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Tomski Olacar
United Federation Of Newbros
0
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Posted - 2015.08.09 13:25:04 -
[1] - Quote
Hello,
This is my first post so be gentle.
- I was wondering if any of you guys have advise on how to make the level 2 security missions a little bit easier for me.
- I have a Coercer, with 96.9 DPS
- I have a lot of capacitor issues with trying to keep an Armor Repairer going.
Should i be looking to get a Maller to make it easier or is there a trick im missing with my Coercer ?
Regards
Tomski |
Yourmoney Mywallet
Jita Institute of Applied Monetary Manipulation
514
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Posted - 2015.08.09 14:34:51 -
[2] - Quote
Hello,
generally speaking:
L1 - frigates L2 - cruisers L3 - battlecruisers L4 - battleships L5 - carriers
For those who are English-impaired and don't understand the meaning of "generally" (not you, Tomski, but there will be the inevitable "lol i runz l4s in my assfrig n00b"):
you can run L2s in a dessie, but need at least half-decent skills to do so. When I see that your Coercer puts out a whopping 96.9 DPS I would say you're not there yet. Same with your cap issues.
Similar thing applies with the other, higher level missions. E.g. you can run L3s with HACs, L4s with assfrigs or L5s with T3 cruisers and so on; but it takes a decent skill set to do so efficiently.
Fake edit: regardless of your skill-level, the only L4s you can run somewhat efficiently in an assfrig are, off the top of my head, Cargo Delivery and Recon. Really. |
Tsukino Stareine
Sock Robbers Inc. Low-Class
1287
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Posted - 2015.08.09 16:21:49 -
[3] - Quote
Get an omen, it's far better on capacitor.
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FT Diomedes
The Graduates Get Off My Lawn
1520
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Posted - 2015.08.09 16:48:37 -
[4] - Quote
Tomski Olacar wrote:Hello,
This is my first post so be gentle.
- I was wondering if any of you guys have advise on how to make the level 2 security missions a little bit easier for me.
- I have a Coercer, with 96.9 DPS
- I have a lot of capacitor issues with trying to keep an Armor Repairer going.
Should i be looking to get a Maller to make it easier or is there a trick im missing with my Coercer ?
Regards
Tomski
I had a similar experience when I made the jump from L1 missions in my Catalyst to L2 missions. Upgrade to a Cruiser.
Insanity: doing the same thing over and over again and expecting different results. So, why do I post here?
I'm stubborn.
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Caleidascope
Republic Military School Minmatar Republic
591
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Posted - 2015.08.09 21:44:09 -
[5] - Quote
use cruiser or battlecruiser.
Life is short and dinner time is chancy
Eat dessert first!
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Donnachadh
United Allegiance of Undesirables
430
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Posted - 2015.08.09 23:24:47 -
[6] - Quote
Tomski Olacar wrote:Should i be looking to get a Maller to make it easier or is there a trick im missing with my Coercer ? Player and character skills is what you are missing and both will come with time. Like the rest for now go with a cruiser. |
DeMichael Crimson
Republic University Minmatar Republic
51105
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Posted - 2015.08.10 01:16:17 -
[7] - Quote
Definitely helps to have all the Core Fitting Skills trained up to max level.
*Core Fitting Skills*
Acceleration Control - To maximize Afterburner & MWD speed. Advanced Weapon Upgrades - To reduce turrets and launchers powergrid need. Afterburner - To reduce Afterburner duration & capacitor need. Capacitor Management - To maximize Capacitor. Capacitor Systems Operation - To maximize capacitor recharge rate. CPU Management - To maximize CPU. Electronics Upgrades - To reduce sensors & co-processors CPU requirements. Energy Grid Upgrades - To reduce power modules CPU requirements. Evasive Maneuvering - To increase acceleration & agility. Fuel Conservation - To reduce Afterburner capacitor need. High Speed Maneuvering - To reduce MWD capacitor need. Hull Upgrades - To maximize armor. Mechanics - To maximize structure. Navigation - To increase ship velocity. Power Grid Management - To maximize powergrid. Repair Systems - To operate best armor/hull repair modules. Shield Management - To maximize shield. Shield Operation - To maximize shield recharge rate. Shield Upgrades - To reduce shield upgrades powergrid need. Spaceship Command - To increase ship agility. Weapon Upgrades - To reduce turrets and launchers CPU need. Warp Drive Operation - To reduce capacitor need for warp.
DMC
EDIT :
There's 5 different skills that affect Capacitor :
Capacitor Management - To maximize Capacitor. Capacitor Systems Operation - To maximize capacitor recharge rate. Fuel Conservation - To reduce Afterburner capacitor need. High Speed Maneuvering - To reduce MWD capacitor need. Warp Drive Operation - To reduce capacitor need for warp.
'The Plan' | California Eve Players | Proposal - The Endless Battle
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1377
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Posted - 2015.08.10 01:40:50 -
[8] - Quote
sounds like you need to work on your skills and the fit. Skills will take time, as for the fit
I'd try something like this, it is pretty similar to what I used to use and will fit with lower skills. Most of the modules you can replace with meta versions. it is showing 111 dps with almost no skills in eft, and goes to over 200 with all 5 skills. The main strategy is to kite out and shoot things as they fly right at you. With lasers you can instantly swap ammo so that is awesome for range control.
the other main option is to take a cruiser as said earlier. you can fit an omen with a similar fit and strategy. Just be sure to jump to cruiser sized mods, and train a few drone skills in case something gets under your guns. A few drones help out a bunch with npc frigs.
[Coercer, Pve] Heat Sink II Energized Adaptive Nano Membrane II Small Armor Repairer II
Small Capacitor Booster II, Cap Booster 200 1MN Afterburner II
Dual Light Beam Laser II, Multifrequency S Dual Light Beam Laser II, Multifrequency S Dual Light Beam Laser II, Multifrequency S Dual Light Beam Laser II, Multifrequency S Dual Light Beam Laser II, Multifrequency S Dual Light Beam Laser II, Multifrequency S Dual Light Beam Laser II, Multifrequency S Dual Light Beam Laser II, Multifrequency S
Small Energy Locus Coordinator II Small Energy Locus Coordinator II Small Auxiliary Nano Pump I
@ChainsawPlankto
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Tomski Olacar
United Federation Of Newbros
1
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Posted - 2015.08.10 17:00:01 -
[9] - Quote
Cheers for this guys you have given me something to think about here.
It seems like it isn't about getting bigger and bigger ships. |
Tsukino Stareine
Sock Robbers Inc. Low-Class
1289
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Posted - 2015.08.10 19:43:39 -
[10] - Quote
^ best and first thing you should learn about eve |
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1380
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Posted - 2015.08.10 21:07:03 -
[11] - Quote
there are a few cases (usually pve) where going up a size you can cheese it and make it work. the main issue with that is bigger ships can't hit smaller ships as well, and that can lead to frustration and/or ship loss.
@ChainsawPlankto
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Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
2421
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Posted - 2015.08.11 03:02:24 -
[12] - Quote
If you've got any drone skills, you might also consider switching to a Dragoon instead. You can dish your damage out at a bit greater of a range, which can take some of the heat off of you. You will have to keep an eye on the little guys, but I found that with my low skill alt I had better results with it than the Coercer for level 2's.
Come hell or high water, this sick world will know I was here.
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Vincent Athena
V.I.C.E.
3591
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Posted - 2015.08.11 03:36:20 -
[13] - Quote
You may also want to look at the Capacitor control circuit rig. They really help keep your repper running.
Know a Frozen fan? Check this out
Frozen fanfiction
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FT Diomedes
The Graduates Get Off My Lawn
1529
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Posted - 2015.08.11 07:14:32 -
[14] - Quote
Tomski Olacar wrote:Cheers for this guys you have given me something to think about here.
It seems like it isn't about getting bigger and bigger ships.
Correct, it's about using the right ship and fit for the job.
Ships in Eve generally eat the ships one class below them, but have problems with ships further down the food chain. There are exceptions, of course.
Insanity: doing the same thing over and over again and expecting different results. So, why do I post here?
I'm stubborn.
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Kitty Bear
Disturbed Friends Of Diazepam Disturbed Acquaintance
1516
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Posted - 2015.08.11 08:44:23 -
[15] - Quote
one small point for you to remember
when you increase your armour repair skill. your armour repairer will use more capacitor
train cap skills before armour skills and you'll be fine |
FT Diomedes
The Graduates Get Off My Lawn
1539
|
Posted - 2015.08.12 07:43:53 -
[16] - Quote
Kitty Bear wrote:one small point for you to remember
when you increase your armour repair skill. your armour repairer will use more capacitor
train cap skills before armour skills and you'll be fine
Yes, but since it repairs more, you won't have to run it as often. Lots of PVE ships are built around cap stability (including plenty of mine), because it is simply easier to deal with. This can make us lazy in PVP situations, however, where you only run the repair if you need it. If you learn to manage your cap early, Eve is better in the long run.
Insanity: doing the same thing over and over again and expecting different results. So, why do I post here?
I'm stubborn.
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Silky Cyno
School of Applied Knowledge Caldari State
56
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Posted - 2015.08.13 20:59:25 -
[17] - Quote
implants can also help you out with capacitor problems. |
Demerius Xenocratus
Rapid Withdrawal
579
|
Posted - 2015.08.18 03:45:52 -
[18] - Quote
T1 destroyers aren't really a good choice for PvE as they're purely focused on damage output and lack the layout for a strong tank. A well fit cruiser, even with low skills and named T1 mods, will tank so much more than a destroyer and should be able to eat level 2 missions easily; even some level 3s. |
Estella Osoka
Perkone Caldari State
692
|
Posted - 2015.08.18 15:42:19 -
[19] - Quote
Demerius Xenocratus wrote:T1 destroyers aren't really a good choice for PvE as they're purely focused on damage output and lack the layout for a strong tank. A well fit cruiser, even with low skills and named T1 mods, will tank so much more than a destroyer and should be able to eat level 2 missions easily; even some level 3s.
Pfft, T1 dessies can handle level 2 missions easily if you fit them right.
[Thrasher, Thrasher L2]
Gyrostabilizer II Damage Control II
Medium Shield Extender II 1MN Afterburner II Adaptive Invulnerability Field II
200mm AutoCannon II, Republic Fleet Phased Plasma S 200mm AutoCannon II, Republic Fleet Phased Plasma S 200mm AutoCannon II, Republic Fleet Phased Plasma S 200mm AutoCannon II, Republic Fleet Phased Plasma S 200mm AutoCannon II, Republic Fleet Phased Plasma S 200mm AutoCannon II, Republic Fleet Phased Plasma S 200mm AutoCannon II, Republic Fleet Phased Plasma S [Empty High slot]
Small Anti-EM Screen Reinforcer I Small Anti-Thermal Screen Reinforcer I Small Core Defense Field Extender I
More than enough tank. More than enough DPS.. |
Dale Liathain
YakFruit LLC
0
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Posted - 2015.08.18 16:03:21 -
[20] - Quote
I always favor distance-tanking, then it makes most of your defensive skillset a non-issue for the moment.
Equip your dessie with guns and ammo that will hit out at about 30km. This will allow you to complete most level 2s without taking damage, just use an afterburner or something to keep yourself away from the enemies. |
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Daerrol
Krieger Industries Inc. Phoebe Freeport Republic
232
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Posted - 2015.08.18 17:05:05 -
[21] - Quote
Practice kiting in your small ships. It will give you a basic handle on ship control which become absolutely vital in small scale PVP (The best scale PVP, btw) or high end solo exploration. Use double clicking in space to move your ship, try to keep your target just at the edge of your optimal range (for a laser ship). If you still take too much damage, use a weaker crystal for more range. I suggest using the coercer fit above. Bring Infrared standards and Multifrequency crystals.
EDIT: I'd really suggest mastering the coercer instead of moving to an Omen. Learning to do this in a coercer will make you a better player where as moving to an Omen will likely not teach you anything except how to fit a cruiser... Which is useful but you can learn that later. You can't fit a ship until you know how to FLY a ship. |
Estella Osoka
Perkone Caldari State
692
|
Posted - 2015.08.18 20:03:54 -
[22] - Quote
Pfft, gank is tank. In a level 2 mission, if you ain't killing them faster than you can lock them; something is seriously wrong. |
Nalia White
Tencus
124
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Posted - 2015.08.20 21:05:04 -
[23] - Quote
Estella Osoka wrote:Pfft, gank is tank. In a level 2 mission, if you ain't killing them faster than you can lock them; something is seriously wrong.
remember, as a pretty new pilot you can never have good dps. to fit a good tank is much more easy for a new pilot than to fit more dps. |
DeMichael Crimson
Republic University Minmatar Republic
51309
|
Posted - 2015.08.20 22:51:26 -
[24] - Quote
Estella Osoka wrote:Demerius Xenocratus wrote:T1 destroyers aren't really a good choice for PvE as they're purely focused on damage output and lack the layout for a strong tank. A well fit cruiser, even with low skills and named T1 mods, will tank so much more than a destroyer and should be able to eat level 2 missions easily; even some level 3s. Pfft, T1 dessies can handle level 2 missions easily if you fit them right. [Thrasher, Thrasher L2] Gyrostabilizer II Damage Control II Medium Shield Extender II 1MN Afterburner II Adaptive Invulnerability Field II 200mm AutoCannon II, Republic Fleet Phased Plasma S 200mm AutoCannon II, Republic Fleet Phased Plasma S 200mm AutoCannon II, Republic Fleet Phased Plasma S 200mm AutoCannon II, Republic Fleet Phased Plasma S 200mm AutoCannon II, Republic Fleet Phased Plasma S 200mm AutoCannon II, Republic Fleet Phased Plasma S 200mm AutoCannon II, Republic Fleet Phased Plasma S [Empty High slot] Small Anti-EM Screen Reinforcer I Small Anti-Thermal Screen Reinforcer I Small Core Defense Field Extender I More than enough tank. More than enough DPS.. Yes, definitely no problem completing level 2 missions with a Tech 2 fit up on a Tech 1 Destroyer. Great for older experienced players.
The problem is that most newish players doing level 2 missions don't have the skills to do that fit up.
Yourmoney Mywallet wrote:Hello, generally speaking: L1 - frigates L2 - cruisers L3 - battlecruisers L4 - battleships L5 - carriers For those who are English-impaired and don't understand the meaning of "generally" (not you, Tomski, but there will be the inevitable "lol i runz l4s in my assfrig n00b"): you can run L2s in a dessie, but need at least half-decent skills to do so. When I see that your Coercer puts out a whopping 96.9 DPS I would say you're not there yet. Same with your cap issues. Similar thing applies with the other, higher level missions. E.g. you can run L3s with HACs, L4s with assfrigs or L5s with T3 cruisers and so on; but it takes a decent skill set to do so efficiently. Fake edit: regardless of your skill-level, the only L4s you can run somewhat efficiently in an assfrig are, off the top of my head, Cargo Delivery and Recon. Really.
Very good advice, especially for newish players who haven't done max training on their Core Fitting skills.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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Demerius Xenocratus
Rapid Withdrawal
588
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Posted - 2015.08.22 14:52:05 -
[25] - Quote
Estella Osoka wrote:Demerius Xenocratus wrote:T1 destroyers aren't really a good choice for PvE as they're purely focused on damage output and lack the layout for a strong tank. A well fit cruiser, even with low skills and named T1 mods, will tank so much more than a destroyer and should be able to eat level 2 missions easily; even some level 3s. Pfft, T1 dessies can handle level 2 missions easily if you fit them right. [Thrasher, Thrasher L2] Gyrostabilizer II Damage Control II Medium Shield Extender II 1MN Afterburner II Adaptive Invulnerability Field II 200mm AutoCannon II, Republic Fleet Phased Plasma S 200mm AutoCannon II, Republic Fleet Phased Plasma S 200mm AutoCannon II, Republic Fleet Phased Plasma S 200mm AutoCannon II, Republic Fleet Phased Plasma S 200mm AutoCannon II, Republic Fleet Phased Plasma S 200mm AutoCannon II, Republic Fleet Phased Plasma S 200mm AutoCannon II, Republic Fleet Phased Plasma S [Empty High slot] Small Anti-EM Screen Reinforcer I Small Anti-Thermal Screen Reinforcer I Small Core Defense Field Extender I More than enough tank. More than enough DPS..
He's getting 97 DPS with a Coercer.
Moving up a ship class compensates for low skills early on. Just like level 3s can be easily run by a veteran in a well fit T1 cruiser, but for a new player a BC is more sensible.
If you really wanted to use a destroyer for 2s I would just run drones out of an Algos or Dragoon. Those skills will serve you well as you venture out into the wider world of Drones Online.
Frankly, your entire EVE experience will improve once you have a few million SP in drones and drone hulls. I know mine did. It's like lowering the difficulty setting on the game.
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Estella Osoka
Perkone Caldari State
705
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Posted - 2015.08.22 17:32:08 -
[26] - Quote
@OP, it's easy to make your chosen ship better. Right click on it, choose "Show info", select the mastery tab, train the skills that will get you to at least level 4 mastery. Level 5 mastery is a nice goal to shoot for, but will take a long time in some cases. |
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