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Azural Kane
Caldari Ravensmurgh Industries
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Posted - 2006.12.05 01:29:00 -
[1]
Edited by: Azural Kane on 05/12/2006 01:29:46 Hello,
I've been toying with my new Drake, considering possible PvP setups, and checking the threads around here for advice. I've decided to go for a gank setup, with the following fittings so far:
********************** 7 Heavy Assault Missile Launchers 1 Medium NOS ********************** 1 10MN Microwarpdrive 1 7.5km x2 Warp Scrambler 1 10km Webber 1 Large Shield Extender II 2 Invulnerability Field II's ********************** 3 BCU's 1 Inertial Stabilizer **********************
I'm pretty pleased with the setup, as it has much higher DPS over the Ferox. Instead of trying to do too many things, I'm sticking with a gank setup, with tanking as my second priority, so I can drop the target as fast as possible.
My question, though, is what would be the best PVP choices for the slots where I have the 2 Invulnerability Field II modules? Should I keep 2 Invulnerability Field II's, or substitute one of them for another single-resist shield module such as EM-only? I've heard so many conflicting reports on this that I really don't know what'd help me survive more, since I need to maximize the tank as best as possible. I really appreciate any advice anyone has to offer!
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Roxanna Kell
BURN EDEN
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Posted - 2006.12.05 01:40:00 -
[2]
Iam sure you can do better if you use a bit more common sense. ei: 4 points? 2 disruptors couldn't fit? Hardly anyone would use stabs dude. so you better off with a sensor booster to get fast lock before they warp out.
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Azural Kane
Caldari Ravensmurgh Industries
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Posted - 2006.12.05 01:45:00 -
[3]
I'm confused as to what you mean? That's a Scrambler with a scramble strength of 2, not 2 seperate scramblers.
I need the web and the scrambler if I'm going to solo PVP this setup. It's just a question of which shield modules to choose for the 2 mid slots?
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Infinitynexus
Astrodynamic Innovations
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Posted - 2006.12.05 01:59:00 -
[4]
When u have an MWD, ditch the webber and change the 7.5km scrambler for a 20km scrambler and maybe a cap booster for the spare med slot to keep the mwd up and running
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DiuxDium
The Graduates Interstellar Starbase Syndicate
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Posted - 2006.12.05 02:03:00 -
[5]
Edited by: DiuxDium on 05/12/2006 02:05:25 That won't fit. I have Eng 5, and AWU 3. That doesn't fit for me. Am I looking at this wrong?
Edit: In the spirit of the thread
********************** 7 Heavy Missile Launcher II's 1 Medium NOS ********************** 1 Sensor Booster 1 20km Warp Scrambler 1 DG Webber 3 Invulnerability Field II's ********************** 3 BCU's 1 PDU II **********************
off the top of my head, if it fits without the PDU II go ahead and slap an IFF on it.
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Roxanna Kell
BURN EDEN
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Posted - 2006.12.05 02:12:00 -
[6]
Originally by: DiuxDium Edited by: DiuxDium on 05/12/2006 02:05:25 That won't fit. I have Eng 5, and AWU 3. That doesn't fit for me. Am I looking at this wrong?
Edit: In the spirit of the thread
********************** 7 Heavy Missile Launcher II's 1 Medium NOS ********************** 1 Sensor Booster 1 20km Warp Scrambler 1 DG Webber 3 Invulnerability Field II's ********************** 3 BCU's 1 PDU II **********************
off the top of my head, if it fits without the PDU II go ahead and slap an IFF on it.
dude, look at the OP. He is using HAM not HM
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Infinitynexus
Astrodynamic Innovations
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Posted - 2006.12.05 02:13:00 -
[7]
even a small cap booster with 2x 150cap charges would do fine for keeping the MWD running :P
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DiuxDium
The Graduates Interstellar Starbase Syndicate
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Posted - 2006.12.05 02:17:00 -
[8]
Originally by: Roxanna Kell
Originally by: DiuxDium Edited by: DiuxDium on 05/12/2006 02:05:25 That won't fit. I have Eng 5, and AWU 3. That doesn't fit for me. Am I looking at this wrong?
Edit: In the spirit of the thread
********************** 7 Heavy Missile Launcher II's 1 Medium NOS ********************** 1 Sensor Booster 1 20km Warp Scrambler 1 DG Webber 3 Invulnerability Field II's ********************** 3 BCU's 1 PDU II **********************
off the top of my head, if it fits without the PDU II go ahead and slap an IFF on it.
dude, look at the OP. He is using HAM not HM
What's your point? HAM's cost more PG than Heavies. My point was that 7x HAM's + Medium nos + all his other crap just won't fit with the PG of the Drake. He has no fitting mods.
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Azural Kane
Caldari Ravensmurgh Industries
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Posted - 2006.12.05 03:33:00 -
[9]
Edited by: Azural Kane on 05/12/2006 03:35:51 If I need a PDU II over a BCU that's fine, but mainly I'm wondering more about what would be better:
2 Invulnerability Field II's or 1 Invulnerability Field II and something else?
For tanking
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Erocitnom
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Posted - 2006.12.05 03:48:00 -
[10]
Edited by: Erocitnom on 05/12/2006 03:49:23 hows 7x t2 heavies 2xt2 LSE, 2x invul, disruptor,painter 3X BCU2, Damage control 5 xmed ecm drones 8th slot is empty maybe any suggestions for gang pvp
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Azural Kane
Caldari Ravensmurgh Industries
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Posted - 2006.12.05 04:19:00 -
[11]
As far as the OP - I'm interested in hearing from those who are using Heavy Assault Missiles in solo PVP, as to what they're doing for their shield tank.
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Azural Kane
Caldari Ravensmurgh Industries
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Posted - 2006.12.05 17:20:00 -
[12]
Anyone have any thoughts on which tanking modules'd be best for pvp?
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Kasheem Cetanes
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Posted - 2006.12.05 17:33:00 -
[13]
For PvP (For those of you who are awesome and actually have the skills to do this) 7xT2 HAM /w percision Ammo 1x Energy Neutralizer or Smartbomb 2xT2 extenders 2xT2 Invuln Fields 1xT2Sensor Booster 1x something else (Web or 20km scram or target painter of remote sensor booster or cap recharger for more neutralizing or recharger for more tank, you probably cannot fit another extender) Lows, you will have to use 2 T2 PDU's and 2 T2 SPR For drones, There is no replacement for 5 med ECM drones.
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DiuxDium
The Graduates Interstellar Starbase Syndicate
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Posted - 2006.12.05 18:02:00 -
[14]
Originally by: Kasheem Cetanes For PvP (For those of you who are awesome and actually have the skills to do this) 7xT2 HAM /w percision Ammo 1x Energy Neutralizer or Smartbomb 2xT2 extenders 2xT2 Invuln Fields 1xT2Sensor Booster 1x something else (Web or 20km scram or target painter of remote sensor booster or cap recharger for more neutralizing or recharger for more tank, you probably cannot fit another extender) Lows, you will have to use 2 T2 PDU's and 2 T2 SPR For drones, There is no replacement for 5 med ECM drones.
Best of luck fitting that. That most likley won't even fit with 2x PDU II. I won't even go into the idea of Fitting 5x med drones in a 25m^3 drone bay.
We're going to see a "Ferox" situation with the drake come up. Where it just won't be possible to fit it for maximum damage. (I.e 7x HAM'2s) without serious fitting issues. I make sigs for free. Do eve-mail me if you're intested. |
James Lyrus
Lyrus Associates Interstellar Starbase Syndicate
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Posted - 2006.12.05 18:29:00 -
[15]
From experience, 7x HAm 1x med nos, MWD, web, disruptor, 3x invuln
you need 10% more powergrid to fit that, even with AWU 5. Large extender would probably be even worse.
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Epidemis
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Posted - 2006.12.05 18:40:00 -
[16]
Do you really need web?
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DiuxDium
The Graduates Interstellar Starbase Syndicate
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Posted - 2006.12.05 18:43:00 -
[17]
Originally by: Epidemis Do you really need web?
I questioned this as well at first. To keep a cruisers locked down (I.e not able to just walk out of your scram range) yes, it's nessecary.
IMHO - Drake is NOT a solo PvP ship. With a good tackler though, it is a decent PvP ship. Just my 2 cents. I make sigs for free. Do eve-mail me if you're intested. |
Kasheem Cetanes
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Posted - 2006.12.05 19:09:00 -
[18]
Originally by: DiuxDium
Originally by: Kasheem Cetanes For PvP (For those of you who are awesome and actually have the skills to do this) 7xT2 HAM /w percision Ammo 1x Energy Neutralizer or Smartbomb 2xT2 extenders 2xT2 Invuln Fields 1xT2Sensor Booster 1x something else (Web or 20km scram or target painter of remote sensor booster or cap recharger for more neutralizing or recharger for more tank, you probably cannot fit another extender) Lows, you will have to use 2 T2 PDU's and 2 T2 SPR For drones, There is no replacement for 5 med ECM drones.
Best of luck fitting that. That most likley won't even fit with 2x PDU II. I won't even go into the idea of Fitting 5x med drones in a 25m^3 drone bay.
We're going to see a "Ferox" situation with the drake come up. Where it just won't be possible to fit it for maximum damage. (I.e 7x HAM'2s) without serious fitting issues.
Whoops on that drone part, make that 5 light ECM drones but as far as fitting goes. I was able to do that fitting on sisi fairly well though I did use an RCU at the time I didn't have adv weapon upgrades on sisi.
For the passive tank you really want a few things: You want your cap to by empty so you cannot be nosed, you want your foes cap to be empty so they cannot tank, you want to keep them at close range and you want to keep them from warping. Realistically you cannot keep up with a ship that wants to run. You will run into grid issues so you need to go with another person to help you tackle or have an inferrior tank.
For solo pvp, you need a 20 km scram or a bubble, if you are using the 20km scram youll need a MWD and a sensor booster, if you are using the bubble, you need only the sensor booster. If some one is actually going to fight you, you don't want them to be nossing you untill you have no cap. So for your high slots you want 1 medium neutralizer and as many HAM's as you can fit, if you cannot fit all 7 then use 6, if you cannot fit 6, use an RCU. You lows should be SPRs if you have no fitting isues, PDUs if you have fitting issues or if you have big issues an RCU. But I really dislike BCU's on the drake, though if you want alot less of a tank, you could fit them.
1 Med Neut 6-7 HAM 2-3 large extenders 1-2 invulnfields 1booster 0-1scram or web 0-1MWD 1-4SPR 0-3PDU 0-1 RCU 0-2BCU
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James Lyrus
Lyrus Associates Interstellar Starbase Syndicate
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Posted - 2006.12.05 23:04:00 -
[19]
Originally by: DiuxDium
Originally by: Epidemis Do you really need web?
I questioned this as well at first. To keep a cruisers locked down (I.e not able to just walk out of your scram range) yes, it's nessecary.
IMHO - Drake is NOT a solo PvP ship. With a good tackler though, it is a decent PvP ship. Just my 2 cents.
I'd be inclined to agree. 13km range really isn't very much with something the speed and agility of a BC. You really need to be able to keep them there. Or alternatively counterweb lest ye die.
Soloing I think it can do. You obviously sacrifice somewhat the tank for the tackling, but that's no worse than anyone else.
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Gridan
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Posted - 2006.12.05 23:48:00 -
[20]
This is what im going on my drake:
4 heavy missile launchers 3 heavy assault Warfare link: shield harmonizing (might try a smart bomb) 1 passive em hardener, 1 invuln field, 1 shield booster, 1 warp scrambler, 1 ab, 1 webber 2 power diag system, 1 overdrive injector, 1 bcs,
When Rigs get cheap im going missile velocity, sig radius factor, and rof rigs with 5 ****ty 5m3 drones (for annoying frigs)
Not sure if i want to keep ab or go with mwd or whether i should fit a target painter in there somewhere. Still not up-and-running yet but this is my planned built. Working on skills before I try it out.
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Viktor Fyretracker
Caldari Worms Corp
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Posted - 2006.12.06 00:11:00 -
[21]
Originally by: James Lyrus
Originally by: DiuxDium
Originally by: Epidemis Do you really need web?
I questioned this as well at first. To keep a cruisers locked down (I.e not able to just walk out of your scram range) yes, it's nessecary.
IMHO - Drake is NOT a solo PvP ship. With a good tackler though, it is a decent PvP ship. Just my 2 cents.
I'd be inclined to agree. 13km range really isn't very much with something the speed and agility of a BC. You really need to be able to keep them there. Or alternatively counterweb lest ye die.
Soloing I think it can do. You obviously sacrifice somewhat the tank for the tackling, but that's no worse than anyone else.
however with 7 launchers i bet the drake would make a mean guard dog against enemy intys for the battleship(be it heavy precisions, HAMs or just 7 plain old Assault launchers, thats a ****load of missles in play).
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DiuxDium
The Graduates
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Posted - 2006.12.06 00:46:00 -
[22]
Originally by: Viktor Fyretracker
Originally by: James Lyrus
Originally by: DiuxDium
Originally by: Epidemis Do you really need web?
I questioned this as well at first. To keep a cruisers locked down (I.e not able to just walk out of your scram range) yes, it's nessecary.
IMHO - Drake is NOT a solo PvP ship. With a good tackler though, it is a decent PvP ship. Just my 2 cents.
I'd be inclined to agree. 13km range really isn't very much with something the speed and agility of a BC. You really need to be able to keep them there. Or alternatively counterweb lest ye die.
Soloing I think it can do. You obviously sacrifice somewhat the tank for the tackling, but that's no worse than anyone else.
however with 7 launchers i bet the drake would make a mean guard dog against enemy intys for the battleship(be it heavy precisions, HAMs or just 7 plain old Assault launchers, thats a ****load of missles in play).
Locking intys in a drake would take literally forever. In any situation where an inty is a threat, he's going to have backup. Shield tanking BC's arn't exacly my idea of anti-frig platforms.
For anti-frig work i'd much rather fit up a crow. Better in every regard. I make sigs for free. Do eve-mail me if you're intrested. |
Flaming Lemming
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Posted - 2006.12.10 21:52:00 -
[23]
Here's something I've thrown together, haven't tested it yet though (it does all fit)
6x HAM, med Nos, Med Neut (may drop the neut for a 2nd nos or 7th HAM) MWD, 20km scram, web, med booster 2, invuln field, em field 2 x pdu, 2 x inertial stabs
can almost turn on a dime, and just tops 1200m/s with decent acceleration too using named hardeners (not TII) I get 69/76/64/52 resistances, willget better with T2 of course.
1204.4/1227.9 pg lots of cpu left^^
any opinions?
I'm just an Alt....but my main doesn't have a sig either. |
Lt Lucky
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Posted - 2006.12.11 08:23:00 -
[24]
I have been putting together a PVP setup myself. I have come up with basically the same thing except for some differences in the low slots. I just got my Drake so here is my idea. I would put 2 PDU IIs on the lows, a damage control II (yes i know it seems strange) and use 1 BCU II. Here is my reasoning. The PDUs would aid it fitting, your capacitor recharge and max charge which will be welcome since the MWD will be taxing it pretty bad, as well as they would aid to your tank. The Damage control II is rather interesting. Since you are using 2 invunrabilities, the sheild resistances are about 43% since they are not cumlative in EVE. The extra sheild resistance will make it so that you are basically getting the same resistances as if you were using 4 hardners for all damages. It will also help your armour and structure out and might save your ship if you find your self losing a fight. Last of all is the BCU which is self explanatory. This setup dosen't deal as much damage as yours, but it does aid to the tank a good bit. I haven't got to try it out but I think it would work. Everyone let me know what you think.
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Greyshadow
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Posted - 2006.12.14 14:20:00 -
[25]
Are HAMs really that good over HMs, I know distance is the difference between the two of them but say you were doing solo pvp what would you more likely go for?
------ The Grim Reaper is out of the office at the moment leave a message and Greyshadow will get back to you! |
Sparkey69
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Posted - 2006.12.14 14:57:00 -
[26]
I've jus started using my drake and i havnt really tried it out in pvp yet apart from against my corp mate in a harbinger with a decent armour tank, i won :D, my fitting was 7 heavies (i was using rubbish malkuths money low :( ) a med nos, 3 multi spec active hardners and 3 tech 2 large shield extenders, then in low 4 pdu 1's this gives me a shield resisteance of between 60 and 85 in all aspects (em explo etc...) it also gives me 17000+ shield, the pdus give extra cap recharge which is good for the hardners and also extra shield capacity + power grid for fitting it all. however it lacks the electronic warfare side so perhaps would only be useful in gangs where someone else has these fitted enabling warp scrambling and stasis webbys
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Greyshadow
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Posted - 2006.12.14 15:16:00 -
[27]
Originally by: Sparkey69 I've jus started using my drake and i havnt really tried it out in pvp yet apart from against my corp mate in a harbinger with a decent armour tank, i won :D, my fitting was 7 heavies (i was using rubbish malkuths money low :( ) a med nos, 3 multi spec active hardners and 3 tech 2 large shield extenders, then in low 4 pdu 1's this gives me a shield resisteance of between 60 and 85 in all aspects (em explo etc...) it also gives me 17000+ shield, the pdus give extra cap recharge which is good for the hardners and also extra shield capacity + power grid for fitting it all. however it lacks the electronic warfare side so perhaps would only be useful in gangs where someone else has these fitted enabling warp scrambling and stasis webbys
If your using multispecs then I'd drop a large extender as your be taking less dmg if any! Also fit a named damage control to buff you general resistances.
------ The Grim Reaper is out of the office at the moment leave a message and Greyshadow will get back to you! |
Ralara
Caldari Reunited O X I D E
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Posted - 2006.12.15 06:25:00 -
[28]
7x Arbalest heavy missile launchers 1x medium nos
1x invuln II, 2x em II, 1x thermal II, 1x shield recharger II
2x bcu, 2x pdu
You need at least 1 other player with a scrambler/webber unless you have a mobile bubble to drop, but it works a charm. 2 of those (my friend had the assault launcher setup and a mwd) killed an abbadon with the help of a medium warp bubble. These posts represent those of my corp or alliance. These do reflect offical alliance or corp views
This is not a disclaimer |
EPSILON DELTA
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Posted - 2006.12.15 06:57:00 -
[29]
7x heavy t2 2 LSEII, 2 Invul II, 1 20k disruptor + 1 AB 3 BCUII + 1 relay
CPU is the main problem, maybe replace the AB with something else like target painter or 3rd invulni if you have enough CPU (prob not since I cant on electronics V unless you have implant). that relay could be replaced with a nano if you plan on using AB, but that extra recharge 20% recharge proberbly do you more good.
the 250-300 dps (depends on skill and rigs)of this thing is unstopable espcially considering the 100-125m explosion radius of heavies, making it on par or better than some HACs, in 1on1 only HACs could have a chance of breaking your tank before you break his.
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Greyshadow
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Posted - 2006.12.15 10:14:00 -
[30]
Ok played with this setup having some fitting problems but getting there.
---------------- 7 x Heavy Limos Launchers 1 x Medium Nos II (offline currently) <fitting probs lol ---------------- 1 x 10MN MWD (named) 1 x 20km Scrambler 2 x Large Shield Extender II 2 x Invul Field II ---------------- 1 x BCU II 1 x PDS II 2 x Shield Power Relay ---------------- 5 x Small T2 Drones ----------------
I was playing with the low setup as I was trying to get the following: BCU II/Dmg Control/SPR x 2 but it just wouldn't fit, and there is also the prob of the nos II, any advice would be good.
Cheers
------ The Grim Reaper is out of the office at the moment leave a message and Greyshadow will get back to you! |
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