| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 :: one page |
|
|
| Author |
Topic |

The Cosmopolite
Jericho Fraction The Star Fraction
 |
Posted - 2006.12.07 17:57:00 -
[901]
Originally by: Avon
Originally by: Radioactive Babe
nerfing the new fancy scanning is an option, but a poor one I think (and it would also have the alliances up in arms) ...
Actually, from the conversations I have had, I get the impression that most people in alliances are of the opinion that scanning needs tweaking a bit too.
Yep, when Astrometrics III and a level in each of the supplemental skills is sufficient to pinpoint someone in no more than 2 probes there is something amiss somewhere.
I favour the accuracy parameters being tweaked a bit. I'm amazed the maximum deviations are so low in all honesty.
Anyway, that's another matter.
Oh and Avon, aye, I know where you are coming from re 'profit' now. 
Cosmo
 The Star Fraction Recruitment |

Radioactive Babe
 |
Posted - 2006.12.07 17:58:00 -
[902]
Originally by: Dendrin Koljn I do wonder what 'Pirates' do to get their standing back up, as looking at most posts from them they'd nvr stoop so low as to do missions or grind rats 
They npc in 0.0 ... a few days _good_ ratting will get you from -10 up to +5 while providing some nice iskies
alas, poor risk vs reward, I knew you well
|

Avon
Caldari Black Nova Corp Band of Brothers
 |
Posted - 2006.12.07 18:00:00 -
[903]
Originally by: Radioactive Babe
Originally by: Dendrin Koljn I do wonder what 'Pirates' do to get their standing back up, as looking at most posts from them they'd nvr stoop so low as to do missions or grind rats 
They npc in 0.0 ... a few days _good_ ratting will get you from -10 up to +5 while providing some nice iskies
Oh, I got the impression from the thread that pirates were only griefing "nice" players because they didn't have the testicular fortitude to enter 0.0...
 The Battleships is not and should not be a solo pwnmobile - Oveur
|

Roy Batty68
 |
Posted - 2006.12.07 18:02:00 -
[904]
Everyone suggesting that CCP should basically make deadspace an Instanced implementation need to read this old thread.
Old thread; Stay the course, man
Griefing sucks, sure. Hyper restricted gameplay sucks even more imo. Don't sell out the game's soul to ease your nervous feelings of "what will I do if I can't continue grinding xyz".
What makes EVE special is the freedom of play. While you may think it's worth it to make "griefing" impossible, to me it's a very dangerous way to "fix" things. You may feel very strongly that griefing will kill the game, but please consider that you may save the game but kill it's soul...
It's a very fine point and decisions surrounding these sort of issues should be considered very carefully by the devs. I'd hate to see them rushed into a hasty design choice by lynch mob forum rabble.
Originally by: Big Al
Well, if there was a law against stupidity, the server would certainly lag less.
|

Lichna Sihaya
 |
Posted - 2006.12.07 18:04:00 -
[905]
Avon
I created my first toon in july 2004 ... didnt realise it was that long ago tbh 
Ive dug my cd manuals the rest of the crap out and nowhere at all does it mention PVP, seeing as you were harping on about eve in its purest form earlier in the thread. Join the community Conspire with thousands of other to bring the galaxy to its knee's or OR go it alone and share the glory with no one !! these are the ways of making money :
Selling items off your ship or out of your cargo hold is one way to make money. These items can include reprocessed minerals, looted items or goods youÆve manufactured. To sell an item from your cargo hold, rightclick on your ship, and then left-click on Open Cargo. This opens a window that displays the contents of your cargo hold. Now right-click on the item youÆre selling, and then left-click on Quick Sell Item. If someone is looking for what youÆre selling, their broker will make you an offer. If you reject it, or if thereÆs no broker seeking your goods, you may leave your goods for sale at the station. A dialogue box will appear asking you how much of the item youÆd like to leave, the price youÆd like to sell it for, and how long you want to leave it up for sale. Fill in the information, click Yes, and the items will transfer to the market from your cargo hold. If someone buys your item, the money will be transferred into your wallet automatically.
Commodity Trading Different people have different needs. In EVE, NPC corporations will generate a demand for commodities, and you can capitalize on that simply by ôbuying low and selling high.ö In one system you might find commodities such as Holoreels, Polytextiles or Quafe for sale at low prices. Buy some inventory of them, and haul them around looking for stations that will buy them back at higher prices. A savvy trader can make a killing in commodities.
Loot There are two ways to acquire loot in outer space: Blow up other ships, or find and loot cargo containers. If you blow up a ship carrying viable goods, a diamond symbol will appear in space. The same symbol appears if you locate a cargo container to salvage. (Note: be careful shooting and looting other player ships and cargo containers within high security systems! You will suffer a security status hit, the local police will be alerted, and you might even be fired upon.)
and why do we as mission runners get in our mission brief in red letters Low Sec warning !
if were harrassed in high sec as we would be in low whats the difference between the two
|

Avon
Caldari Black Nova Corp Band of Brothers
 |
Posted - 2006.12.07 18:07:00 -
[906]
Edited by: Avon on 07/12/2006 18:11:29 Let me grab my manual ... (no smutty comments)
Quote: (Note: be careful shooting and looting other player ships and cargo containers within high security systems! You will suffer a security status hit, the local police will be alerted, and you might even be fired upon.)
While I am looking, let me just comment on that bit. You won't remember, but there was a time when you didn't automatically get Concordokken'd for shooting people.
 The Battleships is not and should not be a solo pwnmobile - Oveur
|

Fir'Ak
 |
Posted - 2006.12.07 18:11:00 -
[907]
Originally by: The Enslaver High end missions shouldn't be in empire anyway.
I'd propose making the change of: No concord intervention when in a deadspace area.
This would finally solve the problem of risk-free mission grinding in high sec.
Why the hell should people who pay the same subscription fee as you, not be allowed to play the game in the way they feel happy to do so. Low sec pilots choose that 'lifestyle' it should not be forced on those people who don't wish to take such risks every minute of their time in eve. The option of going to 0.0/lowsec is available to these people if they choose to do so. People run missions because they are happy doing so, they play the game for enjoyment, not to make other peoples lives a misery (which is the sole reason for warping in and stealing someones mission specific loot that has no value or use to yourself) and spoil their enjoyment of the game to such a point that they decide they are going to cancel their account, which has just happened to a good friend of mine. I agree with the idea that the standard rat loot and wrecks should be free for all, I also agree that people intruding on other people's missions should be criminal flagged to the mission owner and their corp. 'No concord intervention' wouldn't come into it, the mission owner either attacks the intruder as he has the right to do, or leaves him to go about his business safe in the knowledge that the mission specific item is safe and he can still complete the mission and continue to play the game the way he enjoys it most
This char is an untrained alt that won't be offended by all the flames he's about to receive, both for posting using an alt and the content of that post. Obviously i have interest in what people think of my views, but tbh i couldn't give two hoots what people think of me posting with an alt.
Go for it.........
|

Radioactive Babe
 |
Posted - 2006.12.07 18:15:00 -
[908]
Originally by: Avon
Originally by: Radioactive Babe
Originally by: Dendrin Koljn I do wonder what 'Pirates' do to get their standing back up, as looking at most posts from them they'd nvr stoop so low as to do missions or grind rats 
They npc in 0.0 ... a few days _good_ ratting will get you from -10 up to +5 while providing some nice iskies
Oh, I got the impression from the thread that pirates were only griefing "nice" players because they didn't have the testicular fortitude to enter 0.0...
Uh ... never said anything about their nether regions, but their epeen shrinks when faced with someone set for pvp looking to kick ass .... i.e. they log when the local alliance turn up
alas, poor risk vs reward, I knew you well
|

Avon
Caldari Black Nova Corp Band of Brothers
 |
Posted - 2006.12.07 18:16:00 -
[909]
Originally by: Radioactive Babe
Uh ... never said anything about their nether regions, but their epeen shrinks when faced with someone set for pvp looking to kick ass .... i.e. they log when the local alliance turn up
... and they run straight to the forums asking CCP to nerf alliances because they want to NPC in peace, and don't think other players have any right to stop them, right?
Oh... wait...
 The Battleships is not and should not be a solo pwnmobile - Oveur
|

NocturnalDeath
Umbra Congregatio Interstellar Alcohol Conglomerate
 |
Posted - 2006.12.07 18:18:00 -
[910]
I run lvl 4 missions in 0.0. I participate in corp mining ops in 0.0. I run traderoutes in lowsec. I carbear as much as anyone.
I do this so that I can kill my enemies. I EXPECT my enemies to keep me from doing those carebear things the best way they can.
PvE = PvP in Eve. All PvE activities compete against other players for those resources. Resources that one day may be used against me or my alliance.
If you choose to collect resources in Eve (PvE) , then I should be able to prevent you from collecting those resources if I so choose.
When you mission/Rat/trade you might as well be shooting directly at your competitor's ship. Competitor = Enemy in many circumstance in Eve. (not all, some of my competitors are set to blue, and my alliance is neutral friendly, so I limit my hunting of enemy competitors to hostiles.)
Eve is not a mining simulator. Eve is not a mission simulator.
Every action in Eve has an economic PvP consequence.
My perspective comes from playing Real Time strategy games. In which you try to harvest resources as fast and as efficiently as possible, at the same time you are converting these resources into a military. You use your military to 1. Keep the other guy from harvesting resources fast and efficient 2. To kill him til hes dead. 3. Win the game.
While æwinningÆ is a more subjective term in Eve. Eve is about FACTIONS, player factions, and NPC factions. Promoting your faction above and beyond the others is æwinningÆ .
I have been killed in my mission in 0.0 (by other mission runners even!)
I have killed other mission runners in 0.0
Not being able to prevent my opponent from harvesting a resource pre-Kali (PvE) was a 'bug'.
THIS IS A WELCOME CHANGE TO THIS GAME!
I expect my enemies and my competitors to keep me from harvesting the resources in this game. They should expect me to do the same. My enemy harvesting mission critical loot is PvP, its a direct threat to my security, and I should be able to stop them from doing it.
The difficulty of scanning out mission runners is NOW balanced. Thank You CCP!
As far as people staying in the NPC corp to avoid(carebears) or exploit(pirates) these issues, then they are exploiting the gift of an NPC corp. Hopefully CCP will remedy this exploit soon.
Empire space is not there for people to carebear and "PvE" forever. It is a stepping stone and breaking in process to getting out to 0.0 where you can kill them 'til they're dead and WIN the game.
|
|

Radioactive Babe
 |
Posted - 2006.12.07 18:20:00 -
[911]
Originally by: Avon
Originally by: Radioactive Babe
Uh ... never said anything about their nether regions, but their epeen shrinks when faced with someone set for pvp looking to kick ass .... i.e. they log when the local alliance turn up
... and they run straight to the forums asking CCP to nerf alliances because they want to NPC in peace, and don't think other players have any right to stop them, right?
Oh... wait...
Pirates running to the forums? your joking right
alas, poor risk vs reward, I knew you well
|

Dendrin Koljn
Minmatar Elite United Corp
 |
Posted - 2006.12.07 18:22:00 -
[912]
Just noticed, all the posts saying don't do anything it'll spoil the 'idea' of the game.
Surely you mean 'don't change it back to how it's been for years !!!
Before Kali, there was very little chance of 'greifing' or whatever you want to call it, a mission.
Then suddenly you can !!!
CCP should remove this obvious BUG as soon as possible and then everyone can get back to playing the game, as they played it 2 weeks ago !!
|

Rolly Polly
20th Legion
 |
Posted - 2006.12.07 18:23:00 -
[913]
Originally by: James Snowscoran
I don't see a good reason why mission critical items shouldn't be stolen; after all, we're usually talking of either stuff dropped from specific npcs (personnel transports) or items that are of obvious sensitive nature (mercenary pilot, reports). I think disrupting missionrunning is long overdue and helps bring missions in touch with ingame realities, which was sorely needed. There are people out there that have a motivation for you not to succeed and the power to make it happen, this is the way things should be.
I said it before many pages back, but I feel it's worth stating again; CONCORD is, and should be, a double edged sword, not a tool to serve the interests of a specific group of players.
Along those lines wouldn't the most obvious solution be to alter the punishemnt for mission failure so it doesn't represent suce a considerable loss. I really don't like mission running frankly I find mining to be less of a grind(the non solo nature of it I suppose) back when I was working on my standings anything that caused a backstep in standings would have been soul destroying. I wonder if a loyalty point penalty of the same value the mission would have given might be better suited.
That way the enst time a thread such as this pops up we can all agree that it's not so bad really and go back to drinking brandy and smoking pipes. Indeed.
|

Mistress Evita
 |
Posted - 2006.12.07 18:23:00 -
[914]
Originally by: Avon Edited by: Avon on 07/12/2006 18:11:29 Let me grab my manual ... (no smutty comments)
Quote: (Note: be careful shooting and looting other player ships and cargo containers within high security systems! You will suffer a security status hit, the local police will be alerted, and you might even be fired upon.)
While I am looking, let me just comment on that bit. You won't remember, but there was a time when you didn't automatically get Concordokken'd for shooting people.
I played this game for about 4 months when it first came out in 2003. I just came back in August of this year to check it out again. There are a lot of things that are way different then before: 1. Heck of a lot easier to make isk. I had to borrow isk to get a cruiser back then 2. You could shot someone in High Sec and not get Concorded automaticlally 3. And I also remember people getting Concorded for accidentally shooting corp/gang mates
A lot of things have changed. Some for the better and some not. This Grifing of Mission Runners is not a good thing. I know it has been said/wrote many times: Let the mission Runner shoot any player who comes into the mission deadspace and not get Concorded for it. Change the aggro management of the NPCs so that they go after the one that does the most damage to em. Not just the one that shot at em first.
This is not good for business CCP. This may be good for the griefer. The internet is a very powerful tool, you **** off enough people they tell there friends and their friends tell others that EVE is not that great a game. Tell me CCP, you want to make money? You want to expand? Or do you just want to run a hobby on the side? It's your choice. Make it quick.
Me, i'll play till the end. But then I am a old stuborn SOB.
|

Shemar
Gallente Photesthetics Glamour Syndicate
 |
Posted - 2006.12.07 18:29:00 -
[915]
Originally by: James Snowscoran I don't see a good reason why mission critical items shouldn't be stolen; after all, we're usually talking of either stuff dropped from specific npcs (personnel transports) or items that are of obvious sensitive nature (mercenary pilot, reports).
That would be true if each mission was unique and not pooled out of a very small set of missions, allowing the agressor knowledge of the exact details of the mission. There is no RP sense to someone knowing what the mission runner is after, what his mission goals are.
Furthermore, it makes no RP sense to 'fire on his enemies' to 'aggro them' on him. This is a pure exploitation of a game mechanic that has no place in a realistic RP setting.
Originally by: James Snowscoran I think disrupting missionrunning is long overdue and helps bring missions in touch with ingame realities, which was sorely needed. There are people out there that have a motivation for you not to succeed and the power to make it happen, this is the way things should be.
This is an elitist and short sighted attitude. It is wrong in so many self evident ways, when taken into the context of a game, that I don't even have the time to get into it.
Suffice it to say that is people with your views had their way, there would not even be an EVE now.
Originally by: James Snowscoran I said it before many pages back, but I feel it's worth stating again; CONCORD is, and should be, a double edged sword, not a tool to serve the interests of a specific group of players.
CONCORD is there for one reason only, to allow players to play the game without being attacked by other players, if they choose to remain in hi-sec (foregoing the better rewards of 0.0) and/or remain in an NPC corp (thus limiting themselves in many ways). ________________
 Enhanced eye sight does not make up for the lack of vision |

Kamazani
Minmatar Republic Military School
 |
Posted - 2006.12.07 18:29:00 -
[916]
Originally by: Mistress Evita
Me, i'll play till the end. But then I am a old stuborn SOB.
funny, i said the same thing about anarchy online back in the day. =) Look at me now.  --------------------------- by: GinoShin on 21/11/2006 11:41:44 whats evemon is it like a jamican wiseman? |

Mollyanna
 |
Posted - 2006.12.07 18:29:00 -
[917]
Very true Evita, they should remember the golden rule.
"Happy customers tell their friends, angry customers tell EVERYBODY."
-M |

Oldgiffer
Serial Killers
 |
Posted - 2006.12.07 18:29:00 -
[918]
The players scanning your missions arent greifing if they are doing it for profit. If they offer to sell the mission critical item back to you they cant be accused of griefing. If they offer to do this you have no grounds to complain its all part of eves player interaction.. If they steal from your cans then kill them. If you arent brave enough then at least take it like an adult and dont whine about it. Safe space isnt a place for you to get isk risk free. The game is supposed to be a challenge not a single player grinding game. PVP isnt griefing although many of you seem to think that it is. Eve is pvp at every level. Are you griefing me if you overcharge me for a module?
Every other profession in eve gets its nerfs. This is the time for all you mission runners to get yours. Dont cry about it, youve been getting the pirate play styles nerfed by your whining as long as I remember. Its time to change your tactics although you seem to be happy to return to the time honoured tradition of coming crying on the forums instead. |

Radioactive Babe
 |
Posted - 2006.12.07 18:30:00 -
[919]
Originally by: NocturnalDeath blah blah blah ....talking out of arse.....blah blah blah
Comparing mission running in 0.0 to high sec is like comparing mining Veld to mining Bist ...theyre both mining but leagues apart ...
You live in 0.0 and expect to get popped, it goes with the territory ... being in 0.0 (and to an extent low sec) means that you approve of and enjoy PvP fighting (not going into economic pvp because that is just pure idiocy brought into the discussion to muddy the waters)
People in high sec are there because they by and large DO NOT LIKE PvP ...(there are of course exceptions, cheap ass war dec alliances like TNT, Privateers etc) .. they dont want to be the source of your amusement, they like playing the game they way that suits them, few hours running missions is perfectly enjoyable for them .... where you see grind, they see advancing LP's and aiming to get that tasty new BS
So, CCP ballsed it up by not considering the griefing community that is VERY active in EvE and now the pirates are all over it because there is no risk for great amusement and are fighting hard to stop it getting changed back to something resembling eqality for everyone ... way to go CCP, you are on a knife-edge now, you have given Empire players to the griefers on a plate .. if you dont fix it fast you are in deep doo doo
alas, poor risk vs reward, I knew you well
|

Oldgiffer
Serial Killers
 |
Posted - 2006.12.07 18:34:00 -
[920]
Originally by: Mistress Evita
This is not good for business CCP. This may be good for the griefer. The internet is a very powerful tool, you **** off enough people they tell there friends and their friends tell others that EVE is not that great a game. Tell me CCP, you want to make money? You want to expand? Or do you just want to run a hobby on the side? It's your choice. Make it quick.
Me, i'll play till the end. But then I am a old stuborn SOB.
Just like can flagging solved ore thieving I guess? Mission runners wont shoot you anymore than miners. Miners kept saying ore thieving was doomed once can flagginfg arrived. It really comes down to people not willing to stand up for themselves. If you want to have something you should have to fight for it. As someone rightly said if you are collecting resources other players have every right to try and take them from you
|
|

Fortior
STK Scientific Ascendant Frontier
 |
Posted - 2006.12.07 18:35:00 -
[921]
CCP is going to make Deadspace areas unscannable, or atleast really hard to scan. That's the easiest way out for them really.
I can feel it in my bones.
|

Radioactive Babe
 |
Posted - 2006.12.07 18:37:00 -
[922]
Originally by: Oldgiffer The players scanning your missions arent greifing if they are doing it for profit. If they offer to sell the mission critical item back to you they cant be accused of griefing. If they offer to do this you have no grounds to complain its all part of eves player interaction.. If they steal from your cans then kill them. If you arent brave enough then at least take it like an adult and dont whine about it. Safe space isnt a place for you to get isk risk free. The game is supposed to be a challenge not a single player grinding game. PVP isnt griefing although many of you seem to think that it is. Eve is pvp at every level. Are you griefing me if you overcharge me for a module?
Every other profession in eve gets its nerfs. This is the time for all you mission runners to get yours. Dont cry about it, youve been getting the pirate play styles nerfed by your whining as long as I remember. Its time to change your tactics although you seem to be happy to return to the time honoured tradition of coming crying on the forums instead.
*******s, pure and simple crap .... if you rob something from someone (that NPC wasnt sitting there before the mission runner clicked accept) without any risk and then try to be a lame bastage and sell it back for ridiculous amounts IT IS NOT RISK vs REWARD
alas, poor risk vs reward, I knew you well
|

Oldgiffer
Serial Killers
 |
Posted - 2006.12.07 18:39:00 -
[923]
Originally by: Radioactive Babe
Originally by: NocturnalDeath blah blah blah ....talking out of arse.....blah blah blah
Comparing mission running in 0.0 to high sec is like comparing mining Veld to mining Bist ...theyre both mining but leagues apart ...
You live in 0.0 and expect to get popped, it goes with the territory ... being in 0.0 (and to an extent low sec) means that you approve of and enjoy PvP fighting (not going into economic pvp because that is just pure idiocy brought into the discussion to muddy the waters)
People in high sec are there because they by and large DO NOT LIKE PvP ...(there are of course exceptions, cheap ass war dec alliances like TNT, Privateers etc) .. they dont want to be the source of your amusement, they like playing the game they way that suits them, few hours running missions is perfectly enjoyable for them .... where you see grind, they see advancing LP's and aiming to get that tasty new BS
So, CCP ballsed it up by not considering the griefing community that is VERY active in EvE and now the pirates are all over it because there is no risk for great amusement and are fighting hard to stop it getting changed back to something resembling eqality for everyone ... way to go CCP, you are on a knife-edge now, you have given Empire players to the griefers on a plate .. if you dont fix it fast you are in deep doo doo
Its not griefing if they do it for profit. Just because it upsets you it doesnt make them griefers. The economic pvp you are happy to ignore is as vital as the violent type. But i gues all tech II producers are griefers in your eyes?. CCP know you wont leave over it. You will change your tactics just as pirates do after every nerf. Your risk in level 4s was always none existant. now you have the risk to go with the massive rewards. |

lamer21
 |
Posted - 2006.12.07 18:39:00 -
[924]

i cant believe the amount of whining on this already 32 pages is a big hit 
anyway in the past my main char use to hunt down macro missioners and grief them as much as possible till they agro'd, not once on normal players.
Normal players who do high sec lvl 3 / lvl 4 missions get their rats shot at mostly because they are spawned to close to the gates which is difficult to deal with when there are several missions running in that same system already. There are some players who would take the time to actually scan down a deadspace mission just to invade it which in my eyes i definatly would not have a problem with due to the effort they put in.
anyway as for the mission runners who accepted the mission / get their rats shot at by passers by, my only suggestion on fixing that would be to make the needed items which the mission requires to finish to go to the person who accepted the mission regardless of who got the final blow.
with regards to lvl 3 / lvl 4 missions being done in high sec, i believe they should change that and move the agents around again so that all lvl 3 / lvl 4 agents are in low sec. my reason for this is that high sec empire is to crowded as it is and this will seperate the men from the boy's.
Look at motsu for example, that use to be my old mission ground till it got way over populated by normal players and macro's. CCP then had the great idea of putting a noob corp (new dead end system) 1 jump away increasing more traffic for that system alone, which even to this day can rival jita for the shere amount of players that pass through it.
with the inflation of new players getting into bs's and those just recently joining the game that system will be almost as laggy as jita is on a normal weekday. If ccp makes anymore changes to agent locations / moving them around then for the love of god at least 1 lvl 3 and 1 lvl 4 agent per low sec system at the most having 3-4 agents at those lvl's in the same system is a joke.
|

Lichna Sihaya
 |
Posted - 2006.12.07 18:42:00 -
[925]
what my aim was to point you in the direction of the following off the box comment mate
Join the community Conspire with thousands of other to bring the galaxy to its knee's - PVP Go it alone and share the glory with no one - PVE
i will no doubt continue to play, for one my subs are paid until the end of march / beginning april and all we can hope for is that some amicable compromise be made for the two different play modes that EVE has always had.

|

Oldgiffer
Serial Killers
 |
Posted - 2006.12.07 18:42:00 -
[926]
Originally by: Radioactive Babe
Originally by: Oldgiffer The players scanning your missions arent greifing if they are doing it for profit. If they offer to sell the mission critical item back to you they cant be accused of griefing. If they offer to do this you have no grounds to complain its all part of eves player interaction.. If they steal from your cans then kill them. If you arent brave enough then at least take it like an adult and dont whine about it. Safe space isnt a place for you to get isk risk free. The game is supposed to be a challenge not a single player grinding game. PVP isnt griefing although many of you seem to think that it is. Eve is pvp at every level. Are you griefing me if you overcharge me for a module?
Every other profession in eve gets its nerfs. This is the time for all you mission runners to get yours. Dont cry about it, youve been getting the pirate play styles nerfed by your whining as long as I remember. Its time to change your tactics although you seem to be happy to return to the time honoured tradition of coming crying on the forums instead.
*******s, pure and simple crap .... if you rob something from someone (that NPC wasnt sitting there before the mission runner clicked accept) without any risk and then try to be a lame bastage and sell it back for ridiculous amounts IT IS NOT RISK vs REWARD
We arent talking about risk in this post. This is a comment about griefing. They arent griefing if they are doing it for money. Griefing is doing something simply to annoy you. Try and understand this and you can work out why scams, suicide ganking and ore thieving are allowed. |

Kamazani
Minmatar Republic Military School
 |
Posted - 2006.12.07 18:44:00 -
[927]
Edited by: Kamazani on 07/12/2006 18:44:47
Originally by: Oldgiffer
Originally by: Radioactive Babe
Originally by: Oldgiffer The players scanning your missions arent greifing if they are doing it for profit. If they offer to sell the mission critical item back to you they cant be accused of griefing. If they offer to do this you have no grounds to complain its all part of eves player interaction.. If they steal from your cans then kill them. If you arent brave enough then at least take it like an adult and dont whine about it. Safe space isnt a place for you to get isk risk free. The game is supposed to be a challenge not a single player grinding game. PVP isnt griefing although many of you seem to think that it is. Eve is pvp at every level. Are you griefing me if you overcharge me for a module?
Every other profession in eve gets its nerfs. This is the time for all you mission runners to get yours. Dont cry about it, youve been getting the pirate play styles nerfed by your whining as long as I remember. Its time to change your tactics although you seem to be happy to return to the time honoured tradition of coming crying on the forums instead.
*******s, pure and simple crap .... if you rob something from someone (that NPC wasnt sitting there before the mission runner clicked accept) without any risk and then try to be a lame bastage and sell it back for ridiculous amounts IT IS NOT RISK vs REWARD
We arent talking about risk in this post. This is a comment about griefing. They arent griefing if they are doing it for money. Griefing is doing something simply to annoy you. Try and understand this and you can work out why scams, suicide ganking and ore thieving are allowed.
stop it you are being annoying, quit griefing me! <sobs> CCP!!!! --------------------------- by: GinoShin on 21/11/2006 11:41:44 whats evemon is it like a jamican wiseman? |

Radioactive Babe
 |
Posted - 2006.12.07 18:44:00 -
[928]
Originally by: Oldgiffer Just like can flagging solved ore thieving I guess? Mission runners wont shoot you anymore than miners. Miners kept saying ore thieving was doomed once can flagginfg arrived. It really comes down to people not willing to stand up for themselves. If you want to have something you should have to fight for it. As someone rightly said if you are collecting resources other players have every right to try and take them from you
More mud in the water What is happening is miner is sitting there in covetor, bastage arrives in pimped out megathron, swaps ore to his can and sits their until his alt has taken it away ... The miner has no recourse, he hasnt a hope..
So then they say, well if you cant kill him yourself get some friends or get some mercs ... more crap, how is a player that is on a couple of hours a night (or week) supposed to get the friends/isk to do any of that .... risk/reward twisted out of all recognition by griefers
alas, poor risk vs reward, I knew you well
|

Oldgiffer
Serial Killers
 |
Posted - 2006.12.07 18:47:00 -
[929]
Originally by: Lichna Sihaya what my aim was to point you in the direction of the following off the box comment mate
Join the community Conspire with thousands of other to bring the galaxy to its knee's - PVP Go it alone and share the glory with no one - PVE
i will no doubt continue to play, for one my subs are paid until the end of march / beginning april and all we can hope for is that some amicable compromise be made for the two different play modes that EVE has always had.

The mission scanning isnt stopping you from going it alone. I dont think any of the people defending the change have said that.
The box is not saying play eve as single player game. Its just saying that you can achieve things alone even in a multiplayer game. It all depends on the context you read into the statement. |

Drutort
Caldari
 |
Posted - 2006.12.07 18:49:00 -
[930]
simple solution is that when mission is created those rats should have a flag as your own loot, any grieffer attacking your rats in high sec should get flagged and you able to attack them with your friends or so on... in low sec it would not be a problem but flagging the individual or set individuals would be the best way for you to be able to retaliate with your gang
what you can do is simply tell others, im sure many other individuals wouldnÆt mind helping kill some of the griefers for free even
but doing things solo will be tough IMO
i would say that lvl2s and maybe lvl3s could get concord response so that griefing does not go on and destroy new players experience.
lvl4's are meant to be for group and thus i would only say they get the individual flagged so that you can retaliate and shot at them without concord attacking you.
|
|
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 :: one page |
| First page | Previous page | Next page | Last page |