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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Zappity
WiNGSPAN Delivery Services
2372
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Posted - 2015.07.16 20:52:11 -
[31] - Quote
If you are going to do heat maps for vulnerability etc (good idea) please use blue to red instead of green to red. It is quite effective and easier to distinguish for colour blind people.
Zappity's Adventures for a taste of lowsec.
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Tallardar
Pandemic Horde Inc. Pandemic Horde
9
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Posted - 2015.07.16 21:03:44 -
[32] - Quote
I want more pink in my UI. Not like a setting I can turn on. I just want it to be there unchangeable.
Pandemic Horde Tutorial Videos | Monthly Nullsec Recap
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Capri Sun KraftFoods
The Suicide Kings Black Legion.
15
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Posted - 2015.07.16 23:20:14 -
[33] - Quote
When I transfer a station between corps, the "use alliance standings" option gets toggled off. This is a pain. |
Malakai Asamov
Van Diemen's Demise Pandemic Legion
36
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Posted - 2015.07.16 23:56:17 -
[34] - Quote
The defence multiplier icon (the shield one) needs a slight revision, when the multiplier is 0 it looks like it is max |
SiKong Ma
Raging Tapirs Illuminati Confirmed.
17
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Posted - 2015.07.17 00:44:26 -
[35] - Quote
I would suggest the following improvements to command nodes animation:
1) When an attacker successfully entosis a command node, it should explode (which is what happened currently) 2) When a defender successfully entosis a command node, it should cloak up! (why would a defender blow up their own command nodes) 3) When a structure is contested, please show % completion beside the progress bar, it's not like we couldn't get the information from timerboard, so why make it necessary to obtain UI information from out of game tools? |
Lycus Emyr
KarmaFleet Goonswarm Federation
17
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Posted - 2015.07.17 01:50:52 -
[36] - Quote
Better pve in Null that could be tied to Sov upgrades.
Can we remove moon goo information from the API to make it easier to harass moon mining.
Can the ship using the entosis link have a better visual effect.
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Evelyn Atkinson
My Private Tax Shelter
1
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Posted - 2015.07.17 03:45:00 -
[37] - Quote
Some way to see current capture event progress in the whole constellation would be cool. Currently you have to have someone in the target system looking at the sov icons, it'd be cool if you could see this maybe from the command nodes themselves? |
Raw Messiah Starchaser
Applied Anarchy SpaceMonkey's Alliance
0
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Posted - 2015.07.17 03:50:28 -
[38] - Quote
Why does gas mining not count for system index? It's the same as ice/ore mining I think. |
Lycus Emyr
KarmaFleet Goonswarm Federation
19
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Posted - 2015.07.17 08:28:47 -
[39] - Quote
Can the jump range nerf be applied to Jump Freighters now to encourage Null industry?
and at the same time have a system where Ice anoms for off types of ice can form maybe 70% is the normal ice and the 10% chance for each of the other 3 to drop?
Can we get more variety to the anoms in Null, more interesting npc behavior, random waves, and maybe more varied npc responses (sometimes they kite, more variety of ewar, ect)
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Aeon Veritas
Lobach Inc. Easily Offended
14
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Posted - 2015.07.17 09:45:16 -
[40] - Quote
Raw Messiah Starchaser wrote:Why does gas mining not count for system index? It's the same as ice/ore mining I think. PI and relic/data sites should contibute too.
What makes me a little unhappy is that atm not small scale groups are encuraged, what iirc was the intention of this sov change. But solo gameplay with entosis-interceptors is encuraged, no matter if for attacking the sov or for deffending it... Except maybe for the case that someone actually shows up to claim the thing after the RF-period...
I'm not sure if I realy want this, but my proposal is to increase the capture time by 500% but allow up to 5 people of the same alliance to use their entosis links simultaneously. That way 5 people should be as fast as one is now... As soon as one link of another alliance is used on the structure the capturing proces is paused, like is is now.
General module tiericide thoughts
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Querns
GBS Logistics and Fives Support Goonswarm Federation
1760
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Posted - 2015.07.17 13:08:19 -
[41] - Quote
Lycus Emyr wrote:Can the jump range nerf be applied to Jump Freighters now to encourage Null industry?
They almost did this, but they backed off at the last moment. While I wholeheartedly support the 5LY JF, it probably won't happen. Also, JF range DID get nerfed slightly, from 11.25LY to 10LY. This doesn't sound like a whole lot, but it made some routes really awful; talk to anyone who JFed into Branch or Tenal to hear more.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Captain StringfellowHawk
Forsaken Reavers
186
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Posted - 2015.07.17 13:17:51 -
[42] - Quote
Querns wrote:It would be nice to be able to turn infrastructure hub upgrades on and off.
Currently, you can't remove ihub upgrades once installed, and now that you can't have more than one ihub anchored in a system, you can't even use a secondary ihub to contain upgrades that you don't always want due to effect or expense.
It would be fine if changes to online/offline ihub upgrades only took place at downtime, if it was needed to make sov bills not be weird.
How bout Just expand how much the iHubs could hold and add a slider switch or check box for Activating/Deactivating. This way we can store all the upgrades into the hub itself now that we are limited to one and put a cooldown on how often they can be cycled. |
Querns
GBS Logistics and Fives Support Goonswarm Federation
1760
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Posted - 2015.07.17 13:42:54 -
[43] - Quote
Captain StringfellowHawk wrote:Querns wrote:It would be nice to be able to turn infrastructure hub upgrades on and off.
Currently, you can't remove ihub upgrades once installed, and now that you can't have more than one ihub anchored in a system, you can't even use a secondary ihub to contain upgrades that you don't always want due to effect or expense.
It would be fine if changes to online/offline ihub upgrades only took place at downtime, if it was needed to make sov bills not be weird. How bout Just expand how much the iHubs could hold and add a slider switch or check box for Activating/Deactivating. This way we can store all the upgrades into the hub itself now that we are limited to one and put a cooldown on how often they can be cycled. That's pretty much what I meant, yeah. IIRC, an ihub has no "internal storage limit."
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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An ka
Manson Family Advent of Fate
0
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Posted - 2015.07.17 14:22:43 -
[44] - Quote
I would like to see command nodes being a separate entity in the overview settings and not share settings with beacons such as cynosural fields. |
Asinar
The Hotdog
8
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Posted - 2015.07.17 18:17:01 -
[45] - Quote
NPC red icons: Move them up a couple pixels so we can see the ships and not just the red icon blocking the view fully.
UI Windows: Being able to make some (most?) windows smaller. Why can't I make probe window smaller? Same goes for a lot of UI elements. I'm playing in windowed mode, 2 clients side by side. I can't even resize the client windows to the size I want.
Active modules background color: I can't see for the most part which modules are active because space is too bright and a pulsing green color just isn't distinct enough.
The UI with system info, waypoints planned, missions accepted etc: Being able to move it around.
Drone groups launched via shortcut key: We can create groups of drones and name them what ever but we can't launch them, have to use mouse for that. You could number the custom named groups and allow us to bind a key to that custom group number. Say I named a drone group "light EM drones". Add a number automatically after the group, first created group = 1. So final name would be "light EM drones (1)". This way, custom names can be used and we can still ID what number every group has. |
Soldari Orion
Wildly Inappropriate Goonswarm Federation
38
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Posted - 2015.07.18 05:10:01 -
[46] - Quote
Add a relative percentage to next level for sov indices to the overall window. Either expose that information to members of the controlling alliance or everyone. The difference between levels is so massive to the vulnerability window, that knowing if your window is going to open up due to dropping indices before you log on in your primetime is very important. I believe this is already exposed to those members with roles on the IHUB, as well?
Right clicking on the Activity Defense Multiplier Shield on the top left corner menu should allow a right click -> show info to open the Sovereignty Show Info box.
In the Solar System Info box, expose what the indices directly add to the ADM, along with capital bonus (just a simple pane with 4 numbers with Strategic, Military, Industry, Is Capital? would suffice).
Right Clicking on the sovereign alliance in the Solar System Info Pane should allow Show Info On the Alliance. This is also true for the Structure Sovereignty Status Portion.
The Map should show something like Active Events, Upcoming 24hr Events, Reinforcements, TCU Events, IHUB Events, Station Events, and Freeported Stations.
Develop and implement an overall sov pane showing ADMs. Whether that's just for your alliance, for a region, for a constellation... There's no way to monitor it efficiently in-game (if I'm wrong, tell me where I'd look). We should be seeing data and shifting our allocation of PvE based on shifting constellation ADMs. |
Lycus Emyr
KarmaFleet Goonswarm Federation
20
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Posted - 2015.07.18 08:34:44 -
[47] - Quote
Make moon goo run out every three months or so and semi randomly new goo veins pop up on different moons semi random with a slightly higher chance to spawn in regions that had a lack of good moons the last cycle |
Rivr Luzade
Exclusion Cartel The Kadeshi
1661
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Posted - 2015.07.18 08:55:01 -
[48] - Quote
Why was the ability to see other system's indexes that are not your sovereignty removed from the sov window? That must be reimplemented immediately!
Station Tab :: UI Improvement Collective
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Nortion Adoulin
Federal Navy Academy Gallente Federation
5
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Posted - 2015.07.18 11:13:49 -
[49] - Quote
Would it be possible the change the capture progress to show more than an attacker and defender.
I like to see Defender in Green
Larger contributeing attacker (Faction or Corp) in red.
Any others in Yellow.
If your attacking you would also be able to see if your the Red or Yellow contributer. |
Captain StringfellowHawk
Forsaken Reavers
186
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Posted - 2015.07.18 13:28:29 -
[50] - Quote
How about with how Often we move around in Null Sov.. Giving us the Ability to Remotely unrent an office so we don't have them cluttering some of our asset screens up. |
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Kenneth Feld
Habitual Euthanasia Pandemic Legion
270
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Posted - 2015.07.18 14:33:15 -
[51] - Quote
Captain StringfellowHawk wrote:How about with how Often we move around in Null Sov.. Giving us the Ability to Remotely unrent an office so we don't have them cluttering some of our asset screens up.
They added that into the game like 2 years ago
http://community.eveonline.com/news/patch-notes/patch-notes-for-crucible-1
Notice the date: 2011-11-29 00:00
Here is the relevant data from those notes:
You can now unrent corporation offices remotely, without flying to the station where the office is located.
Google is your friend |
Oh Takashawa
Body Count Inc. Pandemic Legion
91
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Posted - 2015.07.18 17:03:45 -
[52] - Quote
I'd like it if we could include emoji in station names please. |
William Bevan
Sanctuary of Shadows Triumvirate.
3
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Posted - 2015.07.18 20:32:52 -
[53] - Quote
It would be nice if the command nodes showed up in the Anomalies list on the probe scanner as well as on the overview.
Identifying Command Nodes is a bit tough right now when in a fleet with a compact overview. Someone can say "I'm at the TCU node W21" and I have to hover over each of the beacons on my overview in order to find them. It's a bit tedious.
Food for thought. |
Captain StringfellowHawk
Forsaken Reavers
186
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Posted - 2015.07.18 22:38:51 -
[54] - Quote
Kenneth Feld wrote:Captain StringfellowHawk wrote:How about with how Often we move around in Null Sov.. Giving us the Ability to Remotely unrent an office so we don't have them cluttering some of our asset screens up. They added that into the game like 4 years ago http://community.eveonline.com/news/patch-notes/patch-notes-for-crucible-1 Notice the date: 2011-11-29 00:00 Here is the relevant data from those notes: You can now unrent corporation offices remotely, without flying to the station where the office is located. Google is your friend
wow.. I feel more Terribad then usual... completely never noticed that get added in all these years... Searched every damn tab BUT Corp/Details... the one area I have never had to go into.. until today.. and apparently every year since 2011.... As they say.. If your not learning something new daily in EVE.. Your not playing EVE
thank ya much! |
Redwyne Vyruk
Tr0pa de elite. Pandemic Legion
9
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Posted - 2015.07.19 16:24:15 -
[55] - Quote
as someone said in the first comments, pls get us the name/corp/alliance of the attacker to sov throught the notification |
Ekaterina 'Ghetto' Thurn
Department 10
243
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Posted - 2015.07.19 17:59:06 -
[56] - Quote
Manic Velocity wrote:Carrie-Anne Moss wrote:The Faction Logo is way too big and cant be moved. It has giant space above and below. There is a huge gap from it to the destination/autopilot thing. When im in Amarr i dont need to see that Amarr owns the region and have it take a quater of my top left UI and move my autopilot down even futher.
Thanks Second this. Having an option to show/hide the sov icon would be very much appreciated.
Hmm. If the faction logo currently on screen is to do with 'sov' why is it visible in high sec systems?
" They're gonna feel pretty stupid when they find out. "-áRick.
" Find out what ? "-áAbraham.
" They're screwing with the wrong people. "-áRick.
Season four.-á-á ' The Walking Dead. ' .
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Orca Platypus
Pator Tech School Minmatar Republic
32
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Posted - 2015.07.19 19:40:21 -
[57] - Quote
Both sov attack and defense are a clusterfuck.
There are no tools to organize it. Many fleets cap many points, get jammed or chased away from the field, and there is no sane amount of effort which would allow it to coordinate with just voice comms.
Please allow us to see which nodes are getting sovlazered by a fleet right now, their status (warmup, progress, paused) and their timers. |
Ted McManfist
GoonWaffe Goonswarm Federation
63
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Posted - 2015.07.19 22:19:41 -
[58] - Quote
Could you please allow Stront in cargo holds of ships stored in carriers? It's required for the operation of an Entosis Link, but you currently cannot store a vessel in a carrier / super / titan with Strontium in the cargo hold. |
Orca Platypus
Pator Tech School Minmatar Republic
32
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Posted - 2015.07.20 10:25:42 -
[59] - Quote
Ted McManfist wrote:Could you please allow Stront in cargo holds of ships stored in carriers? It's required for the operation of an Entosis Link, but you currently cannot store a vessel in a carrier / super / titan with Strontium in the cargo hold.
Because using fleet hangar is too hard when you're a gewn? |
Kenneth Feld
Habitual Euthanasia Pandemic Legion
271
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Posted - 2015.07.20 13:01:12 -
[60] - Quote
Ted McManfist wrote:Could you please allow Stront in cargo holds of ships stored in carriers? It's required for the operation of an Entosis Link, but you currently cannot store a vessel in a carrier / super / titan with Strontium in the cargo hold.
Liquid Ozone is a charge for a cyno and you can't store that either.....
REMOVE ALL restrictions on cargo holds. Moving anything with a carrier is aids compared to a JF post phoebe |
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