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Harvey James
The Sengoku Legacy
1187
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Posted - 2015.07.29 17:22:58 -
[1] - Quote
i think HAC's having the same level resilience as HIC's makes them too powerful, and makes HIC's very niche use case being 0.0 and wh space.
making the focused warp disruption script work in high sec along with the T2 resist nerf too HAC's would mean HIC's getting more use, at least when T3's get there tank nerfs, perhaps some stat changes too the script or add a new weaker version perhaps for high sec.
HAC's = solo e-war resistent HIC's = heavy tackle e-war vulnerable
i think these stronger distinctions in their use would be healthy for the game.
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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FT Diomedes
The Graduates Get Off My Lawn
1424
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Posted - 2015.07.29 17:44:03 -
[2] - Quote
I disagree with your premise. HAC's are not too strong. HIC's have plenty of uses and are good at their specialized role.
The Warp Disruption Field Generator does work in high sec, when it is scripted.
http://wiki.eveuniversity.org/Warp_disruption
In short, I do not think you make a compelling argument and it does not seem to be founded on facts.
Insanity: doing the same thing over and over again and expecting different results. So, why do I post here?
I'm stubborn.
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Harvey James
The Sengoku Legacy
1187
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Posted - 2015.07.29 18:00:24 -
[3] - Quote
FT Diomedes wrote:I disagree with your premise. HAC's are not too strong. HIC's have plenty of uses and are good at their specialized role. The Warp Disruption Field Generator does work in high sec, when it is scripted. http://wiki.eveuniversity.org/Warp_disruption In short, I do not think you make a compelling argument and it does not seem to be founded on facts.
hmm.. i didnt know it worked in high sec there is very little way too know without actually training up one up and buying it and then testing it, the fitting programs always say there banned in empire space.
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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FT Diomedes
The Graduates Get Off My Lawn
1425
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Posted - 2015.07.29 18:06:52 -
[4] - Quote
The WDFG script has the function "Banned in Empire Space" as "0" or false.
It is true what you say, there is very little way to know much about flying a ship, unless you actually fly it. I'd recommend giving HIC's a try before you write them off. They have some interesting uses since they got re-balanced.
Insanity: doing the same thing over and over again and expecting different results. So, why do I post here?
I'm stubborn.
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Dr Cedric
Independent Miners Corporation Care Factor
110
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Posted - 2015.07.29 19:15:24 -
[5] - Quote
Harvey James wrote:i think HAC's having the same level resilience as HIC's makes them too powerful, and makes HIC's very niche use case being 0.0 and wh space.
making the focused warp disruption script work in high sec along with the T2 resist nerf too HAC's would mean HIC's getting more use, at least when T3's get there tank nerfs, perhaps some stat changes too the script or add a new weaker version perhaps for high sec, oh and probably good idea too disallow using scrams and warp disruptors when using the script.
HAC's = solo e-war resistent HIC's = heavy tackle e-war vulnerable
i think these stronger distinctions in their use would be healthy for the game.
I also like to point out that the HAC's were around first.. had the T2 resist profile 1st and that the HIC started out with much worse resists than it currently has. It was buffed (can't remember exacts) because it was too puny to do its intended job.
Speaking of... the HIC's intended job is VERY niche... it tackles supers/Titans. It can also play at bubbling, but the regular interdictor is much better at this...
Cedric
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Bronson Hughes
The Knights of the Blessed Mother of Acceleration
1928
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Posted - 2015.07.29 21:30:47 -
[6] - Quote
HACs are already relatively e-war resistant. They tend to have higher base sensor strength and lock range (resistant to ECM and damps) compared to their T1 counterparts. Many of them also have bonuses to weapon application (resistant to tracking disruptors) and strong capacitors (resistant to cap warfare). When taken as a class, they are are about as e-war resistant overall as you can get outside of T3s and battleships.
Relatively Notorious By Association
My Many Misadventures
Inaugural C&P Thunderdome Champion
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Omnathious Deninard
Novis Initiis
2992
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Posted - 2015.07.29 21:34:32 -
[7] - Quote
HACs have T2 resists, HICs have T2 resists plus an additional 20% to there native tanking, so they have different levels of tanking.
Roleplaying Trinkets for Explorers and Collectors
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Harvey James
The Sengoku Legacy
1187
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Posted - 2015.07.29 22:02:32 -
[8] - Quote
Omnathious Deninard wrote:HACs have T2 resists, HICs have T2 resists plus an additional 20% to there native tanking, so they have different levels of tanking.
a few of the HAC's have the same resist bonus, sacrilege and devoter have same, eagle and onyx etc.. point being that HAC's have same base resists and some have tank bonuses aswell as having the e-war resilience, which is like 2 specialities in 1, i am just proposing that they only have 1 (e-war resilience) and leave 1 for HIC's (resists/HP), actually HP bonuses would make more sense on HIC's with the no reps allowed during cycles.
Tech 3's need to be multi-role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist, nerf sentries, -3 slots for droneboats
Nerf web strength, Make the blaster eagle worth using
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