to identify what you've looted and whats still full of loot. aside from destorying the looted wreckage, no distinction can be made from looted and non-looted wreckage. some of us who run missions constantly use an industrial to pick up the loot afterwards. this is very frustrating. please rectify this asap.
thanks
|
Epoch
|
Posted - 2006.11.29 06:01:00 -
[9]
Originally by: Roidator Edited by: Roidator on 29/11/2006 05:53:12 I have a really tough problem telling which wrecks I've looted. (different color maybe.. ?)
Contracts are way way too expensive. Escrows are ~800 isk each. And you only get 1 contract / per account on public.
QFT.
this needs to be fixed asap for mission runners. you kill a rat, wreckage drops. loot the wreckage and it remains. in addition you're not allowing us to rename them. there is no way to identify what you've looted and whats still full of loot. aside from destorying the looted wreckage, no distinction can be made from looted and non-looted wreckage. some of us who run missions constantly use an industrial to pick up the loot afterwards. this is very frustrating. please rectify this asap.
thanks
|
Epoch
|
Posted - 2006.11.29 06:01:00 -
[10]
Originally by: Roidator Edited by: Roidator on 29/11/2006 05:53:12 I have a really tough problem telling which wrecks I've looted. (different color maybe.. ?)
Contracts are way way too expensive. Escrows are ~800 isk each. And you only get 1 contract / per account on public.
QFT.
this needs to be fixed asap for mission runners. you kill a rat, wreckage drops. loot the wreckage and it remains. in addition you're not allowing us to rename them. there is no way to identify what you've looted and whats still full of loot. aside from destorying the looted wreckage, no distinction can be made from looted and non-looted wreckage. some of us who run missions constantly use an industrial to pick up the loot afterwards. this is very frustrating. please rectify this asap.
thanks
|
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Epoch
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Posted - 2006.11.29 06:36:00 -
[11]
Edited by: Epoch on 29/11/2006 06:37:21
Originally by: Shar Tegral Nice thread idea... shame all of these points were being made prior to the patch being released. If you take a little time out you can review all of those various points and maybe add your opinion and weight to each.
For instance the points regarding wrecks were all identified weeks ago. Shame that the community was more worried about which ship got what turret and who was doing who when kind of chicken little antics when many of these issues were dying from lack of attention.
So... welcome to the club.
Sagely nodding veterans to the right, whining newcomers to the left. Let's all sit down and try to enjoy the kali we got from lack of community involvement.
regarding wreckage: I dont particularly give two ****s if the issue was brought up the day after kali launched on test. fact: revelations has launched on live and the issue still exists. this is the second attack you've made on individuals who you have claimed.. more or less.. havent bothered reading previous threads related to the wreckage issue. just stop with the vacuous bull**** drivel. nothing is getting accomplished. contrary to what you may think, not every individual whose read the wreckage thread prior to launch has made a response. the issue should have been addressed prior to launch.. it wasnt. now we're politely asking ccp to recitfy the problem. i have no doubt they're working on it and it will be promptly resolved.
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Epoch
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Posted - 2006.11.29 06:36:00 -
[12]
Edited by: Epoch on 29/11/2006 06:37:21
Originally by: Shar Tegral Nice thread idea... shame all of these points were being made prior to the patch being released. If you take a little time out you can review all of those various points and maybe add your opinion and weight to each.
For instance the points regarding wrecks were all identified weeks ago. Shame that the community was more worried about which ship got what turret and who was doing who when kind of chicken little antics when many of these issues were dying from lack of attention.
So... welcome to the club.
Sagely nodding veterans to the right, whining newcomers to the left. Let's all sit down and try to enjoy the kali we got from lack of community involvement.
regarding wreckage: I dont particularly give two ****s if the issue was brought up the day after kali launched on test. fact: revelations has launched on live and the issue still exists. this is the second attack you've made on individuals who you have claimed.. more or less.. havent bothered reading previous threads related to the wreckage issue. just stop with the vacuous bull**** drivel. nothing is getting accomplished. contrary to what you may think, not every individual whose read the wreckage thread prior to launch has made a response. the issue should have been addressed prior to launch.. it wasnt. now we're politely asking ccp to recitfy the problem. i have no doubt they're working on it and it will be promptly resolved.
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Epoch
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Posted - 2006.11.29 06:36:00 -
[13]
Edited by: Epoch on 29/11/2006 06:37:21
Originally by: Shar Tegral Nice thread idea... shame all of these points were being made prior to the patch being released. If you take a little time out you can review all of those various points and maybe add your opinion and weight to each.
For instance the points regarding wrecks were all identified weeks ago. Shame that the community was more worried about which ship got what turret and who was doing who when kind of chicken little antics when many of these issues were dying from lack of attention.
So... welcome to the club.
Sagely nodding veterans to the right, whining newcomers to the left. Let's all sit down and try to enjoy the kali we got from lack of community involvement.
regarding wreckage: I dont particularly give two ****s if the issue was brought up the day after kali launched on test. fact: revelations has launched on live and the issue still exists. this is the second attack you've made on individuals who you have claimed.. more or less.. havent bothered reading previous threads related to the wreckage issue. just stop with the vacuous bull**** drivel. nothing is getting accomplished. contrary to what you may think, not every individual whose read the wreckage thread prior to launch has made a response. the issue should have been addressed prior to launch.. it wasnt. now we're politely asking ccp to recitfy the problem. i have no doubt they're working on it and it will be promptly resolved.
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Epoch
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Posted - 2006.11.29 06:36:00 -
[14]
Edited by: Epoch on 29/11/2006 06:37:21
Originally by: Shar Tegral Nice thread idea... shame all of these points were being made prior to the patch being released. If you take a little time out you can review all of those various points and maybe add your opinion and weight to each.
For instance the points regarding wrecks were all identified weeks ago. Shame that the community was more worried about which ship got what turret and who was doing who when kind of chicken little antics when many of these issues were dying from lack of attention.
So... welcome to the club.
Sagely nodding veterans to the right, whining newcomers to the left. Let's all sit down and try to enjoy the kali we got from lack of community involvement.
regarding wreckage: I dont particularly give two ****s if the issue was brought up the day after kali launched on test. fact: revelations has launched on live and the issue still exists. this is the second attack you've made on individuals who you have claimed.. more or less.. havent bothered reading previous threads related to the wreckage issue. just stop with the vacuous bull**** drivel. nothing is getting accomplished. contrary to what you may think, not every individual whose read the wreckage thread prior to launch has made a response. the issue should have been addressed prior to launch.. it wasnt. now we're politely asking ccp to recitfy the problem. i have no doubt they're working on it and it will be promptly resolved.
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Epoch
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Posted - 2006.11.29 06:36:00 -
[15]
Edited by: Epoch on 29/11/2006 06:37:21
Originally by: Shar Tegral Nice thread idea... shame all of these points were being made prior to the patch being released. If you take a little time out you can review all of those various points and maybe add your opinion and weight to each.
For instance the points regarding wrecks were all identified weeks ago. Shame that the community was more worried about which ship got what turret and who was doing who when kind of chicken little antics when many of these issues were dying from lack of attention.
So... welcome to the club.
Sagely nodding veterans to the right, whining newcomers to the left. Let's all sit down and try to enjoy the kali we got from lack of community involvement.
regarding wreckage: I dont particularly give two ****s if the issue was brought up the day after kali launched on test. fact: revelations has launched on live and the issue still exists. this is the second attack you've made on individuals who you have claimed.. more or less.. havent bothered reading previous threads related to the wreckage issue. just stop with the vacuous bull**** drivel. nothing is getting accomplished. contrary to what you may think, not every individual whose read the wreckage thread prior to launch has made a response. the issue should have been addressed prior to launch.. it wasnt. now we're politely asking ccp to recitfy the problem. i have no doubt they're working on it and it will be promptly resolved.
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Epoch
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Posted - 2006.11.29 06:36:00 -
[16]
Edited by: Epoch on 29/11/2006 06:37:21
Originally by: Shar Tegral Nice thread idea... shame all of these points were being made prior to the patch being released. If you take a little time out you can review all of those various points and maybe add your opinion and weight to each.
For instance the points regarding wrecks were all identified weeks ago. Shame that the community was more worried about which ship got what turret and who was doing who when kind of chicken little antics when many of these issues were dying from lack of attention.
So... welcome to the club.
Sagely nodding veterans to the right, whining newcomers to the left. Let's all sit down and try to enjoy the kali we got from lack of community involvement.
regarding wreckage: I dont particularly give two ****s if the issue was brought up the day after kali launched on test. fact: revelations has launched on live and the issue still exists. this is the second attack you've made on individuals who you have claimed.. more or less.. havent bothered reading previous threads related to the wreckage issue. just stop with the vacuous bull**** drivel. nothing is getting accomplished. contrary to what you may think, not every individual whose read the wreckage thread prior to launch has made a response. the issue should have been addressed prior to launch.. it wasnt. now we're politely asking ccp to recitfy the problem. i have no doubt they're working on it and it will be promptly resolved.
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