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Empress Honeybadger
Pleonexium
1
|
Posted - 2015.12.04 07:59:24 -
[2611] - Quote
Some retards advised increase in system number. What we need is more pvp interaction, not vast emty spaces. Any kind of non-pvp activity and being stuck in it will get boring and repetitive. For some in 2 months and for some in 2 years. All changes can have that mindset in mind.
1) We need to decrease the amount of systems in null and wormholes. Especially half of j-space is empty. Should be like 40+ people living in per wh system.
2) This would increase the risk pve people take in wh and null pve. Balance it with more isk. The only real shot at iskmaking in amounts above 200m isk per hour per account should be in null and WH. Currently soloing FW missions pay 2-3 times more than soloing c4 sites, while the WH person should spend much more effort to establish, and should take much more risk (no local) to lose a much more expensive ship. That is so uncool. I am saying this as a person whose main income is FW missions.
3) Hisec: HS incursioning should be destroyed. All those people should be forced to move to null or wh if they wanna make stacks of money. HS should be for trading and learning. Nerf any activity that makes more than 100m with a single account in HS. I know more than half of Eve lives in Hisec. CCP will either be intimidated by this to not to nerf HS income, but really in the end if all a guy does in this game is HS missioning then he will be bored and leave the game sooner or later.
4) Lowsec should be cheap ships killing each other in high amounts. FW kind of accomplishes that but remove missions.
5) WH and Null should be for real money making, empire building and huge wars. I like trade hubs in wormholes but they need even more content. I liked this suggestion on reddit that WH signatures in or to j-space should be made easier to scan down. One 16 au scan and you should get above %75 for each so it is obvious that the sigs are WH. Other stuff can remain to be harder to scan. Someone else offered bastion mode for blops and nestor, in which they get a huge scanning bonus. That is another good idea. In general people's ability to reach to each other should be improved.
6) Thera is one of the best ideas in this game. Double the amount of wormholes in it. Basically, given how important the meta stuff is, any group should be able to attack any other easily. Thera provides a nice alternative to nicely balance the jump changes.
7) Nerf jump fatigue for covert ops ships. I get the motivation behind limiting the capability of fleets to jump around. But for covops crews there is no such worry. For them it just means less fun. Even 100 men blops fleets (which I havent seen any) ability to jump more freely will not abusively change the tide of any major war. |
erg cz
Eleutherian Guard Villore Accords
378
|
Posted - 2015.12.04 08:44:10 -
[2612] - Quote
Empress Honeybadger wrote:All those people should be forced to move to null or wh
I prefer to play when I want to play and not when some fleet is scheduled. I would also appreciate possiblity to minimize risk of unwonated PvP, when I am not in the mood to PvP. Null and wh will force me to PvP, when I am not in the mood to do this. But I need ISK to PvP or just building the new toy I want to play with. And high sec is where I make ISK with very limited chance for PvP, when I do not want to PvP. FW always offer PvP, when I want it. And that is its role. IMHO. Not ISK making missions (here I agree with you)
Absolutely free trial extension. Just click the link and get your extra 2 weeks of Eve for free!
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Empress Honeybadger
Pleonexium
2
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Posted - 2015.12.04 18:11:19 -
[2613] - Quote
erg cz wrote:Empress Honeybadger wrote:All those people should be forced to move to null or wh I prefer to play when I want to play and not when some fleet is scheduled. I would also appreciate possiblity to minimize risk of unwonated PvP, when I am not in the mood to PvP. Null and wh will force me to PvP, when I am not in the mood to do this. But I need ISK to PvP or just building the new toy I want to play with. And high sec is where I make ISK with very limited chance for PvP, when I do not want to PvP. FW always offer PvP, when I want it. And that is its role. IMHO. Not ISK making missions (here I agree with you)
Well, thats OK, but you should accept that you should not be able to make the same amount of isk with people who actually take the risks that you don't want to. I am sure you too would agree that that is just fair. The people I meant who should be forced into null/wh are people who want to make dank isk. You making isk in hisec on a par with a Rattlesnake ratting anomalies in nullsec or in a c4 is not acceptable. You can still make your risk free isk in twice the time.
Meanwhile if you wanna make dank isk then you should be forced into null/wh. Some people will kill your ratting ships occasionally. This is good because you provide content for them. The difference between wh/null and hs should be lucrative enough to make up for it. That is my point. |
Eurydia Vespasian
Storm Hunters
18695
|
Posted - 2015.12.04 20:09:11 -
[2614] - Quote
So much back and forth. What I'm seeing is that old timers thinks it sucks because it's too easy. Noobs think it sucks because it's too hard whether by nature or because of vets giving them a hard time.
The common ground, by this logic of these considered views, is that the game sucks.
Glad we can agree.
When I get home I think I'll play some Fallout 4. I'm stoked.
But I'll keep paying a sub on a game to skill train just in case, someday, Eve gets interesting. I know better in my heart than to hope for such. But, whatever, it's 15 dollars. I waste more than that a week on the coffee shop going to work. People like me are CCP's favorite customers. Those who pay and don't play. If we are paying but aren't playing, we aren't complaining. Win-win for them. =ƒÿ¥ |
Solecist Project
The Scope Gallente Federation
25378
|
Posted - 2015.12.04 20:15:46 -
[2615] - Quote
Considering the age of this thread this game should already have negative numbers. |
dreddish
0
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Posted - 2015.12.04 20:23:19 -
[2616] - Quote
Eves dead by empire griefing/ganking on the main trade runs.
How not to run a business by CCP will be a good book.
.
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Solecist Project
The Scope Gallente Federation
25383
|
Posted - 2015.12.04 22:19:59 -
[2617] - Quote
dreddish wrote:Eves dead by empire griefing/ganking on the main trade runs.
How not to run a business by CCP will be a good book. YES! You got it! Too bad the game is still so young and won't possibly survive ten years of that! :/ |
Tiberius Mathusia
Gallente Rebels Inc. Villore Accords
13
|
Posted - 2015.12.05 00:47:19 -
[2618] - Quote
I've not noticed any reduction in activity within FW, if anything it's gotten busier. |
Market McSelling Alt
Bernie Madoff Investment Services LLC
750
|
Posted - 2015.12.05 03:18:28 -
[2619] - Quote
Tiberius Mathusia wrote:I've not noticed any reduction in activity within FW, if anything it's gotten busier.
That would support CCP Fozzie's statement that Low/Null population increased while HS dropped.
It would support CCP Quant's numbers about High Sec activities as well.
In a time when we should have been increasing naturally due to the time of year, we actually decreased further. We are now averaging 18.5 for the last two weeks, down from 20k.
CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.
40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.
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Captain Tardbar
Deep Core Mining Inc. Caldari State
1125
|
Posted - 2015.12.05 07:12:36 -
[2620] - Quote
Jenn aSide wrote:Ishtanchuk Fazmarai wrote:Hey, is this the thread where we all wave our favorite theories to save EVE from Impending Doom?
Then, here's mine!
Improve vastly the quality of highsec solo gameplay. Since that's what 80% of noobs end doing, and even as the churn rate is crazy it also is what 50% of players do exclusively, it should be the single most important thing for CCP. Years of trying to cater to these kinds of people have resulted in the current situation. Here we see the power of self-interest, because what the above post is saying is 'hey, there is water coming into the ship, I like water, so lets turn on a fountain so that water gets into the ship faster!". CCP has been on a crusade the past few years destroying what made EVE great in an attempt to 'broaden it's appeal'. When i started there just wasn't much PVE (there were missions, some static plexes around, COSMOS, lvl 5 missions were new, Marauders were new, Anomalies were random everywhere because of no upgrade system etc). CCP has literally STUFFED the game with PVE since then, Incursions, new missions, different focus for missions like epic arcs and pirate epic arcs, Wormhole PVE with new AI and mechanics, system upgrades in null sec, fleshed out npc factions like SOE and Mordus, "Clone" ships that drop tags, a mini game for exploration, new types of exploration like ghost sites, burner missions, and now Drifters. And CCP has added way more safety to the game. A clean install of EVE Online will have a veteran declining so many pop ups and 'opportunities' it's crazy. Missions 'Guide' you, anomalies tell you how to get the escalation, mining ships have 'anchor' rigs and got ehp buffed a while back, CCP tweaked CONCORD several times, and even made faction police unbeatable (manipulating faction police used to be very fun in the early FW days). The highlighted word above is the nail in the coffin. It seems like every time someone seems to have some fun or do something creative, CCP nerfs it. They advertised a game as " Be the Villain" then spent years nerfing villains...which did little but nerf people like me (anti-Villains). They advertised HUGE FLEET BATTLES then gave us Aegis. They advertised FREEDOM and have spent years developing constraints and nerfing freedom (because freedom is messy). If you think EVE is dying you'd go back and look at when it wasn't dying, and advocate CCP do THAT again(concentrate on getting people to group together, for some to be villains, and for no one to ever feel 'safe'), not continue down the path that has led to the current situation. The path of trying to please those who can't ever be pleased, the Ishtanchuk Fazmarais of the world.
I had a bit of nostalgia with a friend on team speak so we both activated Plex's. First thing we noticed was the 14K pop on a Friday night when we used to play with 40K.
That said... The dead server is kind of nice. We had the ice belts to ourselves.
"Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
If you fantasize about being immoral it means you enjoy being immoral deep down.
Captain Tardbar: The official grumpy cat of General Discussion.
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Indahmawar Fazmarai
4323
|
Posted - 2015.12.05 07:26:39 -
[2621] - Quote
Captain Tardbar wrote:Jenn aSide wrote:
Years of trying to cater to these kinds of people have resulted in the current situation. Here we see the power of self-interest, because what the above post is saying is 'hey, there is water coming into the ship, I like water, so lets turn on a fountain so that water gets into the ship faster!".
CCP has been on a crusade the past few years destroying what made EVE great in an attempt to 'broaden it's appeal'. When i started there just wasn't much PVE (there were missions, some static plexes around, COSMOS, lvl 5 missions were new, Marauders were new, Anomalies were random everywhere because of no upgrade system etc). CCP has literally STUFFED the game with PVE since then, Incursions, new missions, different focus for missions like epic arcs and pirate epic arcs, Wormhole PVE with new AI and mechanics, system upgrades in null sec, fleshed out npc factions like SOE and Mordus, "Clone" ships that drop tags, a mini game for exploration, new types of exploration like ghost sites, burner missions, and now Drifters.
And CCP has added way more safety to the game. A clean install of EVE Online will have a veteran declining so many pop ups and 'opportunities' it's crazy. Missions 'Guide' you, anomalies tell you how to get the escalation, mining ships have 'anchor' rigs and got ehp buffed a while back, CCP tweaked CONCORD several times, and even made faction police unbeatable (manipulating faction police used to be very fun in the early FW days).
The highlighted word above is the nail in the coffin. It seems like every time someone seems to have some fun or do something creative, CCP nerfs it. They advertised a game as "Be the Villain" then spent years nerfing villains...which did little but nerf people like me (anti-Villains). They advertised HUGE FLEET BATTLES then gave us Aegis. They advertised FREEDOM and have spent years developing constraints and nerfing freedom (because freedom is messy).
If you think EVE is dying you'd go back and look at when it wasn't dying, and advocate CCP do THAT again(concentrate on getting people to group together, for some to be villains, and for no one to ever feel 'safe'), not continue down the path that has led to the current situation. The path of trying to please those who can't ever be pleased, the Ishtanchuk Fazmarais of the world.
I had a bit of nostalgia with a friend on team speak so we both activated Plex's. First thing we noticed was the 14K pop on a Friday night when we used to play with 40K. That said... The dead server is kind of nice. We had the ice belts to ourselves.
CCP Seagull: "EVE should be a universe where the infrastructure you build and fight over is as player driven and dynamic as the EVE market is now".
62% of players: "We're not interested. May we have Plan B, please?"
CCP Seagull: "What Plan B?"
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Nachtengel von Rothschild
6
|
Posted - 2015.12.05 12:53:26 -
[2622] - Quote
some people have said this already and some seem to forget the past.
the only reason eve players exist is to fund other ccp projects which they plan to cancel or bankrupt.
world of darkness dust 514 (less than 2500 players log in a day yet they still waste resources on that pos) what happened to project legion? walking in stations and the latest... virtual reality arcade games...
of course a company should expand... but this one is unable to thrive in other directions, instead just fails and fails and its a never ending trail of disappointment.
did you know they sold world of darkness/white wolf to another company? ahahahahaha
you really have to be dumb to not realize the potential amount of cash you could receive with a vampire IP and especially if licensed for some movies
whatever man... ccp is a waste of time... i'm only subbed because eve was great once and now im just gaining skill points while i play other games... i'm not going to resub once it ends however |
Bianca Niam
Imperial Academy Amarr Empire
0
|
Posted - 2015.12.05 13:24:38 -
[2623] - Quote
1 more month for me, then it's sort of waste of time at this point in time. While I love the game, the decline is starting to affect me in negative ways and I dont like that. |
Solecist Project
The Scope Gallente Federation
25435
|
Posted - 2015.12.05 13:25:28 -
[2624] - Quote
Nachtengel von Rothschild wrote:some people have said this already and some seem to forget the past.
the only reason eve players exist is to fund other ccp projects which they plan to cancel or bankrupt.
world of darkness dust 514 (less than 2500 players log in a day yet they still waste resources on that pos) what happened to project legion? walking in stations and the latest... virtual reality arcade games...
of course a company should expand... but this one is unable to thrive in other directions, instead just fails and fails and its a never ending trail of disappointment.
did you know they sold world of darkness/white wolf to another company? ahahahahaha
you really have to be dumb to not realize the potential amount of cash you could receive with a vampire IP and especially if licensed for some movies
whatever man... ccp is a waste of time... i'm only subbed because eve was great once and now im just gaining skill points while i play other games... i'm not going to resub once it ends however
LOL |
Solecist Project
The Scope Gallente Federation
25437
|
Posted - 2015.12.05 13:30:08 -
[2625] - Quote
Bianca Niam wrote:1 more month for me, then it's sort of waste of time at this point in time. While I love the game, the decline is starting to affect me in negative ways and I dont like that.
What negative ways would that be? |
Market McSelling Alt
Bernie Madoff Investment Services LLC
751
|
Posted - 2015.12.05 13:58:28 -
[2626] - Quote
Solecist Project wrote:Bianca Niam wrote:1 more month for me, then it's sort of waste of time at this point in time. While I love the game, the decline is starting to affect me in negative ways and I dont like that. What negative ways would that be?
Items are being devalued (Plex aside) Lack of targets for PVP Lack of friends to communicate with Lack of competition leading to stale gameplay Lack of content from lackluster Development
We are going to hit a critical mass point where it will be hard to come back from. Soon when the numbers drop to a point where people are leaving just because the numbers have dropped, CCP will have to spend some real effort to figure out retention.
Now I know there is very emotional arguing from all sides on why the retention is so low. I think lack of PVE content and increased High Sec hostility coupled with Blue Donut and lack of need for specialized alts. Some think its CCP catering to the PVE class (lulz).
Doesn't matter why, the numbers cannot be argued. We didn't his 30k this weekend until the special event on Sunday brought up to the previous Sunday numbers.
This weekend coming up, I predict 30-31k peaks. Our weekday peaks are anemic. Our US/AU TZ bros are simply not logging in, so once the EU guys log off the game is a ghost town.
CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.
40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.
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Azda Ja
Meticulously Indifferent
4592
|
Posted - 2015.12.05 14:39:10 -
[2627] - Quote
Ohh Sol's back. Welcome back Sol.
Grrr.
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Solecist Project
The Scope Gallente Federation
25439
|
Posted - 2015.12.05 15:29:59 -
[2628] - Quote
Market McSelling Alt wrote:Solecist Project wrote:Bianca Niam wrote:1 more month for me, then it's sort of waste of time at this point in time. While I love the game, the decline is starting to affect me in negative ways and I dont like that. What negative ways would that be? Items are being devalued (Plex aside) Lack of targets for PVP Lack of friends to communicate with Lack of competition leading to stale gameplay Lack of content from lackluster Development We are going to hit a critical mass point where it will be hard to come back from. Soon when the numbers drop to a point where people are leaving just because the numbers have dropped, CCP will have to spend some real effort to figure out retention. Now I know there is very emotional arguing from all sides on why the retention is so low. I think lack of PVE content and increased High Sec hostility coupled with Blue Donut and lack of need for specialized alts. Some think its CCP catering to the PVE class (lulz). Doesn't matter why, the numbers cannot be argued. We didn't his 30k this weekend until the special event on Sunday brought up to the previous Sunday numbers. This weekend coming up, I predict 30-31k peaks. Our weekday peaks are anemic. Our US/AU TZ bros are simply not logging in, so once the EU guys log off the game is a ghost town. You are one bitter child when you want to grab attention like this. I asked her, not you. Your hatefull, bitter crap is irrelevant. You don't even understand how you come across.
AZDA, I traded you on Solace ... then moved myself out ... but didn't even break the server!
Hello! ^_^ |
Alavaria Fera
GoonWaffe
6864
|
Posted - 2015.12.05 16:06:48 -
[2629] - Quote
Market McSelling Alt wrote:We are going to hit a critical mass point where it will be hard to come back from. Soon when the numbers drop to a point where people are leaving just because the numbers have dropped, CCP will have to spend some real effort to figure out retention. So the decline in numbers will start to turn into even more RAPID!!!!! (5 !s now)?
Every change leaves the badguys just about to fall.
We just need more coalitions to exist to destroy them, more legions to be paid off, more lasersov, more something!!
|
Market McSelling Alt
Bernie Madoff Investment Services LLC
751
|
Posted - 2015.12.05 16:50:49 -
[2630] - Quote
Solecist Project wrote:Market McSelling Alt wrote:Solecist Project wrote:Bianca Niam wrote:1 more month for me, then it's sort of waste of time at this point in time. While I love the game, the decline is starting to affect me in negative ways and I dont like that. What negative ways would that be? Items are being devalued (Plex aside) Lack of targets for PVP Lack of friends to communicate with Lack of competition leading to stale gameplay Lack of content from lackluster Development We are going to hit a critical mass point where it will be hard to come back from. Soon when the numbers drop to a point where people are leaving just because the numbers have dropped, CCP will have to spend some real effort to figure out retention. Now I know there is very emotional arguing from all sides on why the retention is so low. I think lack of PVE content and increased High Sec hostility coupled with Blue Donut and lack of need for specialized alts. Some think its CCP catering to the PVE class (lulz). Doesn't matter why, the numbers cannot be argued. We didn't his 30k this weekend until the special event on Sunday brought up to the previous Sunday numbers. This weekend coming up, I predict 30-31k peaks. Our weekday peaks are anemic. Our US/AU TZ bros are simply not logging in, so once the EU guys log off the game is a ghost town. You are one bitter child when you want to grab attention like this. I asked her, not you. Your hatefull, bitter crap is irrelevant. You don't even understand how you come across. AZDA, I traded you on Solace ... then moved myself out ... but didn't even break the server! Hello! ^_^
You can think of me what you will... but you are the one concerned for why an individual is deciding to leave the game and then questioning their motives.
This isn't the Hotel California, at least not for the sane of us.
CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.
40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.
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Solecist Project
The Scope Gallente Federation
25442
|
Posted - 2015.12.05 17:03:32 -
[2631] - Quote
Alavaria Fera wrote:Market McSelling Alt wrote:We are going to hit a critical mass point where it will be hard to come back from. Soon when the numbers drop to a point where people are leaving just because the numbers have dropped, CCP will have to spend some real effort to figure out retention. So the decline in numbers will start to turn into even more RAPID!!!!! (5 !s now)? Bet it went into the negative already and it's all bots ingame. I didn't resub yesterday either, I'm just a sophisticated SolBot! |
Artemis Ellery Sazas
Shock and Awe Inc.
62
|
Posted - 2015.12.05 17:29:38 -
[2632] - Quote
Leave high sec alone and super buff null sec. Make moon mining an active activity and put the isk into players pockets rather than big alliances.
Go back to 1 or 2 MAJOR releases per year and promote, promote, promote the crap out of them!
Big ships = Big fights = Bigger numbers
The hype machine within CCP seems to be broken, fights like B-R helped create a lot of hype. Hopefully the release of citadels will start to turn things around, but there's no such thing as too much hype as long as you deliver the goods. |
Commander Spurty
Moosearmy I N G L O R I O U S
1597
|
Posted - 2015.12.05 17:32:05 -
[2633] - Quote
2015-08-25 07:52:17 UTC - this guy posted;
Mir Jana wrote:I was wondering about something...
January 2014 - average was 41k online June 2014 - average was 32k online December 2014 - average was 27k online May 2015 - average was 21k online August 2015 - average is 16k online
today I logged in at 14793 online.....
What can CCP do to re-build its populace cause obviously something is rotten in the state of Iceland...?
In 3 months, 5k people stopped logging in.
It's 4months later.by your doomsday posting, we should be just under 10k PDU.
Doesn't appear to be the case.
The premise of this thread has been debunked.
Or in laymans terms, "dead horse has been flogged thoroughly".
Time to close and start a new thread that at the very least, has 4 months of insight to start off on?
There are good ships
And wood ships
And ships that sail the sea
But the best ships are
Spaceships
Built by CCP
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Solecist Project
The Scope Gallente Federation
25443
|
Posted - 2015.12.05 17:44:34 -
[2634] - Quote
Artemis Ellery Sazas wrote:Leave high sec alone and super buff null sec. Make moon mining an active activity and put the isk into players pockets rather than big alliances.
Go back to 1 or 2 MAJOR releases per year and promote, promote, promote the crap out of them!
Big ships = Big fights = Bigger numbers
The hype machine within CCP seems to be broken, fights like B-R helped create a lot of hype. Hopefully the release of citadels will start to turn things around, but there's no such thing as too much hype as long as you deliver the goods. No, the hype machine was broken before already.
Thing is that easy minds are easily attracted by buzzwords and huge amounts. Biggest fleet fight in gaming history, hundreds of thousands destroyed, etc. etc. ... but that's simply not the game. The people who are being attracted to this aren't really sticking to the game, as CCP realized by themselves (they said so :p).
That's why CCP is going a different route now and I can't say it's a bad idea. People joining, because of big fights is a-okay per se, but unless they directly join a nullsec alliance, it simply isn't going to happen.
From what I've gathered has this thread ran it's course quite a while ago already ... ... but it keeps that specific type of human attracted and active, so it's all good.
A game that manages to keep even the most hating haters around and active ... ... definitely does it's job well enough ... ... because it manages to keep them as puppets without them even realizing.
Anyone who posts against CCP is only serving themselves and does nothing to actually hurt the game.
No! They're helpfull, because they provide content and boost the subscription count.
Isn't it brilliant? :) |
Market McSelling Alt
Bernie Madoff Investment Services LLC
751
|
Posted - 2015.12.05 17:52:31 -
[2635] - Quote
Commander Spurty wrote:2015-08-25 07:52:17 UTC - this guy posted; Mir Jana wrote:I was wondering about something...
January 2014 - average was 41k online June 2014 - average was 32k online December 2014 - average was 27k online May 2015 - average was 21k online August 2015 - average is 16k online
today I logged in at 14793 online.....
What can CCP do to re-build its populace cause obviously something is rotten in the state of Iceland...?
In 3 months, 5k people stopped logging in. It's 4months later.by your doomsday posting, we should be just under 10k PDU. Doesn't appear to be the case. eve-offline.net wrote:Tranquility; ok (27,887 players) Current vs. 30 min avg: +1.3% | 125 new pilots created in the last hour
The premise of this thread has been debunked. Or in laymans terms, "dead horse has been flogged thoroughly". Time to close and start a new thread that at the very least, has 4 months of insight to start off on?
That is nice and all. But Mir Jana's numbers were complete Fud.
Average over the whole year is 34k per day Average over the last six months is 29k per day Average over the last 3 months is 23k per day Average over the last 1 month is 20k per day Average over the last 1 week is 19k per day.
Period average for the week of December 1st last year, was 27k
So we have lost 8k average per day numbers year over year for the same week... or 15k average per day over the course of the last 1 year. Either way you look at it the numbers continue to fall when they SHOULD be increasing at the end of the Summer Season. We lost twice as many average players in the last 6 months as we had on the trend line the six months prior. We have stayed consistent at losing 10% of our player average per month for the last 3 months.
The numbers are dropping slower because 10% less of a smaller number is indeed a smaller number. But the decline has not stopped.
CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.
40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.
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Alavaria Fera
GoonWaffe
6864
|
Posted - 2015.12.05 18:21:17 -
[2636] - Quote
Market McSelling Alt wrote:The numbers are dropping slower because 10% less of a smaller number is indeed a smaller number. But the decline has not stopped. Seems no one did a log-growth time series?
Every change leaves the badguys just about to fall.
We just need more coalitions to exist to destroy them, more legions to be paid off, more lasersov, more something!!
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Market McSelling Alt
Bernie Madoff Investment Services LLC
751
|
Posted - 2015.12.05 19:11:33 -
[2637] - Quote
Alavaria Fera wrote:Market McSelling Alt wrote:The numbers are dropping slower because 10% less of a smaller number is indeed a smaller number. But the decline has not stopped. Seems no one did a log-growth time series?
You would need "GROWTH" for that...
CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.
40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.
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Arthur Hannigen
28
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Posted - 2015.12.05 21:50:56 -
[2638] - Quote
Tiberius Mathusia wrote:I've not noticed any reduction in activity within FW, if anything it's gotten busier. I think this only reinforces the suspicion that the greater force in numbers lies in high sec players, since overall, there is a substantial decline in numbers. |
Scipio Artelius
The Vendunari End of Life
41134
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Posted - 2015.12.05 22:24:54 -
[2639] - Quote
Arthur Hannigen wrote:I think this only reinforces the suspicion that the greater force in numbers lies in high sec ... There's no need for that to be just a suspicion. It has been confirmed for a long time that highsec has the largest number of characters at any given moment in time. Has always been that way.
Come Win At Eve - Join The Vendunari
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Markus Reese
Deep Core Mining Inc. Caldari State
802
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Posted - 2015.12.05 22:34:17 -
[2640] - Quote
A few more tweaks to the new AI and CCP is going to be rocking it in the new year.
To quote Lfod Shi
The ratting itself is PvE. Getting away with it is PvP.
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