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ItburnsWhenIRightClick
Republic University Minmatar Republic
0
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Posted - 2015.07.06 11:15:23 -
[1] - Quote
CCP please tell me that As my main spent nearly a year subbing my account to train up to fly a super and you keep chipping away at killing them off in the game.. Now you nerf the DDA's and we all know supers use at least one or more for general use.
Is there any way for a refund on skillpoints so I can fly a subcap and enjoy the game as im thinking Elite Dangerous might be better now.
Much love and happiness to all you all out there.
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GankYou
Redshield Holding Company
724
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Posted - 2015.07.06 11:17:57 -
[2] - Quote
Dear, oh dear, oh dear - 17.5k DPS becomes 17.2k.
...And they all crave one thing - ISK. ¤
[WTS] ME10 / TE20 BPOs from Battleships/Cruisers to Freighters, Carriers, Triage/Siege, XL modules & Cap Components
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Riot Girl
You'll Cowards Don't Even Smoke Crack
3801
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Posted - 2015.07.06 11:24:39 -
[3] - Quote
I feel like dropping a super on something. Can I have an SP refund too?
Oh god.
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baltec1
Bat Country Goonswarm Federation
16336
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Posted - 2015.07.06 12:00:58 -
[4] - Quote
I'll take any unwanted supers off your hands and give it a good home.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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Salah ad-Din al-Jawahiri
New Order Logistics CODE.
235
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Posted - 2015.07.06 12:07:15 -
[5] - Quote
I'll accept your characters after you give your supers to baltec. The PLEX required for the transfers are on me. |
Scipio Artelius
The Vendunari End of Life
38634
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Posted - 2015.07.06 12:26:44 -
[6] - Quote
They're gong to be rebalanced before the end of the year.
I can almost say that with a straight face.
Come Win At Eve - Join The Vendunari
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Commander Spurty
Dimension Door We need wards.
1493
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Posted - 2015.07.06 12:31:22 -
[7] - Quote
Every 5~6weeks, they *could* suddenly become the only ship anyone ever wants to fly.
There are good ships
And wood ships
And ships that sail the sea
But the best ships are
Spaceships
Built by CCP
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Angelica Dreamstar
Miner's House of ill repute
653
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Posted - 2015.07.06 12:45:11 -
[8] - Quote
It's pretty dumb to think they'll just abandon you folks. People who are stupid enough to believe that are no loss when they leave. It's just as stupid as highseccers of all kinds not getting how obviously there will come a balance pass smashing through their gameplay as well.
You're all like children, but worse.
omg i need to redo my picture!
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Elenahina
agony unleashed Agony Empire
829
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Posted - 2015.07.06 12:56:40 -
[9] - Quote
Angelica Dreamstar wrote:You're all like children, but worse.
QFT.
The wheel turns, and continues to turn. The only people that really have a reason to be bitching this second are the Rorqual pilots. That ship literally has no reason to exist at present, Fozzie's assurances of a balance pass not withstanding.
Agony Unleashed is Recruiting - Small Gang PvP in Null Sec
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Kendarr
Zebra Corp The Bastion
52
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Posted - 2015.07.06 12:57:39 -
[10] - Quote
To quote CCP seagull "they are some of the most aspirational ships in EvE Online and we (CCP) will work hard to make them worth owning"
TL;DR DELETE ALL SPUERS FROM THE GAME BBQFFSOMFG!"WEASDASDR%"-ú$
Zebra-Corp
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Angelica Dreamstar
Miner's House of ill repute
654
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Posted - 2015.07.06 12:59:44 -
[11] - Quote
Elenahina wrote:Angelica Dreamstar wrote:You're all like children, but worse. QFT. The wheel turns, and continues to turn. The only people that really have a reason to be bitching this second are the Rorqual pilots. That ship literally has no reason to exist at present, Fozzie's assurances of a balance pass not withstanding. And they too will get their turn and they WILL love it.
omg i need to redo my picture!
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Elenahina
agony unleashed Agony Empire
830
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Posted - 2015.07.06 13:06:58 -
[12] - Quote
Angelica Dreamstar wrote:Elenahina wrote:Angelica Dreamstar wrote:You're all like children, but worse. QFT. The wheel turns, and continues to turn. The only people that really have a reason to be bitching this second are the Rorqual pilots. That ship literally has no reason to exist at present, Fozzie's assurances of a balance pass not withstanding. And they too will get their turn and they WILL love it.
I cannot wait to fly a battle Rorqual, and make the stars tremble.
Agony Unleashed is Recruiting - Small Gang PvP in Null Sec
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Angelica Dreamstar
Miner's House of ill repute
655
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Posted - 2015.07.06 13:11:07 -
[13] - Quote
Elenahina wrote:Angelica Dreamstar wrote:Elenahina wrote:Angelica Dreamstar wrote:You're all like children, but worse. QFT. The wheel turns, and continues to turn. The only people that really have a reason to be bitching this second are the Rorqual pilots. That ship literally has no reason to exist at present, Fozzie's assurances of a balance pass not withstanding. And they too will get their turn and they WILL love it. I cannot wait to fly a battle Rorqual, and make the stars tremble. Oh god, the shipwide, deep vibrations filling the body during ore compression ...
Can't wait for a new love boat, but then I'll never ever get out of bed again. Or the table. The couch. The bathroom. The floor! Oh the ******* floor!
omg i need to redo my picture!
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Rain6637
GoonWaffe Goonswarm Federation
32016
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Posted - 2015.07.06 13:49:28 -
[14] - Quote
I'm completely happy with the RP of a Hel as the anchor of my fleet, even more than a Rag (which I sold off recently).
Help, I can't download EVE
President of the Commissar Kate Fanclub
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Frostys Virpio
KarmaFleet Goonswarm Federation
1981
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Posted - 2015.07.06 14:48:57 -
[15] - Quote
Angelica Dreamstar wrote:Elenahina wrote:Angelica Dreamstar wrote:Elenahina wrote:Angelica Dreamstar wrote:You're all like children, but worse. QFT. The wheel turns, and continues to turn. The only people that really have a reason to be bitching this second are the Rorqual pilots. That ship literally has no reason to exist at present, Fozzie's assurances of a balance pass not withstanding. And they too will get their turn and they WILL love it. I cannot wait to fly a battle Rorqual, and make the stars tremble. Oh god, the shipwide, deep vibrations filling the body during ore compression ... Can't wait for a new love boat, but then I'll never ever get out of bed again. Or the table. The couch. The bathroom. The floor! Oh the ******* floor!
What the.... |
davet517
Caldari Provisions Caldari State
95
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Posted - 2015.07.06 15:34:07 -
[16] - Quote
I think CCP has painted themselves into a corner on this one, honestly.
The problem with SCs and Titans is their cost. They don't cost a bit more than a cap. They cost many times as much. If you make them powerful enough to justify their cost, they are the apex force in the game. If you diminish their power enough to keep them from being the apex force, they're no longer worth what they cost.
Through changes to how they work (tracking, DD), they were already relegated to the role of capital killer and structure grinder. Now, no structure to grind takes one of those away, and make fielding capitals a lot less necessary to boot. Post fozzie-sov, the only natural escalation to supers will be to kill off triage carriers, and, why risk supers to do that when you can do it with dreads at a fraction of the cost?
There isn't a "balance pass" that's going to fix this. In the post fozzie-sov game, they're going to be largely irrelevant, just as "mother ships" were before Dominion.
The best thing to do would be to just remove them, and refund their cost and skill points. The next best thing to do would be to sharply cut their cost relative to capitals, and refund the difference to those who own them now. 6 billion isk super-carriers and 20 billion isk Titans that can dock would make some sense to keep as breakers of triage blobs in the post fozzie-sov game.
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Angelica Dreamstar
Miner's House of ill repute
661
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Posted - 2015.07.06 15:52:50 -
[17] - Quote
Children.
It's really like doing community work and when you don't see me post I had a day off.
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Hemmo Paskiainen
489
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Posted - 2015.07.06 15:56:38 -
[18] - Quote
good for you! death to all supers! subcap is more fun anyway
"Relativity equals time plus momentum: if it can be erased by a single click on a button, would it be worth spending your time?"
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Lloyd Roses
Artificial Memories
1186
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Posted - 2015.07.06 15:58:32 -
[19] - Quote
davet517 wrote:There isn't a "balance pass" that's going to fix this. In the post fozzie-sov game, they're going to be largely irrelevant, just as "mother ships" were before Dominion.
I want to see that statement again when your group is about to entosis that station (cause sunday evening CTA or whatever) and then suddenly there's twenty aeons looking at you in a very displeased manner. They're a quite big "GTFO"-sign the other group can wave. |
Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
1206
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Posted - 2015.07.06 16:01:22 -
[20] - Quote
davet517 wrote:Through changes to how they work (tracking, DD, drones), they were already relegated to the role of capital killer and structure grinder. Now, no structure to grind takes one of those away, and makes fielding capitals for them to kill a lot less necessary to boot. Post fozzie-sov, the only natural escalation to supers will be to kill off triage carriers, and, why risk supers to do that when you can do it with dreads at a fraction of the cost?
[Disclaimer: I say this as a man who loves both Caps and Subcaps, and owns a Super.]
Actually, I find this encouraging. Maybe I'm hopelessly optimistic, but once Capitals are free of the ball and chain of structure killing, I feel there is real hope for a massive rebalance purely around themselves. Just to make sense, I feel the problem with Caps and Supers currently is circular - structures have massive hp, so Dreads/Supers/Titans need massive damage in order to turn structure grinds from painful self-inflicted torture, to something done in a reasonable time. But because they have such massive damage, it needs to be hobbled in such a way that it can't insta-pop ships left and right, which leads to appalling damage application on subcapitals, and massive hp pools on the ships they can apply that damage to (ie: the Capital line), and ludicrous inpenetrable capital-rep spider-tanks.
By removing structure grinding completely, CCP could (if they were brave) de-escalate Capital damage and hp completely. Slash Super and Dread damage, but make it easier to apply against the larger subcaps (I would like to see T3's not be able to laugh off my Fighters), and likewise hack Capital hp away across the board, and maybe remove Capital Reps completely (since lower hp and lower damage means subcapital remote reps could pick up the void). Once structure-grinding is gone, its no longer holding the leash on Capital gameplay, bring the Capital and Subcapital games closer together, rather than putting a massive cliff between them. But maybe I'm just a hopeless optimist |
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DaReaper
Net 7
2288
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Posted - 2015.07.06 16:15:25 -
[21] - Quote
Sigh..
Sov is entering phase 2. After phase 2 ccp will be able to look at there roll in warfare and make changes. they announced that supers and titans and caps will be looked at, most likly around sov phase 3, which i suspect will come out around the time citadels do. Phase 3 is most likly the "making it easier to live in space' phase.
In other words, Patience young one. Cause i remember when we had no caps... that was fun times
OMG Comet Mining idea!!! Comet Mining!
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SFM Hobb3s
Wrecking Shots Black Legion.
323
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Posted - 2015.07.06 16:40:51 -
[22] - Quote
TBH CCP didn't ruin supers at all. This is a sandbox game, and they did their best to provide the freedom to build and use them. It was the supercap blob that ruined it. Put that blame where it belongs. Also grrr. |
davet517
Caldari Provisions Caldari State
95
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Posted - 2015.07.06 16:49:04 -
[23] - Quote
Lloyd Roses wrote:davet517 wrote:There isn't a "balance pass" that's going to fix this. In the post fozzie-sov game, they're going to be largely irrelevant, just as "mother ships" were before Dominion.
I want to see that statement again when your group is about to entosis that station (cause sunday evening CTA or whatever) and then suddenly there's twenty aeons looking at you in a very displeased manner. They're a quite big "GTFO"-sign the other group can wave.
Really? What are you 20 aeons going to go against my Ishtar / T3 fleet? The 20 Aeons were only a deterrent when I needed caps to grind structure HP. Unless I decide to use triage logistics, there's nothing for your Aeons to kill.
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davet517
Caldari Provisions Caldari State
95
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Posted - 2015.07.06 16:52:21 -
[24] - Quote
SFM Hobb3s wrote:TBH CCP didn't ruin supers at all. This is a sandbox game, and they did their best to provide the freedom to build and use them. It was the supercap blob that ruined it. Put that blame where it belongs. Also grrr.
The super-blob was a fairly predictable outcome of Dominion sov, with its SC buff and simultaneous buff to null-sec income, and many of us did predict it. You can't blame players for reacting to changes in game mechanics that suddenly make supers the apex force in the game, and simultaneously buff the income needed to obtain them.
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davet517
Caldari Provisions Caldari State
95
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Posted - 2015.07.06 17:05:03 -
[25] - Quote
Aralyn CormallenBy removing structure grinding completely, CCP could (if they were brave) de-escalate Capital damage and hp completely. Slash Super and Dread damage, but make it easier to apply against the larger subcaps (I would like to see T3's not be able to laugh off my Fighters), and likewise hack Capital hp away across the board, and maybe remove Capital Reps completely (since lower hp and lower damage means subcapital remote reps could pick up the void). Once structure-grinding is gone, its no longer holding the leash on Capital gameplay, bring the Capital and Subcapital games closer together, rather than putting a massive cliff between them. But maybe I'm just a hopeless optimist [:=d wrote:
Again, you have an issue of cost. Nobody is going to field a 100 billion isk blap-titan that has had its HP and damage slashed, just because. It's just not worth the risk. If we were talking about a 10 billion isk Titan that was 5 times more effective against sub-caps than a dread, and 5 times as survivable, for 5 times the cost, maybe. Not for 50 times the cost.
You can theory craft all kinds of ways to make them "force multipliers", but there are far too many of them now for that to be a reasonable role to play for all of us who trained for them and ground out the isk to buy them.
CCP is promising a "re-balance", but, don't hold your breath. "Motherships" languished for years before Dominion. It's not at all unlikely that supers and titans will do the same now, while CCP pursues it's grand plan for a new sov game. |
davet517
Caldari Provisions Caldari State
95
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Posted - 2015.07.06 17:07:40 -
[26] - Quote
. |
Vincent Athena
V.I.C.E.
3469
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Posted - 2015.07.06 17:25:05 -
[27] - Quote
davet517 wrote:...... Post fozzie-sov, the only natural escalation to supers will be to kill off triage carriers, and, why risk supers to do that when you can do it with dreads at a fraction of the cost? To kill off the other side's dreads. Duh.
Know a Frozen fan? Check this out
Frozen fanfiction
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Frostys Virpio
KarmaFleet Goonswarm Federation
1984
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Posted - 2015.07.06 17:32:34 -
[28] - Quote
davet517 wrote: Again, you have an issue of cost. Nobody is going to field a 100 billion isk blap-titan that has had its HP and damage slashed, just because. It's just not worth the risk. If we were talking about a 10 billion isk Titan that was 5 times more effective against sub-caps than a dread, and 5 times as survivable, for 5 times the cost, maybe. Not for 50 times the cost.
5 time as effective vs subcap AND 5 time the survivability for 5 time the cost? Are you insane?
If anything, for 5 time the efficiency vs subcap it should cost at elast around 30 time as much.
Price progression is not linear with power. |
Baaldor
Dixon Cox Butte Preservation Society Black Legion.
347
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Posted - 2015.07.06 17:52:45 -
[29] - Quote
Quote:CCP is ruining owning a super we all trained + waited to fly
Free from the shackles............? |
davet517
Caldari Provisions Caldari State
95
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Posted - 2015.07.06 17:57:15 -
[30] - Quote
Frostys Virpio wrote:
5 time as effective vs subcap AND 5 time the survivability for 5 time the cost? Are you insane?
If anything, for 5 time the efficiency vs subcap it should cost at elast around 30 time as much.
Price progression is not linear with power.
Because...? The price disparity between a Titan and a Dread hasn't changed that much since their introduction, and if you remember right, a Titan or two could blap an entire sub-cap fleet at the press of a button back then. Then, properly fit, and again, for the same price, they could decimate BS fleets. That went away too. Price didn't come down though.
It's yet to be seen what fozzie-sov doctrines will look like. if effective doctrines can be devised that don't require triage carriers, there's no reason for dreads to take the field, and no role for supers to come and kill them.
I think that the fatal flaw in Fozziesov is that CCP has vastly under-estimated the extent to which mudflation has taken hold. The established sov holders can easily afford to throw thousands of entosis linked ships at any timer they really want to win, and, with TIDI, at least achieve a stalemate until the attacker quits in frustration. They probably should have made them a limited resource (e.g. limited run T1 BPCs, instead of BPOs) to force strategies other than spamming them. |
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