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Tengu Grib
Black Hydra Consortium. CODE.
1342
|
Posted - 2015.08.21 22:08:42 -
[31] - Quote
Lady Ayeipsia wrote:I am iffy by making war costs inversly proportional to the size of the corp. Yes it helps smaller corps but it leads to cheap war decs on groups like Eve Uni and RvB. Yes those groups can fight, but their goals are not to spend all time on 3rd party wartargets. Otherwise what stops a merc group from forming say 3 corps and constantly keeping war decs on these large entities? Merc players could hop from corp to corp when a Dec needs to be dropped to reduce costs.
Perhaps there should be a new corporate skill? War diplomacy which impacts war cost based on skill, so larger groups could have the CEO train the skill to increase war costs.
Also, mutual wars... Do they count on the limit or not?
Some good points there.
Special thanks to Carlvagio for being a cool bro and financing fun activities.
StonerPhReak> Being an adult sucks.
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Tengu Grib
Black Hydra Consortium. CODE.
1342
|
Posted - 2015.08.21 22:16:31 -
[32] - Quote
admiral root wrote:Faylee Freir wrote:I think this is a waste of time. None of your proposed changes do anything to directly benefit anyone that isn't a merc, griefer, and/or content creator. You take away without actually doing anything to balance the other side of the coin, which is silly. Why would any high-sec dwelling person that isn't "like me" agree to your platform and vote for you? The other part to this is that Aegissov is in need of fine-tuning and most everyone is concerned with more important things than war costs and agent relocation. Kudos to you though... You lost any shred of credibility you had when you said "griefer". Griefing is prohibited under the ToS and EULA, and rightly so - report that stuff to CCP if you ever see it. Many of the changes would help restore balance to the game as a whole, so that it's more viable for non-highsec residents to do their thing in the space they normally live in. It's the current imbalance that has so many players using highsec alts to make obscene amounts of isk in almost-perfect safety and anyone who can't see that is either blind or selfishly milking highsec for every last dime before it does ultimately get fixed. The rule should be that you make the most money in nullsec and wormhole space as they're the most dangerous places mechanically. The exceptions are that there's no accounting for a confluence of a fool loading 50 billion into a freighter in Jita and the loot fairy smililng on the ganker, and that greedy people will always fall for scams in Jita.
I feel that market trading is also a legitimate path to riches. It takes a lot of man hours and a crap ton of clicking. In addition it require a great understanding of the changing meta in all areas of the game (to predict market swings before they occur).
Beyond that: Changes along these lines would would discourage blanket decs, which while I benefit from them, I don't like them as I don't think they contribute to the game beyond my own (and others who benefit from them) entertainment.
From the industrial side of things, I would also appreciate that as it would mean that if I did receive a war dec, there was probably a reason for it beyond 'you happened to be flying through local when I wanted to dec something.'
Perhaps not these exact iterations, but something along those lines.
I do agree though that this particular wording (which I'm sure Mr. Hughes would say is certainly open for debate) would cause problems for groups like RvB and Eve Uni in ways that don't really make a lot of sense.
Special thanks to Carlvagio for being a cool bro and financing fun activities.
StonerPhReak> Being an adult sucks.
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Kaarous Aldurald
Black Hydra Consortium. CODE.
14273
|
Posted - 2015.08.22 01:00:02 -
[33] - Quote
I do not like the idea of caps, they are a mechanic design that is fraught with peril, and in general they should be avoided. I also dislike the concept of "waiting periods", or whatever you want to call your ideas to have recruitment cooldowns. Too heavy handed.
While I do like many of the ideas presented, those two stuck out at me as potential pitfalls.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11347
|
Posted - 2015.08.22 01:22:36 -
[34] - Quote
Faylee Freir wrote:I think this is a waste of time. None of your proposed changes do anything to directly benefit anyone that isn't a merc, griefer, and/or content creator. You take away without actually doing anything to balance the other side of the coin, which is silly. Why would any high-sec dwelling person that isn't "like me" agree to your platform and vote for you? The other part to this is that Aegissov is in need of fine-tuning and most everyone is concerned with more important things than war costs and agent relocation. Kudos to you though... Devil's advocate well played, I'm inclined to agree with faylee here, good praposals for us and our ilk but it's going to be a tough sell for the bears (of which there are many.
=]|[=
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Captain Phil
Miner's Revenge
2
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Posted - 2015.08.22 01:32:24 -
[35] - Quote
Bronson,
1. Overhaul wardec mechanics. 1A. Cap aggressive wardecs. I can go with this. I personally like the current wardec system (it's straightforward and simple), but a high cap may not be too bad. Maybe 20?
1B. Change wardec fees. This is not necessary because it was never about the money in the first place. Additionally, merc corps will simply add this to their fee.
1C. Change corporation behavior. No thank you. EvE is complex enough as it is. Please do not add unnecessary layers. If a person does not want to fight, then they don't have to. They're still being sufficiently harassed and denied access, forced to run from corp to corp. Isn't that enough?
2. Overhaul Player Corps. I don't agree that player corp provide limited benefits. 0% tax, wardecs (this is benefit imo), and structures. These are all great imo.
2A. Tax NPC corps. I have always been part of a player corp. Corp management was probably one of the first skills I trained. In fact, I have Empire Control V even though I've never managed a corp bigger than 20 people. I have not had much trouble with wardecs in my career. The times I have, it's because I've overextended myself and took a risk, but that is my fault, not the system's. I consider NPC corps to be purgatory; please don't make them any worse than they have to.
2B. Player corp "history". This is what I would consider an unnecessary layer.
3. Adjust hisec agents. I currently run level 4s out of a 0.6 system. They are not the problem, please don't change them.
4. Remove hisec Sansha's Nation incursions. Content that encourages players to work together is a good thing. Working together is what will get a carebear into lowsec. Baby steps.
5. Adjust hisec mining. 5A. Limit higher quality ore variants. I can go with this. In fact, if you wanted to remove all highsec ore, I would be fine. I would be interested in seeing how the sandbox would adapt to this. Keep in mind that I've spent the last few months mining about a billion isk in ore in highsec. In a retriever. Fit for tank. By myself.
5B: Shift the ore/security scale. Sure, whatever. I'm not going to take a bullet for highsec ore.
5C: Balance the Procurer and Skiff. Keep your ****ing hands off my ****ing procurer you ****ing piece of ****. Mechanics are not the issue. Player MENTALITY is the issue. We focus too much on isk/hour, and we're so afraid of losing virtual assets that we deny ourselves the opportunity for fun. Mechanics can't change this; if it could it would have happened by now.
If you want players to change their behaviour, you have to take the first step. Maybe we lay off on wardeccing mercilessly, or cut back on the low sec gate camps. Will a miner ever take the risk of going to lowsec when they know everyone is foaming at the mouth to kill them?
Bronson, you mentioned that you're 100% independent. What business do you have running on a platform of wardec and corporation changes when you yourself do not work with a team? 1v1 Thunderdome competitions are not the solution.
Free tip: Start small. If you can get everyone to honor their ransoms, you can fix EvE. Think about it. |
Kaarous Aldurald
Black Hydra Consortium. CODE.
14275
|
Posted - 2015.08.22 01:40:47 -
[36] - Quote
Ralph King-Griffin wrote:Faylee Freir wrote:I think this is a waste of time. None of your proposed changes do anything to directly benefit anyone that isn't a merc, griefer, and/or content creator. You take away without actually doing anything to balance the other side of the coin, which is silly. Why would any high-sec dwelling person that isn't "like me" agree to your platform and vote for you? The other part to this is that Aegissov is in need of fine-tuning and most everyone is concerned with more important things than war costs and agent relocation. Kudos to you though... Devil's advocate well played, I'm inclined to agree with faylee here, good praposals for us and our ilk but it's going to be a tough sell for the bears (of which there are many.
They've been having their way for a decade now. It's long past due the pendulum swings the other way, especially since CCP has recently discovered that highsec conflict is a hugely positive retention driver.
This will, however it goes, end up a net nerf for highsec safety. That's the point. They're due to lose some safety.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
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Rhiannon Marius
Marius Family Enterprises Unlimited
45
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Posted - 2015.08.22 02:00:19 -
[37] - Quote
I spend a lot of time bearing; however can't find much wrong with this platform. |
Faylee Freir
Defining Harassment Slaver's Union
140
|
Posted - 2015.08.22 02:46:25 -
[38] - Quote
admiral root wrote:Faylee Freir wrote:I think this is a waste of time. None of your proposed changes do anything to directly benefit anyone that isn't a merc, griefer, and/or content creator. You take away without actually doing anything to balance the other side of the coin, which is silly. Why would any high-sec dwelling person that isn't "like me" agree to your platform and vote for you? The other part to this is that Aegissov is in need of fine-tuning and most everyone is concerned with more important things than war costs and agent relocation. Kudos to you though... You lost any shred of credibility you had when you said "griefer". Griefing is prohibited under the ToS and EULA, and rightly so - report that stuff to CCP if you ever see it. Many of the changes would help restore balance to the game as a whole, so that it's more viable for non-highsec residents to do their thing in the space they normally live in. It's the current imbalance that has so many players using highsec alts to make obscene amounts of isk in almost-perfect safety and anyone who can't see that is either blind or selfishly milking highsec for every last dime before it does ultimately get fixed. The rule should be that you make the most money in nullsec and wormhole space as they're the most dangerous places mechanically. The exceptions are that there's no accounting for a confluence of a fool loading 50 billion into a freighter in Jita and the loot fairy smililng on the ganker, and that greedy people will always fall for scams in Jita. Please, off your high horse. Let's not all act innocent here. With activities and line of harassment and griefing left for us to determine as part of some mysterious "grey area" I think that it's all in the attitude of the people involved.
HTFU
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Leto Thule
Origin. Black Legion.
3422
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Posted - 2015.08.22 03:32:56 -
[39] - Quote
The entire "us vs them" scheme is whats out of whack. New players are introduced into a false sense of security from undock 1; beliving that high security space represents a supposed safe zone, when the reality is quite contrary. EVE and "safety" should be explained (and shown to be) mutually exclusive terms at the outset. NPC corps should be defaulted at war just like FW. This will accustom new players to the certainty that eve isn't safe anywhere no matter what. No matter what side of the coin you are on, that is a fact. I think the core problems we have are brought about by players thinking the contrary.
Everyone needs to make ISK. Bearing isnt a bad thing. Expecting to print ISK with no risk is the bad part.
Remove highsec incursions. There is no baby step here as running these gives zero reason to ever go anywhere else.
Agree with reducing ore in highsec, ice too, and make ice scannable again.
Personally id like to see a bit more motivators for highsec war. Standings, LP, or something to get people interested in actually fighting. Agree with the caps and scaled costs.
Tax the **** outta npc income.
Thunderdome ringmaster, Community Leader and Lord Inquisitor to the Court of Crime and Punishment
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Noragen Neirfallas
Fredegar Hohenstaufen Corporation Holy Arumbian Empire
1809
|
Posted - 2015.08.22 03:50:42 -
[40] - Quote
Leto Thule wrote:The entire "us vs them" scheme is whats out of whack. New players are introduced into a false sense of security from undock 1; beliving that high security space represents a supposed safe zone, when the reality is quite contrary. EVE and "safety" should be explained (and shown to be) mutually exclusive terms at the outset. NPC corps should be defaulted at war just like FW. This will accustom new players to the certainty that eve isn't safe anywhere no matter what. No matter what side of the coin you are on, that is a fact. I think the core problems we have are brought about by players thinking the contrary.
Everyone needs to make ISK. Bearing isnt a bad thing. Expecting to print ISK with no risk is the bad part.
Remove highsec incursions. There is no baby step here as running these gives zero reason to ever go anywhere else.
Agree with reducing ore in highsec, ice too, and make ice scannable again.
Personally id like to see a bit more motivators for highsec war. Standings, LP, or something to get people interested in actually fighting. Agree with the caps and scaled costs.
Tax the **** outta npc income.
Go read my damed sov lite post Leto and tell me what you think of the update .
I agree there needs to be a motivator like a resource to drive the conflict and that way the us vs them will change from predator/prey to group/other group. I like being in a corp with a bunch of dedicated bears who occasionally pvp to protect themselves. It's fun (and cheaper) and grants you differing perspectives however there is no game mechanic reason beyond a shared hanger (which is badly implemented) for us to all be in the same corp. It would make more sense to have our own corps and use a chat channel and mailing list with the half a dozen organizers having access to the same corp hanger...
Again it's just broken when the mechanics discourage the grouping up of the industrial players who provide us with the mans to make the things blow up
Member and Judge of the Court of Crime and Punishment
Confirming that we all play in Noragen's eve. - BeBopAReBop RhubarbPie
ISD Dorrim Barstorlode favourite ISD
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Kaarous Aldurald
Black Hydra Consortium. CODE.
14276
|
Posted - 2015.08.22 04:07:10 -
[41] - Quote
Noragen Neirfallas wrote: Again it's just broken when the mechanics discourage the grouping up of the industrial players who provide us with the mans to make the things blow up
They don't discourage much at all, if you ask me. Industry in particular is often a complex chain of things that one character would be hard pressed to accomplish on their own.
Note that I said "character". Alts exist, and that more than anything is the cause of what you're talking about. Interdependence is so much easier to mange when there are no other people.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
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Noragen Neirfallas
Fredegar Hohenstaufen Corporation Holy Arumbian Empire
1809
|
Posted - 2015.08.22 04:28:13 -
[42] - Quote
Kaarous Aldurald wrote:Noragen Neirfallas wrote: Again it's just broken when the mechanics discourage the grouping up of the industrial players who provide us with the mans to make the things blow up
They don't discourage much at all, if you ask me. Industry in particular is often a complex chain of things that one character would be hard pressed to accomplish on their own. Note that I said "character". Alts exist, and that more than anything is the cause of what you're talking about. Interdependence is so much easier to mange when there are no other people. But I don't need to be in a corp with you to accomplish the complex chain of things. Hell I shouldn't be unless I trust you really really well. What I'm getting at here is if you and I were making things for stuff why would we corp up Leto if he had no ability to make things for stuff? If he could we would still all be better off being in our own 1 man corp and utilize contracts to each other to achieve our 3 man chain and we could do so almost as efficiently (-10000 isk per contract) as 3 people doing it in the same corp only we have much less chance of attracting unwanted attention to our corps. This is what I mean when I say the mechanics are not rewarding groups over individuals. What meaning is there to a corp when all it has are drawbacks with very limited benefits?
Member and Judge of the Court of Crime and Punishment
Confirming that we all play in Noragen's eve. - BeBopAReBop RhubarbPie
ISD Dorrim Barstorlode favourite ISD
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Morgan Agrivar
Yamaguchi Holding LLC Dread Pirate Syndicate
55
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Posted - 2015.08.22 08:09:26 -
[43] - Quote
I am all for getting highsec to be more 'interesting'. As for incursions, I had my fill of it. Great isk but so damn boring doing what some guy/gal tells you to do in your 1b+ isk ship. I spent more time spamming D-scan than I was actually paying attention and shooting stuff that they told me to do.
I also like the idea of moving the higher level mission agents to lower (0.5 or 0.6) systems, but not into lowsec. I don't mind taking my frigates into lowsec for lulz but if I want to mission, I don't need some asshat trying to take out my battleship cause I am in a 0.3 system. If I wanted that, I would run missions in lowsec to begin with.
In all honesty, I would love to be able to declare war on specific toons, not corps/alliances. There are a few in NPC corps that would get the business end of an Incursus. Yes, I have a list. :)
And also been thinking hard of making a new toon to fly in Fredegar corp out of sheer boredom. I really don't pvp much but I do have experience in EWAR on this toon. And of course wormhole exploration and mission running.
"Out of all the people who have tried to kill me, you are my favorite."
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Noragen Neirfallas
Fredegar Hohenstaufen Corporation Holy Arumbian Empire
1811
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Posted - 2015.08.22 08:17:48 -
[44] - Quote
Morgan Agrivar wrote:I am all for getting highsec to be more 'interesting'. As for incursions, I had my fill of it. Great isk but so damn boring doing what some guy/gal tells you to do in your 1b+ isk ship. I spent more time spamming D-scan than I was actually paying attention and shooting stuff that they told me to do.
I also like the idea of moving the higher level mission agents to lower (0.5 or 0.6) systems, but not into lowsec. I don't mind taking my frigates into lowsec for lulz but if I want to mission, I don't need some asshat trying to take out my battleship cause I am in a 0.3 system. If I wanted that, I would run missions in lowsec to begin with.
In all honesty, I would love to be able to declare war on specific toons, not corps/alliances. There are a few in NPC corps that would get the business end of an Incursus. Yes, I have a list. :)
And also been thinking hard of making a new toon to fly in Fredegar corp out of sheer boredom. I really don't pvp much but I do have experience in EWAR on this toon. And of course wormhole exploration and mission running. We flew the idea of character wardecs about a while ago. The biggest concern was the ability to wardec every single freighter in New Eden over the course of a week by somebody/group with too much isk. Marmite and Code. come to mind.
Edit. And by we I mean C&P forum
Member and Judge of the Court of Crime and Punishment
Confirming that we all play in Noragen's eve. - BeBopAReBop RhubarbPie
ISD Dorrim Barstorlode favourite ISD
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Morgan Agrivar
Yamaguchi Holding LLC Dread Pirate Syndicate
55
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Posted - 2015.08.22 08:26:04 -
[45] - Quote
Noragen Neirfallas wrote:Morgan Agrivar wrote:I am all for getting highsec to be more 'interesting'. As for incursions, I had my fill of it. Great isk but so damn boring doing what some guy/gal tells you to do in your 1b+ isk ship. I spent more time spamming D-scan than I was actually paying attention and shooting stuff that they told me to do.
I also like the idea of moving the higher level mission agents to lower (0.5 or 0.6) systems, but not into lowsec. I don't mind taking my frigates into lowsec for lulz but if I want to mission, I don't need some asshat trying to take out my battleship cause I am in a 0.3 system. If I wanted that, I would run missions in lowsec to begin with.
In all honesty, I would love to be able to declare war on specific toons, not corps/alliances. There are a few in NPC corps that would get the business end of an Incursus. Yes, I have a list. :)
And also been thinking hard of making a new toon to fly in Fredegar corp out of sheer boredom. I really don't pvp much but I do have experience in EWAR on this toon. And of course wormhole exploration and mission running. We flew the idea of character wardecs about a while ago. The biggest concern was the ability to wardec every single freighter in New Eden over the course of a week by somebody/group with too much isk. Marmite and Code. come to mind. Edit. And by we I mean C&P forum
I see what you are saying. It is just somewhat annoying when someone comes into your mission and starts salvaging your wrecks that you spent 15m blowing up. I still have that bastards name and if he does join a corp, I will wardec them. No matter that I am the only one in this corp, he will BOW DOWN BEFORE MY INCURSUS BLASTERS!!! Uh....ahem. Sorry about that. Mommy issues came up again.
I have spent a lot of time in wormhole space, a fair bit of time in lowsec (where I learned I really am not good at pvp) and the rest in high sec. Currently, I haven't been playing much cause I am bored with what I am doing. I already sold my incursion battleship cause couldn't play F1 robot anymore, even though it was great isk for highsec.
Trade and markets? Pfffft. Suck at it.
So I fully support any way to make it more interesting in highsec.
Morgan
P.S. Save your isk and don't bother wardeccing me. I rarely undock these days. Got my Gunnery training going on!
"Out of all the people who have tried to kill me, you are my favorite."
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Noragen Neirfallas
Fredegar Hohenstaufen Corporation Holy Arumbian Empire
1811
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Posted - 2015.08.22 09:20:54 -
[46] - Quote
Morgan Agrivar wrote:Noragen Neirfallas wrote:Morgan Agrivar wrote:I am all for getting highsec to be more 'interesting'. As for incursions, I had my fill of it. Great isk but so damn boring doing what some guy/gal tells you to do in your 1b+ isk ship. I spent more time spamming D-scan than I was actually paying attention and shooting stuff that they told me to do.
I also like the idea of moving the higher level mission agents to lower (0.5 or 0.6) systems, but not into lowsec. I don't mind taking my frigates into lowsec for lulz but if I want to mission, I don't need some asshat trying to take out my battleship cause I am in a 0.3 system. If I wanted that, I would run missions in lowsec to begin with.
In all honesty, I would love to be able to declare war on specific toons, not corps/alliances. There are a few in NPC corps that would get the business end of an Incursus. Yes, I have a list. :)
And also been thinking hard of making a new toon to fly in Fredegar corp out of sheer boredom. I really don't pvp much but I do have experience in EWAR on this toon. And of course wormhole exploration and mission running. We flew the idea of character wardecs about a while ago. The biggest concern was the ability to wardec every single freighter in New Eden over the course of a week by somebody/group with too much isk. Marmite and Code. come to mind. Edit. And by we I mean C&P forum I see what you are saying. It is just somewhat annoying when someone comes into your mission and starts salvaging your wrecks that you spent 15m blowing up. I still have that bastards name and if he does join a corp, I will wardec them. No matter that I am the only one in this corp, he will BOW DOWN BEFORE MY INCURSUS BLASTERS!!! Uh....ahem. Sorry about that. Mommy issues came up again. I have spent a lot of time in wormhole space, a fair bit of time in lowsec (where I learned I really am not good at pvp) and the rest in high sec. Currently, I haven't been playing much cause I am bored with what I am doing. I already sold my incursion battleship cause couldn't play F1 robot anymore, even though it was great isk for highsec. Trade and markets? Pfffft. Suck at it. So I fully support any way to make it more interesting in highsec. Morgan P.S. Save your isk and don't bother wardeccing me. I rarely undock these days. Got my Gunnery training going on! Also go read my proposed change thread.
Member and Judge of the Court of Crime and Punishment
Confirming that we all play in Noragen's eve. - BeBopAReBop RhubarbPie
ISD Dorrim Barstorlode favourite ISD
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Don Purple
KarmaFleet Goonswarm Federation
1281
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Posted - 2015.08.22 11:44:54 -
[47] - Quote
Much enjoyed.
I am just here to snuggle and do spy stuff.
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Bellatrix Invicta
The Conference Elite CODE.
199
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Posted - 2015.08.22 14:25:39 -
[48] - Quote
Why stop at CSM?
Bronson for Emperor!
If you think you've won, think again.
The CODE always wins.
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Noragen Neirfallas
Fredegar Hohenstaufen Corporation Holy Arumbian Empire
1813
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Posted - 2015.08.22 14:57:12 -
[49] - Quote
Bellatrix Invicta wrote:Why stop at CSM?
Bronson for Emperor! The position is open...
Member and Judge of the Court of Crime and Punishment
Confirming that we all play in Noragen's eve. - BeBopAReBop RhubarbPie
ISD Dorrim Barstorlode favourite ISD
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Bellatrix Invicta
The Conference Elite CODE.
202
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Posted - 2015.08.22 15:05:11 -
[50] - Quote
Yeah, my girl Jamyl had enough it seems.
1v1 Thunderdome - Bronson vs. Max Singularity for the Throne.
If you think you've won, think again.
The CODE always wins.
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Demerius Xenocratus
Rapid Withdrawal
588
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Posted - 2015.08.22 15:13:26 -
[51] - Quote
Faylee Freir wrote:I think this is a waste of time. None of your proposed changes do anything to directly benefit anyone that isn't a merc, griefer, and/or content creator. You take away without actually doing anything to balance the other side of the coin, which is silly. Why would any high-sec dwelling person that isn't "like me" agree to your platform and vote for you? The other part to this is that Aegissov is in need of fine-tuning and most everyone is concerned with more important things than war costs and agent relocation. Kudos to you though...
Aye yea 90% of Sov Null is up in arms over Fozziesov; so highsec changes is on the back burner.
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Demerius Xenocratus
Rapid Withdrawal
588
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Posted - 2015.08.22 15:44:33 -
[52] - Quote
The thing with lowsec PvE is that the risk/reward only makes sense if you live there. Day-tripping in from highsec to run sites is too risky in my opinion; missions would be even worse as they pay far less. On the other hand, running sites with 20 corpmates within 2 jumps who will gleefully blob anything that bothers you makes the whole endeavor much more reasonable. We had a Snuff Orthrus pop up outside a site in Suj a few days ago after we chased his PvE Tengu out; 10 guys came running inside 3 minutes, resulting in a hero tackle by one of our atrons, followed by jams, followed by a 500M ISK killmail. I think adding some lvl 4 agents to lowsec would help residents and make living there more viable as there aren't all that many DED sites to go around. The problem, as someone already noted, is that the Isk/lp conversion on most factions is trash.
I would not support removing SOE 4s from highsec as they are the only faction worth running at all and the income is only broken due to burners which can be easily farmed in low anyway (because frigates and much lower completion times). Adding some SOE agents to non-FW lowsec might be good, but basically you will just see them get farmed hilariously by the entities living on top of them. Case in point, level 5 FW missions have massive payouts but are mostly ignored, except for the Russians in Hysera who farm them in Nyxes daily and for some reason never get dropped on. (Seriously if you want a good chuckle, go to Hysera in Russian TZ and open dscan; the system is littered with elite fed navy wrecks, and supercarriers.) |
Damnskippy
Mad Bombers Hashashin Cartel
106
|
Posted - 2015.08.22 23:02:47 -
[53] - Quote
Noragen Neirfallas wrote:Leto Thule wrote:The entire "us vs them" scheme is whats out of whack. New players are introduced into a false sense of security from undock 1; beliving that high security space represents a supposed safe zone, when the reality is quite contrary. EVE and "safety" should be explained (and shown to be) mutually exclusive terms at the outset. NPC corps should be defaulted at war just like FW. This will accustom new players to the certainty that eve isn't safe anywhere no matter what. No matter what side of the coin you are on, that is a fact. I think the core problems we have are brought about by players thinking the contrary.
Everyone needs to make ISK. Bearing isnt a bad thing. Expecting to print ISK with no risk is the bad part.
Remove highsec incursions. There is no baby step here as running these gives zero reason to ever go anywhere else.
Agree with reducing ore in highsec, ice too, and make ice scannable again.
Personally id like to see a bit more motivators for highsec war. Standings, LP, or something to get people interested in actually fighting. Agree with the caps and scaled costs.
Tax the **** outta npc income.
Go read my damed sov lite post Leto and tell me what you think of the update . I agree there needs to be a motivator like a resource to drive the conflict and that way the us vs them will change from predator/prey to group/other group. I like being in a corp with a bunch of dedicated bears who occasionally pvp to protect themselves. It's fun (and cheaper) and grants you differing perspectives however there is no game mechanic reason beyond a shared hanger (which is badly implemented) for us to all be in the same corp. It would make more sense to have our own corps and use a chat channel and mailing list with the half a dozen organizers having access to the same corp hanger...
Again it's just broken when the mechanics discourage the grouping up of the industrial players who provide us with the mans to make the things blow up
That is an excellent point. Their should be some incentive to corp up and stick around once someone decides to war dec you. Currently if you don't want to fight, you don't lose anything but a ticker and hanger access by jumping corps. |
Damnskippy
Mad Bombers Hashashin Cartel
107
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Posted - 2015.08.22 23:12:39 -
[54] - Quote
Leto Thule wrote:The entire "us vs them" scheme is whats out of whack. New players are introduced into a false sense of security from undock 1; beliving that high security space represents a supposed safe zone, when the reality is quite contrary. EVE and "safety" should be explained (and shown to be) mutually exclusive terms at the outset. NPC corps should be defaulted at war just like FW. This will accustom new players to the certainty that eve isn't safe anywhere no matter what. No matter what side of the coin you are on, that is a fact. I think the core problems we have are brought about by players thinking the contrary. This is a great idea. I worry that it would be excessively abused without some overly complicated rules though. Everyone needs to make ISK. Bearing isnt a bad thing. Expecting to print ISK with no risk is the bad part. Agreed
Remove highsec incursions. There is no baby step here as running these gives zero reason to ever go anywhere else. I've already stated my opinions on high sec incursions.
Agree with reducing ore in highsec, ice too, and make ice scannable again. I haven't mined since 2008 but seems fair enough. It looks like what is proposed allows the high sec dweller access to the same ore with just a moderate amount of additional risk. Personally id like to see a bit more motivators for highsec war. Standings, LP, or something to get people interested in actually fighting. Agree with the caps and scaled costs. I agree. However, it needs to be far more incentivized for the defender to encourage them to undock and fight.
Tax the **** outta npc income.
Wow I suck at forum quoting. |
Faylee Freir
Defining Harassment Slaver's Union
140
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Posted - 2015.08.22 23:27:19 -
[55] - Quote
Damnskippy wrote:Noragen Neirfallas wrote:Leto Thule wrote:The entire "us vs them" scheme is whats out of whack. New players are introduced into a false sense of security from undock 1; beliving that high security space represents a supposed safe zone, when the reality is quite contrary. EVE and "safety" should be explained (and shown to be) mutually exclusive terms at the outset. NPC corps should be defaulted at war just like FW. This will accustom new players to the certainty that eve isn't safe anywhere no matter what. No matter what side of the coin you are on, that is a fact. I think the core problems we have are brought about by players thinking the contrary.
Everyone needs to make ISK. Bearing isnt a bad thing. Expecting to print ISK with no risk is the bad part.
Remove highsec incursions. There is no baby step here as running these gives zero reason to ever go anywhere else.
Agree with reducing ore in highsec, ice too, and make ice scannable again.
Personally id like to see a bit more motivators for highsec war. Standings, LP, or something to get people interested in actually fighting. Agree with the caps and scaled costs.
Tax the **** outta npc income.
Go read my damed sov lite post Leto and tell me what you think of the update . I agree there needs to be a motivator like a resource to drive the conflict and that way the us vs them will change from predator/prey to group/other group. I like being in a corp with a bunch of dedicated bears who occasionally pvp to protect themselves. It's fun (and cheaper) and grants you differing perspectives however there is no game mechanic reason beyond a shared hanger (which is badly implemented) for us to all be in the same corp. It would make more sense to have our own corps and use a chat channel and mailing list with the half a dozen organizers having access to the same corp hanger...
Again it's just broken when the mechanics discourage the grouping up of the industrial players who provide us with the mans to make the things blow up That is an excellent point. Their should be some incentive to corp up and stick around once someone decides to war dec you. Currently if you don't want to fight, you don't lose anything but a ticker and hanger access by jumping corps. Well so far all we have are propositions that put more risk and consequence into hisec which is fine but Bronson needs to also provide us with some changes that actually promote joining and staying in a corp (even when the times get rough with wardecs and such).
If you really are a voice for hisec, you need to beef up your platform. I mean it is all about balance, right?
HTFU
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Gimme Sake
State War Academy Caldari State
214
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Posted - 2015.08.23 10:47:10 -
[56] - Quote
Bellatrix Invicta wrote:Why stop at CSM?
Bronson for Emperor!
Bronson, the Saviour gave you his blessing, you can be our Empress.
"Never not blob!" ~ Plato
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Noragen Neirfallas
Fredegar Hohenstaufen Corporation Holy Arumbian Empire
1824
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Posted - 2015.08.23 10:49:27 -
[57] - Quote
Gimme Sake wrote:Bellatrix Invicta wrote:Why stop at CSM?
Bronson for Emperor! Bronson, the Saviour gave you his blessing, you can be our Empress. I agree Bronson would look rather fetching in a gown
Member and Judge of the Court of Crime and Punishment
Confirming that we all play in Noragen's eve. - BeBopAReBop RhubarbPie
ISD Dorrim Barstorlode favourite ISD
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Alex Rax
Licensed Medical Professionals
8
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Posted - 2015.08.23 20:59:10 -
[58] - Quote
Bronson Hughes wrote:snip
Sounds good, you have my vote. |
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
2238
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Posted - 2015.08.24 13:38:04 -
[59] - Quote
I have returned from my out-of-pod weekend of debauchery and fornication and have given the replies since my departure a quick read. I will do them more justice this evening, but I wanted to pop in and say that I see a few good ideas and points I hadn't considered and I appreciate everyone taking time to share them.
Thanks for the (general) support.
Noragen Neirfallas wrote:Gimme Sake wrote:Bellatrix Invicta wrote:Why stop at CSM?
Bronson for Emperor! Bronson, the Saviour gave you his blessing, you can be our Empress. I agree Bronson would look rather fetching in a gown It'd have to be floor length because there is no way I'm shaving my legs.
Also, isn't it fortuitous that Empress Jamyl Sarum was just (allegedly) killed by Drifters? Maybe my plan the whole time was to get the Drifters to back me for Empress and get her out of the way....
Relatively Notorious By Association
My Many Misadventures
A brief history of C&P Thunderdome
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IbanezLaney
The Church of Awesome Heiian Conglomerate
1461
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Posted - 2015.08.24 13:56:34 -
[60] - Quote
You seem to have some good ideas that would genuinely help high sec and encourage new players to get into player corps.
Good stuff.
https://soundcloud.com/ibanezlaney
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