Quote:No implants. Good skills.
Bad fit. Sacrificing two low slots (and 900m/s) for cap stability is a terrible idea, considering you've got 45 minutes of cap life without the PDS using a Compact MWD. Not to mention you're still just an overpriced, low damage, paper thin frigate ignoring most of its hull bonuses. You're also incapable of doing your job, which is to tackle things. Congratulations, you've got your target pointed, sadly nobody else on field can catch either of you so by all means keep dancing around one another until your MASB runs out of charges and you're forced off field. If you don't have a scram and a long point, and you're doing anything other than insta-locking in a Stiletto, you're not doing it right.
[Malediction, Malediction - Speed]
Damage Control II
Nanofiber Internal Structure II
Overdrive Injector System II
Overdrive Injector System II
5MN Quad LiF Restrained Microwarpdrive
Faint Epsilon Warp Scrambler I
Warp Disruptor II
Light Missile Launcher II, Caldari Navy Scourge Light Missile
Light Missile Launcher II, Caldari Navy Scourge Light Missile
Light Missile Launcher II, Caldari Navy Scourge Light Missile
Small Polycarbon Engine Housing II
Small Ionic Field Projector II
Add links and implants, troll away. I'm personally not a huge fan of the fit myself, though I've seen very similar fits used to great effect. You'll outrun missiles and drones (unless they're heavily bonused), and most turrets are going to struggle to keep up with you. Eventually though, you're going to take damage, and it won't take much before you need to disengage to recover. It's also considerably less useful without links and a snake set.
[Malediction, Malediction - Tackle]
Damage Control II
Small Ancillary Armor Repairer, Nanite Repair Paste
Adaptive Nano Plating II
Overdrive Injector System II
5MN Quad LiF Restrained Microwarpdrive
Warp Disruptor II
Faint Epsilon Warp Scrambler I
Light Missile Launcher II, Caldari Navy Scourge Light Missile
Light Missile Launcher II, Caldari Navy Scourge Light Missile
Light Missile Launcher II, Caldari Navy Scourge Light Missile
Small Polycarbon Engine Housing II
Small Ionic Field Projector II
A more viable option for pilots without easy access to implants and links but requires a lot of micro-management to keep it from capping out. Use your missiles to clear out light drones, stagger your rep cycles and turn off whatever point you're not using to prolong your capacitor. Cry if/when you get neuted and pray you have enough time to pull range when it happens.
If you really want to learn how to tackle, I'd recommend starting with Assault Frigs, they're a lot more forgiving.