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Lan Wang
V I R I I Ineluctable.
1376
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Posted - 2015.08.13 15:55:53 -
[121] - Quote
Noragen Neirfallas wrote:ISD Dorrim Barstorlode wrote:Noragen Neirfallas wrote:Lan Wang wrote:this thread got unlocked wtf is happening here? isd ordered some popcorn in We are of the opinion that ISD have shares in popcorn manufacturers That or I like content. Mmmm, hot buttered content. All right sir you just earnt your place back in my signature (and heart).
i should earn a place in your sig because you're my favourite marmites
EVEALON Creative - Logo Design & Branding | Digital Design
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Mobadder Thworst
Noob Farmers
617
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Posted - 2015.08.13 17:22:01 -
[122] - Quote
Mortlake wrote:ISD Dorrim Barstorlode wrote:Noragen Neirfallas wrote:Lan Wang wrote:this thread got unlocked wtf is happening here? isd ordered some popcorn in We are of the opinion that ISD have shares in popcorn manufacturers That or I like content. Mmmm, hot buttered content. Much better than hot butt content, that's for sure.
Depends who you ask... |
pushdogg
Tell Your Mum To Call Me Cruis3rs Cr3w
57
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Posted - 2015.08.13 18:46:38 -
[123] - Quote
Robert De Lyse wrote:It's dead simple really
You whine and complain when empire war decs are discussed as possible nerfs, costs to rise etc and you come up with this:
"Why should we be forced to PvP in low/null/wh's when we want to PvP in empire, we should be able to play EvE how we like"
Okay sure, sandbox and all that, BUT:
What gives you the RIGHT to force the empire population of EvE to PvP? To FORCE them to play how you want to play? To FORCE them to change there mission/industrial/exploration play styles to PVP against you?
What gives you the RIGHT to FORCE PLAYERS TO PLAY THE GAME how you want to? You don't want to be FORCED into low/null/wh's.
Stop being hypocrites.
Griefers - Cowards who fly speed fit ships such as 10mn ab fit sivpuls with medium boosts, or gank certain systems with spys in each gate within a 1j radius, we had 7 war decs and we took a 30 man fleet, what did they all do? They ran to a station and hid. Smacked in local, in all there fancy t3's, they ran from a 30 man frig/dessy gang.
Code - buncha noobs ganking barges and nearly causing a market crash, well done, well done
"Griefers slam wow" - K sure, u don't play it for one reason, u cant go around destroying everyones stuff
Buncha cowards, all of you.
To quote my dear old mum, "everything after the "BUT" is bullshit".
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Lan Wang
V I R I I Ineluctable.
1379
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Posted - 2015.08.13 19:19:14 -
[124] - Quote
pushdogg wrote:Robert De Lyse wrote:It's dead simple really
You whine and complain when empire war decs are discussed as possible nerfs, costs to rise etc and you come up with this:
"Why should we be forced to PvP in low/null/wh's when we want to PvP in empire, we should be able to play EvE how we like"
Okay sure, sandbox and all that, BUT:
What gives you the RIGHT to force the empire population of EvE to PvP? To FORCE them to play how you want to play? To FORCE them to change there mission/industrial/exploration play styles to PVP against you?
What gives you the RIGHT to FORCE PLAYERS TO PLAY THE GAME how you want to? You don't want to be FORCED into low/null/wh's.
Stop being hypocrites.
Griefers - Cowards who fly speed fit ships such as 10mn ab fit sivpuls with medium boosts, or gank certain systems with spys in each gate within a 1j radius, we had 7 war decs and we took a 30 man fleet, what did they all do? They ran to a station and hid. Smacked in local, in all there fancy t3's, they ran from a 30 man frig/dessy gang.
Code - buncha noobs ganking barges and nearly causing a market crash, well done, well done
"Griefers slam wow" - K sure, u don't play it for one reason, u cant go around destroying everyones stuff
Buncha cowards, all of you. To quote my dear old mum, "everything is bullshit".
fixed that for ya bud
EVEALON Creative - Logo Design & Branding | Digital Design
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takedoom
Knights of the Posing Meat FETID
76
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Posted - 2015.08.13 19:23:12 -
[125] - Quote
Noragen Neirfallas wrote:takedoom wrote:The one thing I noticed with greifers: if you grief them they whine 2x as much as a care bear and its hilarious. I remember a fair amount of bitching in a certain channel about a certain eviction people experienced. You may be onto something here
I remember the certain channel and certain people and it was hilarious.
http://spinthatdamnship.ytmnd.com/
I am not a thief. I am a treasure hunter.
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Xeno Szenn
SniggWaffe WAFFLES.
14
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Posted - 2015.08.14 15:53:57 -
[126] - Quote
The same argument of player freedom could be given to letting caps and supper cap be used in high sec for fighting. If you war deck a heavy supper cap group why canGÇÖt they deploy all their assets to fight with. WhatGÇÖs wrong with 30 to 40 slow cats in high sec after all its pvp right? Oh donGÇÖt worry war deck victim thatGÇÖs just a wrecking ball you can deal with it and we canGÇÖt dock never mind that were near impossible to break with sub caps. I mean it is player freedom and were in a pvp game so since you can hit me with a t1 frigate why canGÇÖt I hit you with a titan yes itGÇÖs a bad analogy I really donGÇÖt care it gets the point across. So shouldnGÇÖt they be free to pvp any way they want? I mean honestly combat supper caps or doomsdays in high sec is a bad idea but still the argument could be made that it's a pvp game and you have ways to avoid them.
While weGÇÖre at it since itGÇÖs a pvp game if you war deck a corp or alliance or they war deck you with -5 pilots the faction police will look the other way because you are at war with them no so long as the -5 doesnGÇÖt do a concord level offense then the faction police donGÇÖt interfere after all it's a pvp game. Oh and canGÇÖt forget bombers or bombs since it is a pvp game I should be able to bomb in high sec right. I know concord will kill me and my fleet but what harm can 14 bombers do itGÇÖs only 14 t2 frigates nothing bad can happen. I mean were in a pvp game and itGÇÖs about pvp.
CCP has to do something to make highest interesting and entertaining for you folks otherwise you wouldnGÇÖt be there. High sec needs to be carefully balanced between highsec pvp and a place for players seeking to avoid pvp. Should it be 100 percent safe no. Should I be able to park a bomber wing on pings waiting for a scout to say targets jumped and then pull off a bombing wave knowing full well IGÇÖll get concorded but rip enemy fleet or one hell of a gank. No Code guys could you imagine trying to kill mining titans if they allowed supper caps into high sec but no offensive capacity. Yes they could be killed but honestly you would need to gather a massive amount of force and hold it there forever to kill it if it was npc and you got concored ever time. War decks how would you fill if every time you went to fight a group they undocked 30 to 40 slowcats on you? Miners and mission runners how would you fell facing slowcats if you know anything about them? Freighter people how would you like knowing that if thereGÇÖs any chance you surviving theyGÇÖll just dread blob you sure itGÇÖs not isk efficient but it would generate tears. I personally think high sec does need an overhaul but since I donGÇÖt live there my opinion on the matter is meaningless but right now combat drivers seem to be almost nonexistent in high sec. Get war decked drop corp reform. Watch local it spikes with red warp and dock. Use scouts to haul your stuff with and a web ship preferably use a jump freighter with emergency cyno in place to cover your route. There are a ton of ways to avoid a fight but what reason is there for fighting in high sec beyond the fun of it? IGÇÖll fully admit IGÇÖm probably missing something but just my thoughts on the subject.
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Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
3033
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Posted - 2015.08.14 16:06:05 -
[127] - Quote
Not really sure what that long rambling post was trying to get at.
All I got is that capitals should be allowed in highsec and I entirely agree. The losses of entire carrier fleets to suspect flagging alone would be worth it. |
admiral root
Red Galaxy
3034
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Posted - 2015.08.14 16:08:03 -
[128] - Quote
Vimsy Vortis wrote:All I got is that capitals should be allowed in highsec and I entirely agree.
And bombs! \o/
No, your rights end in optimal+2*falloff
CODE. forum - everyone's welcome (no shiptoasters)
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Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
3033
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Posted - 2015.08.14 16:09:31 -
[129] - Quote
I can only imagine the glory of "bomb ganking" entire mining fleets at once. |
Xeno Szenn
SniggWaffe WAFFLES.
14
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Posted - 2015.08.14 16:16:34 -
[130] - Quote
Tl-dr is that basicly ccp needs to balance high sec for both predator and prey aka care bear and Emergent game play people. Neither side should get everything they wan't and some ideas are very far out there and bad for high sec in my opinion but erasing either type of game play would be bad for the game. Instead of erasing gameplay conflict drivers should be a way of changing high sec to be more fun for both sides if ccp does wan't to change high sec. But supper-caps and bombs would make high sec more interesting no argument here. So aka Player freedom, War deck changes or nerfs all need to be done in a way to keep all aspects of high sec game play open. Neither side should be able to force the other into any type of gameplay rather tools are available for all sides to play the game how they want to play it and for the Op it's up to you to use those tools. |
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admiral root
Red Galaxy
3035
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Posted - 2015.08.14 16:16:53 -
[131] - Quote
Not to mention lazy and / or dumb people on the 4/4 undock.
No, your rights end in optimal+2*falloff
CODE. forum - everyone's welcome (no shiptoasters)
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Jonah Gravenstein
Machiavellian Space Bastards
24702
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Posted - 2015.08.14 16:19:32 -
[132] - Quote
Vimsy Vortis wrote:I can only imagine the glory of "bomb ganking" entire mining fleets at once.
admiral root wrote:Not to mention lazy and / or dumb people on the 4/4 undock. The amount of tears that would generate means that I would get the opportunity to use this gif.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
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Xeno Szenn
SniggWaffe WAFFLES.
14
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Posted - 2015.08.14 16:22:56 -
[133] - Quote
Jonah Gravenstein wrote:Vimsy Vortis wrote:I can only imagine the glory of "bomb ganking" entire mining fleets at once. admiral root wrote:Not to mention lazy and / or dumb people on the 4/4 undock. The amount of tears that would generate means that I would get the opportunity to use this gif.
No that gif would be perfect if jita 4/4 could be deadzoned or destoryed again a bad idea but tears would flow. |
Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
3037
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Posted - 2015.08.14 16:29:21 -
[134] - Quote
Realistically in terms of resources and man power large nullsec entities are entirely capable of smacking the collective pee-pees of any given highsec pvp group even using subcapitals. They just don't because they lack the will to do it. Subsequently the presence of capitals in highsec isn't an intimidating idea because groups who have large quantities of capitals wouldn't use them for highsec pvp, meanwhile highsec PvPers who have their own capitals would use theirs for pvp.
The situation wouldn't be any different to how it is now.
I really want highsec capitals to happen so I can blap dread war targets. |
Xeno Szenn
SniggWaffe WAFFLES.
14
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Posted - 2015.08.14 16:38:29 -
[135] - Quote
Vimsy Vortis wrote:Realistically in terms of resources and man power large nullsec entities are entirely capable of smacking the collective pee-pees of any given highsec pvp group even using subcapitals. They just don't because they lack the will to do it. Subsequently the presence of capitals in highsec isn't an intimidating idea because groups who have large quantities of capitals wouldn't use them for highsec pvp, meanwhile highsec PvPers who have their own capitals would use theirs for pvp.
The situation wouldn't be any different to how it is now.
I really want highsec capitals to happen so I can blap dread war targets.
True the power could crush high sec if they desired to but why should they it relay has no value to them. In terms of capitals I know low sec groups who use them extensively and pre phebe they has been a ramp up of capital use form what i've seen in low sec and why wouldn;t people use them in high sec and stockpile numbers of them if the choice was given to them. Granted killing a single cap is easy killing multiple of them with a support fleet can offer a decent challenge. I do wonder if a slowcat fleet going suspect would bring everyone in to fight them though and watching concord kill carriers and dreads would be funny. |
Xeno Szenn
SniggWaffe WAFFLES.
14
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Posted - 2015.08.14 16:39:19 -
[136] - Quote
Xeno Szenn wrote:Vimsy Vortis wrote:Realistically in terms of resources and man power large nullsec entities are entirely capable of smacking the collective pee-pees of any given highsec pvp group even using subcapitals. They just don't because they lack the will to do it. Subsequently the presence of capitals in highsec isn't an intimidating idea because groups who have large quantities of capitals wouldn't use them for highsec pvp, meanwhile highsec PvPers who have their own capitals would use theirs for pvp.
The situation wouldn't be any different to how it is now.
I really want highsec capitals to happen so I can blap dread war targets. True the power blocks could crush high sec if they desired to but why should they it relay has no value to them. In terms of capitals I know low sec groups who use them extensively and pre phebe they has been a ramp up of capital use form what i've seen in low sec and why wouldn;t people use them in high sec and stockpile numbers of them if the choice was given to them. Granted killing a single cap is easy killing multiple of them with a support fleet can offer a decent challenge. I do wonder if a slowcat fleet going suspect would bring everyone in to fight them though and watching concord kill carriers and dreads would be funny.
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Bronson Hughes
The Knights of the Blessed Mother of Acceleration
2080
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Posted - 2015.08.14 16:39:58 -
[137] - Quote
Vimsy Vortis wrote:I really want highsec capitals to happen so I can blap dread war targets. I feel that there would be benefits to having some areas of hisec remain off limits to capitals, but I am toying around with the notion of allowing them in to 0.7 and below.
I see pros and cons and don't know yet which win.
Relatively Notorious By Association
My Many Misadventures
A brief history of C&P Thunderdome
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Zimmy Zeta
Black Rebel Rifter Club The Devil's Tattoo
59298
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Posted - 2015.08.14 16:40:37 -
[138] - Quote
Oh my. A formatting emergency. Let me help you, please:
The same argument of player freedom could be used to let caps and supercaps be used in high sec. If you wardec a heavy supercap group why canGÇÖt they deploy all their assets to fight with? WhatGÇÖs wrong with 30 to 40 slowcats in high sec, after all its pvp, right? "Oh donGÇÖt worry wardec victim,thatGÇÖs just a wrecking ball. You can deal with it and we canGÇÖt dock- never mind that we are near impossible to break with sub caps." I mean it is player freedom and we are in a pvp game; so since you can hit me with a t1 frigate why canGÇÖt I hit you with a titan? Yes, itGÇÖs a bad analogy, but I really donGÇÖt care- it gets the point across. So shouldnGÇÖt they be free to pvp any way they want? I mean, honestly, supercaps or doomsdays in high sec are a bad idea, but still the argument could be made that it's a pvp game and you have ways to avoid them.
While weGÇÖre at it: Since itGÇÖs a pvp game, if you wardec a corp or alliance or they wardec you with -5 pilots, the faction police will look the other way because you are at war with them. Unless the -5s donGÇÖt do a concord level offense, the faction police wonGÇÖt interfere. After all it's a pvp game. Oh, and donGÇÖt forget bombers or bombs- since it is a pvp game, I should be able to bomb in high sec, right? I know concord will kill me and my fleet, but what harm can 14 bombers do? ItGÇÖs only 14 t2 frigates, nothing bad can happen, I mean we're in a pvp game and itGÇÖs about pvp. /s
CCP has to do something to make highsec interesting and entertaining for you folks- otherwise you wouldnGÇÖt be there. Highsec needs to be carefully balanced between highsec pvp and a place for players who seek to avoid pvp. Should it be 100 percent safe? No. Should I be able to park a bomber wing on pings, waiting for a scout to say "targets jumped" and then pull off a bombing wave, knowing full well IGÇÖll get concorded,but rip enemy fleet apart in one hell of a gank? No.
Could you imagine CODE trying to kill mining titans if they allowed supercaps into high sec (but without offensive capacity)? Yes, they could be killed, but honestly you would need to gather a massive amount of force and hold one there forever to kill it. If it was in a npc corp you would get concored every time.
Wardeccers, how would you feel if every time you went to fight, a group of 30 to 40 slowcats undocked?
Miners and mission runners, how would you feel facing slowcats if you knew anything about them?
Freighter people, how would you like knowing that theyGÇÖll just dread blob you without any chance to survive? Sure, itGÇÖs not isk efficient but it would generate tears...
I personally think highsec does need an overhaul- but since I donGÇÖt live there, my opinion on the matter is meaningless. But right now, combat drivers seem to be almost nonexistent in high sec: Get wardecced - drop corp - reform. Watch local as it spikes with red, then warp off and dock. Use scouts to haul your stuff with and a webbed ship (preferably a jump freighter with emergency cyno) to cover your route. There are a ton of ways to avoid a fight- but what reason is there to fight in high sec beyond the fun of it? IGÇÖll fully admit IGÇÖm probably missing something, just my thoughts on the subject.
I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it.
Yes, I do feel bad about it.
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Xeno Szenn
SniggWaffe WAFFLES.
15
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Posted - 2015.08.14 16:46:11 -
[139] - Quote
Thank you for the formatting help i know i don't forum well. |
Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
3038
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Posted - 2015.08.14 16:51:15 -
[140] - Quote
Bronson Hughes wrote:Vimsy Vortis wrote:I really want highsec capitals to happen so I can blap dread war targets. I feel that there would be benefits to having some areas of hisec remain off limits to capitals, but I am toying around with the notion of allowing them in to 0.7 and below. I see pros and cons and don't know yet which win. I don't see what the value would be to prohibiting them from systems based on sec status. The only possible concerns are how they'd be nigh invulnerable when flown by NPC corp characters because of their enormous EHP, otherwise they'd be completely reasonable.
This is one of those reasons I think corporations and alliances should be upgradable and able to handle aurum transactions, "Empire capital licence" 2000 aur for a corp, 6000 aur for an alliance. Oh look you solved the problem of capital vulnerability in highsec, increased the value of a player group and added a monetization point too, everyone wins. |
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Zimmy Zeta
Black Rebel Rifter Club The Devil's Tattoo
59299
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Posted - 2015.08.14 16:51:17 -
[141] - Quote
Xeno Szenn wrote:Thank you for the formatting help i know i don't forum well.
No problem, man.
You owe R1FTA a hotdrop now- we'll just light the cyno should we have need of you.
I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it.
Yes, I do feel bad about it.
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admiral root
Red Galaxy
3035
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Posted - 2015.08.14 16:56:14 -
[142] - Quote
Vimsy Vortis wrote:This is one of those reasons I think corporations and alliances should be upgradable and able to handle aurum transactions, "Empire capital licence" 2000 aur for a corp, 6000 aur for an alliance. Oh look you solved the problem of capital vulnerability in highsec, increased the value of a player group and added a monetization point too, everyone wins.
Anything involving aurum is a terrible idea.
No, your rights end in optimal+2*falloff
CODE. forum - everyone's welcome (no shiptoasters)
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Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
3038
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Posted - 2015.08.14 16:57:35 -
[143] - Quote
It's a thing. We have to live with it. |
Adriel Malakai
Shoulda Checked Local Break-A-Wish Foundation
604
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Posted - 2015.08.14 17:12:01 -
[144] - Quote
They also should have done alliance logos for aurum. Then charge players a one time fee to be able to display it on ships. |
Odie McCracken
Federal Navy Academy Gallente Federation
4
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Posted - 2015.08.14 17:23:39 -
[145] - Quote
I dunno.... I think the moaning, along with the heavy breathing, is kinda hot |
Noragen Neirfallas
The Scope Gallente Federation
1711
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Posted - 2015.08.14 19:18:49 -
[146] - Quote
Xeno Szenn wrote:Thank you for the formatting help i know i don't forum well. How do you have time to forum? Don't you have some overlords butt to kiss? Also hello again you are quickly going from forums are a waste of time to a regular. Just fair warning at this rate you will start checking out every thread
Member and Judge of the Court of Crime and Punishment
Confirming that we all play in Noragen's eve. - BeBopAReBop RhubarbPie
ISD Dorrim Barstorlode favourite ISD
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Lan Wang
V I R I I Ineluctable.
1387
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Posted - 2015.08.14 21:38:27 -
[147] - Quote
Vimsy Vortis wrote:Not really sure what that long rambling post was trying to get at.
All I got is that capitals should be allowed in highsec and I entirely agree. The losses of entire carrier fleets to suspect flagging alone would be worth it.
i dont think 99% of wardeccers would know what to do if a slowcat fleet landed on an undock, apart from dock up
EVEALON Creative - Logo Design & Branding | Digital Design
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Mobadder Thworst
Noob Farmers
625
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Posted - 2015.08.14 21:42:06 -
[148] - Quote
I like the idea of cap boats in high sec.
It's the cynos I don't like. I think it would make sense if you let them go through gates (or created a restriction so it didn't destroy the distance value of the market).
As for fights, I think it would make the PVE corp more disadvantaged. Imagine those high sec t3 corps with hundreds of players and then imagine them all in caps.
If you had to slow boat them, that would keep them in check.
Of course, it would destroy one more motivator for people to go to low or null... |
Leto Thule
Origin. Black Legion.
3286
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Posted - 2015.08.14 21:47:11 -
[149] - Quote
Mobadder Thworst wrote:I like the idea of cap boats in high sec.
It's the cynos I don't like. I think it would make sense if you let them go through gates (or created a restriction so it didn't destroy the distance value of the market).
As for fights, I think it would make the PVE corp more disadvantaged. Imagine those high sec t3 corps with hundreds of players and then imagine them all in caps.
If you had to slow boat them, that would keep them in check.
Of course, it would destroy one more motivator for people to go to low or null...
Capitals taking gates is already a thing, bud.
Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment
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Mobadder Thworst
Noob Farmers
625
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Posted - 2015.08.15 01:21:36 -
[150] - Quote
Lan Wang wrote:Vimsy Vortis wrote:Not really sure what that long rambling post was trying to get at.
All I got is that capitals should be allowed in highsec and I entirely agree. The losses of entire carrier fleets to suspect flagging alone would be worth it. i dont think 99% of wardeccers would know what to do if a slowcat fleet landed on an undock, apart from dock up
Most of us are senior players... We can fly them just fine. |
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