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Lan Wang
Knights of the Posing Meat FETID
1846
|
Posted - 2015.11.18 11:13:20 -
[211] - Quote
hmmm think you're wrong, i wasnt talking about drifter incursions, i was talking about sansha incursions being lazy, boring and overpaid along with all the other content you guys complain about in highsec then when ccp finally give you something you still aint happy because they dont payout as much as previous content or they pose a risk of loss
The common moans i see from highsec pve'ers on the forums pretty much weekly: "bring lvl 5's to highsec", "we need more group pve", "pirate missions into highsec", "more challenging pve in highsec", so all you guys try to do is remove my content that i risk my ships for because you are too lazy to move out of highsec to do it, because you know its a risk that you aint willing to take, just like losing a ship in drifter incursions.
I also do not sit in my ivory throne and complain about the content which is available to me, if i want to do something different i get off my a$$ and go and find that content, whether it be pirate lvl 4's in nullsec or lvl 5 missions in lowsec to 10/10 deds in sov space, you are the only one sitting on an ivory throne complaining about content not being spoonfed to you properly.
yes i will quite happily fc a fleet of blinged out faction battleships into any incursion, gimme a time and place where this glorious welp can happen, but we both know i could never fc any incursion fleet for many reasons
Drinking rum before 10am makes you a pirate, not an alcoholic | Angel Cartel | Serpentis |
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Anize Oramara
The Arch Dashing Dashers
572
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Posted - 2015.11.18 11:27:33 -
[212] - Quote
To be fair, no-one takes the tools who ask for lv5 mission in HS or pirate missions in HS seriously. You're applying a blanket judgment on all HS players because of one or two tools/trolls.
Also, realistically if the new incursions doesn't pay out a decent amount (doesn't have to match sansha incursions necessarily) then no one is going to run it, and why should they? People are going to be losing ships and from what I understand theres nothing they can do currently to avoid that.
So less isk, guaranteed ship losses and no more flying around in shiny ships. It's cool, you don't have to run incursions to make plenty of isk in HS. From a Dev perspective, if no one runs content they spent months working on then it's a failure and wasted money and that's something that gets people fired.
A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier
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Lan Wang
Knights of the Posing Meat FETID
1846
|
Posted - 2015.11.18 11:37:47 -
[213] - Quote
Anize Oramara wrote:To be fair, no-one takes the tools who ask for lv5 mission in HS or pirate missions in HS seriously. You're applying a blanket judgment on all HS players because of one or two tools/trolls.
Also, realistically if the new incursions doesn't pay out a decent amount (doesn't have to match sansha incursions necessarily) then no one is going to run it, and why should they? People are going to be losing ships and from what I understand theres nothing they can do currently to avoid that.
So less isk, guaranteed ship losses and no more flying around in shiny ships. It's cool, you don't have to run incursions to make plenty of isk in HS. From a Dev perspective, if no one runs content they spent months working on then it's a failure and wasted money and that's something that gets people fired.
but people do take it seriously and its not a few people/trolls it happens quite often and usually ends up in threadnaughts of arguments, its not really a blanket judgement because if these arguments never really happened then ccp would not bother in enhancing the pve experience as requested by the pve'ers leading into the whole batch of plans ccp have detailed in the link already posted.
I agree people wont do drifter incursions or any other new pve if it doesnt pay out as well as sansha incursions and is not mix/maxable or blitzable. so sansha incursions need and will get the nerf bat eventually to bring it in line with other activities.
Drinking rum before 10am makes you a pirate, not an alcoholic | Angel Cartel | Serpentis |
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Black Pedro
Yammerschooner
1992
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Posted - 2015.11.18 11:57:31 -
[214] - Quote
Anize Oramara wrote: Also, realistically if the new incursions doesn't pay out a decent amount (doesn't have to match sansha incursions necessarily) then no one is going to run it, and why should they? People are going to be losing ships and from what I understand theres nothing they can do currently to avoid that.
So less isk, guaranteed ship losses and no more flying around in shiny ships. It's cool, you don't have to run incursions to make plenty of isk in HS. From a Dev perspective, if no one runs content they spent months working on then it's a failure and wasted money and that's something that gets people fired.
Indeed. Probably CCP will take a few weeks or months to play around with new Incursions, to tweak them a bit and let players figure them out a little so they can complete them while it is still reasonably profitable, but no matter what the Sansha version is not long for this world. No one will run the new content if easily farmable, more profitable and completely min-maxed Incursions are on offer at the same time as the more difficult and dynamic new ones which pay less. CCP will not increase the payout of the Drifter ones (they already said they think they are paying too much in last year's CSM minutes and CCP Quants latest numbers don't refute that) so the only choice is to put a bullet in the head of the Sansha ones.
I expect that the new payout structure is what CCP thinks Incursions should be paying, and this perhaps might drift up a bit depending on how much ship loss (and there will always be some) is needed to finished these which I suspect even CCP isn't sure about. Players will now have the choice to engage with this new content for what it is - challenging and new group PvE content, or look elsewhere for easy, no-risk ISK that probably the majority of players current Incursion runners exploit the Sansha for.
Perhaps CCP Affinity's promised devblog will fill us in on some more details of how the transition is going to take place. |
Anize Oramara
The Arch Dashing Dashers
572
|
Posted - 2015.11.18 11:59:43 -
[215] - Quote
Edit: This is in reply to Lan Wang :)
No, people with even a remote sense of reality do not take them seriously. Basing an argument on them is extremely weak. People are tools and trolls and complaining about what people say is silly, especially on a forum behind a mask of anonymity.
Most of the new PvE that CCP is adding is actually pretty good in terms of getting a lot of HS players introduced to PvP content and that should be encouraged. However doing it with a stick is not the right way. You don't have to get 100% of PVE players into PvP, just 10%. You need the rest of the PvE players or your SOE combat probe launchers will cost 100mill instead of 35mill. Same with Meta capital mods and implants. They have their place.
A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier
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Nevyn Auscent
Broke Sauce
2712
|
Posted - 2015.11.18 12:02:55 -
[216] - Quote
Lan Wang wrote:
but people do take it seriously and its not a few people/trolls it happens quite often and usually ends up in threadnaughts of arguments, its not really a blanket judgement because if these arguments never really happened then ccp would not bother in enhancing the pve experience as requested by the pve'ers leading into the whole batch of plans ccp have detailed in the link already posted.
I agree people wont do drifter incursions or any other new pve if it doesnt pay out as well as sansha incursions and is not mix/maxable or blitzable. so sansha incursions need and will get the nerf bat eventually to bring it in line with other activities.
Except what you are 'agreeing' with is not what any of us have said. Also Sansha incursions are not actually as lucrative as you think. Ignore the 'proof' certain people are crowing about, since if you looked at the number of people who engage in dedicated PvE of other kinds, you would get equally low percentages of the player base producing just as much income if not vastly more.
But what we have been saying is not that drifter incursions are 'a little less' profitable. What we are saying is that currently you are likely to operate at a serious loss attempting drifter incursions. And this is from actual attempts. At best you might be able to turn a profit somewhere along the lines of lvl 1 missions or combat anomalies, with huge effort and logistical support shipping thousands of hulls and their fittings a day to be consumed in sacrificial pyres.
So, if you want to pretend like people are whining because 'drifters aren't easy farm', go prove us wrong. Come up with a way to kill them efficiently and that doesn't require insane logistics to do so, and lead fleets through it. People will fly them if you can show a way. And since you said you want engaging and challenging PvE content, why aren't YOU doing them. |
Lan Wang
Knights of the Posing Meat FETID
1846
|
Posted - 2015.11.18 12:18:31 -
[217] - Quote
think you need to stop scan reading posts and actually read things before posting...
im not looking for more "engaging content" i move to new areas to do the content thats already provided, i dont sit daily and bore myself out by doing the same activity over and over again while monitoring my isk/hour.
please, ive done incursions and know the isk thats made so dont try and tell us it aint lucrative.
You guys are the ones complaining about the state of highsec pve yet you are asking me to go do incursions and show you how its done, textbook pve'ers spoonfeeding lazyness
Drinking rum before 10am makes you a pirate, not an alcoholic | Angel Cartel | Serpentis |
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Anize Oramara
The Arch Dashing Dashers
572
|
Posted - 2015.11.18 12:33:34 -
[218] - Quote
Lan Wang wrote:You guys are the ones complaining about the state of highsec pve yet you are asking me to go do incursions and show you how its done, textbook pve'ers spoonfeeding lazyness Ha
Hahahahaha
A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier
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Nevyn Auscent
Broke Sauce
2714
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Posted - 2015.11.18 12:38:10 -
[219] - Quote
Lan Wang wrote:think you need to stop scan reading posts and actually read things before posting... im not looking for more "engaging content" i move to new areas to do the content thats already provided, i dont sit daily and bore myself out by doing the same activity over and over again while monitoring my isk/hour. please, ive done incursions and know the isk thats made so dont try and tell us it aint lucrative. You guys are the ones complaining about the state of highsec pve yet you are asking me to go do incursions and show you how its done, textbook pve'ers spoonfeeding lazyness As expected, you come up with excuses to justify why you are superior, and why we all suck for not doing drifter incursions already. If you actually were serious, you would have taken up the challenge to lead discovery of totally new content. Instead you just sit around acting as if you are superior but when challenged you fail to show anything. |
Lan Wang
Knights of the Posing Meat FETID
1846
|
Posted - 2015.11.18 12:49:25 -
[220] - Quote
Nevyn Auscent wrote:Lan Wang wrote:think you need to stop scan reading posts and actually read things before posting... im not looking for more "engaging content" i move to new areas to do the content thats already provided, i dont sit daily and bore myself out by doing the same activity over and over again while monitoring my isk/hour. please, ive done incursions and know the isk thats made so dont try and tell us it aint lucrative. You guys are the ones complaining about the state of highsec pve yet you are asking me to go do incursions and show you how its done, textbook pve'ers spoonfeeding lazyness As expected, you come up with excuses to justify why you are superior, and why we all suck for not doing drifter incursions already. If you actually were serious, you would have taken up the challenge to lead discovery of totally new content. Instead you just sit around acting as if you are superior but when challenged you fail to show anything.
What excuses justify im more superior? because i go looking for content in a sandbox rather than expect everything to be placed in front of me? i really dont know where you're going with this, are you just wanting someone else to do drifter incursions or any new pve so they can tell you the best way to do it?
Drinking rum before 10am makes you a pirate, not an alcoholic | Angel Cartel | Serpentis |
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Darkon Gatland
The Ashen Lion Syndicate
22
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Posted - 2015.11.18 17:54:36 -
[221] - Quote
People are working on it.
Check out the "Defence of the Throne Worlds" Channel. |
Valacus
Streets of Fire
21
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Posted - 2015.11.18 21:58:15 -
[222] - Quote
They're still going to have to do better with drifter incursions than they are right now. If you don't make it worth while for incursion runners, they simply won't do it. "HAHAHA, but we'll remove sansha incursions!" So people will either grind lvl 4s or just quit the game. If you know anything about players, you know you can't force them to do content, especially by removing other content. That's an asinine way of going about the process. Just make the new content desirable and the rest will take care of itself. |
Black Pedro
Yammerschooner
1996
|
Posted - 2015.11.19 05:58:51 -
[223] - Quote
Valacus wrote:They're still going to have to do better with drifter incursions than they are right now. If you don't make it worth while for incursion runners, they simply won't do it. "HAHAHA, but we'll remove sansha incursions!" So people will either grind lvl 4s or just quit the game. If you know anything about players, you know you can't force them to do content, especially by removing other content. That's an asinine way of going about the process. Just make the new content desirable and the rest will take care of itself. It's the only way in a persistent universe, single economy game. You can't keep buffing the payout of every new bit of content (like say is done in WoW) or eventually everything is paying an absurd amount of money and inflation destroys the economy. Rewards need to be rebalanced and/or content removed.
You have a bit of time still until the Sansha era closes. Maybe you should spend some of it reading Eve Survival to polish up your L4 skills or start browsing Steam for another game then? |
Kaelynne Rose
WTB Somalians
52
|
Posted - 2015.11.19 06:38:06 -
[224] - Quote
Valacus wrote:They're still going to have to do better with drifter incursions than they are right now. If you don't make it worth while for incursion runners, they simply won't do it. "HAHAHA, but we'll remove sansha incursions!" So people will either grind lvl 4s or just quit the game. If you know anything about players, you know you can't force them to do content, especially by removing other content. That's an asinine way of going about the process. Just make the new content desirable and the rest will take care of itself. I remember very very clearly when incursions started and their introduction.
There was no magical grand influx of players into the game because of them. Yet if ccp nerfs them, suddenly there shall be aass exodus cuz those players only keep playomg to run incursions erryday??
Those idiots obviously need saved from incursion comms if they are tbat addicted. Also dude you are ignorant.
No freaking joined eve just to run incursions. So if they go away it aint like ccp is taking a hatchet to these sad peoples only play style. ... Lkke ccp did with ....
AWOX REMOVAL/HARD NERF CANFLIP REMOVAL SUICIDE GANK NERF AFTER GANK NERF FOR OVER 5 YEARS MINER/MISSIONER BUFF STEADY BUFFING LOL CRIMEWATCH FREAKING NINJA SALVAGINING CONCORD BUFFS
Etc etc
You incursion bears aint been nerfed for over 5years. Its your turn. People do play solely to partake in the actions i listed above yet ccp said **** off we are nerfing yo ****
Aint nobody gonna quit eve cuz their only goal in life is to run incursions 5 hours a day. And if so, gtfo |
Anize Oramara
The Arch Dashing Dashers
576
|
Posted - 2015.11.19 07:55:28 -
[225] - Quote
Kaelynne Rose wrote:Valacus wrote:They're still going to have to do better with drifter incursions than they are right now. If you don't make it worth while for incursion runners, they simply won't do it. "HAHAHA, but we'll remove sansha incursions!" So people will either grind lvl 4s or just quit the game. If you know anything about players, you know you can't force them to do content, especially by removing other content. That's an asinine way of going about the process. Just make the new content desirable and the rest will take care of itself. I remember very very clearly when incursions started and their introduction. There was no magical grand influx of players into the game because of them. Yet if ccp nerfs them, suddenly there shall be aass exodus cuz those players only keep playomg to run incursions erryday?? Those idiots obviously need saved from incursion comms if they are tbat addicted. Also dude you are ignorant. No freaking joined eve just to run incursions. So if they go away it aint like ccp is taking a hatchet to these sad peoples only play style. ... Lkke ccp did with .... AWOX REMOVAL/HARD NERF CANFLIP REMOVAL SUICIDE GANK NERF AFTER GANK NERF FOR OVER 5 YEARS MINER/MISSIONER BUFF STEADY BUFFING LOL CRIMEWATCH FREAKING NINJA SALVAGINING CONCORD BUFFS Etc etc You incursion bears aint been nerfed for over 5years. Its your turn. People do play solely to partake in the actions i listed above yet ccp said **** off we are nerfing yo **** Aint nobody gonna quit eve cuz their only goal in life is to run incursions 5 hours a day. And if so, gtfo Your extremely eloquently framed rebuttal aside, a lot of people run incursions to plex their accounts. If it's no longer the easy isk it used to be then yes they will reduce the number of accounts they have or quit all together.
I mean there are lv4 missions that pay out really well, IF you have the skills for it. Incursions don't share that many skills with lv4/burner blitzing unfortunately so we'll see.
A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier
|
Nevyn Auscent
Broke Sauce
2716
|
Posted - 2015.11.19 10:14:03 -
[226] - Quote
Incursions have actually been nerfed at least twice in the last few years. So learn what you are talking about first. And Null/Low incursions have been buffed, and there is now a dedicated lowsec incursion community (I believe it is the russians) who feature in the last economic dev blogs incursion figures, since those of us who watch incursion journals have been aware they have been running for several months now, ever since the buff to low/null incursion running in the form of larger fleet sizes. Exactly how lucrative it is you would have to ask them, but they sure haven't folded under pressure.
Anyway, drifter incursions have been nerfed with CCP changing how the DD works in such a way that there are 'counters'. Even if those counters do force some niche fits which will be laughable in any PvP environment like low security. CCP, please consider the effect of low security on the drifter incursions and consider increasing fleet size. Also consider that if ship loss is expected working out a better way to do payout, since anyone who loses their ship doesn't get payout unless they can reship fast enough back into site, which is silly. |
Scipio Artelius
The Vendunari End of Life
40853
|
Posted - 2015.11.19 11:18:28 -
[227] - Quote
Nevyn Auscent wrote:Incursions have actually been nerfed at least twice in the last few years. Really? What nerfs were those recently?
In Hyperion (Aug 2014), all incursions were buffed: https://public-crest.eveonline.com/killmails/50245545/3ec3d27e33272ad851e485b6c2e860e0f34e5260/
In Inferno (April 2012), incursions were buffed to provide higher rewards than they provided when rolled out in 2010 (no devblog I can find). After monitoring, the buff was found to be too good, so the buffs were rolled back slightly in June.
I don't have anything against how people earn their ISK or incursions. Good luck to whatever method others use. I'm just interested in what nerfs there have been.
Come Win At Eve - Join The Vendunari
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Nevyn Auscent
Broke Sauce
2716
|
Posted - 2015.11.19 22:37:06 -
[228] - Quote
The revamp in Hyperion basically didn't affect highsec incursions which are the ones everyone complained about, however utterly hammered scout sites as runnable content. Scouts used to be used as fleet training even thought the payout was miserable. Hyperion made them utterly laughable as they were mainly jamming frigates. The Low & Null buff I referred to started with hyperion though, however I don't think you are particularly targeting low & null incursions anyway. Assaults also have never been out of balance, and the NCN wall referred to in Hyperion was making them far to tedious and finicky to run.
I sure don't remember any 'higher' reward with inferno, I do remember some massive slams to vanguards however. I don't have blogs handy on them either. But there most certainly was the great vanguard nerf, as between the nerfs to vanguards a couple of smaller communities actually folded. And Vanguards were actually the excessive moneymaker at the time.
A better income analysis showing dedicated hours of incursion runners (then remember most people spend 50% of their time on wait list). Hours of lvl 6 WH escalation running. Hours of null 10/10 and anom grinding. And how much income each of those categories actually makes would be something I'd be curious to see. But the figures in the economic blog were pointless with regards to saying if incursions earn to much since they included the miner who killed a 1.0 belt rat as 'doing PvE' so give us no clue how many people are running dedicated income earning and how many people are doing an abstract belt rat or single mission per log in. |
Valacus
Streets of Fire
23
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Posted - 2015.11.19 23:00:46 -
[229] - Quote
Black Pedro wrote:Valacus wrote:They're still going to have to do better with drifter incursions than they are right now. If you don't make it worth while for incursion runners, they simply won't do it. "HAHAHA, but we'll remove sansha incursions!" So people will either grind lvl 4s or just quit the game. If you know anything about players, you know you can't force them to do content, especially by removing other content. That's an asinine way of going about the process. Just make the new content desirable and the rest will take care of itself. It's the only way in a persistent universe, single economy game. You can't keep buffing the payout of every new bit of content (like say is done in WoW) or eventually everything is paying an absurd amount of money and inflation destroys the economy. Rewards need to be rebalanced and/or content removed. You have a bit of time still until the Sansha era closes. Maybe you should spend some of it reading Eve Survival to polish up your L4 skills or start browsing Steam for another game then?
They don't have to buff Drifter incursions beyond Sansha, but right now they're not even remotely close to Sansha incursions. Why would you run Drifter when Sansha pays more and doesn't require someone to blow up for it? Even if I lose just a cheap ship, I still have to run home, get a new one, fit it out, and come back. That's time wasted on top of the lame payout. "Oh, but just carry like a zillion with you!" Oh yea, I'll get right on that. It won't take any time at all to haul a huge bag of ships around just so I can do content. |
Scipio Artelius
The Vendunari End of Life
40860
|
Posted - 2015.11.19 23:44:39 -
[230] - Quote
Nevyn Auscent wrote:The Low & Null buff I referred to started with hyperion though, however I don't think you are particularly targeting low & null incursions anyway But what nerfs have CCP implemented on highsec incursions, that you mentioned earlier?
I can't see any in any of the patch notes or release information going back, but I'm no expert. Nothing against incursions as a source of income for people.
I'm just interested in what the nerfs have been and the original info from CCP about them.
In terms of inferno buffs, the original devblog link seems to be broken (and doesn't appear to be in the devblog list going right through 2012 individually), but this is the info on rolling back the changes slightly that occurred in June 2012:
http://community.eveonline.com/news/dev-blogs/incursions-update/
That was just a rollback of the buffs a bit because they were initially too good not an overall nerf, as far as I can find from other sources.
Come Win At Eve - Join The Vendunari
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Kinete Jenius
Republic Military School Minmatar Republic
86
|
Posted - 2015.11.20 01:22:36 -
[231] - Quote
Kaelynne Rose wrote:Valacus wrote:They're still going to have to do better with drifter incursions than they are right now. If you don't make it worth while for incursion runners, they simply won't do it. "HAHAHA, but we'll remove sansha incursions!" So people will either grind lvl 4s or just quit the game. If you know anything about players, you know you can't force them to do content, especially by removing other content. That's an asinine way of going about the process. Just make the new content desirable and the rest will take care of itself. I remember very very clearly when incursions started and their introduction. There was no magical grand influx of players into the game because of them. Yet if ccp nerfs them, suddenly there shall be aass exodus cuz those players only keep playomg to run incursions erryday?? Those idiots obviously need saved from incursion comms if they are tbat addicted. Also dude you are ignorant. No freaking joined eve just to run incursions. So if they go away it aint like ccp is taking a hatchet to these sad peoples only play style. ... Lkke ccp did with .... AWOX REMOVAL/HARD NERF CANFLIP REMOVAL SUICIDE GANK NERF AFTER GANK NERF FOR OVER 5 YEARS MINER/MISSIONER BUFF STEADY BUFFING LOL CRIMEWATCH FREAKING NINJA SALVAGINING CONCORD BUFFS Etc etc You incursion bears aint been nerfed for over 5years. Its your turn. People do play solely to partake in the actions i listed above yet ccp said **** off we are nerfing yo **** Aint nobody gonna quit eve cuz their only goal in life is to run incursions 5 hours a day. And if so, gtfo You need to look at the eve offline and look at the concurrent players. You'll notice that it peaked during the incursion release. So clearly incursions brought a lot of life to the game. Post that patch CCP has been mostly focusing on pvp aspects either directly via nerfs/buffs of ships/components or semi directly via fozziesov.
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Kinete Jenius
Republic Military School Minmatar Republic
86
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Posted - 2015.11.20 01:46:36 -
[232] - Quote
Scipio Artelius wrote:Nevyn Auscent wrote:The Low & Null buff I referred to started with hyperion though, however I don't think you are particularly targeting low & null incursions anyway But what nerfs have CCP implemented to incursions, that you mentioned earlier? I can't see any in any of the patch notes or release information going back, but I'm no expert. Nothing against incursions as a source of income for people. I'm just interested in what the nerfs have been and the original info from CCP about them. In terms of inferno buffs, the original devblog link seems to be broken (and doesn't appear to be in the devblog list going right through 2012 individually), but this is the info on rolling back the changes slightly that occurred in June 2012: http://community.eveonline.com/news/dev-blogs/incursions-update/ That was just a rollback of the buffs a bit because they were initially too good not an overall nerf, as far as I can find from other sources. For example, the wikipedia page on expansions indicates that rewards were buffed in Inferno: https://en.wikipedia.org/wiki/Expansions_of_Eve_Online#Inferno There are other third-party gaming websites that also refer to buffs in Inferno. You used to be able to blitz sites and the NPCs were much easier to deal with. Those were probably the biggest nerfs effectively as while pay was the same the time between payout increased dramatically. There's been various tweaks done by CCP over the years that didn't involve payout but did decrease overall isk per hour.
So if you're just looking for straight payout decreases I can see why you're having issues finding more then a few minor looking nerfs.
The first link is talking about rolling back some of the nerfs that CCP hammered incursions with. THey made it so influence built so fast it was tough getting HQ fleets to run. They also overkilled on the payout nerf especially on VGs. So they rolled that back too. Although you can see in that dev post that CCP is talking about the NPC and trigger nerf I stated earlier.
That Wikipedia link makes me scratch my head as it was inferno that released the nerfs to incursions not buffs. Someone got that badly wrong. Your first link clearly shows that is the case as it's commenting about rolling back the inferno nerfs and the date is post inferno. Not sure if someone just screwed up when they edited that section of the wiki or if it's malicious. |
Scipio Artelius
The Vendunari End of Life
40861
|
Posted - 2015.11.20 03:16:16 -
[233] - Quote
Kinete Jenius wrote:[quote=Scipio Artelius]You used to be able to blitz sites and the NPCs were much easier to deal with. Those were probably the biggest nerfs effectively as while pay was the same the time between payout increased dramatically. There's been various tweaks done by CCP over the years that didn't involve payout but did decrease overall isk per hour.
So if you're just looking for straight payout decreases I can see why you're having issues finding more then a few minor looking nerfs.
The first link is talking about rolling back some of the nerfs that CCP hammered incursions with. THey made it so influence built so fast it was tough getting HQ fleets to run. They also overkilled on the payout nerf especially on VGs. So they rolled that back too. Although you can see in that dev post that CCP is talking about the NPC and trigger nerf I stated earlier.
That Wikipedia link makes me scratch my head as it was inferno that released the nerfs to incursions not buffs. Someone got that badly wrong. Your first link clearly shows that is the case as it's commenting about rolling back the inferno nerfs and the date is post inferno. Not sure if someone just screwed up when they edited that section of the wiki or if it's malicious. Thanks. I'll go look for the patch notes on those, but excellent info, thanks.
Come Win At Eve - Join The Vendunari
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Astrid Farnsworth
Broke and Famous
3
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Posted - 2015.11.28 21:07:34 -
[234] - Quote
will ccp give any clue on news or its all up to the players? |
Dun Bar
Inner Shadow Did he say Jump
30
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Posted - 2015.11.30 05:51:52 -
[235] - Quote
You can run the sites have at least 1 person per drifter, everyone in crucifers with 3 TD's each. tag drifters, each person is assigned a tag. orbit a can 5000, doing the small sites we had zero losses, in the mediums we would lose a few but at 10mil a pop we had them stocked so they reshipped and came back in right away. When DD is about to go off and he breaks lock, u have enough time to re lock and get TD's on him to make it miss. |
Daniela Doran
Ministry of War Amarr Empire
276
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Posted - 2015.11.30 06:08:02 -
[236] - Quote
Anthar Thebess wrote:Burn Amarr - drifter version. I hope that drifters will camp gates , and kill people on them.
I think the drifters will only attack those that attacks them and that may includes incursions so no more free relaxing trips for incursioners when traveling from site to site. |
Vollhov
Viziam Amarr Empire
400
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Posted - 2015.12.04 19:05:38 -
[237] - Quote
Now you will fly to a new invasion
- The ISK and LP rewards for Drifter Incursions have been increased.
http://community.eveonline.com/news/patch-notes/patch-notes-for-december-release/
Thanks you -í-íP Falcon "that helped to quit EVE"
Saint Nadalya
Vostroyans firstborn
W40k Forever
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Mina Sebiestar
Minmatar Inner Space Conglomerate
999
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Posted - 2015.12.04 20:43:55 -
[238] - Quote
Scipio Artelius wrote:Kinete Jenius wrote:[quote=Scipio Artelius]You used to be able to blitz sites and the NPCs were much easier to deal with. Those were probably the biggest nerfs effectively as while pay was the same the time between payout increased dramatically. There's been various tweaks done by CCP over the years that didn't involve payout but did decrease overall isk per hour.
So if you're just looking for straight payout decreases I can see why you're having issues finding more then a few minor looking nerfs.
The first link is talking about rolling back some of the nerfs that CCP hammered incursions with. THey made it so influence built so fast it was tough getting HQ fleets to run. They also overkilled on the payout nerf especially on VGs. So they rolled that back too. Although you can see in that dev post that CCP is talking about the NPC and trigger nerf I stated earlier.
That Wikipedia link makes me scratch my head as it was inferno that released the nerfs to incursions not buffs. Someone got that badly wrong. Your first link clearly shows that is the case as it's commenting about rolling back the inferno nerfs and the date is post inferno. Not sure if someone just screwed up when they edited that section of the wiki or if it's malicious. Thanks. I'll go look for the patch notes on those, but excellent info, thanks.
Yep DDD days kill Deltol to spawn next wave repeat 2 more times and in 2 min time you earned 10mill isk current site time is 5min.
Along with that CCP in their infinite wisdom nerf ed isk payment and fiddle with NPC ship spawns and or tanks...that in return almost killed incursions their own content from 3-4 high sec incursions at any given time only one could be run there was simply no enough ppl interested enough to run them.
AND all the weeps.from blue sec foaming on their mouth nose and eyelids from rage how dare CCP to give their"grunt monkeys" and "renters scrubs" option to earn isk beyond their borders (aperently when you have all dunk you can threat ppl as garbage).
Battleship AU nerfs nered income as well. |
Markus Reese
Deep Core Mining Inc. Caldari State
799
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Posted - 2015.12.04 20:55:41 -
[239] - Quote
Same here. It isnt even orbit can. It is let drifters orbit you. The hives are a technical challenge, so they are fun. Also unpredictable. So fun.
Drifter incursion? Mission running has more fun. The fact that running l2 missions in an op absolution is more technical says alot. Same with burner missions and one trick pony mish in that. Those even tell you what to fit....
To quote Lfod Shi
The ratting itself is PvE. Getting away with it is PvP.
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Astrid Farnsworth
Broke and Famous
4
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Posted - 2016.01.22 04:46:17 -
[240] - Quote
So its still broken till some fay caboos CCP say its fix. |
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