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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Borachon
GoonWaffe Goonswarm Federation
66
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Posted - 2015.08.24 21:19:27 -
[31] - Quote
ISD, issue raised in original post asked and answered by dev. Suggest locking thread and referring people who want to debate aegis sov tweaks to appropriate thread in F&I forum.
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Niraia
Nocturnal Romance Cynosural Field Theory.
333
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Posted - 2015.08.24 21:30:24 -
[32] - Quote
CCP Fozzie wrote:This is by design.
lol
Niraia
EVE Online Hold'Em
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Andreus Ixiris
Duty.
5754
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Posted - 2015.08.24 21:58:09 -
[33] - Quote
Theophilas wrote:CCP Fozzie wrote:This is by design. It's a hard speed limit, not part of the other normal speed modifiers. I just picture you sitting there behind your keyboard with that smug sh1t eating grin you always have on your fat little face whenever you f*ck up something, knowing you are dead ass wrong, but refusing to admit it... and my blood is boiling because I just KNOW this sh*t is getting pushed live anyways regardless of it being f*cked up and there is nothing I can do to stop it at all and no amount of pointing it out is going to stop you... Also, I don't know what is up with these BS fast release cycles, but this is getting ridiculous how FAST broken things are being put in place. Why even have a test server at this point? Just put sh*t live on tranquility and who cares, since that is effectively what you are doing anyways. You described my feelings on both Fozzie and the changes he makes to the game so well I actually had to check whether I'd made a post and then forgotten about it.
Andreus Ixiris > A Civire without a chin is barely a Civire at all.
Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.
Andreus Ixiris > ...
Andreus Ixiris > This is why we're at war.
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Somal Thunder
V0LTA Triumvirate.
26
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Posted - 2015.08.24 22:05:31 -
[34] - Quote
You can fit a Vigilant to 10km/s without links or snakes. That's -6km/s radial velocity on your target which means that in 60 seconds you can close 360km from your target provided that the target is flying in a straight line.
But the Vigilant is expensive and the target might not fly in a straight line at all. A Daredevil can do 7.3k unlinked and unsnaked and applies 90% webs as well for a fraction of the price. A Hyena is slower but cheaper and benefits from the additional range.
The point is that there are still reasonably cheap counters to what you're complaining about that don't require links or snakes, so if someone in snakes goes to entosis your **** you can just bring a couple of daredevils or a vigilant or decloak some rapiers or something. Stop whining about it.
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LivedeviL
Pwn 'N Play Black Legion.
0
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Posted - 2015.08.24 22:05:37 -
[35] - Quote
Andreus Ixiris wrote:Theophilas wrote:CCP Fozzie wrote:This is by design. It's a hard speed limit, not part of the other normal speed modifiers. I just picture you sitting there behind your keyboard with that smug sh1t eating grin you always have on your fat little face whenever you f*ck up something, knowing you are dead ass wrong, but refusing to admit it... and my blood is boiling because I just KNOW this sh*t is getting pushed live anyways regardless of it being f*cked up and there is nothing I can do to stop it at all and no amount of pointing it out is going to stop you... Also, I don't know what is up with these BS fast release cycles, but this is getting ridiculous how FAST broken things are being put in place. Why even have a test server at this point? Just put sh*t live on tranquility and who cares, since that is effectively what you are doing anyways. You described my feelings on both Fozzie and the changes he makes to the game so well I actually had to check whether I'd made a post and then forgotten about it.
I couldn't of put it better myself, killing this game!!!
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Arla Sarain
616
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Posted - 2015.08.24 22:22:49 -
[36] - Quote
"Double webs is not real peoples"
That said, didn't CCP say something about how they expected Entosis links to be deployed at the end of an engagement, when the grid was secured? Why would you need speed for such an occasion?
On one side, all the nullsec crabbers are hilariously upset they have to press not JUST F1, but also F2, and maybe F3. On the other side, CCP is not very honest with themselves.
Invest into corn, demand should be high with all this entertainment abound... |
Malcanis
Vanishing Point. The Initiative.
16969
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Posted - 2015.08.24 23:31:40 -
[37] - Quote
Borachon wrote:Testing the speed limit on SiSi, it's interaction with webs is broken. In particular:
- I created a snaked, unlinked daredevil that goes 6.5km/s unheated, 10km/s heated, and fitted it with an entisos link.
- I set it to orbit a rapier fit with a T2 (60%) web at 20 km.
- Unwebbed, the daredevil goes 4km/s as it should
- Webbed and unheated the daredevil goes 2600 m/s (40% * 6.5km/s), not 1600 m/s (40% * 4km/s)
- Webbed and heated, the daredevil does 4000 m/s (40% * 10km/s), not 1600 m/s (40% * 4km/s)
tl;dr: Under the current speed limit mechanics, you can create ships that go 4km/s when fit with an entosis link fit, and still goes 4km/s even after being hit with a 60% stasis web.
OK I guess you worked out what a speed cap means.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Thirdsin
The Red Island Foundation Shadow Cartel
28
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Posted - 2015.08.24 23:49:17 -
[38] - Quote
shrugs the NaCl off his shoulder
I'd really wish CCP might reconsider this classification of 'feature' rather than 'bug'.
Super fun time!
I'll provide the lore behind CCPs currently rational as 'feature'. Ready? Go!
Quote: Once online, the entosis module creates a quantum fluctuation that permeates through the vessel and anything touching it. As far as Carthum Conglomerate scientists can determine, this quantum fluctuation seems to interact with dark matter in space causing drag when approaching speeds of 4,000m/s.
It is theorized that a vessel reaching a speed more than 4,000m/s would risk the front of the vessel being sheered off, spaghettified, or being delivered to a different temporal location as this interaction would violate the laws of Newtonian gravity.
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Jennifer Maxwell
Crimson Serpent Syndicate Heiian Conglomerate
316
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Posted - 2015.08.25 00:43:45 -
[39] - Quote
Theophilas wrote:CCP Fozzie wrote:This is by design. It's a hard speed limit, not part of the other normal speed modifiers. I just picture you sitting there behind your keyboard with that smug sh1t eating grin you always have on your fat little face whenever you f*ck up something, knowing you are dead ass wrong, but refusing to admit it... and my blood is boiling because I just KNOW this sh*t is getting pushed live anyways regardless of it being f*cked up and there is nothing I can do to stop it at all and no amount of pointing it out is going to stop you... Also, I don't know what is up with these BS fast release cycles, but this is getting ridiculous how FAST broken things are being put in place. Why even have a test server at this point? Just put sh*t live on tranquility and who cares, since that is effectively what you are doing anyways. It makes me happy seeing how mad this makes you.
Please, tell me more about why you're mad. |
Skia Aumer
Planetary Harvesting and Processing LLC Desman Alliance
184
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Posted - 2015.08.25 05:33:07 -
[40] - Quote
CCP Fozzie wrote:This is by design. This question was asked in the original feedback thread. It wasnt answered there, but it's answered here. For me, it proves that devs value bug-reports much more than the genuine feedback. Message received, thanks. |
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Skia Aumer
Planetary Harvesting and Processing LLC Desman Alliance
184
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Posted - 2015.08.25 05:54:22 -
[41] - Quote
Theophilas wrote:I just picture you sitting there behind your keyboard with that smug sh1t eating grin you always have on your fat little face whenever you f*ck up something, knowing you are dead ass wrong, but refusing to admit it... and my blood is boiling because I just KNOW this sh*t is getting pushed live anyways regardless of it being f*cked up and there is nothing I can do to stop it at all and no amount of pointing it out is going to stop you...
Also, I don't know what is up with these BS fast release cycles, but this is getting ridiculous how FAST broken things are being put in place. Why even have a test server at this point?
Just put sh*t live on tranquility and who cares, since that is effectively what you are doing anyways. I'd choose other words, but still. Fast release cycle has it's drawbacks and that drawbacks seems to outweigh the benefits.
This, and new players experience - for the sake of which the game is being turned into theme park. |
Skia Aumer
Planetary Harvesting and Processing LLC Desman Alliance
184
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Posted - 2015.08.25 06:09:27 -
[42] - Quote
Kenneth Feld wrote:Well, we pretty much have a web loki in every fleet, i know from experience, you guys have huggins
Where does it say, "I should be able to undock and blap whatever is entosising in 20 seconds and get back to krabbing"
I must have missed that part of sov is for bears 101 Get your own sov first. Then I may allow you to have an opinion.
("First have it" must be the point that harmonizes really well with an avarage PL member, as they use it in every discussion topic regarding capital ships. So I just drop it here.) |
Bienator II
madmen of the skies
3371
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Posted - 2015.08.25 06:09:29 -
[43] - Quote
CCP Fozzie wrote:This is by design. It's a hard speed limit, not part of the other normal speed modifiers.
translation: we couldn't actually implement that properly so we added yet another quick hack to the legacy code to meet the requirements even though it behaves differently to everything else in the game.
how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value
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Skia Aumer
Planetary Harvesting and Processing LLC Desman Alliance
184
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Posted - 2015.08.25 06:25:19 -
[44] - Quote
CCP Fozzie wrote:This is by design. It's a hard speed limit, not part of the other normal speed modifiers. Also, when you see some-one moving 4km/s, and you put a web on him - but he still moves 4km/s... well, that is confusing. For newbies especially. Not good for NPE, just saying. |
Amarisen Gream
Divine Demise Apocalypse Now.
107
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Posted - 2015.08.25 07:49:15 -
[45] - Quote
So, when do we all march on Jita and demand Fozzie's head???
xoxo
Amarisen Gream
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Skia Aumer
Planetary Harvesting and Processing LLC Desman Alliance
184
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Posted - 2015.08.25 07:56:47 -
[46] - Quote
Amarisen Gream wrote:So, when do we all march on Jita and demand Fozzie's head??? After we see capship rebalance. |
Mona Kasenumi
Wrong Cyno Brothers of Tangra
4
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Posted - 2015.08.25 09:43:21 -
[47] - Quote
I think that the description is pretty clear and really is working as intended. Its a speed limit = you can't go past 4000 in whatever situation. |
Masao Kurata
Perkone Caldari State
267
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Posted - 2015.08.25 13:02:51 -
[48] - Quote
Guys I hear that scrams deactivate mwds and can be fitted to ships that go faster than 4kmps so I have this crazy idea... |
PotatoOverdose
Royal Black Watch Highlanders DARKNESS.
2693
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Posted - 2015.08.25 17:45:19 -
[49] - Quote
CCP Fozzie wrote:This is by design. It's a hard speed limit, not part of the other normal speed modifiers. Dude....seriously?
Since the introduction of the new sov system, sov related combat has shifted overwhelmingly toward frig and dessie hulls. If I wanted that I'd play fac war - it pays better than sov. Also, many people leave fac war because, longterm, being limited to low-risk frigs and dessies becomes stale. When the same happens to sov, one has to ask the question: where do those players go to find the content they once enjoyed, the content eve no longer provides on a regular basis? |
Artemis Dalvik
Arxersize Industries
12
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Posted - 2015.08.25 20:04:29 -
[50] - Quote
Fozzie can we talk?
Seriously, please reach out to me.
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ISD Dorrim Barstorlode
ISD Community Communications Liaisons
6279
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Posted - 2015.08.25 20:39:12 -
[51] - Quote
Removed a personal attack.
ISD Dorrim Barstorlode
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
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