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Krops Vont
Hard Knocks Inc. Hard Knocks Citizens
88
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Posted - 2015.07.29 03:22:20 -
[1] - Quote
Any sane man would retract heavy losses from actual farming of his soldiers.
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Webvan
All Kill No Skill
11576
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Posted - 2015.07.29 03:42:57 -
[2] - Quote
Krops Vont wrote:Any sane man would retract heavy losses from actual farming of his soldiers. They're not Sansha's soldiers per se, he procured them. The fire rises!
"One of these projects was to develop a method to amalgamate the recently introduced Jovian Capsule technology with existing brain Implants, most of them illegal, to create men with the thoroughness of a computer and the ingenuity of humans. People that would be completely loyal and dedicated, yet creative enough to handle complex and delicate situations. These inhuman researches naturally required test subjects, and Sansha acquired these from the Amarr Empire in the form of Minmatar slaves. The Amarrians were eager to learn of any new techniques to be used to control their large slave population and gave Sansha whatever support he required. There has always been strong suspicion that Sansha received substantial support from others too, but if and who these shadowy allies were has never become public knowledge." source
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Unezka Turigahl
Det Som Engang Var
858
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Posted - 2015.07.29 03:43:01 -
[3] - Quote
Maybe he isn't sane. And he has a massive army of zombies. And they are a hive mind. So they are like ants. I had ants coming into my kitchen. I'd kill scores of them daily by spraying them with Windex or crushing them. But they never got the message that maybe it was a bad idea to come to my house. They just kept coming. I guess they can afford to. I had to buy bait to get them to take poison back to their queen and wipe out the whole colony. So I guess until someone finds Mr. Kuvakei himself and gives him some poison candy, Sansha will keep raiding our systems. |
Carrie-Anne Moss
Brave Newbies Inc. Brave Collective
368
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Posted - 2015.07.29 03:43:17 -
[4] - Quote
I red on reddit that lots of people say the fix for nullsev Sov is actually to nerf hisec incursion billion isk plex printing every week risk free |
Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
465
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Posted - 2015.07.29 04:09:30 -
[5] - Quote
@Carrie Then theyll go back to the old FOTM isk printing high sec L4 missions.....
@OP
Basically its been stated already, they invade constellations and steal planet bound people and turn them into sansha pilots. Basically its the Borg assimilation type maneuver. These are what we kill en masse, so like the above poster said the only way to destroy them would be to stop them from doing what theyre doing; either killing Kuvakei himself or destroying enough of his "true sansha" drones and his organization that they cant continue doing it.
So if CCP wanted to I guess they COULD organize a player event wherein we must go to his stronghold and invade his territory to end it once and for all out in sanshas space in Stain. That not withstanding would be epically cool to say the least but with the desire for group pve activities from not only the playerbase but also CCP to promote such play I highly doubt it will happen ever. That being said you never know if someone will come along with a good enough storyline ending to make it happen. Even though most players care not for lore or parade the sandbox ideals this is an unfolding storyline game in its own right.
Now, the new Drifter threat might actually dethrone things. Mostly cuz it uses new weaponry and AI and is an evolution of the NPC gameplay. So if successful I could see CCP nerfing incursions to 0 for the sanshas and having everything hang on the drifters and the advancement of the AI and tech in the game. Especially given the possibility that the drifters and Jove open up in the actual lore storyline. But we shall see what they do now.
Strength isnt measured in numbers but in force of will. For if one motived willful individual stands many will fall around him that are weak.
http://tinyurl.com/YarrFace
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Alavaria Fera
GoonWaffe
6732
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Posted - 2015.07.29 04:13:25 -
[6] - Quote
Eternus8lux8lucis wrote: Now, the new Drifter threat might actually dethrone things. Mostly cuz it uses new weaponry and AI and is an evolution of the NPC gameplay. So if successful I could see CCP nerfing incursions to 0 for the sanshas and having everything hang on the drifters and the advancement of the AI and tech in the game. Especially given the possibility that the drifters and Jove open up in the actual lore storyline. But we shall see what they do now. More like drifters are the new content, eh. And why we're doing the same missions 5 to 10 years after they came out~~
^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers.
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Kinete Jenius
Republic Military School Minmatar Republic
47
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Posted - 2015.07.29 04:30:22 -
[7] - Quote
Alavaria Fera wrote:Eternus8lux8lucis wrote: Now, the new Drifter threat might actually dethrone things. Mostly cuz it uses new weaponry and AI and is an evolution of the NPC gameplay. So if successful I could see CCP nerfing incursions to 0 for the sanshas and having everything hang on the drifters and the advancement of the AI and tech in the game. Especially given the possibility that the drifters and Jove open up in the actual lore storyline. But we shall see what they do now. More like drifters are the new content, eh. And why we're doing the same missions 5 to 10 years after they came out~~ WHY HAS THE DAMSEL NOT LEARNED TO STOP BEING IN FREAKING DISTRESS WTFBBQHAX?????
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Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
465
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Posted - 2015.07.29 04:35:59 -
[8] - Quote
Alavaria Fera wrote:Eternus8lux8lucis wrote: Now, the new Drifter threat might actually dethrone things. Mostly cuz it uses new weaponry and AI and is an evolution of the NPC gameplay. So if successful I could see CCP nerfing incursions to 0 for the sanshas and having everything hang on the drifters and the advancement of the AI and tech in the game. Especially given the possibility that the drifters and Jove open up in the actual lore storyline. But we shall see what they do now. More like drifters are the new content, eh. And why we're doing the same missions 5 to 10 years after they came out~~
Well for me the drifter AI is the hinge point for CCPs development for new NPC content. If successful and modable enough I can foresee a golden era for new NPC PvE AI content that could span a lot of things... but thats just me being wishful in some aspects. The problem with missions is writing them and balance. More of the same with the lame storyline write ups wont impress anyone at this stage and only new AI were fewer ships can be decent adversaries in a more "pvplike" atmosphere has been what players have consistently called for over the years. The Burners and Drifters imo can be the start of such development, or are the start of. What comes next out of the data dumps CCP has on them will likely dictate future development in that PvE area.
And then yes replacement of the old outdated systems like incursions or L4s will continue. But like all things development will be slower than players will want. You also have to remember that as much as players complained about the lack of "good" PvE more actually complained when anything new PvE was given to the foul carebears rather than the uber leet PvPers, and then complained how broken it was by whoring badly and continueing to exploit it for years. I think this led to some stagnation on CCPs part to reward the vocal portions of the community, much like the WiS issue. And its forced CCP to shelve a lot of content changes for several years. But Im impressed with a lot of the changes and the potential it can create from CCP in the past little bit. Now it remains to ride it out or leave in frustration that its not all happening "NOAW!!" imo.
Strength isnt measured in numbers but in force of will. For if one motived willful individual stands many will fall around him that are weak.
http://tinyurl.com/YarrFace
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Kinete Jenius
Republic Military School Minmatar Republic
47
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Posted - 2015.07.29 04:36:54 -
[9] - Quote
Eternus8lux8lucis wrote:Alavaria Fera wrote:Eternus8lux8lucis wrote: Now, the new Drifter threat might actually dethrone things. Mostly cuz it uses new weaponry and AI and is an evolution of the NPC gameplay. So if successful I could see CCP nerfing incursions to 0 for the sanshas and having everything hang on the drifters and the advancement of the AI and tech in the game. Especially given the possibility that the drifters and Jove open up in the actual lore storyline. But we shall see what they do now. More like drifters are the new content, eh. And why we're doing the same missions 5 to 10 years after they came out~~ Well for me the drifter AI is the hinge point for CCPs development for new NPC content. If successful and modable enough I can foresee a golden era for new NPC PvE AI content that could span a lot of things... but thats just me being wishful in some aspects. The problem with missions is writing them and balance. More of the same with the lame storyline write ups wont impress anyone at this stage and only new AI were fewer ships can be decent adversaries in a more "pvplike" atmosphere has been what players have consistently called for over the years. The Burners and Drifters imo can be the start of such development, or are the start of. What comes next out of the data dumps CCP has on them will likely dictate future development in that PvE area. And then yes replacement of the old outdated systems like incursions or L4s will continue. But like all things development will be slower than players will want. You also have to remember that as much as players complained about the lack of "good" PvE more actually complained when anything new PvE was given to the foul carebears rather than the uber leet PvPers, and then complained how broken it was by whoring badly and continueing to exploit it for years. I think this led to some stagnation on CCPs part to reward the vocal portions of the community, much like the WiS issue. And its forced CCP to shelve a lot of content changes for several years. But Im impressed with a lot of the changes and the potential it can create from CCP in the past little bit. Now it remains to ride it out or leave in frustration that its not all happening "NOAW!!" imo. Old news CCP converted everything to the same AI in 2012 with retribution. Hence the massive amount of drones being killed in the following months lol. |
Webvan
All Kill No Skill
11577
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Posted - 2015.07.29 04:45:36 -
[10] - Quote
They're his children. Though not in the offspring sense, but like reborn beings from what they were. As for Sansha himself, as stated in the article I linked, he is likely a clone and has more clones hidden away. You can't stop him. Insane? no. Genius, likely. imo a good story-line, something to not be removed but to at some point accelerate.
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Herzog Wolfhammer
Sigma Special Tactics Group
6856
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Posted - 2015.07.29 05:36:28 -
[11] - Quote
There was a thread recently that showed evidence on the test server that there are going to be drifter incursions.
Bring back DEEEEP Space!
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Crystalline Entity
Outdated Host Productions Mortum Ravagers
14
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Posted - 2015.07.29 09:46:40 -
[12] - Quote
They really ought to start winding down some content in some way.
FW then incursions in my view
No sure about winding down missions but a fresh update would be nice.
Literally not for any 'buttmad at l33t isk' reason but for continuity universe evolving reasons.
Just take 0.0 politics for example. Empires come and go.. who could have foreseen the fall of the rock solid NC in 2007? Or the sudden disbanding of BOB.. etc
Nothing is forever and just cramming new content isn't healthy imo
Wind down FW then Incursions, then ramp up the drifter threat, expand WH/Thera and then focus on whatever that massive supergate thing we saw in that trailer recently..
(clarification: NC looked invincible in 2007 I am aware that it didn't crumble then) |
Webvan
All Kill No Skill
11585
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Posted - 2015.07.29 10:01:46 -
[13] - Quote
Crystalline Entity wrote:They really ought to start winding down some content in some way.
FW then incursions in my view
No sure about winding down missions but a fresh update would be nice.
Literally not for any 'buttmad at l33t isk' reason but for continuity universe evolving reasons.
Just take 0.0 politics for example. Empires come and go.. who could have foreseen the fall of the rock solid NC in 2007? Or the sudden disbanding of BOB.. etc
Nothing is forever and just cramming new content isn't healthy imo
Wind down FW then Incursions, then ramp up the drifter threat, expand WH/Thera and then focus on whatever that massive supergate thing we saw in that trailer recently..
(clarification: NC looked invincible in 2007 I am aware that it didn't crumble then) You mean like what GW2 did, which pretty much turned it into a ghost town? Uh-huh..
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Daniela Doran
Ministry of War Amarr Empire
56
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Posted - 2015.07.29 10:53:39 -
[14] - Quote
I would love for the current incursion community to disappear and replaced with a another high sec funding source. |
Akrasjel Lanate
Black Thorne Corporation Black Thorne Alliance
1800
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Posted - 2015.07.29 12:57:46 -
[15] - Quote
Krops Vont wrote:Any sane man would retract heavy losses from actual farming of his soldiers. No lore reason here... the reason is non lore aka people do them and CCP has no reason to remove them. And thats why they are doin copy/paste with it and making Drifter Incursion... without new solutions or mechanics but will see when it actualy on SiSi.
Akrasjel Lanate
Member of Black Thorne Corporation
Black Thorne Alliance
Citizen of Solitude
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Khan Wrenth
Hedion University Amarr Empire
195
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Posted - 2015.07.29 16:23:26 -
[16] - Quote
Akrasjel Lanate wrote:Krops Vont wrote:Any sane man would retract heavy losses from actual farming of his soldiers. No lore reason here... the reason is non lore aka people do them and CCP has no reason to remove them. And thats why they are doin copy/paste with it and making Drifter Incursion... without new solutions or mechanics but will see when it actualy on SiSi.
Dunno. If their new AI is any indication...NPC's chasing people around star systems or constellations...it could be that incursioners would have more to worry about being gate camped by angry NPCs rather than opportunistic gankers.
I'm not part of the incursion stuffs but I have to say this has a heck of a lot of potential to shake things up.
Let's discuss overhauling the way we get intel in EvE.
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Syrilian
Rapid Withdrawal
136
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Posted - 2015.07.29 16:41:22 -
[17] - Quote
Crystalline Entity wrote:They really ought to start winding down some content in some way.
FW then incursions in my view
If they "wind down" FW then I quit. Seriously.
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Panthe3 Black
The Branded Few Test Alliance Please Ignore
1
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Posted - 2015.07.29 16:45:20 -
[18] - Quote
It's time to make incursions more of a random event. I.e once a month or two |
Crystalline Entity
Outdated Host Productions Mortum Ravagers
14
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Posted - 2015.07.29 17:38:15 -
[19] - Quote
Syrilian wrote:Crystalline Entity wrote:They really ought to start winding down some content in some way.
FW then incursions in my view
If they "wind down" FW then I quit. Seriously.
Obligatory can I have your stuff?
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Vic Jefferson
The Greater Goon Clockwork Pineapple
511
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Posted - 2015.07.29 18:11:39 -
[20] - Quote
Eternus8lux8lucis wrote:@Carrie Then theyll go back to the old FOTM isk printing high sec L4 missions.....
Good - Crashing each other's LP markets might actually make people look elsewhere for income streams. Having lucrative income streams in high sec literally asphyxiates content from every other region of the game.
Daniela Doran wrote:I would love for the current incursion community to disappear and replaced with a another high sec funding source.
Except not replaced at all. Any changes to low or null are largely meaningless so long as HS continues its monopoly on accessible, available, and safe income streams which exceed those found in low and null.
Vote Vic Jefferson for CSM X
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Syrilian
Rapid Withdrawal
136
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Posted - 2015.07.29 18:17:50 -
[21] - Quote
Crystalline Entity wrote:Syrilian wrote:Crystalline Entity wrote:They really ought to start winding down some content in some way.
FW then incursions in my view
If they "wind down" FW then I quit. Seriously. Obligatory can I have your stuff?
Nope, cuz FW isn't going anywhere. Besides, if and when I quit all my stuff is going out in a blaze of glory.
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Jenshae Chiroptera
2135
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Posted - 2015.07.29 18:29:22 -
[22] - Quote
Lore wise: Why do the pirate AIs bother? or Why do they spread themselves over so many systems? Why not focus on a proper strategy?
It is a game and players need things to shoot at to get their placebo satisfaction.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
468
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Posted - 2015.07.29 20:27:28 -
[23] - Quote
Vic Jefferson wrote:Eternus8lux8lucis wrote:@Carrie Then theyll go back to the old FOTM isk printing high sec L4 missions..... Good - Crashing each other's LP markets might actually make people look elsewhere for income streams. Having lucrative income streams in high sec literally asphyxiates content from every other region of the game. Daniela Doran wrote:I would love for the current incursion community to disappear and replaced with a another high sec funding source. Except not replaced at all. Any changes to low or null are largely meaningless so long as HS continues its monopoly on accessible, available, and safe income streams which exceed those found in low and null. You realize that Concord LP earned from incursions already do that right? You do crash other peoples markets for things. You also realize that the initial data on the Drifter Incursion rewards are Amarr LP so there will likely be a HUGE crash in Amarr LP rewards as well. Nevermind that Concord LP are the only source for all of the meta modules for capital ships as well as 2, 4 and 6% implants. These would have to be seeded through something else if it was taken away.
Content in high sec isnt the problem you think it is. In fact everything, incursions, ratting, missions, mining is ALL more lucractive in null as long as one condition applies.... you CAN farm it. The fact that one player can disrupt all of the activities in a single system and effectively strangle that system means that anytime one person comes in you have to stop, something you dont have to do in high nearly as much but yes it still happens. That means that you can now farm steadily, LESS isk and FEWER rewards with higher competition, for longer. After that its all math. As soon as that breakeven time is reached where high becomes the more profitable option means that people do so. Because noone likes being told NO. Even the almighty nullbear PvP gods. So they flock to high where they arent told no by someone wanting to kill them.
That is a function of the game itself, not an indicator of reward or risk in high sec. And to believe otherwise is foolish. To nerf high because of this is stupid. Itll still be a math formula and people will still want to relax and be "safe" when they farm. Its human nature if you havent figured that out. The Wild West didnt stay wild did it? No it became safe and secure so that people could live in peace. And people gravitated towards it not away from that.
To have CCP either buff null or nerf high to the point where its stupid either way will not change things. Your just hoping that if given enough greed carrots people will become your cannon fodder, but you fail to realize that they wont. Thats why everyone in null had their L4 alt before incursions and now changed to incursions. Even if pvping in null or low they still go there. Why? Because its safer. To nerf high to oblivion to make it hardcore mode means those players will leave not farm in null. But go ahead be my guest in your wishes and cries. But per hour you can make more in null than in high.
Strength isnt measured in numbers but in force of will. For if one motived willful individual stands many will fall around him that are weak.
http://tinyurl.com/YarrFace
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Snagletooth Johnson
Snagle Material Services CAStabouts
264
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Posted - 2015.07.29 22:38:08 -
[24] - Quote
Webvan wrote:Krops Vont wrote:Any sane man would retract heavy losses from actual farming of his soldiers. They're not Sansha's soldiers per se, he procured them. The fire rises! He could get them alot cheaper and faster on the Character Bazaar, I mean, does Sansha even have a Titan pilot? i doubt it. |
Jenshae Chiroptera
2138
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Posted - 2015.07.29 23:24:39 -
[25] - Quote
Snagletooth Johnson wrote:He could get them alot cheaper and faster on the Character Bazaar, I mean, does Sansha even have a Titan pilot? i doubt it. His pilots are free.
CCP - Building ant hills and magnifying glasses for fat kids
.
High Sec needs a stepping stone to other spaces, where they can grow
Fozzie SOV is treating a symptom.
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Commander Spurty
Dimension Door We need wards.
1533
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Posted - 2015.07.30 11:07:19 -
[26] - Quote
There is a wind down right now.
It's on insanely large blues lists and entities.
Boredom usually kicks in after 3~4 months of failed expectations (big entities tell themselves they need to be big so they can beat the big competition, but it's not competition, it's their allies lololollolokokokol).
Hopefully within 2 years mega super silly blobs will split through brain drain and soldiers looking for continent.
Hopefully... And yes 2 years as that's at least one fully loaded skill queue.
Why Do I keep going on about this? Because this sandbox has hard walls that are sharp if you run into them. Max size of engagement can ever be is less than 4k on one grid. When entities are larger than 50% and have blues to bump that number further, we have meta gamed victory. It's 100% assured. It's stupid and should never have been possible.
Like Titans, it's too late to fix now so souring the water is the way to go. Stop "acquiring the taste for sour water".
As for stopping NPC content, a bigger mistake than putting salt in your cup of tea.
NPCs can be reworked and scaled and have different objectives (narrative), but dropping all content is terrible.
There are good ships
And wood ships
And ships that sail the sea
But the best ships are
Spaceships
Built by CCP
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Spurty
Dimension Door We need wards.
1534
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Posted - 2015.07.30 11:07:19 -
[27] - Quote
There is a wind down right now.
It's on insanely large blues lists and entities.
Boredom usually kicks in after 3~4 months of failed expectations (big entities tell themselves they need to be big so they can beat the big competition, but it's not competition, it's their allies lololollolokokokol).
Hopefully within 2 years mega super silly blobs will split through brain drain and soldiers looking for continent.
Hopefully... And yes 2 years as that's at least one fully loaded skill queue.
Why Do I keep going on about this? Because this sandbox has hard walls that are sharp if you run into them. Max size of engagement can ever be is less than 4k on one grid. When entities are larger than 50% and have blues to bump that number further, we have meta gamed victory. It's 100% assured. It's stupid and should never have been possible.
Like Titans, it's too late to fix now so souring the water is the way to go. Stop "acquiring the taste for sour water".
As for stopping NPC content, a bigger mistake than putting salt in your cup of tea.
NPCs can be reworked and scaled and have different objectives (narrative), but dropping all content is terrible.
There are good ships
And wood ships
And ships that sail the sea
But the best ships are
Spaceships
Built by CCP
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Daniela Doran
Ministry of War Amarr Empire
61
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Posted - 2015.07.30 11:19:10 -
[28] - Quote
Vic Jefferson wrote:Eternus8lux8lucis wrote:@Carrie Then theyll go back to the old FOTM isk printing high sec L4 missions..... Good - Crashing each other's LP markets might actually make people look elsewhere for income streams. Having lucrative income streams in high sec literally asphyxiates content from every other region of the game. Daniela Doran wrote:I would love for the current incursion community to disappear and replaced with a another high sec funding source. Except not replaced at all. Any changes to low or null are largely meaningless so long as HS continues its monopoly on accessible, available, and safe income streams which exceed those found in low and null.
Not everybody wants to have spam D-scan every time when it's time to grind for those iskies. The only lev 4 missions with decent LP/Isk payout are those from SOE and who knows how long that will last so another source of high sec income will be welcome. |
Krops Vont
Hard Knocks Inc. Hard Knocks Citizens
89
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Posted - 2015.07.30 22:13:41 -
[29] - Quote
Daniela Doran wrote:Vic Jefferson wrote:Eternus8lux8lucis wrote:@Carrie Then theyll go back to the old FOTM isk printing high sec L4 missions..... Good - Crashing each other's LP markets might actually make people look elsewhere for income streams. Having lucrative income streams in high sec literally asphyxiates content from every other region of the game. Daniela Doran wrote:I would love for the current incursion community to disappear and replaced with a another high sec funding source. Except not replaced at all. Any changes to low or null are largely meaningless so long as HS continues its monopoly on accessible, available, and safe income streams which exceed those found in low and null. Not everybody wants to have spam D-scan every time when it's time to grind for those iskies. The only lev 4 missions with decent LP/Isk payout are those from SOE and who knows how long that will last so another source of high sec income will be welcome.
Easy solution to all of this, and it has been mentioned MULTIPLE times is to let the "never ending well of iskies" to change location, move, or run out. The 7+ economists they have would have to go over lots if anything in this regard is considered because its a giant isk faucet next to PI then bounties topping all.
https://youtu.be/w2hsqEvPGWQ?t=728 Seen here
Of all things, I hope they buff null anoms and nerf high sec in its entirety. Hell there are games topping eves risk even more so. Rust, all your assets and stuff on you stay where it is even if you logged off. More danger plz, more action, more adrenaline, more fun!
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Krops Vont
Hard Knocks Inc. Hard Knocks Citizens
89
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Posted - 2015.07.30 22:17:03 -
[30] - Quote
Commander Spurty wrote:My only source of income shouldn't be touched please. I want to make isk safely
Is all I heard. I had to listen past the salt pooring near my ears though.
Seriously the player that cried content, if you aren't actually doing anything, don't blame the guy actually UNDOCKED.
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Propaganda/Art/Media
Wormhole Finding & Selling
o/ Play for fun
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