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Solis Ragyogas
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Posted - 2006.12.05 14:24:00 -
[1]
Edited by: Solis Ragyogas on 05/12/2006 14:55:50 Edited by: Solis Ragyogas on 05/12/2006 14:45:48 Edited by: Solis Ragyogas on 05/12/2006 14:42:00 Edited by: Solis Ragyogas on 05/12/2006 14:29:53 Hey there, Does anyone have advice regarding PvP set-ups for the Myrmidon? I have only minimal PvP experience, having been based in Empire until recently and focused more on PvE, and am looking for ideas. Given the fact that rigs are currently hard to find, let's examine configurations that use and don't use rigs (I'm jonesing for those cap recharge and energy grid bonuses in the rig slots, once they are available on the market).
My Current set-up: 3 x Anode Neutron Blasters 2 x 200mm Compressed Coil railguns 1 x Named Nos 1 x Magnetometric Sensor Booster 1 x Y-S8 AB 3 x Named Cap Recharger 1 x Emergency Dmg Control 2 x Med Armour Rep II (1 on auto, 1 on manual) 1 x Kinetic Armor Hardener 1 x Energized Thermal Plate 1 x Reactor Control Unit ...and a changing mix of drones...
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DarkElf
Caldari DJ's Exotic Dancers Escorts
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Posted - 2006.12.05 14:59:00 -
[2]
oh dear god where do we start.
ok first magnemetric sensor booster? not sure what u mean there but if u mean sensor booster then there's only 1 sensor type not magnemetric. also don't quite know why u would fit a sensor booster for pve? also choose the range u want to engage at. if u want to go close then have all blaster, if u want to be at range then use rails. also ab is fine with rails but if u want to go close and use blasters then fit an mwd.
other than that looks about right. oh and if ur struggling for fitting drop to ion blasters and use better named.
DE
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Solis Ragyogas
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Posted - 2006.12.05 15:05:00 -
[3]
Originally by: DarkElf
ok first magnemetric sensor booster? not sure what u mean there but if u mean sensor booster then there's only 1 sensor type not magnemetric. also don't quite know why u would fit a sensor booster for pve?
LOL- I can't remember the exact name of the module, but I mean the one that boosts the sensor strength, not range.
Originally by: DarkElf
also choose the range u want to engage at. if u want to go close then have all blaster, if u want to be at range then use rails. also ab is fine with rails but if u want to go close and use blasters then fit an mwd...
Oh, believe me I would, but I'm in an area of 0.0 where blasters are hard to come by. I'm worried about cap issues if I use an MWD, and I am managing range via ammo choices for the moment.
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Kulmid
Nubs. Anarchy Empire
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Posted - 2006.12.05 15:14:00 -
[4]
My PvP Myrmidon setup which has treated me very nicely so far is as follows
High: 3x 220mm Vulcan Autocannon II's 3x Med Nos
Mid: 10mn MWD II medium cap injector (800 charges) 20km warp disrptor x5 stasis webifier tracking disruptor
Low: 2x Med Armor Rep II Explosive Hardener II 2x EANM II f85 damage control
Drones: 9x Valk II 7x Hobgoblin II --------------------------------------------------------
Once rigs become readily available I will be putting a grid rig on an 2x armor rep rigs, the grid rig will allow me to put Heavy Ion Blaster II's on and the rep rigs will make it rep around 500 armor per cycle
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DarkElf
Caldari DJ's Exotic Dancers Escorts
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Posted - 2006.12.05 15:18:00 -
[5]
Edited by: DarkElf on 05/12/2006 15:20:15 edit: just re read and saw ur after a pvp fit. ok what u mean about the sensor booster is an eccm mate which is good. if u want to pvp tho drop all those cap rechargers, they're almost useless in pvp. fit a cap injector and put 800 charges in it. also u'll need a web or ur blasters won't be hitting **** really.
DE
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roadrage639
Caldari SHADOW FLEET iPOD Alliance
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Posted - 2006.12.05 15:24:00 -
[6]
Medium Nos T2 x 6
Cap recharges T2 x 2 10MB AB T2 Warp Disrup Webi
Explosive Hardner T2 Thermic Hardner T2 Kinetic Hardner T2 Named Damage Control Medium Armor Rep T2 x 2
Heavy Drones x 5
This kill almost anything
The Man Who Runs Will Fight Again |
DarkElf
Caldari DJ's Exotic Dancers Escorts
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Posted - 2006.12.05 15:30:00 -
[7]
Originally by: Kulmid My PvP Myrmidon setup which has treated me very nicely so far is as follows
High: 3x 220mm Vulcan Autocannon II's 3x Med Nos
Mid: 10mn MWD II medium cap injector (800 charges) 20km warp disrptor x5 stasis webifier tracking disruptor
Low: 2x Med Armor Rep II Explosive Hardener II 2x EANM II f85 damage control
Drones: 9x Valk II 7x Hobgoblin II --------------------------------------------------------
Once rigs become readily available I will be putting a grid rig on an 2x armor rep rigs, the grid rig will allow me to put Heavy Ion Blaster II's on and the rep rigs will make it rep around 500 armor per cycle
why on earth are u using ac's on a ship like this? u can fit electron blaster II's quite easily and with void they outdamage ac's any day. just my thoughts
DE
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DarkElf
Caldari DJ's Exotic Dancers Escorts
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Posted - 2006.12.05 15:33:00 -
[8]
Originally by: roadrage639 Medium Nos T2 x 6
Cap recharges T2 x 2 10MB AB T2 Warp Disrup Webi
Explosive Hardner T2 Thermic Hardner T2 Kinetic Hardner T2 Named Damage Control Medium Armor Rep T2 x 2
Heavy Drones x 5
This kill almost anything
lol at ur last comment. ok first if ur using a nos intensive setup that u need to be under about 12km from someone then u NEED an mwd or u die to any decent pvp'er. 2nd ditch the cap rechargers they are a waste especially with so much nos giving u cap. fit eccm, extra web, injector, ewar like tracking disruptors, damps etc.
DE
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Edhel
Euphoria Released Euphoria Unleashed
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Posted - 2006.12.05 15:36:00 -
[9]
DarkElf: You seem to be counting on him to be using the myrmidon in a 1on1 situation In a gang speed doesn't neccessarily have to be that important.
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DarkElf
Caldari DJ's Exotic Dancers Escorts
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Posted - 2006.12.05 15:47:00 -
[10]
Originally by: Edhel DarkElf: You seem to be counting on him to be using the myrmidon in a 1on1 situation In a gang speed doesn't neccessarily have to be that important.
that is true. but in a gang situation if u have blaster and u take ages to get into range ur gang is dying while ur not using half of the ships's dps. if ur taking dmg and are out of nos range then ur gonna struggle to tank without as much cap as u were expecting. just my personal opinion but even in gang i would never fly a blaster boat without an mwd or a nos boat unless sometimes a domi can get away with it.
DE
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roadrage639
Caldari SHADOW FLEET iPOD Alliance
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Posted - 2006.12.05 15:58:00 -
[11]
Edited by: roadrage639 on 05/12/2006 15:58:51 With that setup i got in a 1 v 2 fight. I was in the myrmidon and i was against 2 Harbinger. They where both older players than me and i killed them both. As there was a kill mail bug i couldsee what they had fitted but from the loot i got T2 guns and cap rechargers so ui geuss the rest was prob T2.
o and btw i can keep my 2 med reps and hardners going
The Man Who Runs Will Fight Again |
Galen Silas
Gallente Mean Corp
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Posted - 2006.12.05 16:01:00 -
[12]
Edited by: Galen Silas on 05/12/2006 16:02:21 Edited by: Galen Silas on 05/12/2006 16:01:54 6x Medium Diminishing Nos ---------- 1x 10mn AB II 1x Fleeting Propulsion ebby 1x 20km Warp scram 1x Phased Weapon Navigation Array Extron 1x Tracking Distruptor II ---------- 2x MAR II's 2x EANM II's 1x Armor Explosive Hardener II 1x Internal Force Field Array ---------- 5x Hammerhead II's 5x Infiltrator II's 5x Hornet II's
Get in close to your target and nos the crap outta them, excellent against turret boats and smaller ships, especially interceptors when they get close. The nos should keep your reps going very well also, this setup works best whe your armor comp skills are at least lvl 4.
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DarkElf
Caldari DJ's Exotic Dancers Escorts
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Posted - 2006.12.05 16:14:00 -
[13]
Originally by: roadrage639 Edited by: roadrage639 on 05/12/2006 15:58:51 With that setup i got in a 1 v 2 fight. I was in the myrmidon and i was against 2 Harbinger. They where both older players than me and i killed them both. As there was a kill mail bug i couldsee what they had fitted but from the loot i got T2 guns and cap rechargers so ui geuss the rest was prob T2.
o and btw i can keep my 2 med reps and hardners going
ok again the fact that they were older means nothing and if they were using cap rechargers on a harbinger then that explains why they lost. if they were good pvp'ers they would have stayed at 15km from u and killed u in no time. guessing they weren't cap injected which they really should have been, no question about that. these are just my opinions but i do have a fair bit of experience with nos/drone/blaster boats but many different setups are effective on this ship.
DE
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Fraile Cloudsinger
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Posted - 2006.12.05 16:15:00 -
[14]
4x Medium NOS II 2x Small Neutralizers/NOS/Small Artillery II
10mn MWD Warp Disruptor 3x Sensor Damps II
2x Medium Armor Repper II N-type Explosive Hardener N-type Kinetic Hardener N-type Thermic Hardener Cap Power Relay/Interia Stab
3x Heavie and 5x Medium Tech II drones.
This setup will bring most Battlecruisers and cruisers bellow 10km lock range, which enables you to stay inside NOS range. Most battleships will have a lock range of some 12-15 km, giving you more than enough room to stay inside disruptor range and outside targeting range. The only drawback is that it can only run a MWD for so long before it runs out of cap. However it has a pretty strong tank in case something unexpected happens and you start taking damage.
You could possibly swap the Sensor Damps for a Medium Cap Booster a Web and an ECM.
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roadrage639
Caldari SHADOW FLEET iPOD Alliance
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Posted - 2006.12.05 16:19:00 -
[15]
Originally by: DarkElf
Originally by: roadrage639 Edited by: roadrage639 on 05/12/2006 15:58:51 With that setup i got in a 1 v 2 fight. I was in the myrmidon and i was against 2 Harbinger. They where both older players than me and i killed them both. As there was a kill mail bug i couldsee what they had fitted but from the loot i got T2 guns and cap rechargers so ui geuss the rest was prob T2.
o and btw i can keep my 2 med reps and hardners going
ok again the fact that they were older means nothing and if they were using cap rechargers on a harbinger then that explains why they lost. if they were good pvp'ers they would have stayed at 15km from u and killed u in no time. guessing they weren't cap injected which they really should have been, no question about that. these are just my opinions but i do have a fair bit of experience with nos/drone/blaster boats but many different setups are effective on this ship.
DE
If they dont have cap rechargers how they ment to keep their tank going? I warped in and was right next to them and got 1 webbed.. guess i was lucky :D
The Man Who Runs Will Fight Again |
Twilight Moon
Minmatar Malicious Intentions
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Posted - 2006.12.05 16:32:00 -
[16]
Edited by: Twilight Moon on 05/12/2006 16:31:57
Originally by: DarkElf why on earth are u using ac's on a ship like this? u can fit electron blaster II's quite easily and with void they outdamage ac's any day. just my thoughts
DE
Medium Blasters.....what? 2km max effective range? Use Cap to fire. Medium Autos: About 10km Effective Range. Capless.
Whats wrong with using A/C's on it?
(Empty Space - Thinking) |
DarkElf
Caldari DJ's Exotic Dancers Escorts
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Posted - 2006.12.05 16:58:00 -
[17]
cap 'INJECTOR'. every harbinger should fit one or they die very quickly
DE
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Sean Livingston
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Posted - 2006.12.05 17:03:00 -
[18]
Edited by: Sean Livingston on 05/12/2006 17:19:42 I have to admit that I too, am a complete newb when it comes to pvp battles but I think that I managed to create a decient Gang PvP build (I really dont want to engage in a 1 on 1 yet). Can someone give me feedback on it pls?
High: 4xDiminishing Nos 2xHeavy Neutrons
Med: YT MWD Omni Tracking unit Faint Warp dis Fleeting Web Hypnos ECM
Low: Accomidation Repair 2xRadioscopic Nano Gauss Balancer Local Conversion Reinforced bulkheads Local Conversion Overdrive
Drones: 3xogre 5xHobgoblin launched in group of 2 ogres and 3 hobs
I'm thinking about replacing the Web and Warp Dis for a Weapon distablizer and sensor booster for fleet combat, leave the webbing to those that are better equipped for it. I should note that my skills are nowhere near topped out and this fitting JUST fits on my ship.
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DarkElf
Caldari DJ's Exotic Dancers Escorts
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Posted - 2006.12.05 17:24:00 -
[19]
Edited by: DarkElf on 05/12/2006 17:24:12
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KewelGuy
The JORG Corporation Myriad Alliance
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Posted - 2006.12.05 17:36:00 -
[20]
High: 5x Heavy Ion Blaster IIs 1x Med Diminishing
Med: 10mn MWD (named) Faint Warp Scram Fleeting web Med Elec Cap booster (400s) Sensor booster (optional)
Low: MAR II 3x Armor hardeners (Exp,Kin,Ther) EANM II Damage control
Drones: 10x Hammerhead, 5x warrior
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Kruel
Infinitus Odium
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Posted - 2006.12.05 19:23:00 -
[21]
Nos, damps, tank, ogreIIs.
Or...
6x dual 180IIs mwdII, scram, web, eccm, cap booster med repII, 1600mm, rcuII, expl hardener, 2x eanmII
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mallion
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Posted - 2006.12.05 23:09:00 -
[22]
Still causing trouble where ever you go twilight :)
Actually AC are a very good idea on this ship, it has no turret bonuses of any kind, you fit ac on this ship and you have the same dammage you have fitting hybrids, difference being you can actually choose dammage type.
Actually im off to do this now =P
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DiuxDium
The Graduates
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Posted - 2006.12.05 23:11:00 -
[23]
Edited by: DiuxDium on 05/12/2006 23:13:30
Hi: 3x Nuet 2x Nos
Med: 2x Damp 1x Scram 1x Web 1x MWD
Low: 6x SIT
5x T2 Ogre. I make sigs for free. Do eve-mail me if you're intrested. |
Karandor
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Posted - 2006.12.06 01:07:00 -
[24]
5X heavy drones and no blasters? The harbingers could have killed drones easily and then you would be sunk. If they didn't have webs to do this then they're very dumb.
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Demora Anglis
Amarr The Splinter Syndicate SMASH Alliance
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Posted - 2006.12.06 01:27:00 -
[25]
Originally by: Sean Livingston Edited by: Sean Livingston on 05/12/2006 17:19:42 I have to admit that I too, am a complete newb when it comes to pvp battles but I think that I managed to create a decient Gang PvP build (I really dont want to engage in a 1 on 1 yet). Can someone give me feedback on it pls?
High: 4xDiminishing Nos 2xHeavy Neutrons
Med: YT MWD Omni Tracking unit Faint Warp dis Fleeting Web Hypnos ECM
Low: Accomidation Repair 2xRadioscopic Nano Gauss Balancer Local Conversion Reinforced bulkheads Local Conversion Overdrive
Drones: 3xogre 5xHobgoblin launched in group of 2 ogres and 3 hobs
I'm thinking about replacing the Web and Warp Dis for a Weapon distablizer and sensor booster for fleet combat, leave the webbing to those that are better equipped for it. I should note that my skills are nowhere near topped out and this fitting JUST fits on my ship.
What's up with boosting hull HP without even having a damage control?
Originally by: Zappapapa I beat a Dominix and an Armageddon with a Dominix, thus Dominix > Dominix + Armageddon. Subtracting a Dominix from each side gives you 0 > Armageddon. QED, Amarr
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Susa Ou
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Posted - 2006.12.06 02:11:00 -
[26]
Edited by: Susa Ou on 06/12/2006 02:12:11 As a rule, it is a bad idea to have different wepons in your highs bar Neuts and Nos.
This ship seems pretty streight forward to me - a few guns, lots of nos a MWD and a duel rep setup - the rest is flavour.
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Roxanna Kell
BURN EDEN
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Posted - 2006.12.06 02:16:00 -
[27]
This ship is a b**h.
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mallion
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Posted - 2006.12.06 11:02:00 -
[28]
Originally by: Susa Ou Edited by: Susa Ou on 06/12/2006 02:12:11 As a rule, it is a bad idea to have different wepons in your highs bar Neuts and Nos.
This ship seems pretty streight forward to me - a few guns, lots of nos a MWD and a duel rep setup - the rest is flavour.
tbh im far more enclinde to fit this like a brutix, using only one rep |
DarkElf
Caldari DJ's Exotic Dancers Escorts
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Posted - 2006.12.06 11:10:00 -
[29]
Originally by: mallion
Originally by: Susa Ou Edited by: Susa Ou on 06/12/2006 02:12:11 As a rule, it is a bad idea to have different wepons in your highs bar Neuts and Nos.
This ship seems pretty streight forward to me - a few guns, lots of nos a MWD and a duel rep setup - the rest is flavour.
tbh im far more enclinde to fit this like a brutix, using only one rep
u don't use twin reps on ur brutix?
personally i do fit it like a brutix except i change 3 blasters for medium nos and fit eccm in the extra mid.
DE
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Ione Hunt
Celestial Fleet Ascendant Frontier
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Posted - 2006.12.06 11:32:00 -
[30]
This ship rocks!!! Stop trying to fit it like a Brutix, just use a Brutix if you want that.
The slot layout allows you to be very creative with your fittings ________________________________________________
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