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Raith Crimson
Ordo Drakonis Curatores Veritatis Alliance
15
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Posted - 2015.08.29 23:11:36 -
[1] - Quote
Why no weapons of mass destruction in eve online? - a brainstorm. - Chime in.
In the game Sins of a Solar Emipre. Which im sure many of you are familiar with. There wars the posiblity to build a giant gun that could shoot enemy systems from the other side of the galaxy.
So is it not time we has such ability in eve online. The collective efforts of individuals working toether we could build superweapons.
Super long range weapons that you have to work together to build.
Perhaps each missle would take more than a ten titans to build but when built and ready to fire could destroy an entire constellation of TCU/IHUBS (even citadels ?)
discuss |
Tippia
Sunshine and Lollipops
25774
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Posted - 2015.08.29 23:13:45 -
[2] - Quote
Because they proved to create bad gameplay.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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solrac lara
The Soul Society DeepSpace.
23
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Posted - 2015.08.29 23:14:00 -
[3] - Quote
Raith Crimson wrote:Why no weapons of mass destruction in eve online? - a brainstorm. - Chime in.
In the game Sins of a Solar Emipre. Which im sure many of you are familiar with. There wars the posiblity to build a giant gun that could shoot enemy systems from the other side of the galaxy.
So is it not time we has such ability in eve online. The collective efforts of individuals working toether we could build superweapons.
Super long range weapons that you have to work together to build.
Perhaps each missle would take more than a ten titans to build but when built and ready to fire could destroy an entire constellation of TCU/IHUBS (even citadels ?)
discuss
That would be cool if planets were more relevant in game, anyway you dont need a super expensive missile to do the job lorewise a titan was capable of wiping a planet clean of life with its DD- |
Athryn Bellee
Pandemic Horde Inc. Pandemic Horde
54
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Posted - 2015.08.29 23:18:30 -
[4] - Quote
Nova missiles are nukes, as are Nuclear projectiles.
We had a weapon like what you mentioned when Titan doomsdays were AoE and you could shoot it through a cyno field. Everyone decided this was no fun. |
Jenshae Chiroptera
2294
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Posted - 2015.08.29 23:28:12 -
[5] - Quote
Tippia wrote:Because they proved to create bad gameplay. Yup. Even Red Alert multiplayer had "Super weapons off" option and that is what we did after the first few games.
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11506
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Posted - 2015.08.29 23:30:49 -
[6] - Quote
looks like someone needs to brush up on their eve history.
titans doomsday weapons were exactly what you are asking about.
whilst this was well before my time, one could doomsday through a cyno, effectively nuking from across the map .
as tippia (all hail) correctly pointed out , this proved to create bad gameplay, it isnt hard to see why.
Better the Devil you know.
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Raith Crimson
Ordo Drakonis Curatores Veritatis Alliance
15
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Posted - 2015.08.29 23:30:50 -
[7] - Quote
Jenshae Chiroptera wrote:Tippia wrote:Because they proved to create bad gameplay. Yup. Even Red Alert multiplayer had "Super weapons off" option and that is what we did after the first few games.
but to have the choice.
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Tippia
Sunshine and Lollipops
25775
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Posted - 2015.08.29 23:33:54 -
[8] - Quote
Raith Crimson wrote:but to have the choice. GǪwould still make it bad gameplay, meaning it would be a pointless waste of development resources since it would have to be removed again.
It is only fun for the one guy who pushes the red button. For everyone else, it is miserable. That one guy's fun is irrelevant in relation to everyone else's misery.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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Raith Crimson
Ordo Drakonis Curatores Veritatis Alliance
15
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Posted - 2015.08.29 23:34:58 -
[9] - Quote
In the current meta of "Zerg Gameplay" *cough cfc* dousnt the smaller coalition deserve some kind of "leveller against the Zerg alliances. So that ballance is maintained. Like in SC2 for instance.
Being able to deal a blow to an opponent who has more members (wether or not said opponent has superior quality members or not)
Surley wMD has a place in a game that is effectivly a strategical military simulator. |
Leila Meurtrier
Why Am I Not Surprised
9
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Posted - 2015.08.29 23:36:08 -
[10] - Quote
Raith Crimson wrote: but to have the choice.
It doesn't work this way in multiplayer.
Is there something that terribly OP? Cool, now all the cool kids are using it. That's how competitive games work. OP option is not an option. It's eliminating of any other options. |
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Leila Meurtrier
Why Am I Not Surprised
9
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Posted - 2015.08.29 23:38:47 -
[11] - Quote
Raith Crimson wrote:In the current meta of "Zerg Gameplay" *cough cfc* dousnt the smaller coalition deserve some kind of "leveller against the Zerg alliances. So that ballance is maintained. Like in SC2 for instance.
Being able to deal a blow to an opponent who has more members (wether or not said opponent has superior quality members or not)
Surley wMD has a place in a game that is effectivly a strategical military simulator.
Except that goons will utilise this thing first and will use it en masse. It's been quite a while since the time when they used to field ships that cost cheaper than ammo you need to take them down. |
Raith Crimson
Ordo Drakonis Curatores Veritatis Alliance
15
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Posted - 2015.08.29 23:40:04 -
[12] - Quote
Leila Meurtrier wrote:Raith Crimson wrote:In the current meta of "Zerg Gameplay" *cough cfc* dousnt the smaller coalition deserve some kind of "leveller against the Zerg alliances. So that ballance is maintained. Like in SC2 for instance.
Being able to deal a blow to an opponent who has more members (wether or not said opponent has superior quality members or not)
Surley wMD has a place in a game that is effectivly a strategical military simulator. Except that goons will utilise this thing first and will use it en masse. It's been quite a while since the time when they used to field ships that cost cheaper than ammo you need to take them down.
this meta has certainly been the idea behind the reason i have a 99% kb eff
e.g. fly cheap kill expensive.
my ideas are my own and have no reflection on the ideas of my current corp / alliance.
excuse my terrible typing.
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Raith Crimson
Ordo Drakonis Curatores Veritatis Alliance
15
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Posted - 2015.08.29 23:42:23 -
[13] - Quote
People will always be resistant to change.
If eve never changes we have nothing new to look at.
Fozzie sov is effectivly Lowsec FW without the LP that are worth billions.
But if we are to accept this change then why not accept changes like (not necesarrially exactly) the tone i suggested ? thay promote groupl play and make people play together speak to eachtoehr and peiople they never spoke to before.
my ideas are my own and have no reflection on the ideas of my current corp / alliance.
excuse my terrible typing.
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Tippia
Sunshine and Lollipops
25776
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Posted - 2015.08.29 23:45:27 -
[14] - Quote
Raith Crimson wrote:In the current meta of "Zerg Gameplay" *cough cfc* doesnt the smaller coalition deserve some kind of "leveller against the Zerg alliances. That's part of why WMDs create bad gameplay: because they are used by the zerg to kill anything smaller than them with impunity. It doesn't work as a leveller when it just gives those with a numerical advantage and even bigger advantage.
Quote:Surley wMD has a place in a game that is effectivly a strategical military simulator. Maybe, but EVE isn't that kind of game. The reason it works in such games is because both the lives and the weapons are finite and thus costly.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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Raith Crimson
Ordo Drakonis Curatores Veritatis Alliance
15
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Posted - 2015.08.29 23:45:37 -
[15] - Quote
REgaurding Fozzie sov :
if im going to be forces to orbit a flag in space for hours on end riskin my peronal assets just for a flag in the sand so that other people who have more poer than me in my current political group might profit from my actions (by keeping thier moons / taxes)
then where is my motivation to continue doing this rather than go do it for NPC's in exchange for billions of isk worth of LP's ?
in short Fozzie sov is killing nullsec.
my ideas are my own and have no reflection on the ideas of my current corp / alliance.
excuse my terrible typing.
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Bagrat Skalski
Poseidaon
9028
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Posted - 2015.08.29 23:46:24 -
[16] - Quote
Raith Crimson wrote: Fozzie sov is effectivly Lowsec FW without the LP that are worth billions.
Hey, you have sov, that is worth something I suppose.
Custom ship skins | Since 2014 | Character creator style "repaint" | Bring back the dream
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Akirei Scytale
Okami Syndicate
3583
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Posted - 2015.08.29 23:48:15 -
[17] - Quote
Raith Crimson wrote:In the current meta of "Zerg Gameplay" *cough cfc* doesnt the smaller coalition deserve some kind of "leveller against the Zerg alliances. So that ballance is maintained. Like in SC2 for instance.
Being able to deal a blow to an opponent who has more members (wether or not said opponent has superior quality members or not)
Surley wMD has a place in a game that is effectivly a strategical military simulator.
I see no reason that a well organized, large group of individuals shouldn't crush a well organized, small group of individuals.
People keep characterizing large nullsec coalitions as "blobs" and "zerg" and have no idea how shockingly organized and well-structured they are, nor how much more quickly and decisively they can react than most of the groups making the criticism. |
Raith Crimson
Ordo Drakonis Curatores Veritatis Alliance
15
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Posted - 2015.08.29 23:50:03 -
[18] - Quote
Akirei Scytale wrote:Raith Crimson wrote:In the current meta of "Zerg Gameplay" *cough cfc* doesnt the smaller coalition deserve some kind of "leveller against the Zerg alliances. So that ballance is maintained. Like in SC2 for instance.
Being able to deal a blow to an opponent who has more members (wether or not said opponent has superior quality members or not)
Surley wMD has a place in a game that is effectivly a strategical military simulator. I see no reason that a well organized, large group of individuals shouldn't crush a well organized, small group of individuals. People keep characterizing large nullsec coalitions as "blobs" and "zerg" and have no idea how shockingly organized and well-structured they are, nor how much more quickly and decisively they can react than most of the groups making the criticism.
Weapons of mass destruction remain a real and legitimate answer to your problem.
my ideas are my own and have no reflection on the ideas of my current corp / alliance.
excuse my terrible typing.
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Nevyn Auscent
Broke Sauce
2420
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Posted - 2015.08.29 23:50:26 -
[19] - Quote
Raith Crimson wrote:REgaurding Fozzie sov :
if im going to be forces to orbit a flag in space for hours on end risking my personal assets just for a flag in the sand so that other people who have more power than me in my current political group might profit from my actions (by keeping thier moons / taxes)
then where is my motivation to continue doing this rather than go do it for NPC's in exchange for billions of isk worth of LP's ?
in short Fozzie sov is killing nullsec. but we can make it work by furthering the idea to include group activity's like , but no necesarrially exactly that, the one i outlined in OP. Or maybe make the guys who profit actually share said profits.... Just a stray thought. If you let yourself be used.... |
Akirei Scytale
Okami Syndicate
3583
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Posted - 2015.08.29 23:51:48 -
[20] - Quote
Raith Crimson wrote:
Weapons of mass destruction remain a real and legitimate answer to your problem.
What you fail to realize is the larger groups will have access to MORE of those weapons, and will be able to utilize them far more effectively. |
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Hengle Teron
Order In Disorder Virtus Crusade Protectorate
57295
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Posted - 2015.08.29 23:55:20 -
[21] - Quote
Ok, you can have such weapon.
But it will have to have a 24 hour charge up cycle before shooting. For balance reasons. |
Raith Crimson
Ordo Drakonis Curatores Veritatis Alliance
15
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Posted - 2015.08.29 23:56:27 -
[22] - Quote
Akirei Scytale wrote:Raith Crimson wrote:
Weapons of mass destruction remain a real and legitimate answer to your problem.
What you fail to realize is the larger groups will have access to MORE of those weapons, and will be able to utilize them far more effectively.
But what if we dont care about Sov, more about who the space belongs to.(difficult concept for some brainwashed masses maybe)
my ideas are my own and have no reflection on the ideas of my current corp / alliance.
excuse my terrible typing.
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Hal Morsh
Delusions of Granduer
384
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Posted - 2015.08.29 23:57:14 -
[23] - Quote
Raith Crimson wrote: Weapons of mass destruction remain a real and legitimate answer to your problem.
No one likes hot-drops across the map. No one would like to spontaneously combust randomly with no given warning, and if it's cheap enough for poor players to use how do you balance EVE from becoming a free for all "who can press first". it ends up spammed unless expensive, then only rich players will spam it. You have no way to convince me unless you come up with a reasonable way it would be balanced?
Dun'Gal > Hal is simply an imperfect ai, though if drunkeness ever gets programmed into ai's I foresee both a hilarious and tragic end to humanity.
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Akirei Scytale
Okami Syndicate
3583
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Posted - 2015.08.29 23:58:10 -
[24] - Quote
Also, as Tippia implied but no one seems to have gotten explicit about:
AOE WMDs existed in EVE. They were called doomsdays. It sucked for everyone involved and made it utterly impossible for smaller entities to fight larger ones, because smaller entities couldn't afford to throw titans around like the larger entities and wipe fleets left and right on a whim. So what you got was smaller groups scrounging everyone up, finally reaching numbers where they might be able to fight the larger entity on somewhat even ground, and all getting instablapped by a single surprise titan.
Obviously this was **** game design. It was fixed. |
Alavaria Fera
GoonWaffe
6821
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Posted - 2015.08.29 23:58:28 -
[25] - Quote
Raith Crimson wrote:Akirei Scytale wrote:Raith Crimson wrote: Weapons of mass destruction remain a real and legitimate answer to your problem.
What you fail to realize is the larger groups will have access to MORE of those weapons, and will be able to utilize them far more effectively. But what if we dont care about Sov, more about who the space belongs to.(difficult concept for some brainwashed masses maybe) But didn't you already get trollsov? Grab a frigate and a magic laser and off you go
Every change leaves the badguys just about to fall.
We just need more coalitions to exist to destroy them, more legions to be paid off, more lasersov, more something!!
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Akirei Scytale
Okami Syndicate
3583
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Posted - 2015.08.29 23:58:52 -
[26] - Quote
Brainwashed? Wat? When did sov even enter into this discussion? Several major players in nullsec have no to little sov. |
Tippia
Sunshine and Lollipops
25777
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Posted - 2015.08.29 23:59:49 -
[27] - Quote
Raith Crimson wrote:But what if we dont care about Sov, more about who the space belongs to. Then it still creates bad gameplay and has no place or purpose in the game.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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Hal Morsh
Delusions of Granduer
384
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Posted - 2015.08.30 00:00:21 -
[28] - Quote
Akirei Scytale wrote:Also, as Tippia implied but no one seems to have gotten explicit about:
AOE WMDs existed in EVE. They were called doomsdays. It sucked for everyone involved and made it utterly impossible for smaller entities to fight larger ones.
He implied it would be a buildable device in space, which could be cheap enough for poor players as well. But it's not like you can even balance that with jump fatigue.
Dun'Gal > Hal is simply an imperfect ai, though if drunkeness ever gets programmed into ai's I foresee both a hilarious and tragic end to humanity.
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Akirei Scytale
Okami Syndicate
3583
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Posted - 2015.08.30 00:01:23 -
[29] - Quote
Hal Morsh wrote:Akirei Scytale wrote:Also, as Tippia implied but no one seems to have gotten explicit about:
AOE WMDs existed in EVE. They were called doomsdays. It sucked for everyone involved and made it utterly impossible for smaller entities to fight larger ones. He implied it would be a missle device which could be cheap enough for poor players as well, but it's not like you can even balance that with jump fatigue.
So, bombers in a can that don't require crazy amounts of coordination? BRILLIANT IDEA I CAN'T SEE HOW THIS COULD POSSIBLY GO WRONG.
Wait, it's the same exact thing except now the larger entity doesn't even have to risk a titan.
Any grouping of more than 1 hostile player on a grid? nuke the grid. Hey, we have more pilots carrying porta-nukes, and eyes everywhere! I wonder how this goes. |
Avvy
Republic University Minmatar Republic
127
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Posted - 2015.08.30 00:04:24 -
[30] - Quote
Raith Crimson wrote:Jenshae Chiroptera wrote:Tippia wrote:Because they proved to create bad gameplay. Yup. Even Red Alert multiplayer had "Super weapons off" option and that is what we did after the first few games. but to have the choice.
In a multiplayer game you would all have to agree to switch it off.
So in this case a choice would be bad plus impossible to implement.
Never played Red Alert Multiplayer, but doubt there were too many players, plus I bet when you joined you were aware the option was switched off. |
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