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Brago Hott
Brago Hott Space Solutions
0
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Posted - 2015.09.09 20:48:07 -
[1] - Quote
Today a guy attacked me in lowsec, I tried to fight but he was better and my ship is gone. While my capsule headed back home I've got the message that he put 100 000 isk bounty on me. I don't do much pvp so I don't know how it is with bounties, but what's the points? 100 k doesn't really make me a juicy target, so I guess that's not the reason. Or is this a common practice? Though it's the first time I got bounty on me if I remember correct. Can someone explain? |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1634
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Posted - 2015.09.09 20:59:22 -
[2] - Quote
bounties don't even matter, think of it as a little welcome to eve message ;)
@ChainsawPlankto
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11708
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Posted - 2015.09.09 21:00:28 -
[3] - Quote
Here's a thread we had recently discussing this topic.
Sounds like yer man felt like you earned it, wear it with pride
Better the Devil you know.
=]|[=
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Yang Aurilen
The Mjolnir Bloc The Bloc
856
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Posted - 2015.09.09 21:04:54 -
[4] - Quote
I once got a 5 million ISK bounty put on my head. I told them to put more because it will be gone in a day or two. They refuse and now I have no bounties on my head again.
Post with your NPC alt main and not your main main alt!
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Memphis Baas
528
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Posted - 2015.09.10 00:51:13 -
[5] - Quote
When CCP changed the bounty system so we could put bounties on anyone for no reason, people went nuts giving bounties left and right, for no reason. I guess that's still going on.
A bounty is almost a badge of honor, it's intended to convey a couple messages:
1. Someone noticed you (which, in EVE, can be a good thing, since the game is about meeting people, making enemies, and shooting spaceships for fun). If you exchange shots with a decent veteran player, you may learn a thing or two and may get into fights that are actually fun.
2. You shouldn't try to make a "pristine" character. Some people sit in station training skills trying to make the perfect character, and then a bounty happens, or they lose standings to a mission bug, or someone pods them or they join the wrong corporation, and their character is "ruined" forever. Message is "don't do that", take your character out, shoot ships, experience the game, have fun, don't try to keep the character pristine.
A bounty doesn't mean much, because if someone attacks you for the bounty, they can only get 20% of the value of the ship you're flying out of it. If you're flying cheap frigates, it's not even worth it to attack you, and if you're flying the big billion-ISK ships (carriers and such), you typically have a whole alliance with you and won't die easily, so your bounty will be pretty much impossible to claim.
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Vortexo VonBrenner
Tadakastu-Obata Corporation The Honda Accord
2143
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Posted - 2015.09.10 01:35:24 -
[6] - Quote
100k is the minimum bounty that can be placed. When you put a bounty on someone you get notified when they get blown up. Maybe he wanted to subscribe to your kill mails for some reason...or maybe he was just saying "hi, welcome to EvE"...or maybe he was seeing if you'd freak out and quit or something (some people do - although bounties really don't mean much).
ITT: ARE YOU NOT ENTERTAINED?
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DeMichael Crimson
Republic University Minmatar Republic
51876
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Posted - 2015.09.10 01:53:18 -
[7] - Quote
Memphis Baas wrote:When CCP changed the bounty system so we could put bounties on anyone for no reason, people went nuts giving bounties left and right, for no reason. I guess that's still going on.
.......................................
In your particular case, it sounds like you put up a decent fight, and even though you lost, the other guy had some fun out of the fight. It'll probably be ok to convo or mail him and ask for pointers on how to fit a ship a bit better, and/or how to PVP better, and go have another shot at him, see how it goes. Very good info.
Memphis Baas wrote:A bounty is almost a badge of honor, it's intended to convey a couple messages: In the past long before CCP turned the Bounty system into nothing more than a griefing option, having a Bounty was definitely a 'Badge Of Honor' for Pirate Players. The higher the Bounty, the more infamous that character was.
Seeing a red flashing 'Wanted' character with a high bounty struck fear into the hearts of law abiding citizens of New Eden. Back then most Pirate Players followed a code of honor, basically a 'Parley' would happen after being caught by a Pirate Player who would ransom your ship for ISK and usually honor the terms of the parley, in other words let you go. Bounty could only be placed on characters with negative security status and whoever podded the wanted character collected the full bounty.
However in time other players deemed that Kill Mail stats were more important than honoring a parley for ISK and they just started destroying ships for the stats. Then they started using alt characters to collect the Bounty on their main character, soon word spread to not place bounty on other players. Basically it's just putting ISK into the Pirate Players pocket.
Eventually CCP decided to add a Bounty Hunter aspect to the game (which they had talked about for a long time) and in the course of it decided to fix the bounty game mechanic. What they ended up with was a total fail and they still haven't even tried to fix it.
I have a 315 mill bounty, mostly from other players here in the forums due to my speaking out against the new bounty game mechanic. The fact that it can be placed on characters with positive security status and that bounty is condoned by Concord breaks the immersion aspect in this game.
The 100k bounty you have is the minimum amount of ISK that can be imposed. It's basically used to grief any player who doesn't have a bounty. It's meaningless and pretty much a waste of ISK.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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Hasikan Miallok
Republic University Minmatar Republic
1491
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Posted - 2015.09.10 02:19:49 -
[8] - Quote
The bounty system is meaningless and functions more as a source of street cred then anything else.
There used to be a station trader at Rens that made a habit of putting a bounty on everyone that docked. There are a number of reasons to do this:
1) some new players are very wary of dealing with anyone with a "Wanted" avatar making it hard for scammers. However if everyone in system has a bounty then everyone has a "wanted" avatar and you can go back to business as usual. 2) some new players freak out if they get a bounty and some people with a perverted sense of humour find it funny 3) it might be just some weird Minmatar thing we are like that. |
Sitting Bull Lakota
Blue Republic RvB - BLUE Republic
7
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Posted - 2015.09.10 10:18:06 -
[9] - Quote
Back when the current bounty system went live, asking a question in the help channel was a bountiable offense. As was answering a question in help channel, undocking, and having no bounty. For at least a week, there were players who used it as a means of tagging people. They'd have a specific amount thatthey would tag players with. I got a bounty of 132231 randomly, and I'd notice other people with that bounty and say "huh." for the most part that has died down by now. I say all that to underline how pointless and trivial 98% of bounties are. I'll get to the other 2% in a bit.
Now, most new players do not realize that bounties in there current state are pointless, and there is nothing to explain that but these threads which pop up every week or so. It takes a fair bit of reading, researching, and experiencing to learn the aggression mechanics of high and low sec space, and realize that the wanted tag does not mean you can be shot wherever. A lot of players assume that bounty makes them more likely to be aggressed in any space. One poor guy came to the help channel, panicked that a 1 million isk bounty was going to make him unsafe in high sec. Within minutes his bounty had risen to 30 million and he posted, even more frantically, his concern. The help channel spent about 10 minutes and around a billion isk on this guy (who couldn't have been more than 1 month old) just watching him scream and beg while his bounty soared. I think I contributed around 60 million to that one. This could be considered reckless and maligned griefing of a player, except there is no way for anyone to claim any meaningful amount of his bounty. He'll be paying it out in increments of 60k isk dying in frigates, or maybe millions if he flies anything BS or bigger. But no matter what he is flying, he will be killed no more often than a player with 0 bounty.
Now, not all bounties are placed for giggles. About 2%* of bounties are placed in anger or belief in retribution. This 2% can be divided equally** into retribution for scams and piracy. Players who spend most of their time hunting other players would see bounties as a measure of their space-pirate-epeen. Players who routinely steal other people's missions and escalations view it the same way. Space shenanigans committed against carebears can result in contributions to the player's I-do-bad-things scoreboard, and the bounty office shows the top 10 Asshats of the Week. Players putting bounty on scammers is almost the same with the difference being: a lot of station scammers are just throwaway alts, so bountying them is like lighting your money on fire before you flush it.
Ideally, bounty hunting would be a legitimate and more dangerous way of making money. Bounties would mean something and have a significant impact in the way you play the game. Bumping miners, ganking freighters, general asshattery committed against missionbears would result in high bounties that any player with a gun could try to collect. Pissing off some of the guys who hang out in the Ships trade channel would be suicidal. At least, that's what the release trailer for Retribution implied would be the case. But it turned into a farce where people throw money at eachother because they can.
*Studies have determined **a recent poll has shown |
Webvan
All Kill No Skill
13871
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Posted - 2015.09.10 11:55:57 -
[10] - Quote
only thing I can think of, he want's to get the mail when you die. probably cheaper than using a locator agent at all hours.
I'm in it for the money
Ctrl+Alt+Shift+F12
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Trevor Dalech
We pooped on your lawn Resonance.
149
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Posted - 2015.09.10 12:40:37 -
[11] - Quote
I can think of two reasons:
Either he thought you fought well, and wanted to compliment you by giving you a nice "wanted" sign.
Or you acted like such a noob that he thought he could milk some tears by bountying you. |
Brago Hott
Brago Hott Space Solutions
2
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Posted - 2015.09.10 17:44:35 -
[12] - Quote
Thanks for the answers everyone. I thought that bounties have some values but that's all. Not that I was scared or something, I'd laugh my ass off if someone would gank me to get the 100 K bounty. And whining is not my style, usually I don't understand what's the big deal. It's a game where there's a chance that I got ganked. Sometimes it's a fair fight, sometimes it's a bubbled gatecamp with ten people, sometimes it's my own stupidity. But that's cool with me. Exploration for example wouldn't be much entertainment without the the risky way back to safety or without being hunted. |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1646
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Posted - 2015.09.10 17:46:24 -
[13] - Quote
Brago Hott wrote:sometimes it's my own stupidity.
for me it's usually
@ChainsawPlankto
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11721
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Posted - 2015.09.10 17:53:54 -
[14] - Quote
Brago Hott wrote:. Exploration for example wouldn't be much entertainment without the the risky way back to safety Relative safety
High sec is a surprisingly dangerous place.
You're going to be fine here mate, feel free to poke us about anything else.
Better the Devil you know.
=]|[=
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Brago Hott
Brago Hott Space Solutions
2
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Posted - 2015.09.10 18:10:00 -
[15] - Quote
Ralph King-Griffin wrote:Brago Hott wrote:. Exploration for example wouldn't be much entertainment without the the risky way back to safety Relative safety High sec is a surprisingly dangerous place. You're going to be fine here mate, feel free to poke us about anything else.
thanks |
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