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Thread Statistics | Show CCP posts - 2 post(s) |
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CCP Phantom
C C P C C P Alliance
5853
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Posted - 2015.07.14 10:15:40 -
[1] - Quote
Aegis Sovereignty has been successfully deployed on July 14 during an extended downtime.
Aegis Sov introduces a completely new sovereignty capture system for nullsec space together with improved nullsec infrastructure upgrades and better PVE opportunities.
Read more about this Summer of Sovereignty and related changes in the following blogs:
The full details of all changes and improvements are available in the patch notes.
Please use this thread here for general discussion and feedback regarding Aegis Sov.
Report issues with the release on the PC in the Aegis Sov issues thread. For Mac users, there is, as always, a thread on the Macintosh forums for discussion of this release here.
CCP Phantom - Senior Community Developer - Volunteer Manager
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0bama Barack Hussein
Science and Trade Institute Caldari State
55
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Posted - 2015.07.14 12:09:59 -
[2] - Quote
The End Is Near!
Who did not read Dev Blogs?
Before you ask this... Yes.
What you should have done instead...
So THIS would not have happened...
Leading into a regret... |
Yroc Jannseen
Enlightened Industries Goonswarm Federation
126
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Posted - 2015.07.14 12:46:34 -
[3] - Quote
Sovereignty and Claimed system pages under alliance need a column to sort by Region. |
Drigo Segvian
Black Fox Marauders Spaceship Bebop
15
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Posted - 2015.07.14 13:46:22 -
[4] - Quote
Can we get a thread or news report on null sec happenings as a result of this change? =ƒÿÄ |
Mister Ripley
Ministry of War Amarr Empire
33
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Posted - 2015.07.14 13:47:30 -
[5] - Quote
And now we wait...
Death or rebirth? |
Lif
Hedion University Amarr Empire
2
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Posted - 2015.07.14 13:58:40 -
[6] - Quote
Drigo Segvian wrote:Can we get a thread or news report on null sec happenings as a result of this change? =ƒÿÄ
http://evemaps.dotlan.net/sovereignty/campaigns/upcoming |
Anthar Thebess
1225
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Posted - 2015.07.14 14:04:00 -
[7] - Quote
Drifter incursions.
Capital Remote AID Rebalance
Way to solve important nullsec issue. CSM members do your work.
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Gempei
Marvinovi pratele Nulli Secunda
83
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Posted - 2015.07.14 14:26:29 -
[8] - Quote
Reports from capturing structures do not showing who is attacker, only "This structure has been reinforced by hostile forces and command nodes will begin decloaking at ...." ! |
Freelancer117
so you want to be a Hero
303
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Posted - 2015.07.14 15:22:39 -
[9] - Quote
Good luck enablers & instigators in nullsec.
CCP wants you as their customer base, so they get free advertisement from you while you have to pay for the game to
The players will make a better version of the game, then CCP initially plans.
http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg
The heart is deceitful above all things and beyond cure. Who can understand it?
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Oliver Delorean
Black Aces Against ALL Authorities
12
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Posted - 2015.07.14 15:37:38 -
[10] - Quote
The map cursor is just perfect! It feels a lot better now |
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Kant Boards
GoonWaffe Goonswarm Federation
32
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Posted - 2015.07.14 16:33:48 -
[11] - Quote
I havent seen any tcu, ihub or station notifications yet but the station services notifications do not show who the attacker is, this is important in determining if its a real threat or just a troll. Can we get the attacker on these notifications? |
Ma Zhiqiang
Hoplite Brigade
14
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Posted - 2015.07.14 16:46:48 -
[12] - Quote
New ship skins for Gallente and Minmatar are a bit lame. Especially Minmatar. Barely see any difference from the default skins. |
Mister Ripley
Ministry of War Amarr Empire
33
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Posted - 2015.07.14 17:41:02 -
[13] - Quote
Oliver Delorean wrote:The map cursor is just perfect! It feels a lot better now I can only second this. Glad you chaged it. |
Big J Breau
7-MICRON The Kingdom of Heaven
0
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Posted - 2015.07.14 17:51:46 -
[14] - Quote
Scan Probes and signatures don't show up in the new map. I tried checking and unchecking the scan probe box in the options menu and nothing worked. had to go back to the old map to scan out my static.
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Yoshi Katelo
EntroPraetorian Academy EntroPraetorian Aegis
2
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Posted - 2015.07.14 18:51:54 -
[15] - Quote
I don't know who designs the new map, who does QA or who at least takes a look at the changes when you release the changes. -old bugs are back: http://imgur.com/lXHq2Kl -ocasioanally double clicking the center cube doesn't centers the image -scanning interface is still a mess, feeling overloaded with useless stuff. i know it can be removed, unchecked, but why would i do that? old map had old the information, without feeling that someone threw them onto it http://imgur.com/0X7ChrJ -it was told in countless threads, that the little icons shouldn't obscure the scanning cube. take a look at this: http://imgur.com/OI3Mw6L try grabbing the center cube and not the probe. -why would you use big black dots for the probes? I can't find the logic behind it. Why not little bright dots so the cube can be seen and can be dragged whithout hussle?
I know there are important stuff coming out this summer, t3 destroyers, fozziesov, but you're "working" on this new map for 6 months. Aren't you ashamed just a little bit? |
George Gouillot
Black Fox Marauders Spaceship Bebop
71
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Posted - 2015.07.14 19:14:54 -
[16] - Quote
Congrats CCP the only thing that you messed up this time is the out of beta (really) map. As I am using the old one anyway I can safely say that this patch did not affect my gameplay in a negative way. Huge improvement compared to last patches! You know you can achieve same by not changing anything, reducing your workforce and auch significantly improving your ROI? |
Archetype 66
Association of Commonwealth Enterprises Nulli Secunda
190
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Posted - 2015.07.14 19:38:15 -
[17] - Quote
So, aside the Sovereignty Tab in Alliance, we no longer have a Sovereignty Dashboard ? Impossible to know the status of a system if my Alliance doesn't own it ?? |
Drabbin Mishi
Excognative Ignorance Short Bus Syndicate
10
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Posted - 2015.07.14 20:34:20 -
[18] - Quote
Archetype 66 wrote:So, aside the Sovereignty Tab in Alliance, we no longer have a Sovereignty Dashboard ? Impossible to know the status of a system if my Alliance doesn't own it ??
Seems that the in-game Map might have some info: http://evenews24.com/2015/07/14/roundup-sov-tracking-boards-and-tools/ |
Rivr Luzade
Exclusion Cartel The Kadeshi
1641
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Posted - 2015.07.14 20:46:32 -
[19] - Quote
Where or how can I see development indices of the entire constellation? I do not need to rely on third party tools to access information that was previously available via the ingame UI, even less so since I cannot use the IGB to access them.
No, the Sovereignty tab is not an adequate display of indexes. It is messy, requires too much sorting and searching work and is not nearly as convenient and at a glance to use as the old window. Not to mention that accessing it via the Corporation menu is cumbersome. It is in the right place, but needing to click through that mess of a menu labyrinth every time I want to check whether I managed to gain a new index level is very much disappointing -- coincidentally enough, which I cannot even see in this window.
Station Tab :: UI Improvement Collective
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Circumstantial Evidence
207
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Posted - 2015.07.14 22:59:35 -
[20] - Quote
Thanks CCP, for a generous buy-back offer for SBU's. Sold! |
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Dorothy Rose
TOG - The Older Gamers TOG - The Older Gamers Alliance
0
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Posted - 2015.07.14 23:32:59 -
[21] - Quote
Archetype 66 wrote:So, aside the Sovereignty Tab in Alliance, we no longer have a Sovereignty Dashboard ? Impossible to know the status of a system if my Alliance doesn't own it ??
I second the quote above, I am annoyed that I no longer have a SOV browsing menu - World / Region / Constellation
I am also annoyed that the Owner of the system I am in is no longer prominently displayed on the screen
I have also submitted a bug, Industry level 3 system, and the large anomaly has not spawned. I was just at the I-Hub and confirmed everything, and I also confirmed it at server up after patch. |
McChicken Combo HalfMayo
The Happy Meal
880
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Posted - 2015.07.14 23:45:04 -
[22] - Quote
The new info at top-left that shows the faction that owns the space is neat, but can we please adjust it's position on the screen? It is locked into place, along with the rest of the section, which forces you to customize your UI around it. This is highly inconsistent as almost every other element of the UI can be positioned on screen as you please.
There are all our dominion
Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin
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Carrie-Anne Moss
Brave Newbies Inc. Brave Collective
308
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Posted - 2015.07.15 00:52:14 -
[23] - Quote
McChicken Combo HalfMayo wrote:The new info at top-left that shows the faction that owns the space is neat, but can we please adjust it's position on the screen? It is locked into place, along with the rest of the section, which forces you to customize your UI around it. This is highly inconsistent as almost every other element of the UI can be positioned on screen as you please. Yeah and its GIANT there is too much space above and below like inbeween system info and autopilot/destination info. Too much blank space and logo too big. Even in hisec? Lets us customize our own damn UI guys we use it. Noy you |
Sgt Ocker
Military Bustards FUBAR.
664
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Posted - 2015.07.15 03:36:30 -
[24] - Quote
Oliver Delorean wrote:The map cursor is just perfect! It feels a lot better now Agreed. Much better.
Scrolling is now much smoother too.
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
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Sodamn In-sane
Phorever People
5
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Posted - 2015.07.15 04:26:28 -
[25] - Quote
gratz fozzie,eve is now officials a game of scammers,gankers and griefers.hope you are pleased with your achievements
bring back greyscale and you could **** the game completely between the pair of you
Fozzie
job change is good but you're still a muppet
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Rivr Luzade
Exclusion Cartel The Kadeshi
1643
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Posted - 2015.07.15 06:43:46 -
[26] - Quote
If you lock a station service, they still show their health bars instead of the entosis link status on them.
Station Tab :: UI Improvement Collective
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Apoq Surrat
Amarritus Patriotus
3
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Posted - 2015.07.15 07:41:52 -
[27] - Quote
I would like to thank CCP on the new batch of skins for T2 ships.
The pricing is no longer all over the place! The frigates and industrials all cost the same, and cruisers are all the same.
I have purchased 6 skins to use in my fleet, and as long as the prices are acceptable, I will continue to buy in the future.
I assume next week we will get battlecruiser skins, and perhaps the week after battleship?
Looking forward to the new ones!
Apple MacPro dual 6-core Xeon 3.06ghz, 32gig ecc ram, SSD, 4x HD, EVGA GTX 680 Mac Edition.
Running OS X Yosemite and Windows 8.1 Pro.
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Bienator II
madmen of the skies
3340
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Posted - 2015.07.15 07:54:31 -
[28] - Quote
Yoshi Katelo wrote:I don't know who designs the new map, who does QA or who at least takes a look at the changes when you release the changes. -old bugs are back: http://imgur.com/qpvo93n -ocasioanally double clicking the center cube doesn't centers the image -scanning interface is still a mess, feeling overloaded with useless stuff. i know it can be removed, unchecked, but why would i do that? old map had old the information, without feeling that someone threw them onto it http://imgur.com/f1v4UbT -it was told in countless threads, that the little icons shouldn't obscure the scanning cube. take a look at this: http://imgur.com/SkrnAYu try grabbing the center cube and not the probe. -why would you use big black dots for the probes? I can't find the logic behind it. Why not little bright dots so the cube can be seen and can be dragged whithout hussle? I know there are important stuff coming out this summer, t3 destroyers, fozziesov, but you're "working" on this new map for 6 months. Aren't you ashamed just a little bit?
nice concise writeup of the major pain points +1
how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value
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Ransu Asanari
AQUILA INC Verge of Collapse
291
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Posted - 2015.07.15 11:57:19 -
[29] - Quote
Gotta say, I'm a bit underwhelmed by the Entosis capture animations. Even while capturing a station, there's no real impact to what we're doing. There's the Entosis beam, and a grey circle showing progress. By the way, that circle showing progress doesn't actually show the countdown until it's about 1/5 completed. Kind of annoying.
I'd like to see the Circadian Seeker animation on structures as it "scans" stuff while we Entosis Link something - that would at least show a larger scale of the effect we're having.
If we complete the Entosis cycle, the beam just shuts off, and the circle resets to full. That's it. No drama, no big explosions... The old station reinforcement animations showing shimmering energy waves aren't even there anymore. Somewhere deep in space (or a timerboard), a timer ticks down, but you don't see it like you would on a POS or POCO.
Definitely like the changes to the new scanning map. The "snap to" feeling is getting there, with less inertia while swivelling the camera around signatures. The new mouse pointer is a little bright, but a HUGE improvement from the circular one.
Powder and Ball Alchemists Union - "Turning Lead into Gold since 2008"
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Vol Arm'OOO
Bagel and Lox
681
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Posted - 2015.07.15 13:23:18 -
[30] - Quote
Ransu Asanari wrote:Gotta say, I'm a bit underwhelmed by the Entosis capture animations. Even while capturing a station, there's no real impact to what we're doing. There's the Entosis beam, and a grey circle showing progress. By the way, that circle showing progress doesn't actually show the countdown until it's about 1/5 completed. Kind of annoying.
I'd like to see the Circadian Seeker animation on structures as it "scans" stuff while we Entosis Link something - that would at least show a larger scale of the effect we're having.
If we complete the Entosis cycle, the beam just shuts off, and the circle resets to full. That's it. No drama, no big explosions... The old station reinforcement animations showing shimmering energy waves aren't even there anymore. Somewhere deep in space (or a timerboard), a timer ticks down, but you don't see it like you would on a POS or POCO.
Definitely like the changes to the new scanning map. The "snap to" feeling is getting there, with less inertia while swivelling the camera around signatures. The new mouse pointer is a little bright, but a HUGE improvement from the circular one.
Explosions are passe. There are not supposed to be any big things going on by design. No more structure grinds and things assplodin. Stations just shuffle hands by magic. So just circle the button and get a cookie. Out with the bang, in with the whimper.
I don't play, I just fourm warrior.
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