Pages: [1] 2 3 4 5 6 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
CERA Elitist
The Prometheus Society
30
|
Posted - 2015.08.14 13:21:40 -
[1] - Quote
I'm an opinionless monkey. Feed me. |
Ishtanchuk Fazmarai
3959
|
Posted - 2015.08.14 13:34:19 -
[2] - Quote
Here, have a banana.
73% of EVE characters stay in high security space. 62% of EVE subscribers barely PvP. 40% of all new accounts just "level up their Ravens". Probably that's why PvE content in EVE Online is sub-par and CCP is head over heels for PvP...
|
Mizhir
Matari Exodus The Camel Empire
74540
|
Posted - 2015.08.14 13:35:46 -
[3] - Quote
I would rather spend my money on bananas. Atleast I get a product.
One Man Crew - Collective Solo PVP - Video is out!
|
Tippia
Sunshine and Lollipops
25633
|
Posted - 2015.08.14 13:38:59 -
[4] - Quote
Can't wait to read the crisis management case studies after the pyramid scheme collapses in on itself.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
|
0bama Barack Hussein
Science and Trade Institute Caldari State
71
|
Posted - 2015.08.14 14:06:10 -
[5] - Quote
It might be released (if it ever will) in couple years...
But think for me and most who don-¦t wanna buy best computer on markets, for something like 3000$ just to be able to play this one single game and make it look/work even decently, think it is gonna take 3 years.
And even then it might just as well be disappointing failure, or something pretty mediocre. So will not put any of my money in it before I know more.
Until then my space ship quota is filled by EvE and Elite, hopely soon by Valkyrie also. |
Webvan
All Kill No Skill
12502
|
Posted - 2015.08.14 14:06:45 -
[6] - Quote
I like bananas. They're really good frozen and dipped in stuff. Or in ice cream.
I'm in it for the money
Ctrl+Alt+Shift+F12
|
Rayne Soomer Evingod
The Merchant Marine's Test Alliance Please Ignore
3
|
Posted - 2015.08.14 14:12:00 -
[7] - Quote
Webvan wrote:I like bananas. They're really good frozen and dipped in stuff. Or in ice cream.
That's what she said.
|
Kaarous Aldurald
Black Hydra Consortium. CODE.
14128
|
Posted - 2015.08.14 14:12:28 -
[8] - Quote
My opinion is that discussion of this particular scam belong in OOPE.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
|
ISD LackOfFaith
ISD Community Communications Liaisons
2190
|
Posted - 2015.08.14 14:17:58 -
[9] - Quote
Thread has been moved to Out of Pod Experience.
ISD LackOfFaith
Captain
Community Communication Liaisons (CCLs)
Interstellar Services Department
I do not respond to Eve Mail or anything other than the forums.
|
Webvan
All Kill No Skill
12502
|
Posted - 2015.08.14 14:23:40 -
[10] - Quote
meh, OP just look down the list of topics here in oope, the SC thead is the one ending with "CQ door" in the title. Bananas are better.
I'm in it for the money
Ctrl+Alt+Shift+F12
|
|
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11237
|
Posted - 2015.08.14 14:30:22 -
[11] - Quote
Tippia wrote:Can't wait to read the crisis management case studies after the pyramid scheme collapses in on itself. It'll feature bloat until it pops, probably because of a disgruntled manager or someone else within their pipeline gets hacked off because they're not getting a large enough cut.
Or
They're actually not (lol yeah I know) a pyramid scheme and we end up with a bloated buggy elitist mess of a thing ... Meh, either way I'm entirely uninterested until they resolve to abandon or release it.
=]|[=
|
Mina Sebiestar
Minmatar Inner Space Conglomerate
930
|
Posted - 2015.08.14 14:45:50 -
[12] - Quote
Crowd funded game in development that have potential if it manage to overcome technical hurdles. |
Jonah Gravenstein
Machiavellian Space Bastards
24696
|
Posted - 2015.08.14 15:12:21 -
[13] - Quote
Mina Sebiestar wrote:Crowd funded game in development that have potential if it manage to overcome technical hurdles. TBH the only potential I see in SC is the entertainment value of the outrage when RSI fail to deliver on their promises and people realise that they've been scammed.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
|
Jill Xelitras
Xeltec services
334
|
Posted - 2015.08.14 19:18:31 -
[14] - Quote
Jonah Gravenstein wrote:Mina Sebiestar wrote:Crowd funded game in development that have potential if it manage to overcome technical hurdles. TBH the only potential I see in SC is the entertainment value of the outrage when RSI fail to deliver on their promises and people realise that they've been scammed.
Why so pessimistic ?
I mean it's one thing to disapprove of the methods CIG uses to generate media attention and cash. It's another thing to claim that the developers won't be able to deliver. Or are you confusing people's expectations with Chris Robert's promises ?
From my point of view, I believe that Star Citizen and it's components will be a huge number of small multiplayer games within a seemingly large universe. It won't be anything like EvE. That's not what it's aiming for anyways. It's designed to be a Themepark FPS MMO. Both the infantry and the space combat are FPS oriented, therefore need fast and precise calculations for hits. This limits the number of concurrent players to a number below that of a traditional MMORPG.
Apart from breaking the playerbase into small manageable but temporary groups, they can still maintain a global market for all the players. I mean if steam can do it with its workshop, why should CIG not be able to do it ?
As far as having different parts of the game communicate with other parts of the game ... why should that not work ? CCP managed to exchange data between a PS3 and a PC game.
Also, can someone explain what this thread is about?-á (Relax ! I'm just quoting Holgrak Blacksmith here.)
When life gives you lemons, swap letters and poof: melons, solemn melons.
|
Mizhir
Matari Exodus The Camel Empire
74543
|
Posted - 2015.08.14 20:49:12 -
[15] - Quote
Tippia wrote:Can't wait to read the crisis management case studies after the pyramid scheme collapses in on itself.
Listen everyone! I'm crowdfunding to get enough money for making a pyramid out of bananas.
One Man Crew - Collective Solo PVP - Video is out!
|
Janeway84
Def Squadron Pride Before Fall
174
|
Posted - 2015.08.14 22:18:07 -
[16] - Quote
I put 30-40 dolllars into 1 small ship and thats it. Its what a new game would cost anyways.. and having a job that money is well affordable to throw into the trash |
Jonah Gravenstein
Machiavellian Space Bastards
24707
|
Posted - 2015.08.14 22:24:13 -
[17] - Quote
Jill Xelitras wrote:Jonah Gravenstein wrote:Mina Sebiestar wrote:Crowd funded game in development that have potential if it manage to overcome technical hurdles. TBH the only potential I see in SC is the entertainment value of the outrage when RSI fail to deliver on their promises and people realise that they've been scammed. Why so pessimistic ? I mean it's one thing to disapprove of the methods CIG uses to generate media attention and cash. It's another thing to claim that the developers won't be able to deliver. Or are you confusing people's expectations with Chris Robert's promises ? From my point of view, I believe that Star Citizen and it's components will be a huge number of small multiplayer games within a seemingly large universe. It won't be anything like EvE. That's not what it's aiming for anyways. It's designed to be a Themepark FPS MMO. Both the infantry and the space combat are FPS oriented, therefore need fast and precise calculations for hits. This limits the number of concurrent players to a number below that of a traditional MMORPG. Apart from breaking the playerbase into small manageable but temporary groups, they can still maintain a global market for all the players. I mean if steam can do it with its workshop, why should CIG not be able to do it ? As far as having different parts of the game communicate with other parts of the game ... why should that not work ? CCP managed to exchange data between a PS3 and a PC game. Chris Roberts, the guy behind Star Citizen, talks a big game no doubt about that, he did the same with Freelancer and failed to deliver on what he promised. Don't get me wrong, Freelancer was a fun game, for a short time, but shipped without most of the features that were promised and which would have made it a great game.
There's also the age old adage of "If it sounds too good to be true, it probably is"
The scope of what RSI are promising is massive, if they can deliver on that scope then fair play to them. However, I'll believe it when I see it, until then it's vapourware/ a potential scam as far as I'm concerned.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
|
Ishtanchuk Fazmarai
3962
|
Posted - 2015.08.14 22:34:27 -
[18] - Quote
On topic: I was one of the first 4,000 people to back it. I feel cheated about how "let's make a CR game like Freelancer Online but it's not Freelancer wink wink" became "let's try to make CR's dream game out of dubious funding and wishful thinking".
They lost me when it was made obvious that they were compromising to develop ships just in order to get funds to develop the ships previously compromised. Thus the "20 milion $ game done by November 2014" became "the horrendous feature creep blob of 89 million $ which would need 150 million $ to stand a chance of delivering sometime in 2017".
I still would want the game I kickstarted, before all the other 900.000 idiots started giving CR money for concept art.
Yet also I know enough of human nature to not blame CR for suffering gold fever when he struck kickstarter gold.
73% of EVE characters stay in high security space. 62% of EVE subscribers barely PvP. 40% of all new accounts just "level up their Ravens". Probably that's why PvE content in EVE Online is sub-par and CCP is head over heels for PvP...
|
Tippia
Sunshine and Lollipops
25640
|
Posted - 2015.08.14 22:42:51 -
[19] - Quote
Mizhir wrote:Tippia wrote:Can't wait to read the crisis management case studies after the pyramid scheme collapses in on itself. Listen everyone! I'm crowdfunding to get enough money for making a pyramid out of bananas. So, about $3.19?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
|
Ishtanchuk Fazmarai
3963
|
Posted - 2015.08.15 07:41:43 -
[20] - Quote
Tippia wrote:Mizhir wrote:Listen everyone! I'm crowdfunding to get enough money for making a pyramid out of bananas. So, about $3.19? Do you have something planned as a $5 stretch goal? Ishtanchuk Fazmarai wrote:On topic: I was one of the first 4,000 people to back it. I feel cheated about how "let's make a CR game like Freelancer Online but it's not Freelancer wink wink" became "let's try to make CR's dream game out of dubious funding and wishful thinking".
They lost me when it was made obvious that they were compromising to develop ships just in order to get funds to develop the ships previously compromised. Thus the "20 milion $ game done by November 2014" became "the horrendous feature creep blob of 89 million $ which would need 150 million $ to stand a chance of delivering sometime in 2017".
I still would want the game I kickstarted, before all the other 900.000 idiots started giving CR money for concept art.
Yet also I know enough of human nature to not blame CR for suffering gold fever when he struck kickstarter gold. A pretty huge problem they're facing at this point is that they've painted themselves into a corner of almost guaranteed customer disappointment. Either they'll deliver what will be the most spectacular and obscene case of P2W ever and will fail shortly after launch as there are no new customers except the already skinned converted for an inherently unbalanced game, or they'll have to face a huge backlash from their (supposedly) most ardent customers when it turns out that they didn't get any W for their P when some sane balancing is put in place. They're beginning to run out of time for the expectations management they have to put in to save it all. Also, this.
Nice picture and exactly my thoughts. They should had made the 20 milion $ skeeter and then go, God providing and if succesful, for the 90 million $ dream car.
Also about the customers thing, that's a concern I raised when they where in the 300,000 backers point. Who is gonna buy that game once it's done?
And last, accidentally, CCP could tell what happens when you deliver just a wheel of the dream car, in case CR attempted that: "Houm, dudes... here's 25% of the ships, but the game is actually live and functioning... we plan to..." "RUMBLERUMBLEPITCHFORKSANDTORCHESWEWANTOURTHOUSANDOLLARSHIPSNAO!!!"
73% of EVE characters stay in high security space. 62% of EVE subscribers barely PvP. 40% of all new accounts just "level up their Ravens". Probably that's why PvE content in EVE Online is sub-par and CCP is head over heels for PvP...
|
|
Vortexo VonBrenner
Tadakastu-Obata Corporation The Honda Accord
2096
|
Posted - 2015.08.15 17:40:25 -
[21] - Quote
CERA Elitist wrote: What is your opinion on Star Citizen? Best case scenario maybe my grandchildren will get to enjoy it as kind of a quaintly retro game. Most likely, however, the whole Hindenburgesque megagiant-Manatee looming disaster that RSI has continued morphing itself into will implode in a glorious cornucopia of spin, rage, wailing, threats of lawsuits, lawsuits, more rage, fits of disappointment, etc, etc. It will be wonderful and the entertainment value well worth losing the money I spent on their basic package long ago.
ITT: ARE YOU NOT ENTERTAINED?
|
Tiberius Amzadee
The Night Stalker Syndicate
110
|
Posted - 2015.08.18 14:24:28 -
[22] - Quote
It's going to take a while to catch up with the depth that eve has if the full game is ever released and fully running. I'll probably sample it myself but being immortal with powers of a God when linked with my ship kinda spoiled me concerning manual flying. |
DaReaper
Net 7
2486
|
Posted - 2015.08.18 18:16:26 -
[23] - Quote
It will either
1) flop
2) be gutted
3) not come out.
Here is what i see as there issues. The biggest right now is there netcode. So they can not even get that to work easily, which is the main core of the damn game.
CR's track record is not all that good. He had two successful games, wing commander, and i think wing commander 2. 1 flop and 1 that he had to bail out of. Freelancer microsoft had to save his ass. And the wing commander movie flopped.
He also has not made a game in years. The idea he is doing is not bad, making each section and linking it together, i persobally think ccp should be able to do this type of thing. But the issue is, CIG/CR is not making each componet as its own game to eventually be linked, they are all linked formt he get go. If one fails, the whole project falls part. Its not the best idea imo.
And by the looks of it, the FPS module might be scrapped, which if CIG announces ANYTHING being scrapped at this point, it will be virtual suscide.
I believe they not only bit off more then they could chew, but they then shoveled more into there mouths. And they hype train is running virtually out of control, this is another reason why i think ti will crash and burn.
But we will see. I personally think eve has a much better chance of correcting its issue and being here in 2017 then SC does.
*edit and delays, dear lord they can not keep a promised release date.. ever.
OMG Comet Mining idea!!! Comet Mining!
Yes i am optimistic about eve.. i'm giving it till dec 31st 2016 before i doom n gloom
|
Maenth
The Thirteen Provinces
17
|
Posted - 2015.08.22 02:41:03 -
[24] - Quote
EVE Online is relatively safe and good because it's already well established because it has grown and matured into what it is now full of opportunity and lore and history and adventures waiting to be had ... while Star Citizen - as far as I can tell - is a child of a game trying to be all that and more, without the experience of age and the discipline to develop in a calm and stable manner.
EVE will still be here for at least several years because: - there are plenty of people who love grinding missions when they play and buffing up their workhorse - there are plenty of people who love mining all day even if they're doing it in a semi-afk fashion - there are plenty of people who love EVE's pewpew against each other, in lowsec and nullsec and wspace - there are plenty of diehard profiteers and station traders who just love to swell their wallets with buying low and selling higher - there are plenty of people who love building items from materials and thus supplying markets (hisec and otherwise) of real human demand for goods - there are plenty of people who love the treasure-hunting of exploration, hacking, and archaeology
If I had a theory for the apparent relative decline of EVE, I'd believe it to be multiple factors:
Section A) Economies. I believe that part of what kept EVE going well despite global economic issues was the PLEX and the real dream that people could play a P2P game for free, and that's what happened. I'd guess that the supply of PLEX has lagged behind the demand, and as PLEX prices reach higher and higher then fewer people can afford to keep their account alive on PLEX using game activity to pay for it. All the while, the effects of weakened RL economy takes its toll and fewer people can afford to feed PLEX into the market.
Section B) Age & Time. In past years EVE was one of many good & interesting games to play but certainly it stood out for those who actually found it and tried it. It still can stand out, of course, but .... Many of us who play EVE now have been playing for years, and we looked to such games that we could enjoy by playing for several hours at a time. Many of us have grown more complex lives outside of EVE (sadly but truly) and can't give it the time it deserves. Instead of having 6-10 hours in a day to play, maybe only 1-3 hours are available in average days ... 1-3 hours in EVE sometimes feels like there's very little accomplishment or no guarantee of accomplishment, while 1-3 hours in something like WoW or LoL could be predictably satisfying, and for some people that's more worth their time.
Section C) Saturation. Our world now has soooo many media and entertainment options that are soooo accessible! The viral spread of smartphones, tablets, facebook, streaming video, lots of really good shows, free-to-play games, social media... EVE just has a lot more to compete with than it used to.
Despite all that, EVE hasn't died. EVE: Forever
Drones. Drones are a means to an end. An end to the ruthless Caldari 'progress' machines. An end to the barbaric 'redemption' proposed by the Amarr. What they see as chaos shall be my perfect order, merely beyond their comprehension.
|
DaReaper
Net 7
2504
|
Posted - 2015.08.24 03:59:30 -
[25] - Quote
Maenth wrote:EVE Online is relatively safe and good because it's already well established because it has grown and matured into what it is now full of opportunity and lore and history and adventures waiting to be had ... while Star Citizen - as far as I can tell - is a child of a game trying to be all that and more, without the experience of age and the discipline to develop in a calm and stable manner. EVE will still be here for at least several years because: - there are plenty of people who love grinding missions when they play and buffing up their workhorse - there are plenty of people who love mining all day even if they're doing it in a semi-afk fashion - there are plenty of people who love EVE's pewpew against each other, in lowsec and nullsec and wspace - there are plenty of diehard profiteers and station traders who just love to swell their wallets with buying low and selling higher - there are plenty of people who love building items from materials and thus supplying markets (hisec and otherwise) of real human demand for goods - there are plenty of people who love the treasure-hunting of exploration, hacking, and archaeology If I had a theory for the apparent relative decline of EVE, I'd believe it to be multiple factors: Section A) Economies. I believe that part of what kept EVE going well despite global economic issues was the PLEX and the real dream that people could play a P2P game for free, and that's what happened. I'd guess that the supply of PLEX has lagged behind the demand, and as PLEX prices reach higher and higher then fewer people can afford to keep their account alive on PLEX using game activity to pay for it. All the while, the effects of weakened RL economy takes its toll and fewer people can afford to feed PLEX into the market. Section B) Age & Time. In past years EVE was one of many good & interesting games to play but certainly it stood out for those who actually found it and tried it. It still can stand out, of course, but .... Many of us who play EVE now have been playing for years, and we looked to such games that we could enjoy by playing for several hours at a time. Many of us have grown more complex lives outside of EVE (sadly but truly) and can't give it the time it deserves. Instead of having 6-10 hours in a day to play, maybe only 1-3 hours are available in average days ... 1-3 hours in EVE sometimes feels like there's very little accomplishment or no guarantee of accomplishment, while 1-3 hours in something like WoW or LoL could be predictably satisfying, and for some people that's more worth their time. Section C) Saturation. Our world now has soooo many media and entertainment options that are soooo accessible! The viral spread of smartphones, tablets, facebook, streaming video, lots of really good shows, free-to-play games, social media... EVE just has a lot more to compete with than it used to. Despite all that, EVE hasn't died. EVE: Forever
I think eve's player count numbers will decline some more until the end of next year. Gun Jack and Valk will give ccp a good boost of income, and at the end of next year, maybe fan fest 17 they will announce a new feature and eve will see a good rebound.
OMG Comet Mining idea!!! Comet Mining!
Yes i am optimistic about eve.. i'm giving it till dec 31st 2016 before i doom n gloom
|
Ishtanchuk Fazmarai
4009
|
Posted - 2015.08.24 06:50:32 -
[26] - Quote
DaReaper wrote:Maenth wrote:EVE Online is relatively safe and good because it's already well established because it has grown and matured into what it is now full of opportunity and lore and history and adventures waiting to be had ... while Star Citizen - as far as I can tell - is a child of a game trying to be all that and more, without the experience of age and the discipline to develop in a calm and stable manner. EVE will still be here for at least several years because: - there are plenty of people who love grinding missions when they play and buffing up their workhorse - there are plenty of people who love mining all day even if they're doing it in a semi-afk fashion - there are plenty of people who love EVE's pewpew against each other, in lowsec and nullsec and wspace - there are plenty of diehard profiteers and station traders who just love to swell their wallets with buying low and selling higher - there are plenty of people who love building items from materials and thus supplying markets (hisec and otherwise) of real human demand for goods - there are plenty of people who love the treasure-hunting of exploration, hacking, and archaeology If I had a theory for the apparent relative decline of EVE, I'd believe it to be multiple factors: Section A) Economies. I believe that part of what kept EVE going well despite global economic issues was the PLEX and the real dream that people could play a P2P game for free, and that's what happened. I'd guess that the supply of PLEX has lagged behind the demand, and as PLEX prices reach higher and higher then fewer people can afford to keep their account alive on PLEX using game activity to pay for it. All the while, the effects of weakened RL economy takes its toll and fewer people can afford to feed PLEX into the market. Section B) Age & Time. In past years EVE was one of many good & interesting games to play but certainly it stood out for those who actually found it and tried it. It still can stand out, of course, but .... Many of us who play EVE now have been playing for years, and we looked to such games that we could enjoy by playing for several hours at a time. Many of us have grown more complex lives outside of EVE (sadly but truly) and can't give it the time it deserves. Instead of having 6-10 hours in a day to play, maybe only 1-3 hours are available in average days ... 1-3 hours in EVE sometimes feels like there's very little accomplishment or no guarantee of accomplishment, while 1-3 hours in something like WoW or LoL could be predictably satisfying, and for some people that's more worth their time. Section C) Saturation. Our world now has soooo many media and entertainment options that are soooo accessible! The viral spread of smartphones, tablets, facebook, streaming video, lots of really good shows, free-to-play games, social media... EVE just has a lot more to compete with than it used to. Despite all that, EVE hasn't died. EVE: Forever I think eve's player count numbers will decline some more until the end of next year. Gun Jack and Valk will give ccp a good boost of income, and at the end of next year, maybe fan fest 17 they will announce a new feature and eve will see a good rebound.
Wow. Something new? In my EVE? Not since Incarna. Not until the Hallelujah Plan is completed in 2016. And then, we'll see in what shape are EVE demographics.
73% of EVE characters stay in high security space. 62% of EVE subscribers barely PvP. 40% of all new accounts just "level up their Ravens". Probably that's why PvE content in EVE Online is sub-par and CCP is head over heels for PvP...
|
Servant Lord's
Brutor Tribe Minmatar Republic
1
|
Posted - 2015.08.24 14:02:22 -
[27] - Quote
it looks intresting! I think you will have to treat it like a MMO and every patch like a possible content expansion / mini dlc pack to stay pleased + maybe look into it every once every 2nd month or 3. |
Fenris Mars
Sebiestor Tribe Minmatar Republic
8
|
Posted - 2015.08.24 16:34:31 -
[28] - Quote
On paper it sounds really exciting. The idea of flying with a group of friends/corp mates in the "Orion" mining ship, "Reclaimer" salvage ship, or "Retaliator" heavy bomber sounds really cool.
I'm just not feeling the same level of excitement or confidence from Chris Roberts, that someone like David Braben has with ED.
|
DaReaper
Net 7
2504
|
Posted - 2015.08.24 19:42:56 -
[29] - Quote
Fenris Mars wrote:On paper it sounds really exciting. The idea of flying with a group of friends/corp mates in the "Orion" mining ship, "Reclaimer" salvage ship, or "Retaliator" heavy bomber sounds really cool.
I'm just not feeling the same level of excitement or confidence from Chris Roberts, that someone like David Braben has with ED.
i keep feeling like multi crew will be boring as hell after the initial 'this is awesome' wares off. like several people will be sitting around doing nothing while the captain looks for crap to do.
OMG Comet Mining idea!!! Comet Mining!
Yes i am optimistic about eve.. i'm giving it till dec 31st 2016 before i doom n gloom
|
RoAnnon
Eternity INC. Goonswarm Federation
36903
|
Posted - 2015.08.24 20:05:55 -
[30] - Quote
I have no opinion. My ex-ceo asked if I was going to play it, I told him I'd actually consider that if they ever release it.
So, you're a bounty hunter.
No, that ain't it at all.
Then what are you?
I'm a bounty hunter.
|
|
|
|
|
Pages: [1] 2 3 4 5 6 :: one page |
First page | Previous page | Next page | Last page |