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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
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kieron
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Posted - 2006.12.08 01:32:00 -
[1]
We'll deploy a patch on Wednesday, 13 December, to address issues such as Salvage loot drops and Rigs, Shipwreck UI improvements (if a wreck contains loot or not, plus overview filtering), balancing in system scanning of deadspace in agents/complexes (way too easy) and exploration (way too hard and easier escalation), re-seeding a number of Tech 2 blueprints, and finally, improvments to server performance and stability. We'll also replace some faulty hardware resulting in an improvement in general performance.
The patch and maintenance deployment time is scheduled for four hours. Patch notes will be available this weekend.
kieron Community Manager, EVE Online |
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keepiru
Supernova Security Systems
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Posted - 2006.12.08 01:33:00 -
[2]
Edited by: keepiru on 08/12/2006 01:33:42 wewt
Wreck OV Filtering: good :)
Also: 1st ----------------
Where are the scan probe BPOs? |
Montaire
Lacedaemon. Sparta Alliance
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Posted - 2006.12.08 02:01:00 -
[3]
I'd really like a fix to Invetion for Barges and Industrial ships. Any ETA?
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Tripoli
XenTech
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Posted - 2006.12.08 02:09:00 -
[4]
From what I've heard from three different people now, the difficulty of the missions that drop the new rare skills is rather insane. Perhaps it's worth taking a look at. ---
316 of 341 skills trained. |
Gamer4liff
Caldari Metalworks THE INTERSTELLAR FOUNDRY
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Posted - 2006.12.08 02:22:00 -
[5]
Edited by: Gamer4liff on 08/12/2006 02:26:43 Thank you so very, very much.
Though I have to ask, what do you mean by "a number"? how large a number are we talking about here?
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SSandra
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Posted - 2006.12.08 02:23:00 -
[6]
t2 bpo's...fixing other stuff....awesome!
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Valrandir
Shiva Morsus Mihi
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Posted - 2006.12.08 02:27:00 -
[7]
Most ExcellentÖ -------------------------------- This has surpassed the Yarrdware specification and has been dubbed Uberware.
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Bael'Zhaeron
Minmatar Crabbs
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Posted - 2006.12.08 02:35:00 -
[8]
im gonna guess the one's that are destroyed or not active. And not new one's to ease the strain on t2 equipment ?
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1Of9
Artificial Horizons YouWhat
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Posted - 2006.12.08 02:41:00 -
[9]
fix the damn white flash after each jump ffs !!!
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Xrak
Black Nova Corp Band of Brothers
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Posted - 2006.12.08 02:49:00 -
[10]
Im not gonna get excited about the t2 reseeding till I've know more tbh.
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Nethel
Contraband Inc. Mercenary Coalition
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Posted - 2006.12.08 02:52:00 -
[11]
Woot for seeding t2, and woot for stability. ------ No its not, I'm here now. BRUAHAHHAHAHAHA -Eris
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Mila Prestoc
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Posted - 2006.12.08 02:52:00 -
[12]
Originally by: Xrak Im not gonna get excited about the t2 reseeding till I've know more tbh.
Ditto.
I can see them just going to some 0.0 alliance so mere-mortals like myself will never get to see any real changes to the open market prices. -------------------------
Originally by: "Lord Violent" EvE is slowly becoming a game for the stupid, catered to by devs as they lack ability to kill/survive anything.
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Chruker
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Posted - 2006.12.08 03:01:00 -
[13]
Originally by: kieron ... address issues such as Salvage loot drops and Rigs, Shipwreck UI improvements (if a wreck contains loot or not, plus overview filtering)...
Does 'Salvage loot drops' mean that the loot will drop in a can next to the wreck? Hopefully yes, since that would fix the following issues with the wreck system: - Easy for mission runners to see what has dropped available loot - Makes it possible for salvagers to start salvaging at 5000m instead of getting 'remove loot first'. - Would resolve the fact that salvagers get aggression flagged when they remove the loot in order to salvage a wreckage.
And does 'Shipwreck UI improvements' mean I can tell the game not to display the annoying yellow/white wreck icons? They are annoying when I'm not salvaging. It would also be nice if I could choose not to see the yellow secure cans that litters the asteroid fields.
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Kur'Dekaija
Solidline Enterprise Kith of Venal
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Posted - 2006.12.08 03:20:00 -
[14]
Might I ask whitch T2 BPOs will be reseeded?
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DragonSquid
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Posted - 2006.12.08 03:37:00 -
[15]
Before the last patch, I could bid and claim contracts in space in different regions. This is broken currently.
If this is the way CCP intends on contracts working, Why can we see contracts in other regions if we cannot do anything with them?
DragonSquid
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Father Weebles
Wreckless Abandon The UnAssociated
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Posted - 2006.12.08 03:38:00 -
[16]
Originally by: Xrak Im not gonna get excited about the t2 reseeding till I've know more tbh.
"Welcome to EVE, where inflation is out of control." |
Zacha Nioto
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Posted - 2006.12.08 03:40:00 -
[17]
I hope you actually solve the core issue with the mission probing, and not just reduce the sensor strength of the probes, increase the Recon Probe Launcher activation duration or anything similar.
I, for one, would actually like to use my Ferrets and Spooks, ya know. :)
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Nukeitall
Nukeitall Coterie
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Posted - 2006.12.08 03:59:00 -
[18]
By the emperor, thank you. --------- >>Disclaimer: Anything Nukeitall says is not to be taken seriously. Mostly. |
Feyd Darkholme
Caldari
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Posted - 2006.12.08 04:03:00 -
[19]
Originally by: kieron ...re-seeding a number of Tech 2 blueprints...
Which ones? Can you tell us? ---------------
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Tas Devil
JUDGE DREAD Inc. Forces of Freedom
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Posted - 2006.12.08 04:28:00 -
[20]
and some laughted when we suggested a conservative estimate that it would take 2 weeks to get it right from deployement...
Lets just hope you get it right with this 3rd Patch of the patch... Tas
The best Laugh ever ... Credit goes to TheKiller8 for this ! This includes bad language... so beware |
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Stephar
The High Priest
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Posted - 2006.12.08 05:17:00 -
[21]
For some bizarre reason, I feel optimistic about this patch.
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Kwint Sommer
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Posted - 2006.12.08 05:18:00 -
[22]
Holy crap, it sounds like the Devs actually listened to what we said and are making the changes that we want in a reasonable amount of time! This must be someones idea of a joke, they didn't even use the phrase soon«.
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Dane Hur
Caldari Deep Core Mining Inc.
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Posted - 2006.12.08 05:29:00 -
[23]
Woot and all that
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Chode Rizoum
Minmatar Finite Horizon The Red Skull
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Posted - 2006.12.08 06:14:00 -
[24]
no hooky pooky mission runner probey ?
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Tharsgaard
Caldari Delta Troop 4th Cavalry Space Forces
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Posted - 2006.12.08 06:22:00 -
[25]
Originally by: Chruker
And does 'Shipwreck UI improvements' mean I can tell the game not to display the annoying yellow/white wreck icons? They are annoying when I'm not salvaging. It would also be nice if I could choose not to see the yellow secure cans that litters the asteroid fields.
You could do that even before the revalations patch in the overview settings.
b]There are some things in my life I'm not proud of. The things I am proud of are just disgusting!![/b] |
Ather Ialeas
Amarr Karjala Inc. Freelancer Alliance
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Posted - 2006.12.08 08:09:00 -
[26]
I guess I'll go and activate an R&D agent now just to become a person who gets a T2 BPO with the lowest amount of RP:s ever
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Destania
Caldari Caldari Border Patrol
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Posted - 2006.12.08 08:11:00 -
[27]
Originally by: kieron We'll deploy a patch on Wednesday, 13 December, to address issues such as Salvage loot drops and Rigs, Shipwreck UI improvements (if a wreck contains loot or not, plus overview filtering), balancing in system scanning of deadspace in agents/complexes (way too easy) and exploration (way too hard and easier escalation), re-seeding a number of Tech 2 blueprints, and finally, improvments to server performance and stability. We'll also replace some faulty hardware resulting in an improvement in general performance.
The patch and maintenance deployment time is scheduled for four hours. Patch notes will be available this weekend.
Nothing about the sudden limitations on evemail....does this mean it was intentional or teh devs are not aware of the current problems?
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Pottsey
Gallente Enheduanni Foundation
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Posted - 2006.12.08 08:35:00 -
[28]
Are there any plans to bring out the rest of the T2 BPO's? Some modules have been out 3+years now and still dont have the blueprint outs like relays and flux modules.
What about named modules as well when will they get fixed so they are better then T1? Shield relays and flux where not fixed with the cap relays and flux. Passive shield tanking guide click here |
Mindlles
0utbreak
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Posted - 2006.12.08 08:37:00 -
[29]
Sweet sweet, But when are u fixing the logg to save pod problems? Or ship for that matther?
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Abbadon Wrath
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Posted - 2006.12.08 08:40:00 -
[30]
Invention?
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