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Brother Tycho
Amarr
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Posted - 2006.12.12 20:38:00 -
[61]
ok then how about this for NPC situations
8 dual heavy beam II
4 Cap chargers
1 LAR, II 1 Adaptive Nano II, 3 Hardners, 2 cap relays
i have around a 57km Opt range and can hit out to 70km with standard cristals.
Dmg is not a issue vs NPCs
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God forbid
Amarr Mithril Inc
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Posted - 2006.12.12 20:46:00 -
[62]
Originally by: DarkElf
Originally by: Deathbarrage shame on the DHP setups cuz they'll be outdamaged by a geddon with a better tank and MP's, and teh geddon won't have to fit cap recharge rigs to keep firing =)
and since when could the geddon fit megapulse and a good tank?
DE
Use the Right Rigs and you can fit Megapulse,Heavy Cap booster and a All right Armor tank..
Quote: "Try hard to stop us which you can't, Outnumbered by the ********* camps"
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Brother Tycho
Amarr
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Posted - 2006.12.12 20:51:00 -
[63]
Originally by: God forbid
Originally by: DarkElf
Originally by: Deathbarrage shame on the DHP setups cuz they'll be outdamaged by a geddon with a better tank and MP's, and teh geddon won't have to fit cap recharge rigs to keep firing =)
and since when could the geddon fit megapulse and a good tank?
DE
Use the Right Rigs and you can fit Megapulse,Heavy Cap booster and a All right Armor tank..
Rigs are rare and personaly i prefer dual heavy beams over mega pulses.
Mega pulses are over rated and dual hvys under utillised.
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jarack
Celestial Apocalypse Insurgency
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Posted - 2006.12.12 22:31:00 -
[64]
I am going to go with a pure gank abaddon, much like a geddon setup, which has worked alot for me before with a few twists
8 Mega Pulse II - Conflag - Multifreq
1 Sensor Booster II 1 Radar backup Array 20km fleeting warp Scram 1 medium electrochem injector - just incase :)
3 heatsink II 1 EANM II 1 IFFA 2 1600mm Rolled
selection of drones II
jar celes
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Neothas
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Posted - 2006.12.13 00:55:00 -
[65]
I pretty much gave up on any kind of self sustaining setup for mission running, so now I use the following.
Highs: 6x Mega Pulse II 1x Small Tractor Beam 1x TS Large Smartbomb
Mids: 3x Cap Recharger II 1x 100MN AB II
Lows: 2x Centus X-Type LAR 1x Internal Force Field Array 2x EANM II 2x Race Specific Hardener II
Then I follow it around with a Guardian feeding it 160+ cap/sec. Who says this thing has cap problems
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Brother Tycho
Amarr
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Posted - 2006.12.13 02:24:00 -
[66]
Edited by: Brother Tycho on 13/12/2006 02:25:57 Spent some time in quick fit to run some cap calculations and i have come up with a decent NPC setup, it gives up mobilty for range but you will be able to run everything and even a full rack of Multispecs with decent support skills.
8 Dual Heavy Beam II (these have good range 30-40km with mutispecs and 50-60km with standard cristals so no chaseing your target around, they are cap efficant more so than mega pulses and the ships damage bonus makes up for there low base dmg mod a bit and they have a slight advantage in RoF to mega pulses).
4 Cap charger II (expensive i know you may be able to get away with named tech I if skills allow)
1 LAR II 1 EANM II (this is to raely build on the base resists) 3 Hardners (now its dependant on your skills and the rats your fighting but with compensation skills a KIN THERM and EXP energised passive makes for a super omni tank) 2 Cap relays (with my support skills i needed only tech I you may need to upgrade to named ones depending on skills)
So there it is simple and easy to use the best thing i found with this setup is its range coverage and decent DPS all be it for a NPC setup the Dual Heavy Beams provide all the punch you need to run lvl 4 missions withought cap worries and the need for a NOS.
Takeing down NPC battleships even Angels at 40km is no problem for this setup and the decent tracking on the Dual heavy pulses allows you to hit cruisers down to 15km.
Anything that gets past your guns and under tracking ranges is easly delt with through drones.
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Felio
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Posted - 2006.12.13 05:09:00 -
[67]
Someday my Amarr battleships V and T2 large lasers training will have been worth all that time... someday... unfortunately it doesn't look like that day is here yet.
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Exiled One
Amarr Imperial Shipment
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Posted - 2006.12.13 05:25:00 -
[68]
Originally by: Felio Someday my Amarr battleships V and T2 large lasers training will have been worth all that time... someday... unfortunately it doesn't look like that day is here yet.
5 more months. It's great being Amarr, aint it? |
Draconis
Amarr
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Posted - 2007.02.05 03:54:00 -
[69]
Edited by: Draconis on 05/02/2007 03:52:38
Originally by: Montero Fit. It. With. Lasers. You. Noobs.
Erm, I have to agree with Montero. Something people tend not to do is actually read the bonuses. If you want to use Autocannons go with an Apoc. At least it has a non-weapon specific bonus.
Quote: Special Ability: 5% bonus to Large Energy Turret damage and 5% armor resistance per level.
I may not be a smart man, but I can clearly see that this is a beam ship lol. And as for the whole apoc is a better sniper, c'mon that's probably the most rediculous thing I've heard. Snipers want ALOT of damage in a short time. Generally in fleet engagements a sniper isn't firing very long before they're called as primary and have to warp out.
7x Tachyon II's - ( Your choice of crystals ) 1x Prototype Cloaking Device
3x Sensor Booster II 1x Tracking Computer
4x Heat Sink II 3x Power Diagnostic System II
This is a simple and standard sniper setup. It works really good on an Abbadon and will out do an Apoc for sniping due to the damage bonus given to large beams.
As for a good tank setup, the Abaddon has very good potential, way more than an Apocalypse. The only people who can't maintain fire with this ship and a tank are generally "noobs in battleships". A good Amarr pilot can utilize this ship VERY well. If you can't, stop giving advice until you can train some actual skills.
If you want to use it for missions, get your tanking skills up, use MegaPulse II's and for gods sake Cap Booster 800's. Seems like no one knows how good those are. A tank should always have Cap Booster 800's.
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Horza Otho
Minmatar Infortunatus Eventus
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Posted - 2007.02.05 04:33:00 -
[70]
ITS NOT THAT HARD TO >>>-_THINK_-<<< ABOUT AN ABADON SETUP THAT WORKS.
I mean jesus... there a so many posts daily with people either saying abadons suck or can't be used with lasers.
8 MP II 1x hvy electr 1x web 1x faint 20k 1x sensor booster II 4x 1600mm RT 3x HS II 3x trimark rigs hiiliketocampgatesandpwnwithmyloadsofarmor
Disclaimer: if you haven't noticed stupid people ignite the rage within me -_- --- Eris Discordia is miiiiiine |
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Thaddeus Brutor
Minmatar Republic Military School
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Posted - 2007.02.06 15:55:00 -
[71]
I'm currently training up to an Abaddon (I'm in a Harbinger at the moment, finishing my core skills to V before moving up to the Abaddon). I'll fit it as follows and run L4s:
HI: 8x Dual Heavy Beam (Modulated/T2) MID: 4x Cap Recharger II LO: 2x LAR II, 3x Hardener (EX/KN/TH), 1x EANM II, 1x CPR (Beta) RIG: 3x Cap Control
Sustainable cap with everything turned on. Can withstand 525 dmg/sec to weakest resist (72.8% EM) general fitted. Using 4x mission-specific hardeners, 888 dmg/sec tanking limit, with 2x EX Hardener and taking pure EX.
I got no problems with this ship.
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RujoKinJal
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Posted - 2007.03.07 17:47:00 -
[72]
I just wanted to hear what ppl thoughht of my Abbaddon setup. Be as nasty as you want, then try it out and say your sry.
High's - MegaBeams X 8 (best named) Multi's and Inferred's
Mid's- Cap Recharger T2 X 3 Tracking Computer T2
Low's - LAR T2 2 Rat specific Hardeners T2 2 Rat specific Energized T2 DC T2 CPR ( best named)
Rig's - CCC I also have a Armor rig that increaces the amout of armor a rep will do. I just can't remember what it is called.
This setup up is a mission only setup! I have been able to Wreck Havoc on all L4 Mission's thus far. But i have not done all of them yet. I will be putting on another CCC rig as soon as i have another 28mil. Please let me know what you think:)
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Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.03.07 19:32:00 -
[73]
Originally by: Horza Otho ITS NOT THAT HARD TO >>>-_THINK_-<<< ABOUT AN ABADON SETUP THAT WORKS.
I mean jesus... there a so many posts daily with people either saying abadons suck or can't be used with lasers.
8 MP II 1x hvy electr 1x web 1x faint 20k 1x sensor booster II 4x 1600mm RT 3x HS II 3x trimark rigs hiiliketocampgatesandpwnwithmyloadsofarmor
Disclaimer: if you haven't noticed stupid people ignite the rage within me -_-
Aparently it is because...
Armageddon
7x MP II SB II x 2, ECCM[Or web/faint/sb as you have] 3x 1600mm RT, EANMII, DCII, 3x HS II 3x Trimark Rigs
Gets you more effective hit points, more damage, faster locking time, faster alligning and base ship speed.
And its 100m cheaper on the wallet as well.
An abaddon cannot fit 3 heat sinks and still get a better tank than the Armageddon due to the extra low slot.
---------------------------------------- Thou Shalt "Pew Pew" |
DarkElf
Caldari Veto.
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Posted - 2007.03.07 19:59:00 -
[74]
abaddon is best as a damage support ship imo but if u want to solo with it then u can get some pretty awesome resists, dual LAR II tank and 5 mega pulse/3 heavy nos setup. damage isn't amazing but with 3 heavy nos ur targets tank will fail before urs. also u have all the cap u need to tank and fire.
and 5 mega pulse II's with drones if u have decent skills still do alright dps.
great ship tbh.
also if anyone has the isk then try fitting 3 corpum a-type eanm's and a t2 dmg ctrl with armor comp skills at 5 for god like resists
DE
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Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.03.07 20:29:00 -
[75]
Originally by: DarkElf abaddon is best as a damage support ship imo but if u want to solo with it then u can get some pretty awesome resists, dual LAR II tank and 5 mega pulse/3 heavy nos setup. damage isn't amazing but with 3 heavy nos ur targets tank will fail before urs. also u have all the cap u need to tank and fire.
and 5 mega pulse II's with drones if u have decent skills still do alright dps.
great ship tbh.
also if anyone has the isk then try fitting 3 corpum a-type eanm's and a t2 dmg ctrl with armor comp skills at 5 for god like resists
DE
3 heavy NOS will just barely power your guns. Are you saying that the injector is going to run the two LARs longer than your opponents? And if your opponent has NOS? ---------------------------------------- Thou Shalt "Pew Pew" |
Deathbarrage
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Posted - 2007.03.07 20:33:00 -
[76]
just run
8x mp II
sensor booster II, web, scram, injector
2x LAR II, 2x EANM II, DCU II, 2x HS II
exp rig/2x cap amount rig
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Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.03.07 23:21:00 -
[77]
Not enough capacitor to sustain it for a reasonable amount of time. ---------------------------------------- Thou Shalt "Pew Pew" |
God forbid
Amarr Turbulent
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Posted - 2007.03.10 23:45:00 -
[78]
I Rly Like this Pvp setup For Abaddon
Abaddon
8 DPH T2
2 Heavy Capacitor Booster II 1 Fleeting Propulsion Inhibitor I 1 Faint Warp Prohibitor I
2 Large Armor Repairer II 1 Armor Explosive Hardener II 1 Armor Thermic Hardener II 1 Energized Adaptive Nano Membrane II 1 Damage Control II 1 Heat Sink II
Rigs : Auxiliary Nano Pump I \ Energy Burst Aerator I \ Energy Discharge Elutriation I \
5 Medium T2 Drones/5 Light T2
10625 armor, E/T/K/Ex=80/85/63/82
Quote: "Dont Be too Cool for your Mam"
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Terianna Eri
Amarr Trade Consortium
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Posted - 2007.03.11 05:47:00 -
[79]
I run a lot of lvl4s in my abaddon - against blood and sansha mostly, working on training up skills - with this setup
Highs: 8x Dual Heavy Modulated Pulse Energy Beam (Gamma, Standard, Microwave) Mids: 2x Optical Tracking Computer, 1x Heavy Electrochemical Capacitor Booster, 1x [Blank] Lows: 1x Large Accomodation Vestment Reconstructor, 3x Rat-Specific Hardeners, Damage Control II, 2x [BlankII] Rigs: 3x CCC
The blank in the mids is for web/ab/whatever you like the two blanks in the lows are for a second rep / heatsinks / more hardeners / RCU in case i switch to tachs / whatever you like that's not a CPR
How does the cap do? Well, it can either sustain everything but the armor rep, or everything but the lasers, without turning on the injector. With the injector it can run everything fine until it runs out of charges, and usually cycling the armor rep occasionally and the booster occasionally gets me through most spots fine - when i fight sansha/blood, I run 2x em hardener, 2x therm hardener, and a dcII which gives me 92%em and 88%therm resists, which means that just two cycles of the rep goes a long way. Easily long enough to get me through the tough spots.
Range is out to 44km optimal with microwave - decent - and about 21km with gamma iirc - good for taking down cruisers quickly since the gamma deals about twice as much raw dps as the microwave. standard is used for... well, stuff that sits at about 32km
You'll notice the lack of t2 gear on the ship - yeah, uh, I went and flew a drake for a while, so while i was training for t2 gear for that my amarran skills sort of got neglected. __________________________________ Combat > Your Mega Pulse Laser II perfectly strikes Ridge Racer's weak point, wrecking for 599 points of massive damage |
Zaethiel
Murder-Death-Kill Blood Raiders Alliance
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Posted - 2007.03.11 06:32:00 -
[80]
biggest thing i hate about the abbaddon so far is its sensor strength is so low while ships like the Hyperion have the highest scan res of all BS. Other than being forced to fit a sensor booster to actually target something within the millenium i like the ship. _________________________________________
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Creatorofdoom
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Posted - 2007.04.06 12:38:00 -
[81]
I have a abaddon for like 2 month's now and i think this is the best setup for it 7xtachyon beam laser 1 1xLarge Facion Smart Bomb
2xOptical tracking 2xEutetic Cap Recharger
1xFacion PDU (for power grid) 1xCPR 2 1xLAR 2 or facion 1xHeat sink 2 3xactive harderns-Kin,terma,exp
3xcap recharger rig's
5xT2 Med Drones 5xT2 Light Drones
with cap skill's and and gun cap skill's you can run this thing with multi cristals and the repair constant-2x opticals you can hit anything with multis from 1000 m to 55km the rest to like 86 is with standard-no need for sensor booster you have a good skill for sensor boosting train it-if it is that small use smart bomb and it still won't hurt you-this is a gang ship use the taklers to scram-bs are not ment for solo pvp couse they are 2 slow-solo pvp amarr has a verry good pilgrim-with this setup i kiled a ishtar,huricane,demios,domi,etc it is a verry good ship for a gang op!And i might add the best looking BS!
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Angus McLean
Gallente Divinity Trials
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Posted - 2007.04.06 14:04:00 -
[82]
For all the people complaining about cap issues..have you ever thought for one instance about Dual Heavy Pulse laser II's?
---------------- Freedom Of Speech Band of Brothers T-shirt |
Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.04.06 14:15:00 -
[83]
Originally by: Angus McLean For all the people complaining about cap issues..have you ever thought for one instance about Dual Heavy Pulse laser II's?
Yea, unfortounatly they hit like a wet noodle and sacrifice the most important advantage amarr has, range.
That and their cap use isnt all that low.
5.076 cap/second for MP II 4.111 cap/second for DHP II
11.11 cap/damage for MP II 10.41 cap/damage for DHP II
With rapid fire 5, and no skills, 8 DHP II with multifrequency will use 45.9 cap/second on an Abaddon. Assuming BS 4 that is 25 cap/second on the Geddon.
The 50% larger volley damage, 15.7% dps advantage, 14% optimal bonus, and 33% bigger falloff easily make up the difference. ---------------------------------------- Thou Shalt "Pew Pew" |
Thaddeus Brutor
Minmatar The Sobani
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Posted - 2007.04.07 03:59:00 -
[84]
T2 DHBL hits to 90km optimal without tracking boosts with Aurora. How much range do you need? I'm just sayin'...
I've been flying my mission Abaddon for over a month now, I love this thing:
HI: 8x Dual Heavy Beam Laser (Modulated) MID: 1x Afterburner (T2), 3x Cap Recharger (T2) LO: 2x LAR (T2), 2x CPR (Beta/T2), 3x Armor Hardener (EX/KN/TH) RIG: 3x CCC (T1) DRONE: 5x Light (T2), 5x Medium (T2)
Generates 114 cap/sec, consumes 118 cap/sec with the afterburner on, 106 cap/sec with it off. Drop the Afterburner for another Cap Rech, and you can replace a CPR with an EANM and have even crazier resists. I love the ship. And I've fit mega-beams vs dual-heavies: 8 dual heavies is the same damage as 6.5 megabeams, and they kick the **** out of NPCs.
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Gamesguy
Amarr E X O D U S Imperial Republic Of the North
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Posted - 2007.04.07 07:01:00 -
[85]
Originally by: Thaddeus Brutor T2 DHBL hits to 90km optimal without tracking boosts with Aurora. How much range do you need? I'm just sayin'...
I've been flying my mission Abaddon for over a month now, I love this thing:
HI: 8x Dual Heavy Beam Laser (Modulated) MID: 1x Afterburner (T2), 3x Cap Recharger (T2) LO: 2x LAR (T2), 2x CPR (Beta/T2), 3x Armor Hardener (EX/KN/TH) RIG: 3x CCC (T1) DRONE: 5x Light (T2), 5x Medium (T2)
Generates 114 cap/sec, consumes 118 cap/sec with the afterburner on, 106 cap/sec with it off. Drop the Afterburner for another Cap Rech, and you can replace a CPR with an EANM and have even crazier resists. I love the ship. And I've fit mega-beams vs dual-heavies: 8 dual heavies is the same damage as 6.5 megabeams, and they kick the **** out of NPCs.
Dual heavy beams hit like wet noodle, it'll take you forver to kill any non-bloodraider/sansha spawns, and you wont breakthe tank on some of the tougher named spawns.
IMO the abaddon is ONLY good for fleet pvp(or for npcing against BR/Sansha), in which case you want 8 tachs, a mwd, and a heavy injector. I have a setup that gets around 160km optimal with 25km falloff, a mwd, and a heavy injector. It can also tank all 4 doomsdays.
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Gamesguy
Amarr E X O D U S Imperial Republic Of the North
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Posted - 2007.04.07 07:02:00 -
[86]
Edited by: Gamesguy on 07/04/2007 06:58:50
Originally by: Creatorofdoom I have a abaddon for like 2 month's now and i think this is the best setup for it 7xtachyon beam laser 1 1xLarge Facion Smart Bomb
2xOptical tracking 2xEutetic Cap Recharger
1xFacion PDU (for power grid) 1xCPR 2 1xLAR 2 or facion 1xHeat sink 2 3xactive harderns-Kin,terma,exp
3xcap recharger rig's
5xT2 Med Drones 5xT2 Light Drones
with cap skill's and and gun cap skill's you can run this thing with multi cristals and the repair constant-2x opticals you can hit anything with multis from 1000 m to 55km the rest to like 86 is with standard-no need for sensor booster you have a good skill for sensor boosting train it-if it is that small use smart bomb and it still won't hurt you-this is a gang ship use the taklers to scram-bs are not ment for solo pvp couse they are 2 slow-solo pvp amarr has a verry good pilgrim-with this setup i kiled a ishtar,huricane,demios,domi,etc it is a verry good ship for a gang op!And i might add the best looking BS!
Thats one of the worst setups I've ever seen, and I've seen some bad ones.
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Creatorofdoom
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Posted - 2007.04.07 12:23:00 -
[87]
Originally by: Gamesguy Edited by: Gamesguy on 07/04/2007 06:58:50
Originally by: Creatorofdoom I have a abaddon for like 2 month's now and i think this is the best setup for it 7xtachyon beam laser 1 1xLarge Facion Smart Bomb
2xOptical tracking 2xEutetic Cap Recharger
1xFacion PDU (for power grid) 1xCPR 2 1xLAR 2 or facion 1xHeat sink 2 3xactive harderns-Kin,terma,exp
3xcap recharger rig's
5xT2 Med Drones 5xT2 Light Drones
with cap skill's and and gun cap skill's you can run this thing with multi cristals and the repair constant-2x opticals you can hit anything with multis from 1000 m to 55km the rest to like 86 is with standard-no need for sensor booster you have a good skill for sensor boosting train it-if it is that small use smart bomb and it still won't hurt you-this is a gang ship use the taklers to scram-bs are not ment for solo pvp couse they are 2 slow-solo pvp amarr has a verry good pilgrim-with this setup i kiled a ishtar,huricane,demios,domi,etc it is a verry good ship for a gang op!And i might add the best looking BS!
Thats one of the worst setups I've ever seen, and I've seen some bad ones.
And why is that?did you try it?
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Tammarr
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Posted - 2007.04.07 12:54:00 -
[88]
Edited by: Tammarr on 07/04/2007 12:50:13 This one hurt me, dont know all the detail but: 4xNaughty Pulses 4xheavy nos ab, web, scram, not sure on last mid =) LARII, 2x1600mm, DCUII, EANMII, 2xHeatsinkII
/me shrugs it seemed to be doing lots of naughty things.
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Thaddeus Brutor
Minmatar The Sobani
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Posted - 2007.04.07 14:27:00 -
[89]
Edited by: Thaddeus Brutor on 07/04/2007 14:26:21
Originally by: Gamesguy Dual heavy beams hit like wet noodle, it'll take you forver to kill any non-bloodraider/sansha spawns, and you wont breakthe tank on some of the tougher named spawns.
Yeah, wet noodle. We get it. It's really clever. You can say it all you want, but that doesn't make MATH different. 8x Dual Heavy Beam is the same damage as 6.5x Megabeam. You need an RCU to fit 8 Megabeams. 8x DHBL + 1x HS = 8x Megabeams + RCU. And they track *much* better. You can say "wet noodle" as many times as you like (I admit, it's fun when I type it, too) but you're arguing with math, not me.
If that's your thing, I know this windmill that needs a good ass-kicking, too.
Incidentally, the Angels in L4 Worlds Collide seemed to die just fine to DHBLs. It's not that big of a damage difference.
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Gamesguy
Amarr E X O D U S Imperial Republic Of the North
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Posted - 2007.04.07 19:51:00 -
[90]
Originally by: Creatorofdoom
Originally by: Gamesguy Edited by: Gamesguy on 07/04/2007 06:58:50
Originally by: Creatorofdoom I have a abaddon for like 2 month's now and i think this is the best setup for it 7xtachyon beam laser 1 1xLarge Facion Smart Bomb
2xOptical tracking 2xEutetic Cap Recharger
1xFacion PDU (for power grid) 1xCPR 2 1xLAR 2 or facion 1xHeat sink 2 3xactive harderns-Kin,terma,exp
3xcap recharger rig's
5xT2 Med Drones 5xT2 Light Drones
with cap skill's and and gun cap skill's you can run this thing with multi cristals and the repair constant-2x opticals you can hit anything with multis from 1000 m to 55km the rest to like 86 is with standard-no need for sensor booster you have a good skill for sensor boosting train it-if it is that small use smart bomb and it still won't hurt you-this is a gang ship use the taklers to scram-bs are not ment for solo pvp couse they are 2 slow-solo pvp amarr has a verry good pilgrim-with this setup i kiled a ishtar,huricane,demios,domi,etc it is a verry good ship for a gang op!And i might add the best looking BS!
Thats one of the worst setups I've ever seen, and I've seen some bad ones.
And why is that?did you try it?
Tech 1 tachyons, I rest my case.
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