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Zan Shiro
Alternative Enterprises
692
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Posted - 2015.07.13 14:08:48 -
[31] - Quote
Eli Apol wrote:The biggest risk of flying a 1b tengu is 2x tornado's waiting on a gate or station for a shiny gank. The idea of using passive resist mods and an omni tank is to make sure you have more than their combined alpha (24k) across all damage types and are instantly protected without having to online/overheat mods after each jump/undock.
Spend that 50m on the pith amplifiers, you won't regret it.
You can offset this with some safe flying. If station is that hostile looking you can dock up in the station not many use and frigate it back and forth. Most systems have that tumble weed station as I like to call them (as it just me and the tumbleweeds there lol). All they ever see is you coming and going in a crap frigate. Adds maybe a minute to mission turnaround time. But can be the minute that avoids a costly meet and greet in undock.
gates you can assume your agent will send you in a say 3 max system radius. Take the spare time to make insta bm's of the gate if paranoid.
Now I like passives and would say give them a look over. great for cap stable or trying for it. And mixed with speed tank you should be hit less and for less damage. Just kill web rats with extreme prejudice is all. Not saying go cap stable as a necessity.
I need it as due to long days and not the young man I once was I can and have fallen asleep at the wheel a few times. Come to some time later and see my tengu still orbiting really fast, prop mod and shield boost permarunning and go this.....this is why I do cap stable lol.
I also like hard to probe to be cautious in the deadspace. Max elec sub skill (dis. sequencer sub ofc), max grav sensor skill, ECCM II and sensor backup array will get you about here. Talons will push it over the top for good measure. Not saying buy them. I have mine since plugged in long ago when I used the un-probable trick. Why this clone has been so long lived lol, I do miss that trick. Since I see gurista I am rarely jammed since I only get the rare statistical anomaly that actually has the jams land for an added bene. |
jam pan
Aliastra Gallente Federation
3
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Posted - 2015.07.13 23:21:48 -
[32] - Quote
One last question. The toon I'm going to use has heavies to 5 and heavy spec to 4. HAM is only at 3. Would I be better off using tech 1 HAMs and then upgrading as skills permit, or should I use tech II HMs in the interim? Thanks. |
Amanda Chan
Error 404 Pod Not Found
28
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Posted - 2015.07.13 23:33:29 -
[33] - Quote
jam pan wrote:One last question. The toon I'm going to use has heavies to 5 and heavy spec to 4. HAM is only at 3. Would I be better off using tech 1 HAMs and then upgrading as skills permit, or should I use tech II HMs in the interim? Thanks.
.....I don't mind helping people out with fits from scratch, but come on now. It's time to get a fitting tool and tool around some yourself.
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jam pan
Aliastra Gallente Federation
3
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Posted - 2015.07.13 23:36:14 -
[34] - Quote
Amanda Chan wrote:jam pan wrote:One last question. The toon I'm going to use has heavies to 5 and heavy spec to 4. HAM is only at 3. Would I be better off using tech 1 HAMs and then upgrading as skills permit, or should I use tech II HMs in the interim? Thanks. .....I don't mind helping people out with fits from scratch, but come on now. It's time to get a fitting tool and tool around some yourself. I did get Pyfa..... and it refuses to run. Also, I'm not just talking dps; I don't know much about the differences when it comes to damage application etc. You are not making the EvE community better with statements like that. |
Tsukino Stareine
Sock Robbers Inc. Low-Class
1221
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Posted - 2015.07.13 23:42:18 -
[35] - Quote
if you only have heavy assault missile to 3 (not spec) then stick with heavies for the moment. |
Eli Apol
Definitely a nullsec alt
410
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Posted - 2015.07.13 23:48:32 -
[36] - Quote
Start with HMLs then once you get bored of orbiting the beacon at 80km, switch to HAMs and learn how to pilot your ship :p
Also the paper dps probably won't matter as much as having javelins available for the small stuff
but what would I know, I'm just a salvager
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Orlacc
865
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Posted - 2015.07.13 23:55:10 -
[37] - Quote
jam pan wrote:One last question. The toon I'm going to use has heavies to 5 and heavy spec to 4. HAM is only at 3. Would I be better off using tech 1 HAMs and then upgrading as skills permit, or should I use tech II HMs in the interim? Thanks.
For L4s HML is fine
"Measure Twice, Cut Once."
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