Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Titanium Vokan
Imperial Academy Amarr Empire
3
|
Posted - 2015.07.23 15:31:41 -
[1] - Quote
One thing in this game that bugs the life out of me.
Let's think about this for a minute, we're flying spaceships, we've got communications that can span the galaxy, warp drives and everything, but how come my agent hasn't got a blummin cell-phone
You want something to do? well come and grovel for a mission peasant
(Yes I keep forgetting to accept mission before undocking ) |
Jonah Gravenstein
Machiavellian Space Bastards
24356
|
Posted - 2015.07.23 16:28:40 -
[2] - Quote
The agent hasn't got a cell/mobile phone because the inter-constellation connection charges are extortionate.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
|
Paranoid Loyd
6348
|
Posted - 2015.07.23 17:09:25 -
[3] - Quote
Missions would be very profitable if they did not have the time sink that going back to the station provides. It puts a cap on farmability. This is a good thing in the grand scope of the economy and general balance of PVE.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!
|
Titanium Vokan
Imperial Academy Amarr Empire
3
|
Posted - 2015.07.23 17:26:13 -
[4] - Quote
Yeah I get the time sink thing, just annoyed at my forgetfulness |
Retfird Rats
Mining Industrial and Research Collective
1
|
Posted - 2015.07.23 17:42:52 -
[5] - Quote
At least there are missions you do not have to go back to the issuing agent to complete. Imagine the added drag if you had to always go back to the issuing agent to complete. |
Paranoid Loyd
6348
|
Posted - 2015.07.23 18:12:14 -
[6] - Quote
Titanium Vokan wrote:Yeah I get the time sink thing, just annoyed at my forgetfulness Heh, it happens to all of us, it has happened to me more times than I would like to admit, try FW missions, they send you at least 6 jumps every time. The most recent one I had was 14 jumps and I set the destination then forgot to accept, jumped 10 jumps before I realized it.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!
|
ShahFluffers
Ice Fire Warriors Snuffed Out
8364
|
Posted - 2015.07.23 18:18:51 -
[7] - Quote
'Cause comm channels through space are not secure... even with the best encryption available. So they prefer the more "old fashioned" methods that are harder to intercept.
How did you Veterans start?
The Skillpoint System and You
|
DarkArchitect
Piss N RazerZ Cruis3rs Cr3w
4
|
Posted - 2015.07.23 18:20:58 -
[8] - Quote
I'd imagine large NPC corporations that just hire anyone with correct standing would need a lot of contracts and liability paperwork that need to be signed, faxed, and CC'd
The space business world is serious business :p |
Webvan
All Kill No Skill
11454
|
Posted - 2015.07.23 23:53:47 -
[9] - Quote
Titanium Vokan wrote: but how come my agent hasn't got a blummin cell-phone What makes you think they don't? You call them letting them know how good ya done and want your reward naow. They say pfff get your butt in here for the payment in case we want to just vaporize you instead. Cellphone working fine me thinks
Ctrl+Alt+Shift+F12
|
Donnachadh
United Allegiance of Undesirables
387
|
Posted - 2015.07.24 01:46:17 -
[10] - Quote
Paranoid Loyd wrote:Missions would be very profitable if they did not have the time sink that going back to the station provides. It puts a cap on farmability. This is a good thing in the grand scope of the economy and general balance of PVE. I am surprised here, you missed the one I most expected to hear from you.
More players in space. more stuff for people to shoot or screw around with.
|
|
ISD Buldath
ISD STAR
35
|
Posted - 2015.07.24 02:51:27 -
[11] - Quote
I believe that Epic Arcs, like the Amarr One, allows you to complete the mission as well as accept new missions remotely. Do keep in mind that this does not apply for Missions were you need to turn in some items or supply's.
|
Sabriz Adoudel
Black Hydra Consortium. CODE.
5198
|
Posted - 2015.07.24 03:42:16 -
[12] - Quote
Going back to the hub is an important factor in making mission runners more vulnerable to player pirates.
This comes up a bit more in low and null but is relevant in highsec too.
Welcome to the bottom of the food chain, pal. Hopefully you learn enough survival tips to not lose everything.
Shoot everyone. Let the Saviour sort it out.
I enforce the New Haliama Code of Conduct via wardec ops. Ignorance of the law is no excuse - read about requirements for highsec miners at www.minerbumping.com
|
Webvan
All Kill No Skill
11456
|
Posted - 2015.07.24 04:30:35 -
[13] - Quote
Sabriz Adoudel wrote:Going back to the hub is an important factor in making mission runners more vulnerable to player pirates.
This comes up a bit more in low and null but is relevant in highsec too.
Welcome to the bottom of the food chain, pal. Hopefully you learn enough survival tips to not lose everything. Is that really needed in Q&A? hah
Pro tip: learn to use your d-scan, use it. Even in hisec. Don't fly what you cannot afford to lose. Fit as if you are expecting trouble (i.e don't leave a huge gaping hole at least) You're not the bottom of the food chain, miners and mini-game explorers are
Ctrl+Alt+Shift+F12
|
Sabriz Adoudel
Black Hydra Consortium. CODE.
5198
|
Posted - 2015.07.24 05:20:04 -
[14] - Quote
Webvan wrote:Sabriz Adoudel wrote:Going back to the hub is an important factor in making mission runners more vulnerable to player pirates.
This comes up a bit more in low and null but is relevant in highsec too.
Welcome to the bottom of the food chain, pal. Hopefully you learn enough survival tips to not lose everything. Is that really needed in Q&A? hah Pro tip: learn to use your d-scan, use it. Even in hisec. Don't fly what you cannot afford to lose. Fit as if you are expecting trouble (i.e don't leave a huge gaping hole at least) You're not the bottom of the food chain, miners and mini-game explorers are
NCQ&A is the place for warning people that any form of resource gathering in this game (mining, missioning, belt ratting, incursions, exploring, whatever) isn't safe like it is in other games.
My tone was unnecessarily harsh, I accept that (sorry OP). But the point stands.
NCQ&A is also the place to let rookies know that they too can prey on other players and steal their stuff. If the OP reads my post and then tries to gank a mission runner on a gate, I'm happy.
Shoot everyone. Let the Saviour sort it out.
I enforce the New Haliama Code of Conduct via wardec ops. Ignorance of the law is no excuse - read about requirements for highsec miners at www.minerbumping.com
|
McChicken Combo HalfMayo
The Happy Meal
917
|
Posted - 2015.07.24 05:23:14 -
[15] - Quote
Let's keep it real for the newbro. The bottom of the food chain are the people who whine and complain about their losses and failures, choosing to rely externally for a solution instead of adapting their own gameplay. Don't do that and you're above everyone else that does.
There are all our dominion
Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin
|
Lulu Lunette
Custodes Olim United Systems of Aridia
59
|
Posted - 2015.07.24 11:50:38 -
[16] - Quote
I'm also terrible at having any sort of attention to detail so missions aren't for me
@lunettelulu7
|
Johnathan Coffey
Niforce Triggers
30
|
Posted - 2015.07.24 12:40:24 -
[17] - Quote
Paranoid Loyd wrote:Missions would be very profitable if they did not have the time sink that going back to the station provides. It puts a cap on farmability. This is a good thing in the grand scope of the economy and general balance of PVE. It's not like you could reduce mission payouts to compensate for faster completion times... oh, wait...
First rule of EVE UI: right click EVERYTHING.
|
Tipa Riot
Federal Navy Academy Gallente Federation
1062
|
Posted - 2015.07.24 15:40:48 -
[18] - Quote
They have a "cell phone", you can always talk to an agent from everywhere ... but to sign the contract with your blood, you have to be in place of course .
I'm my own NPC alt.
|
Titanium Vokan
Imperial Academy Amarr Empire
6
|
Posted - 2015.07.24 16:58:38 -
[19] - Quote
I'm fully aware of the don't fly what you can't afford to lose idea, I'm still trawling level 1 missions in a destroyer so I'm ok atm
Not sure where I want to be in game, missioning at low levels is boring, even tempted to park the destroyer up and dig out my punisher for a bit more of a challenge until I get to level 2 missions.
I also get the time thing, it takes time to be good at anything, so I'm still training up the basics while I decide. |
Webvan
All Kill No Skill
11464
|
Posted - 2015.07.24 17:09:58 -
[20] - Quote
Titanium Vokan wrote:I'm fully aware of the don't fly what you can't afford to lose idea, I'm still trawling level 1 missions in a destroyer so I'm ok atm Not sure where I want to be in game, missioning at low levels is boring, even tempted to park the destroyer up and dig out my punisher for a bit more of a challenge until I get to level 2 missions. I also get the time thing, it takes time to be good at anything, so I'm still training up the basics while I decide. Boring how? Have you done anything like it in other games before? Generally, lvl1 missions are just as boring as lvl4 missions Unless you are talking about them just being absolutely too easy. They can be more challenging at higher levels, at least a little more thought to do them. A good alternative is FW missions. The end progression for mission runners is generally incursions. For most though, I think most, mission running is just a source of income, to fund other activities in the game.
Ctrl+Alt+Shift+F12
|
|
Titanium Vokan
Imperial Academy Amarr Empire
6
|
Posted - 2015.07.24 17:33:46 -
[21] - Quote
Webvan wrote:Titanium Vokan wrote:I'm fully aware of the don't fly what you can't afford to lose idea, I'm still trawling level 1 missions in a destroyer so I'm ok atm Not sure where I want to be in game, missioning at low levels is boring, even tempted to park the destroyer up and dig out my punisher for a bit more of a challenge until I get to level 2 missions. I also get the time thing, it takes time to be good at anything, so I'm still training up the basics while I decide. Boring how? Have you done anything like it in other games before? Generally, lvl1 missions are just as boring as lvl4 missions Unless you are talking about them just being absolutely too easy. They can be more challenging at higher levels, at least a little more thought to do them. A good alternative is FW missions. The end progression for mission runners is generally incursions. For most though, I think most, mission running is just a source of income, to fund other activities in the game. Mission runners generally don't dump tons of time into building huge mission running empires, not like those roid chippers do haha what to do in EVE
Yeah I guess I mean the majority of the ones I've been given are too easy. I'd have been on level 2 missions but the agent corporation I started with didn't have any level 2 security agents so I've had to start again with a different corp.
Small rats are dying faster than I can target new ones.
Hopefully when I get to level 2 missions they'll be a bit more of a challenge.
I'll have a look at Faction Warfare to see what it's all about when I've built a bit of isk up :) |
Webvan
All Kill No Skill
11464
|
Posted - 2015.07.24 18:29:51 -
[22] - Quote
Titanium Vokan wrote:
Yeah I guess I mean the majority of the ones I've been given are too easy. I'd have been on level 2 missions but the agent corporation I started with didn't have any level 2 security agents so I've had to start again with a different corp.
Small rats are dying faster than I can target new ones.
Hopefully when I get to level 2 missions they'll be a bit more of a challenge.
I'll have a look at Faction Warfare to see what it's all about when I've built a bit of isk up :)
Something like this, fair intro to fw missioning. You're primary concern right now is less about isk and more about training up your core skills, they will serve you very well. lvl3 missions start to become more interesting on avg. There are some good lvl2's for destroyers and AF's (e.g. Vengeance - one of my favs) or their t1 equivalents (e.g. Punisher). As a combat pilot, the isk will start to flow well in time, missions are a very good source of income.
Recommended you pick up a little probing too, eventually. Also marketing at some point. Make sure you have a link to eve-survival.
Ctrl+Alt+Shift+F12
|
Titanium Vokan
Imperial Academy Amarr Empire
6
|
Posted - 2015.07.24 19:02:46 -
[23] - Quote
Thanks Webvan
I'll have a look at that link, I downloaded evemon and have got a couple of skill plans, mainly things like some of the gunnery skills like rapid firing, sharp shooter, also some of the basics like Hull Upgrades, Mechanics, Repair Systems. And also Amarr Destroyer and Amarr Frigate.
Once I get these kind of skills to level 4 I'll see what else to train. I guess if I get a good grounding for the basics then I can start the more advanced skills.
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |