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Thread Statistics | Show CCP posts - 4 post(s) |
Darkblad
Hilf Dir selbst in EVE
2113
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Posted - 2015.08.20 14:03:52 -
[31] - Quote
That's why I'm pretty optimistic for the second designer set.
Check the name of the album's creator.
EVE Infolinks GÇó Mining Guide GÇó Missions
(EN & DE)
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Darkblad
Hilf Dir selbst in EVE
2114
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Posted - 2015.08.20 18:16:38 -
[32] - Quote
Shionoya Risa wrote:New GÇÿHephaestusGÇÖ sets are listed on the updates page for Galatea. :) And suddenly, the got shoved back until Vanguard
EVE Infolinks GÇó Mining Guide GÇó Missions
(EN & DE)
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Laendra
Universalis Imperium The Bastion
74
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Posted - 2015.08.21 02:17:11 -
[33] - Quote
CCP Goliath wrote:Sirran The Lunatic wrote:1) Brief poof of explosion still gives no sense of scale, explosion camera is a great idea but needs better explosions.
2) Can't even see new warp scramble effect at range, and zoomed in it looks awfully thin. still no real distinguished visual between scram and point, this seems like wasted effort (and looks worse, honestly)
3) New rag and gallente dd's are neat. Lev and Avatar, kinda just side-provements (re: meh)
4) New Domi is pretty slick, I like. However, the larger (flatter) surfaces don't do much for scale. Honestly it looks more like a toy now. A cool looking toy, mind you.
5) I didn't see new apparel in store? Have passed on 1-4 to the Trilambda QA - where did you get 5 from?
For Warp Scramble effect, I'd like to see tendrils of plasma or arcs of electricity going around the ship wildly like a plasma globe does. I don't know how feasible that is, but that would be freaking amazing to see...could have different colors for scramblers vs disruptors.
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Shionoya Risa
The Xenodus Initiative.
63
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Posted - 2015.08.21 10:32:25 -
[34] - Quote
Darkblad wrote:Check the name of the album's creator.
And suddenly I see! |
Jeremiah Saken
The Fall of Leviathan
322
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Posted - 2015.08.21 16:28:29 -
[35] - Quote
I'm disappointed with new analyzers effect (only tried relic, couldn't find data site in my short session). You can't be serious with this cloud hitting "can".
C'mon it is analyzer, it analyzing the potential target. There are dozen of this type of action in movies. Take a painter effect (old one don't know if there will be new one), make it thinner, mulitply it by 10 and make the "lasers" moving around the can.
"-What are you doing?"
"-Docking."(...)
-"It's not possible"
-"No, it's necessary."
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Darkon Gatland
The Ashen Lion Syndicate
15
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Posted - 2015.08.22 20:48:40 -
[36] - Quote
Please CCP make it so the players could possibly lose the Drifter incursion. |
Arrendis
GoonWaffe Goonswarm Federation
1165
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Posted - 2015.08.23 00:20:20 -
[37] - Quote
Darkon Gatland wrote:Please CCP make it so the players could possibly lose the Drifter incursion.
Even better: Is there a mechanic for characters with Anti-Amarr agendas to hurt the Navy's chances for victory, either by engaging Amarr Navy ships in an incursion directly or some indirect mechanic?
Because right now, the Drifter arc affects Amarr. Players whose characters work for other factions, either have no reason to assist, or (especially in the case of Minmatar pilots and doubly so for Minmatar Militia pilots) are directly discouraged from taking part in what is the major PvE content in this patch. |
Andreus Ixiris
Duty.
5724
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Posted - 2015.08.23 00:48:51 -
[38] - Quote
Darkon Gatland wrote:Please CCP make it so the players could possibly lose the Drifter incursion. Yes. That'd be pretty great.
Andreus Ixiris > A Civire without a chin is barely a Civire at all.
Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.
Andreus Ixiris > ...
Andreus Ixiris > This is why we're at war.
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Torgeir Hekard
I MYSELF AND ME
193
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Posted - 2015.08.24 06:36:44 -
[39] - Quote
Darkon Gatland wrote:Please CCP make it so the players could possibly lose the Drifter incursion. I don't think it's possible to win it in it's currents state.
Unless something changed since I've last touched a drifter, it's beyond risk/reward. It's welp/no reward.
Well, technically you could possibly win a drifter incursion by lemminging waves of cheap disposable 20km range dessies (rail catas or pulse coercers with locus rigs?) or welp tristans (saturate drifter targeting with drones) into the site, but that would not be for reward - you won't get much, because you'd most likely need some 50+ fleet even for the smallest site. That would be purely for some one-time questionable challenge.
Drifters are non-content. There's no advanced tactics, no ewar, no fits, no tricks, no challenge. You. Will. Die. Plain and simple. They are a flying cutscene. You win against a drifter either by dropping a cap or by zergrushing it with trash. If it's hisec or if there are many drifters, you are left with zerg rushes. Essentially drifters use goonswarm strategy - they weaponize boredom. |
Arrendis
GoonWaffe Goonswarm Federation
1228
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Posted - 2015.08.24 06:51:43 -
[40] - Quote
Nah. They can be beaten. There are groups out here that farm them. It's just a matter of getting them to waste the lux and then bring the pain.
BTW, want them to waste the lux? Sentry drones, mjd 90-degrees off so you're still in active range of the drifter, and fire.
seems they'll DD the drones, and then charge them. So you blast them w/focused drone fire, abandon drones when they're getting low, drop another set, and keep mjd/burning away from your drones while the drifters go charging the new set of sentries. |
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Torgeir Hekard
I MYSELF AND ME
193
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Posted - 2015.08.24 07:04:27 -
[41] - Quote
Arrendis wrote:Nah. They can be beaten. There are groups out here that farm them. It's just a matter of getting them to waste the lux and then bring the pain.
BTW, want them to waste the lux? Sentry drones, mjd 90-degrees off so you're still in active range of the drifter, and fire.
seems they'll DD the drones, and then charge them. So you blast them w/focused drone fire, abandon drones when they're getting low, drop another set, and keep mjd/burning away from your drones while the drifters go charging the new set of sentries. I used a similar tactic for tests, only with throwaway tristans (the targeting saturation thing). They did chase drones, but there was always a chance for them to switch to a ship. I did kill some drifters. I did lose a bunch of tristans. Also works better against a solo drifter, because he can't hit light drones (if webbed).
I guess it could work, but there's a problem with incursion drifters that they are aggressive and could probably shoot you first instead of the drones. And they WILL volley you off the field because drifter and mordus NPCs have broken tracking/gun signature resolution stats for battleships and hit orbiting inties with relative ease. Worth testing.
Still you lose a bunch of drones, probably some ships, and you get what? A lvl4 mission worth of amarr LP? |
Spacial Girl
FinFleet Northern Coalition.
13
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Posted - 2015.08.25 18:44:19 -
[42] - Quote
CCP Goliath wrote:Team Trilambda
- The Dominix has been redesigned with a complete visual overhaul, new warp animation, and better implementation of the latest materials and shaders.
- The "Look At" camera has been modified to linger on an exploding target before returning to the active ship.
- Effects for combat and support modules (including Doomsday Weapons, Warp Scramblers, Scanners, Salvagers, and Tractor Beams) have been visually updated.
Team Space Glitter
- Updates to behavior NPCs (Drifters and Amarr Navy) for NPC vs NPC combat
- Defense of the Throne Worlds incursion
Dominix improvements/change: Domi looks great, but like Sirran noted, it does look a bit toy-ish.
Effects Changes: Doomsday effects are very nice, however it still seems to be the case that Damage is still applied almost well before the animation (and the subsequent landing of the doomsday) finishes for the Leviathan. I think a tweak to the animation speed or effect would be needed to keep it on par. I've also seen this with the rag once however I think it got fixed as the animation was simply glitchy in previous patches. I personally think the problem is related to the levi using "Missiles" that have/need to travel vs the Bacon Beams that the Avatar & Erebus use to "cook" their targets (the beam lands instantly and stays active before damage lands) it can also be noted that the Ragnarok has a bit of an on/off relation with this type of issue, but I usually see the projectile explosions before the target explodes. TL:DR Levi DD causes target to explode before beautiful explosions land.
It is also sometime hard to distinguish the remote effect being used concerning Remote Cap and Nos/Neuts. Essentially it's not as readily apparent as it used to be.
Drifters/Amarr NPCs: During the masstest I noticed they were happily attracted to anything running a smart-bomb and that Drifters would keep firing their Doomsday on anything it wouldn't kill immediately. (They would cycle every few minuets) Is this normal behavior? Does it have a cool-down? I only mention this because they managed to get 2 max-tank titans into 50% and 70% respectivly |
Rivr Luzade
Exclusion Cartel The Kadeshi
1844
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Posted - 2015.09.01 15:47:02 -
[43] - Quote
Out of curiosity: What was the reason for the team to make Cargo Scanners and Data/Relic analyzers to use the same color for the scan effect?
Station Tab :: UI Improvement Collective
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