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Scalding Holland
Arcadia Group
1
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Posted - 2015.08.14 03:42:39 -
[1] - Quote
Does anyone here feel as if EVE has lost its 'realness' and authenticity?
I've played eve on and off since 2006.
The main reason I played was because EVE felt real. I could imagine someone building a POS at a moon and using it as a staging post for invasions and logistics. Now CCP want to get rid of POSes.
I can imagine stations being, well stations, not called ******* citadels like some world of warcraft creation.
Sovereignty warfare has completely changed from anything that would apear in real life. Capping anomalies and ******* structures? Hell no. If there was a real war in real life space then we would be seeing structures blow up. POS sovereignty was exactly that. It sucked and was tough on logistics but it is far better than anything since dominion. Please don't make sov wars into world of warcraft questing
EVE had some connection to real life. The changes CCP have made recently have just turned eve in to ****. |
Daerrol
Krieger Industries Inc. Phoebe Freeport Republic
223
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Posted - 2015.08.14 03:50:11 -
[2] - Quote
Did you even read the patch notes? Stations as a whole are being removed and replaced with a grouping of space based structures. Citadels are fortresses in space, they are just one of many options. Teased to us are: Citadels, Market Hubs, Advertisement Centers, Stargates, Mining Platforms. There are -all- stations. There will be plenty of other stations to deploy. POS stands for Player Owned Starbase, anyways.
I do agree though that citadels should be something less medieval. Redoubts, anyone?
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1411
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Posted - 2015.08.14 04:55:21 -
[3] - Quote
well considering outposts aren't destructible, shouldn't citadels be more realistic?
@ChainsawPlankto
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Barrogh Habalu
Forever Winter Absolute Zero.
1023
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Posted - 2015.08.14 05:43:30 -
[4] - Quote
Scalding Holland wrote:I can imagine stations being, well stations, not called ******* citadels like some world of warcraft creation. People here seriously need to get over their WoW-phobia.
Scalding Holland wrote:If there was a real war in real life space... ...it would look nothing like EVE. And that's good thing.
Future of T3 cruisers - multi-tool they aspired to be instead of sledgehammer they have become
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Alavaria Fera
GoonWaffe
6780
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Posted - 2015.08.14 06:20:07 -
[5] - Quote
magic sov lasers are very real
I was there
^^ Delicious goon ((tech nerf, siphon, drone assist, supercap)) tears.
Taking a wrecking ball to the futile hopes and broken dreams of skillless blobbers.
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Arla Sarain
598
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Posted - 2015.08.14 09:36:29 -
[6] - Quote
Systems will be denser with structures, so hopefully that motivates "local conflict". Whatever the advantage of that is.
But no, you are not making any solid argument. It's just like "hey CCP changed this thing and now the game isn't what it was". Vague and ambiguous. Put the pitchfork back in your bumhole and wait to try the new stuff out. |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11234
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Posted - 2015.08.14 09:41:03 -
[7] - Quote
This is why we can't have nice things...
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Webvan
All Kill No Skill
12494
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Posted - 2015.08.14 10:10:20 -
[8] - Quote
Barrogh Habalu wrote:People here seriously need to get over their WoW-phobia. No, it's always a good time to bash WoW. I should get into SOV just for yet another opportunity. Though... I burnt out on mega corps (or big guilds) and/or alliances years ago. But please, more WoW bashing while I eat my popcorn. Lucks to SOV though.
I'm in it for the money
Ctrl+Alt+Shift+F12
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Avvy
Republic University Minmatar Republic
98
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Posted - 2015.08.14 10:32:41 -
[9] - Quote
Daerrol I do agree though that citadels should be something less medieval. [url=https://en.wikipedia.org/wiki/Redoubt wrote:Redoubts[/url], anyone?
Can't say I like them being called citadels, just doesn't seem right for a space game. |
Starbuck05
Scope Works
281
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Posted - 2015.08.14 10:59:02 -
[10] - Quote
In some ways i agree, for the "realness" is why i kept playing myself.
Yet change needs to happen in order to grow , some changes aren't good but people get used to it, its a matter of perspective ... And at the end of the day , you can choose if you want to partake in using / playing with said changes ( no one will force you to live or use a citadel ) or quit altogheter and find a better game.
-á- I am the commanding officer , u should adress me as sir !
-á- But if i call u sir , what would i call your wife then ??
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Webvan
All Kill No Skill
12497
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Posted - 2015.08.14 11:16:56 -
[11] - Quote
Starbuck05 wrote:In some ways i agree, for the "realness" is why i kept playing myself.
Yet change needs to happen in order to grow , some changes aren't good but people get used to it, its a matter of perspective ... And at the end of the day , you can choose if you want to partake in using / playing with said changes ( no one will force you to live or use a citadel ) or quit altogheter and find a better game. I think that was pretty much the attitude with SWG, and look how that turned out after NGE, which was an instant and fatal subscription drop that never recovered (seriously worse than the Jita riots).
CCP should be listening to the vets that have been active in SOV for some years, regarding SOV mechanics. Make the vets happy, grow the game. It's usually people that have been playing the game and understand it that attract new players. Just to "change" the game is not what works. Be it SOV or any other part of the game, just saying "or quit altogheter" is just fatalistic and why you're not a dev anywhere.... unless you were with SWG.
I'm in it for the money
Ctrl+Alt+Shift+F12
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Skurja Volpar
Tribal Liberation Force Minmatar Republic
138
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Posted - 2015.08.14 11:51:29 -
[12] - Quote
They're not getting rid of them, they're phasing them out slowly and replacing them, and not just with citadels (motte and bailey anyone?). How the new stuff works out no one knows, but as innocent wide-eyed capsuleers once said "it can't be worse".
This has been on the cards for years and years, it's overdue and people have been screaming for it. There was a huge uproar last time CCP backpedaled on this and if you have to deal with POS mechanics on a regular basis then you'll know why.
Honestly if you've ever had to install a full large death/**** star, then take it down a week later due to to one thing or another and then go merrily put it up somewhere else you wont miss them ever. |
Tipa Riot
Federal Navy Academy Gallente Federation
1239
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Posted - 2015.08.14 11:54:04 -
[13] - Quote
The OP has a point, I also see that the new Entosis "magic" makes this part feeling more like a game than like warfare. I'm concerned that this is proliferated across many central aspects of the game. Bob forbid, this is ever applied to FW.
EvE is about shooting things, but with the new mechanic, sov fights are auxiliary and support only and the rest is a mini-game.
Is there no better answer to "+1" and timezones?
I'm my own NPC alt.
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Skurja Volpar
Tribal Liberation Force Minmatar Republic
138
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Posted - 2015.08.14 12:01:53 -
[14] - Quote
doublepost |
Lim Hiaret
Hiaret Family
20
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Posted - 2015.08.14 12:11:50 -
[15] - Quote
@Webvan Problem is, CCP did listen, didn't they? Evryone was complaining about the state of null so CCP listened. I get the feeling that people got too impatient and spoiled by the short development cycle. Instead of exploring and adapting to the new system, trying new strategies (as they had to in the 6 month cycle), nowadays its just a quick glance, complaining immediately, and demanding a total rework for the next patch in 6 weeks.
@OP I have the same feeling. It is true, the new sov is lots of mechanics that are not intuitive and nothing you would expect from any space game. But what is the alternative? In a sandbox game that covers all time zones? With the goal to favor the active players instead of renting empires? With the aim to make room for new bros? |
flakeys
Arkham Innovations
3204
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Posted - 2015.08.14 12:20:58 -
[16] - Quote
Webvan wrote:Starbuck05 wrote:In some ways i agree, for the "realness" is why i kept playing myself.
Yet change needs to happen in order to grow , some changes aren't good but people get used to it, its a matter of perspective ... And at the end of the day , you can choose if you want to partake in using / playing with said changes ( no one will force you to live or use a citadel ) or quit altogheter and find a better game. I think that was pretty much the attitude with SWG, and look how that turned out after NGE, which was an instant and fatal subscription drop that never recovered (seriously worse than the Jita riots). CCP should be listening to the vets that have been active in SOV for some years, regarding SOV mechanics. Make the vets happy, grow the game. It's usually people that have been playing the game and understand it that attract new players. Just to "change" the game is not what works. Be it SOV or any other part of the game, just saying "or quit altogheter" is just fatalistic and why you're not a dev anywhere.... unless you were with SWG.
Owwww don't you dare play that NGE card.Absolutely nothing compares to the NGE faillure and i doubt any mmorpg ever will.CCP is slowly trying to change things for the good or the bad but the NGE was a one night bomb that completely reshaped the whole game overnight.
We are all born ignorant, but one must work hard to remain stupid.
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flakeys
Arkham Innovations
3204
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Posted - 2015.08.14 12:25:24 -
[17] - Quote
Lim Hiaret wrote:@Webvan Problem is, CCP did listen, didn't they? Evryone was complaining about the state of null so CCP listened. I get the feeling that people got too impatient and spoiled by the short development cycle. Instead of exploring and adapting to the new system, trying new strategies (as they had to in the 6 month cycle), nowadays its just a quick glance, complaining immediately, and demanding a total rework for the next patch in 6 weeks.
Welcome to our great community we love and praise every day.If you want to talk about things that have changed over the last 12 years OP then that is your biggest one.
'Adapt or die'' changed into 'Complain and whine' ... meanwhile we're still bashing the WoW crowd for having no backbone.Really ??
We are all born ignorant, but one must work hard to remain stupid.
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Morihei Akachi
Nishida Corporation
181
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Posted - 2015.08.14 12:30:04 -
[18] - Quote
There's always going to be a tension, in any game based in a virtual world, between realism and gameplay, and the ideal balance between them is going to look different for different individuals. My impression at the moment is that the realism-group doesn't have much of a lobby and isn't being catered to significantly by recent changes. This may be because the realism-group is in fact vanishingly small and the vast majority of players is much more interested in treating Eve like a game of chess, where the queen is merely an instrument of victory or defeat and has no meaning beyond that. The sov changes certainly don't give the impression that creating an escapist fantasy in which any of us can imagine we are really waging war for star systems in a far off galaxy is high on CCPGÇÖs list of priorities.
"Enduring", "restrained" and "ample" as designations for starship components are foreign to the genre of high-tech science fiction and donGÇÖt belong in Eve Online.
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Webvan
All Kill No Skill
12502
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Posted - 2015.08.14 13:48:29 -
[19] - Quote
flakeys wrote:Webvan wrote:Starbuck05 wrote:In some ways i agree, for the "realness" is why i kept playing myself.
Yet change needs to happen in order to grow , some changes aren't good but people get used to it, its a matter of perspective ... And at the end of the day , you can choose if you want to partake in using / playing with said changes ( no one will force you to live or use a citadel ) or quit altogheter and find a better game. I think that was pretty much the attitude with SWG, and look how that turned out after NGE, which was an instant and fatal subscription drop that never recovered (seriously worse than the Jita riots). CCP should be listening to the vets that have been active in SOV for some years, regarding SOV mechanics. Make the vets happy, grow the game. It's usually people that have been playing the game and understand it that attract new players. Just to "change" the game is not what works. Be it SOV or any other part of the game, just saying "or quit altogheter" is just fatalistic and why you're not a dev anywhere.... unless you were with SWG. Owwww don't you dare play that NGE card.Absolutely nothing compares to the NGE faillure and i doubt any mmorpg ever will.CCP is slowly trying to change things for the good or the bad but the NGE was a one night bomb that completely reshaped the whole game overnight. "Yet change needs to happen in order to grow" "or quit altogheter and find a better game" Taken straight out of it. It was all about getting newbies, and if you didn't like it you could go find yourself another game. Didn't work. Not saying that is what CCP is doing, I don't believe so, they seem to be working with SOV players. But if the focus were to become as this post suggests, that's what it amounts to, whether it be secretive and fast, or visible and slow.
I'm in it for the money
Ctrl+Alt+Shift+F12
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Pryce Caesar
Cloak and Daggers Fidelas Constans
5
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Posted - 2015.08.14 14:53:42 -
[20] - Quote
Scalding Holland wrote:Does anyone here feel as if EVE has lost its 'realness' and authenticity?
I've played eve on and off since 2006.
The main reason I played was because EVE felt real. I could imagine someone building a POS at a moon and using it as a staging post for invasions and logistics. Now CCP want to get rid of POSes.
I can imagine stations being, well stations, not called ******* citadels like some world of warcraft creation.
Sovereignty warfare has completely changed from anything that would apear in real life. Capping anomalies and ******* structures? Hell no. If there was a real war in real life space then we would be seeing structures blow up. POS sovereignty was exactly that. It sucked and was tough on logistics but it is far better than anything since dominion. Please don't make sov wars into world of warcraft questing
EVE had some connection to real life. The changes CCP have made recently have just turned eve in to ****.
No, there wouldn't be structures blowing up, because capturing strategic locations and buildings is one of the fundamentals of any war, not simply razing everything down to the earth or into space dust.
What seems to be the problem with the old system is that the old POS were basically stationary targets - no means to defend themselves and easy to capture. With the new system, not only do people have to work harder than before to cap a system over the course of several days instead of one big zerg rush in the space of a few minutes to a few hours, but now they'll also have to deal with a fortress that fires back at them. Good luck trying to take a system housing an X-L citadel with a Doomsday weapon strapped onto it and fleet support with anything less than a squadron of Capital ships or Titans.
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DaReaper
Net 7
2480
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Posted - 2015.08.14 16:24:59 -
[21] - Quote
There is already a citadel in eve, and entire region for that matter.
Citadel is more religious in nature then fantasy. And honestly... the POS is a piece of ****, and should of been removed the day after exodus. It was and is a clunky, ill conceived annoying as **** mechanic.
They new structures will be scale able (one hopes) and should have a the ability to easily add something new, instead of having a tangles mess of garbage that no one wants to touch.
Now tot he reference to SWG, the changes we are currently experiencing have not fully played out yet. We can;t really say, for certain, this is the same equivalent. Because i'm not seeing anyone start the game with a 200msp cap pilot.
EVE is still in, what is known as a rebuilding phase. The issue is, they phase got tighter in 2013.
It will get worse before it better, pcu will drop some more, its how this will work. I predicy by the end of 2016 eve will be rebounding in numbers. But things have to play out. Adjustments can now be made to some things, like jump fatigue, now that the new sov is out. More adjustments will come in a cap rework, and with the structures coming, adjustments will be made to null sec enviorment. Things like moon mining are going to die (either because a new structure will take over, or a new mechanic entirely will be in place)
Dogma/BITB will change links and other stuff when thats complete.
Thats the thing. A lot of stuff behind the scenes in changing. Some stuff seems slow, but thats becuase you have to build on top of other things. And you have to see if this one change will work in yoru plans or if you need to modify them.
Rebuilding takes time. But the fruits of there labor shoudl start to come at the end of next year.
With Gunjack and Valk coming, ccp should get enough income to push through. When the dust settles though, will eve remin? I believe yes is the answer. but we will see.
IMO 2017 will see eve on the rise and in a much better place.
OMG Comet Mining idea!!! Comet Mining!
Yes i am optimistic about eve.. i'm giving it till dec 31st 2016 before i doom n gloom
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Unsuccessful At Everything
The Troll Bridge
22732
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Posted - 2015.08.14 16:25:03 -
[22] - Quote
Do I think that Eve, a fictional game about space submarines fighting other space submarines in a fluid universe using magic and phase shifting weapons which selectively pass through matter, has lost its realness and authenticity...
Since the cessation of their usefulness is imminent, may I appropriate your belongings?
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Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
3037
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Posted - 2015.08.14 16:35:12 -
[23] - Quote
It's not even a very good submarine simulator. |
Max Fubarticus
The Scope Gallente Federation
2
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Posted - 2015.08.14 17:17:18 -
[24] - Quote
Scalding Holland wrote:Does anyone here feel as if EVE has lost its 'realness' and authenticity?
I've played eve on and off since 2006.
Well, therein lies the problem. Many dedicated Eve players play consistently, not occasionally, not once in a while. Dedicated players have learned to adapt to the changes over the years. No, there have been changes that I don't like or find rather lopsided. I also realize that Eve in not solely centered on me and my style of play. So I adapt. Your vision of reality may or may not be the same as others. As for the comparison players ( WoW, and what not ), an apples relationship to an orange ends at being a round fruit grown on trees, beyond that they are completely different things.
What is in the structures name or visual may be important to an Eve player who follows the strict lore of the game, or someone who is dedicated to role play. Personally, I don't care if CCP calls it a "cow patty on a stick", as long as it has purpose with the intent of enhancing game play across all sections of the player base ( as best as possible ).
Eve is my hobby, not my life. I will continue to play until such time as CCP pulls the plug on the whole thing, or until the great EMP event sends us all back to the stone age. regardless I will adapt
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flakeys
Arkham Innovations
3210
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Posted - 2015.08.14 18:37:30 -
[25] - Quote
Max Fubarticus wrote:Scalding Holland wrote:Does anyone here feel as if EVE has lost its 'realness' and authenticity?
I've played eve on and off since 2006. Well, therein lies the problem. Many dedicated Eve players play consistently, not occasionally, not once in a while. Dedicated players have learned to adapt to the changes over the years. No, there have been changes that I don't like or find rather lopsided. I also realize that Eve in not solely centered on me and my style of play. So I adapt. Your vision of reality may or may not be the same as others. As for the comparison players ( WoW, and what not ), an apples relationship to an orange ends at being a round fruit grown on trees, beyond that they are completely different things. What is in the structures name or visual may be important to an Eve player who follows the strict lore of the game, or someone who is dedicated to role play. Personally, I don't care if CCP calls it a "cow patty on a stick", as long as it has purpose with the intent of enhancing game play across all sections of the player base ( as best as possible ). Eve is my hobby, not my life. I will continue to play until such time as CCP pulls the plug on the whole thing, or until the great EMP event sends us all back to the stone age. regardless I will adapt
Bloody hell , someone who get's it ...
We are all born ignorant, but one must work hard to remain stupid.
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Scalding Holland
Arcadia Group
5
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Posted - 2015.08.14 18:40:40 -
[26] - Quote
flakeys wrote:Max Fubarticus wrote:Scalding Holland wrote:Does anyone here feel as if EVE has lost its 'realness' and authenticity?
I've played eve on and off since 2006. Well, therein lies the problem. Many dedicated Eve players play consistently, not occasionally, not once in a while. Dedicated players have learned to adapt to the changes over the years. No, there have been changes that I don't like or find rather lopsided. I also realize that Eve in not solely centered on me and my style of play. So I adapt. Your vision of reality may or may not be the same as others. As for the comparison players ( WoW, and what not ), an apples relationship to an orange ends at being a round fruit grown on trees, beyond that they are completely different things. What is in the structures name or visual may be important to an Eve player who follows the strict lore of the game, or someone who is dedicated to role play. Personally, I don't care if CCP calls it a "cow patty on a stick", as long as it has purpose with the intent of enhancing game play across all sections of the player base ( as best as possible ). Eve is my hobby, not my life. I will continue to play until such time as CCP pulls the plug on the whole thing, or until the great EMP event sends us all back to the stone age. regardless I will adapt
Bloody hell , someone who get's it ...
Have you ever played 0.0 eve? |
Panthe3 Black
The Branded Few Test Alliance Please Ignore
15
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Posted - 2015.08.14 18:44:42 -
[27] - Quote
no eve is getting better for the most part |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11244
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Posted - 2015.08.14 19:36:47 -
[28] - Quote
Panthe3 Black wrote:no eve is getting better for the most part you have no idea how hard im finding it to supress the urge to make a test joke right now
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Ripblade Falconpunch
Deep Core Mining Inc. Caldari State
363
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Posted - 2015.08.14 20:25:50 -
[29] - Quote
Ralph King-Griffin wrote:Panthe3 Black wrote:no eve is getting better for the most part you have no idea how hard im finding it to supress the urge to make a test joke right now
Give in to your anger.... Strike him down... |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11247
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Posted - 2015.08.14 20:38:36 -
[30] - Quote
Ripblade Falconpunch wrote:Ralph King-Griffin wrote:Panthe3 Black wrote:no eve is getting better for the most part you have no idea how hard im finding it to supress the urge to make a test joke right now Give in to your anger.... Strike him down... +1 for the starwars quote but I'm in to good of a humour to go "poo pooing" a fellow officer capsuleer .
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