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Thread Statistics | Show CCP posts - 1 post(s) |
Unsuccessful At Everything
The Troll Bridge
22613
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Posted - 2015.08.04 16:20:49 -
[31] - Quote
Ima Wreckyou wrote:Unsuccessful At Everything wrote:Before I bother reading any of the OP, is there anything new this time? ....Or is it the standard "eve is dying" thread im sure weve all memorized by now...
It's a combination of EVE is dying, make if free to play (probably because he has no job) and make it Hello Kitty Online with optout PvP (probably because he sucks at it, I mean check his killboard, WOW..)
Ah.. so its an amalgam of several different redundant threads and is attempting to pass itself off as OC. This seems to be popular these days. I was right not to read it.
I did look at the flow chart as Ned pointed out. I chuckled.
Since the cessation of their usefulness is imminent, may I appropriate your belongings?
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Unsuccessful At Everything
The Troll Bridge
22613
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Posted - 2015.08.04 16:20:49 -
[32] - Quote
Ima Wreckyou wrote:Unsuccessful At Everything wrote:Before I bother reading any of the OP, is there anything new this time? ....Or is it the standard "eve is dying" thread im sure weve all memorized by now...
It's a combination of EVE is dying, make if free to play (probably because he has no job) and make it Hello Kitty Online with optout PvP (probably because he sucks at it, I mean check his killboard, WOW..)
Ah.. so its an amalgam of several different redundant threads and is attempting to pass itself off as OC. This seems to be popular these days. I was right not to read it.
I did look at the flow chart as Ned pointed out. I chuckled.
Since the cessation of their usefulness is imminent, may I appropriate your belongings?
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Harrison Tato
Yamato Holdings
471
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Posted - 2015.08.04 16:21:36 -
[33] - Quote
Eve will never die because the core population of the game will never acknowledge that they converted years of their lives to skill points for nothing. But but I typed dank and 420 seven million times during gate camping. That had to mean something. Oh and the cat pictures for god's sake! |
Harrison Tato
Yamato Holdings
471
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Posted - 2015.08.04 16:21:36 -
[34] - Quote
Eve will never die because the core population of the game will never acknowledge that they converted years of their lives to skill points for nothing. But but I typed dank and 420 seven million times during gate camping. That had to mean something. Oh and the cat pictures for god's sake! |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11129
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Posted - 2015.08.04 16:24:18 -
[35] - Quote
Aminari Talar wrote:No,
Players like to advocate for extreme amounts of abusive, scams, and other crminal-like behavior. The truth is that the majority of gamers out there dont have their morale compass broken like you, and your political body (and the one your political body comes from).
I'm advocating that we restore balance to the game, by pushing back the criminal abusive a degree, and helping spread out the population so we can see new inventive idea's like redfrog.
You on the other hand (and people like you) want more carebears to scam, kill, and abuse... and while i have my opinions about you and people like you, ultimately what is better for this game is that those "casual pve based players" are catered to over people like you... Because well they make up another 80% or more of the game then people like you do.
and i'd rather have a game full of carebears who know how to treat people and who feed ccp money, then having a bunch of people who are bent on the only objective they have... to destroy the game. Ahh, here it is.
Digital actions in a sandbox with which facilities conflict aren't indicative of a broken moral compass.
An inability to disassociate your own moral and emotional value responses from the actions found there is more of a personal issue with how well you have adjusted to the reality of the place.
The issue is yours mate, not eve's
=]|[=
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11129
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Posted - 2015.08.04 16:24:18 -
[36] - Quote
Aminari Talar wrote:No,
Players like to advocate for extreme amounts of abusive, scams, and other crminal-like behavior. The truth is that the majority of gamers out there dont have their morale compass broken like you, and your political body (and the one your political body comes from).
I'm advocating that we restore balance to the game, by pushing back the criminal abusive a degree, and helping spread out the population so we can see new inventive idea's like redfrog.
You on the other hand (and people like you) want more carebears to scam, kill, and abuse... and while i have my opinions about you and people like you, ultimately what is better for this game is that those "casual pve based players" are catered to over people like you... Because well they make up another 80% or more of the game then people like you do.
and i'd rather have a game full of carebears who know how to treat people and who feed ccp money, then having a bunch of people who are bent on the only objective they have... to destroy the game. Ahh, here it is.
Digital actions in a sandbox with which facilities conflict aren't indicative of a broken moral compass.
An inability to disassociate your own moral and emotional value responses from the actions found there is more of a personal issue with how well you have adjusted to the reality of the place.
The issue is yours mate, not eve's
=]|[=
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Sarah Flynt
109
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Posted - 2015.08.04 16:24:21 -
[37] - Quote
Aminari Talar wrote: What about work arounds?
With this system there should not be work around. There is one that comes to mind, but this can be corrected by some technical alterations to eve.
While you're certainly not wrong with your problem analysis - and I'm fairly sure that CCP sees it the same way, hence the new sov system - you're very wrong about workarounds. The number of standing slots for a corp or alliance is already limited and while most entities don't run into this limit, there is already a place in New Eden where that is the case: Providence. We use an out-of-game database, accompanied with additional tools to quickly look up who is who in local, to manage friendly and hostile entities because there are way too many to fit into the currently available standing slots.
On top of that: Given that EVE is a game of alts: what's stopping somebody from creating "Big Corp 1", "Big Corp 2" ... "Big Corp N" and managing the standing towards each other with such out-of-game tools?
Sick of High-Sec gankers? Join the public channel Anti-ganking and the dedicated intel channel Gank-Intel !
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Sarah Flynt
109
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Posted - 2015.08.04 16:24:21 -
[38] - Quote
Aminari Talar wrote: What about work arounds?
With this system there should not be work around. There is one that comes to mind, but this can be corrected by some technical alterations to eve.
While you're certainly not wrong with your problem analysis - and I'm fairly sure that CCP sees it the same way, hence the new sov system - you're very wrong about workarounds. The number of standing slots for a corp or alliance is already limited and while most entities don't run into this limit, there is already a place in New Eden where that is the case: Providence. We use an out-of-game database, accompanied with additional tools to quickly look up who is who in local, to manage friendly and hostile entities because there are way too many to fit into the currently available standing slots.
On top of that: Given that EVE is a game of alts: what's stopping somebody from creating "Big Corp 1", "Big Corp 2" ... "Big Corp N" and managing the standing towards each other with such out-of-game tools?
Sick of High-Sec gankers? Join the public channel Anti-ganking and the dedicated intel channel Gank-Intel !
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ISD FlowingSpice
ISD STAR
17
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Posted - 2015.08.04 16:24:33 -
[39] - Quote
Thread Moved. |
ISD FlowingSpice
ISD STAR
17
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Posted - 2015.08.04 16:24:33 -
[40] - Quote
Thread Moved. |
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Avvy
Republic University Minmatar Republic
36
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Posted - 2015.08.04 16:25:08 -
[41] - Quote
@op
Well up to the flow chart you don't really say anything.
After the flow chart we can be thankful you don't work for CCP. |
Avvy
Republic University Minmatar Republic
36
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Posted - 2015.08.04 16:25:08 -
[42] - Quote
@op
Well up to the flow chart you don't really say anything.
After the flow chart we can be thankful you don't work for CCP. |
Jenn aSide
Smokin Aces.
12037
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Posted - 2015.08.04 16:25:25 -
[43] - Quote
I wish I were a rich man. No, seriously, I do, because if I was I would buy CCP (giving all the employees a raise of course, I can afford to be nice if I'm rich lol). I would then order my Developers to implement ALL ideas such as the one this OP has given.
You see, people like this have ideas like this because their ideas work perfectly in their heads, and they don't understand that "in their head" is different from "in reality". We can argue with these people all day, but that arguing will never make their idea fail in their own mind, the best thing we could ever do is SHOW them that it just doesn't work for thousands of gamers the way they foolishly and naively think it would .
If people like the OP knew anything about game design, would they not be designing games, making money and flashing their resumes here like Derek Smart (OK, I'm sorry I mentioned 'making money' and 'Derek Smart' in the same sentence, but y'all know what I mean)?
Of course with many people not even that would work (they would swear my Developers screwed up their fool proof idea in some kind of way.. But as an imaginary rich guy, I don't pay my imaginary CCP employees imaginary Euros to screw up!). But it would shut up most of them I hope. |
Jenn aSide
Smokin Aces.
12037
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Posted - 2015.08.04 16:25:25 -
[44] - Quote
I wish I were a rich man. No, seriously, I do, because if I was I would buy CCP (giving all the employees a raise of course, I can afford to be nice if I'm rich lol). I would then order my Developers to implement ALL ideas such as the one this OP has given.
You see, people like this have ideas like this because their ideas work perfectly in their heads, and they don't understand that "in their head" is different from "in reality". We can argue with these people all day, but that arguing will never make their idea fail in their own mind, the best thing we could ever do is SHOW them that it just doesn't work for thousands of gamers the way they foolishly and naively think it would .
If people like the OP knew anything about game design, would they not be designing games, making money and flashing their resumes here like Derek Smart (OK, I'm sorry I mentioned 'making money' and 'Derek Smart' in the same sentence, but y'all know what I mean)?
Of course with many people not even that would work (they would swear my Developers screwed up their fool proof idea in some kind of way.. But as an imaginary rich guy, I don't pay my imaginary CCP employees imaginary Euros to screw up!). But it would shut up most of them I hope. |
Sonya Corvinus
Grant Village
23
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Posted - 2015.08.04 16:25:55 -
[45] - Quote
Aminari Talar wrote:Greetings,
i have extensive knowledge of game design.
Can you link me the game you helped create that's been ranked one of the top MMOs in the world for over a decade?
Thanks. |
Sonya Corvinus
Grant Village
23
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Posted - 2015.08.04 16:25:55 -
[46] - Quote
Aminari Talar wrote:Greetings,
i have extensive knowledge of game design.
Can you link me the game you helped create that's been ranked one of the top MMOs in the world for over a decade?
Thanks. |
Domino Vyse
Custodes Olim United Systems of Aridia
215
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Posted - 2015.08.04 16:26:45 -
[47] - Quote
You missed out the stats on why people start to play eve.
You talk about huge coalitions and criminals killing the game, so please link me to the articles which promote eve as a gigantic sci-fi farm where everyone makes their ISK mining. People sign up because of the colossal fleet fights that make actual RL news sites, and the scams and heists that equate to thousands in RL cash.
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Domino Vyse
Custodes Olim United Systems of Aridia
215
|
Posted - 2015.08.04 16:26:45 -
[48] - Quote
You missed out the stats on why people start to play eve.
You talk about huge coalitions and criminals killing the game, so please link me to the articles which promote eve as a gigantic sci-fi farm where everyone makes their ISK mining. People sign up because of the colossal fleet fights that make actual RL news sites, and the scams and heists that equate to thousands in RL cash.
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Ranger 1
Ranger Corp Vae. Victis.
6292
|
Posted - 2015.08.04 16:27:30 -
[49] - Quote
Unsuccessful At Everything wrote:Ima Wreckyou wrote:Unsuccessful At Everything wrote:Before I bother reading any of the OP, is there anything new this time? ....Or is it the standard "eve is dying" thread im sure weve all memorized by now...
It's a combination of EVE is dying, make if free to play (probably because he has no job) and make it Hello Kitty Online with optout PvP (probably because he sucks at it, I mean check his killboard, WOW..) Ah.. so its an amalgam of several different redundant threads and is attempting to pass itself off as OC. This seems to be popular these days. I was right not to read it. I did look at the flow chart as Ned pointed out. I chuckled. I especially liked the part where if your "political body" fails, you automatically leave the game.
View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.
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Neuntausend
Rens Nursing Home
264
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Posted - 2015.08.04 16:27:43 -
[50] - Quote
You may be right, OP - at least on the possible "solutions". However, large scale coalitions are a big part of what makes Eve Eve. They have existed in this game for about 8 years or so. The possibility to form an empire and to fight gigantic space battles are pretty much the main unique characteristics of Eve.
Take those things away, and you have a different game. It's like saying, that you want to make a Metal Festival more appealing to the masses by playing pop music and banning moshpits. (Oh, wait - this is actually happening in places...)
So what you are suggesting is, to save Eve by killing Eve. Which makes me wonder - what's the point? Those who don't want to play Eve, don't have to play Eve, and if at some point nobody's there anymore who likes the game for what it is, it will be time to let it die and move on to something else. |
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11130
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Posted - 2015.08.04 16:28:14 -
[51] - Quote
Aminari Talar wrote:Ralph King-Griffin wrote:Unsuccessful At Everything wrote:Before I bother reading any of the OP, is there anything new this time? ....Or is it the standard "eve is dying" thread im sure weve all memorized by now...
"I studied game design so my opinion carries more weight" Is that like saying the uneducated are equal to the educated. If so i want to know what world you come from, and how we can make the uneducated of this world we live on more active in making break through like Steven hawking s etc. I know lads with PhDs thicker than two short planks nailed together so no I don't believe that your education covers the fact that you are waffling out another eve is dying thread.
=]|[=
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Vincent Athena
V.I.C.E.
3562
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Posted - 2015.08.04 16:29:30 -
[52] - Quote
The work around: Whenever you want another alliance to be blue, but cannot actually set it blue, you have the CEO of that alliance send you a member list. Every member of all the allied alliances keep a list of the pilots that are allies. Before shooting anyone, they manually check the pilot name against that list.
Alternatively, before shooting anyone, you get info on that pilot and see what alliance they are in, to see if they are on your manually kept blue list.
This is possible, but tiresome, to do manually. Hence your changes will not really change anything, just add busy work. In the far future we should have computers that are capable of doing this automatically.
Know a Frozen fan? Check this out
Frozen fanfiction
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Arya Regnar
Darwins Right Hand
752
|
Posted - 2015.08.04 16:30:59 -
[53] - Quote
OP has it all wrong, limiting corp size will do nothing and aggression in highsec is a much needed element to keep this game alive.
Blue donut is one of the biggest issues but you can't make it go away no matter what you do.
Malcanis law will get you every time.
EvE-Mail me if you need anything.
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Lady Ayeipsia
Red Federation RvB - RED Federation
935
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Posted - 2015.08.04 16:35:22 -
[54] - Quote
Wasn't hyper dunking an inventive idea? Pipebombing? Refitting during combat?
A key assumption of yours is that invention cannot happen during conflict, yet that is not the case. Conflict leads to invention and can drive content.
Think of the new T3 dessies. They opened a whole new area of production and yet their purpose is combat, which also drives the demand for supplies.
As for group size... Think of RvB. We are one of the largest hi sec groups. We burn through how many kills per day? 300? 400? More on good days? That's how many damage control 2a? How many hulls? How much trit? If you limit wars and corp size, who consumes all that? Do you want NPC buy orders to cover it resulting in the destruction of one of the largest player run economies?
Your assumptions on game design focus on a narrow field of successes that Do not correlate well to EVE. The truth is, EVE lies outside the normal model of traditional games. It is closer to a reworld environment, and sadly, war is beneficial to industrialists in such scenarios. |
Aminari Talar
Banananah PhaseShift
12
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Posted - 2015.08.04 16:35:43 -
[55] - Quote
Arya Regnar wrote:OP has it all wrong, limiting corp size will do nothing and aggression in highsec is a much needed element to keep this game alive.
Blue donut is one of the biggest issues but you can't make it go away no matter what you do.
Malcanis law will get you every time.
That is like saying that no problem has a solution. You can make it go away, by making it not worth the time of people to do it. The best way to do that is to remove the ability to distinguish in any reasonable fashion who is an enemy and who is not (out side of the 3 blues you get).
This make people stop blobbing, there is no work about for it.
If you get allies to attack at another time, you reduce the blobbing size, but increase the frequency. - Success, Because you reduced blobbing.
If you get allies to attack at the same time that are not blue, you cause neutrals to fight neutrals, to fight neutrals, to fight blues on the battlefield. Making blobbing ineffective.
If you continue to kill allies, people will get fed up and leave and make their own coalition. So the situation changes from neut vs neut vs neut vs blue to
blue vs other blue vs other blue and so forth.
It will resolve the blobbing with out a doubt.
Additionally, Limiting the population sizes increases more coalitions, while yet smaller, will cause competition to be on a more equal footing (like it was originally in eve), Resulting in more life and death cycles in eve.
you will remove the super powers, and restore "skilled game play".
As for the rest of the stuff (like optional pvp, afk cloaking issues etc) those things help keep people happy (and happy people play the game longer).
Lastly,
Rarely anymore is statistics used in a unbiest way. |
Ima Wreckyou
The Conference Elite CODE.
1446
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Posted - 2015.08.04 16:35:54 -
[56] - Quote
Arya Regnar wrote:Blue donut is one of the biggest issues but you can't make it go away no matter what you do. Mainly because it does not exist
the Code ALWAYS wins
Elite PvPer, #74 in 2014
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Ranger 1
Ranger Corp Vae. Victis.
6294
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Posted - 2015.08.04 16:36:34 -
[57] - Quote
Ralph King-Griffin wrote:Aminari Talar wrote:Ralph King-Griffin wrote:Unsuccessful At Everything wrote:Before I bother reading any of the OP, is there anything new this time? ....Or is it the standard "eve is dying" thread im sure weve all memorized by now...
"I studied game design so my opinion carries more weight" Is that like saying the uneducated are equal to the educated. If so i want to know what world you come from, and how we can make the uneducated of this world we live on more active in making break through like Steven hawking s etc. I know lads with PhDs thicker than two short planks nailed together so no I don't believe that your education covers the fact that you are waffling out another eve is dying thread. You beat me to it Ralph. Plus, I'd pay good money to watch him tell a group of high school drop outs that they "aren't equal" to him.
View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.
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Jenn aSide
Smokin Aces.
12040
|
Posted - 2015.08.04 16:43:26 -
[58] - Quote
Lady Ayeipsia wrote:
A key assumption of yours is that invention cannot happen during conflict, yet that is not the case. Conflict leads to invention and can drive content.
That's what these "if you nerf aggression and bad people" types never understand. Trying to nerf away uncomfortable situations ends up doing nothing but nerfing creativity and fun. The ;bad guys' (whether gankers or blobbers or whatever it is people don't like) will simply adapt and (in fine Malcanis' law fashion) make some kind of profit from the changes.
Meanwhile those of us who didn't need any help from these 'save the game!' bleeding hearts end up going elsewhere because the game is no longer fun. |
Lu Ziffer
Jelly Baby Corporation Fidelas Constans
52
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Posted - 2015.08.04 16:43:42 -
[59] - Quote
Just here for commenting can not bother to read a wall of text . And if you are a 2003 player pls post with your 2003 character which was not bought. |
Ranger 1
Ranger Corp Vae. Victis.
6294
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Posted - 2015.08.04 16:50:24 -
[60] - Quote
I'd also be surprised if it took all of a couple of weeks before a 3rd party app. auto sorted corps with unofficial "blue" status for you instantly.
View the latest EVE Online developments and other game related news and gameplay by visiting Ranger 1 Presents: Virtual Realms.
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