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Michael Ruckert
Hohere Kavallerie-Kommando
371
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Posted - 2015.09.10 04:11:38 -
[1] - Quote
Needed to be said.
https://www.themittani.com/features/defense-ccp-fozzie
"No matter how well you perform there's always somebody of intelligent opinion who thinks it's lousy." - Laurence Olivier
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Alavaria Fera
GoonWaffe
6837
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Posted - 2015.09.10 04:34:33 -
[2] - Quote
Thanks for spreading the word :)
Every change leaves the badguys just about to fall.
We just need more coalitions to exist to destroy them, more legions to be paid off, more lasersov, more something!!
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1638
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Posted - 2015.09.10 04:37:06 -
[3] - Quote
bitter vets will be bitter. I've managed to stay out of most of the negative threads, does sound like some work needs to be done, but for now just enjoy your time in space and shoot some stuff
@ChainsawPlankto
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Unsuccessful At Everything
The Troll Bridge
23002
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Posted - 2015.09.10 05:01:55 -
[4] - Quote
Yeah! You should all HTFU and write about delicious tears!
Did I do it right?
Since the cessation of their usefulness is imminent, may I appropriate your belongings?
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Ultim8Evil
Full Spectrum Inc Fidelas Constans
217
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Posted - 2015.09.10 05:05:43 -
[5] - Quote
What annoys me the most is the sweeping generalisation that anyone who dislikes Fozziesov is a bittervet.
Follow me on Twitter for literally no good reason @TheUltim8Evil
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Webvan
All Kill No Skill
13866
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Posted - 2015.09.10 05:14:52 -
[6] - Quote
Have we started the fire? Yes. The fire rises!
I'm in it for the money
Ctrl+Alt+Shift+F12
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Avanda Redblade
SL33P3R C3LL
1
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Posted - 2015.09.10 05:55:06 -
[7] - Quote
He has done an excellent job of polarizing Eve towards a highly combat PvP-focused play style. He has also done a top job in driving away many unwanted, WoW-type carebears who didn't play that minority style. The guy's a genius! |
Philip Ogtaulmolfi
We are not bad. Just unlucky The Bastion
18
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Posted - 2015.09.10 06:48:17 -
[8] - Quote
I just hope that when Devs listen to the community represented by the people that write in the forums, they use some kind of statistical tool to put it in perspective.
We frecuently talk about the Community, but I am afraid that the ones that write here are only a small fraction of the player base. |
Amarisen Gream
Divine Demise Apocalypse Now.
117
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Posted - 2015.09.10 07:06:04 -
[9] - Quote
Fozzie, as the lead designer/developer is in the right place to be blamed for the errors and mistakes that have taken place in the recent months. Seagull, as his boss, is more so (liable) at fault then he is.
The biggest points I can see with the issues is this 1: the player feedback on Fozzie SoV was only halfway listened too. Players said interceptors would be an issue - yet CCP refused to listen - but change can still happen and changes have been made, so CCP has to be given some credit for making changes.
2: the over all biggest issue I see is in the order of changes - there are/where dozen other things that could/should have been released before hand. -- alliances and corporations needed their bigger changes - deployables needed their rework - PVE content needed its rework in the since of what makes people want to own/control null!
I will be patient and wait while CCP makes these changes and hopefully learns what all the other programmers world wide have learned - people hate drastic change, but smaller pieces that people can adopt to aren't so bad.
xoxo
Amarisen Gream
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Hasikan Miallok
Republic University Minmatar Republic
1492
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Posted - 2015.09.10 07:13:53 -
[10] - Quote
Amarisen Gream wrote:
I will be patient and wait while CCP makes these changes and hopefully learns what all the other programmers world wide have learned - people hate drastic change, but smaller pieces that people can adopt to aren't so bad.
Actually most programmers never learn this.
There is also a very good reason people hate drastic change in games. Most players in most games like to think that the success of their character build is at least partly based on good/bad decisions they made creating the character and equipping it.
If changes are so extreme that the success or failure of your particular builds seemingly depends on the current mood the developer is in (rather than your own personal decisions) people will quickly lose interest.
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Anthar Thebess
1300
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Posted - 2015.09.10 07:38:55 -
[11] - Quote
No one need to defend fozzie, he is doing grate job - decisions are hard , most of them we hate , as we are lazy , but stuff that is happening now in fountain proves that game is moving in right direction.
Even i am annoyed by the capital range change , i love them , they fixed many issues in the game , but then in order to move between my "npc home" and "sov that i fought for , just to see my alliance flag on map" i need to make 5 jumps.
Maybe because of this i think that eve map need someone to look at it , as after changes , some regions are just to far from most things. Some could say that those are places where you can build your empires , but for me those are places where people die ( leave game bored). We need more smuggler gate connections , but i guess no one will ever add them.
Capital Remote AID Rebalance
Way to solve important nullsec issue. CSM members do your work.
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Val'Dore
PlanetCorp InterStellar
1013
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Posted - 2015.09.10 07:42:39 -
[12] - Quote
Honestly, they need to go back to my Sovereignty 2.0 idea, that they practically took exactly as laid out minus the critical parts needed to make it work. Ironically, it was Fozziesov without all this magical module stuff.
Star Jump Drive A new way to traverse the galaxy.
I invented Tiericide
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Ima Wreckyou
The Conference Elite CODE.
1563
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Posted - 2015.09.10 07:42:50 -
[13] - Quote
Yes, again we should all calm down, adapt or wait for the fixes.
the Code ALWAYS wins
Elite PvPer, #74 in 2014
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Anthar Thebess
1300
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Posted - 2015.09.10 08:00:58 -
[14] - Quote
Ima Wreckyou wrote:Yes, again we should all calm down, adapt or wait for the fixes. Remember that what we need and what we want are totally 2 different things.
Capital Remote AID Rebalance
Way to solve important nullsec issue. CSM members do your work.
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Hemmo Paskiainen
505
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Posted - 2015.09.10 08:12:06 -
[15] - Quote
Nice piece of pro ccp propaganda.... people only seem to forget that in a player driven sandbox, everything is interconnected. Atleast two large type playergroups were driven out of this game due partivulairy changes and the direct and indirect concequences. The mature, loyal standard old timer got out due the technetium, supers for everyone, and the blue donut. This category is where me and all my not playing friends belong in. Why did it look 5 years???? To fix a broken mechanic, that supose to be a fix, but that made it actualy more worse.....while the playerfeedback warned for this before implenmentation, but got ignored. MAYOR fuckup. All friend i used yo know, stop playing because of that. (Unlimited srp for you oppoment ect ect is no fun, makes you chanceless) The second group that is appear to be quiting are the insta gragification people. People, that got feeded with free tech supers for the past 5 yrs and those activly involved in sov warefare.
Eve lost its loyal playerbase years ago. The plex prices, jumpchanges and no more i-win supers thus i quit people, only makes it more visible.
Told ya sooo
"Relativity equals time plus momentum: if it can be erased by a single click on a button, would it be worth spending your time?"
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Amarisen Gream
Divine Demise Apocalypse Now.
117
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Posted - 2015.09.10 08:12:53 -
[16] - Quote
Hasikan Miallok wrote:Amarisen Gream wrote:
I will be patient and wait while CCP makes these changes and hopefully learns what all the other programmers world wide have learned - people hate drastic change, but smaller pieces that people can adopt to aren't so bad.
Actually most programmers never learn this. There is also a very good reason people hate drastic change in games. Most players in most games like to think that the success of their character build is at least partly based on good/bad decisions they made creating the character and equipping it. If changes are so extreme that the success or failure of your particular builds seemingly depends on the current mood the developer is in (rather than your own personal decisions) people will quickly lose interest.
I was speaking more along the line of OS developers. Windows 8 I here was crazy, because they pushed a whole new UI (designed more for mobile stuff) to all forms of their computers. I am a Mac OS user, and they are as guilty of drastic change as anyone else - but I think they learned and slow down some of their design changes 1) to allow people to slowly adopt and 2) make sure they have it as perfect as they can make it.
xoxo
Amarisen Gream
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Ishtanchuk Fazmarai
4094
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Posted - 2015.09.10 08:21:11 -
[17] - Quote
Frankly, Aegisov hans't affected em in no way. Yes, I had to block a few alliances/corporations/dudes when Russian had a tantrum at Jita as I was doing some business there, but, whatever.
Apparently the media mood (Mittani.com, Nozy Gamer, Rixx Javixx) now is that:
a) it's OK if Russian & al quit the game rather than adapt b) it's terrible that CCP gets so much negativity for being so open to the community c) all in al, things are looking fine enough since (and as long as) CCP is at work improving and expanding what they're doing
Of course, my personal opinion isn't that positive, and is very related to the lost battle for Walking in Stations, the appaling condition of the Spanish community sicne CCP shut down the official language channels due to Russian <-> Ukrainian trolling, and the complete wreck that has become high security PvE on top of it being a gameplay dead end since first implemented.
My opinion on CCP, thus, is due to the fact that:
- they failed to deliver what I wanted and then abandoned it (if you think your game feature is a unfinished wreck... look at the CQ!) - they killed my ingame community for being too shy(?) and refuse to enforce the EULA on Russian trolls - they are actively ignoring a reality they don't like and which would improve my game experience if CCP adressed it (high sec PvE needs to be taken to a higher level and become a content generation tool as ship to ship PvP is)
I am a unsatisfied customer, and yet I like EVE enough to keep playing it unless something blows it of the water in my eyes.
And of course, I still hope that what is good for the goose is good for the gander and, in the event that CCP did something radical and so much needed for high security PvE, I could adapt to it and enjoy it. As long as, you know, it doesn't involves ship to ship PvP, since that is something I've never done and I'm not interested to do.
Well, neither me nor 62% of all players...
73% of EVE characters stay in high security space. 62% of EVE subscribers barely PvP. 40% of all new accounts just "level up their Ravens". Probably that's why PvE content in EVE Online is sub-par and CCP is head over heels for PvP...
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1639
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Posted - 2015.09.10 08:34:37 -
[18] - Quote
Hemmo Paskiainen wrote:Nice piece of pro ccp propaganda.... people only seem to forget that in a player driven sandbox, everything is interconnected. Atleast two large type playergroups were driven out of this game due partivulairy changes and the direct and indirect concequences. The mature, loyal standard old timer got out due the technetium, supers for everyone, and the blue donut. This category is where me and all my not playing friends belong in. Why did it look 5 years???? To fix a broken mechanic, that supose to be a fix, but that made it actualy more worse.....while the playerfeedback warned for this before implenmentation, but got ignored. MAYOR fuckup. All friend i used yo know, stop playing because of that. (Unlimited srp for you oppoment ect ect is no fun, makes you chanceless) The second group that is appear to be quiting are the insta gragification people. People, that got feeded with free tech supers for the past 5 yrs and those activly involved in sov warefare.
Eve lost its loyal playerbase years ago. The plex prices, jumpchanges and no more i-win supers thus i quit people, only makes it more visible.
Told ya sooo pretty sure this whine covers ~95% of the whines I've seen in my 8+ years in eve, and I'm pretty sure they were saying the same things before. Replace tech with dyspro (aka the reason they changed everything and made tech a thing. funny enough akita t called that happening before the change ever went live, made 100b+ on it)
@ChainsawPlankto
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1639
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Posted - 2015.09.10 08:40:28 -
[19] - Quote
Amarisen Gream wrote:Fozzie, as the lead designer/developer is in the right place to be blamed for the errors and mistakes that have taken place in the recent months. Seagull, as his boss, is more so (liable) at fault then he is.
The biggest points I can see with the issues is this 1: the player feedback on Fozzie SoV was only halfway listened too. Players said interceptors would be an issue - yet CCP refused to listen - but change can still happen and changes have been made, so CCP has to be given some credit for making changes.
2: the over all biggest issue I see is in the order of changes - there are/where dozen other things that could/should have been released before hand. -- alliances and corporations needed their bigger changes - deployables needed their rework - PVE content needed its rework in the since of what makes people want to own/control null!
I will be patient and wait while CCP makes these changes and hopefully learns what all the other programmers world wide have learned - people hate drastic change, but smaller pieces that people can adopt to aren't so bad. 2 is my biggest issue. I've never wanted to live out in null. It was a cool sounding idea that helped me get into the game, and the dream was alive with newbie plankton. but a few trips out there and a big ole stinking meh :'[
the main new "content" that I remember being added to null was the anom system, and well that is some of the most mindless grinding I've ever seen.
@ChainsawPlankto
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Starbuck05
Warmongering Space Invaders Criminal Intentions.
313
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Posted - 2015.09.10 08:40:53 -
[20] - Quote
I can't say or comment on behalf of sov...but i will say im having a good time in low sec... So , if you don't like sov and you can't adapt why not just do what Black Legion did and move to low sec...dunno why there must be so much rage.
-á- I am the commanding officer , u should adress me as sir !
-á- But if i call u sir , what would i call your wife then ??
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Caleb Seremshur
Gladiators of Rage RAZOR Alliance
642
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Posted - 2015.09.10 09:01:25 -
[21] - Quote
Hasikan Miallok wrote:Amarisen Gream wrote:
I will be patient and wait while CCP makes these changes and hopefully learns what all the other programmers world wide have learned - people hate drastic change, but smaller pieces that people can adopt to aren't so bad.
Actually most programmers never learn this. There is also a very good reason people hate drastic change in games. Most players in most games like to think that the success of their character build is at least partly based on good/bad decisions they made creating the character and equipping it. If changes are so extreme that the success or failure of your particular builds seemingly depends on the current mood the developer is in (rather than your own personal decisions) people will quickly lose interest.
Are you suggesting that this forms part of the reason why WoW has whelped 8 million subs? Because game balance and design is made in spite of their playerbase?
Veteran and solo/small gang PVP advocate.
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Opertone
Deep Core Mining Inc. Caldari State
326
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Posted - 2015.09.10 12:56:20 -
[22] - Quote
I defend the article and CCP Fozzie
everything said above is right
From my personal point of view - player base consists of people deprived of attention and lacking compassion and friendship. This is why they get together to play in their own age group. This is also why they seek attention from CCP team in any manner possible, as if they miss help encouragement and control which they formerly received from parents.
So to them CCP is like a parent to a child. And children like to tease and abuse parents as a form of self entertainment.
This post sums up why the 'best' work with DCM inc.
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Salvos Rhoska
1398
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Posted - 2015.09.10 13:13:50 -
[23] - Quote
I dont care.
As long as there is never again an incident of CCP staff favoring some players unequally, or punishing some players unequally.
I dont have any particular sympathy for any CCP staff when they are poopooed on non-official sites. Its comes with the job and is in the nature of the internet.
I dont sympathise with players who poopoo them either. Just cos they can say whatever they like, doesnt mean I have to like it or agree with it, or like or respect them as people. And I dont.
I would advise CCP to draw a tighter line regarding staff fraternizing with players. The more buddybuddy you get, the more potential for problems arise.
PvE v PvP
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Webvan
All Kill No Skill
13873
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Posted - 2015.09.10 13:13:55 -
[24] - Quote
Caleb Seremshur wrote:Are you suggesting that this forms part of the reason why WoW has whelped 8 million subs? Because game balance and design is made in spite of their playerbase? Irony is it didn't seem to hurt Blizzard which increased another $10mil between 1st and 2nd quarter (ending June 30th, 2015). I guess dropping 6.4mil subs got them Blizzard fanbois to spend even more on other Blizzard games... lol
I'm in it for the money
Ctrl+Alt+Shift+F12
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Ultim8Evil
Full Spectrum Inc Fidelas Constans
223
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Posted - 2015.09.10 20:30:39 -
[25] - Quote
Starbuck05 wrote:I can't say or comment on behalf of sov...but i will say im having a good time in low sec... So , if you don't like sov and you can't adapt why not just do what Black Legion did and move to low sec...dunno why there must be so much rage.
You make it sound like Brack Region evaccing to low-sec was their choice.
They're in the process of imploding.
#didntwantfountainanyway
Follow me on Twitter for literally no good reason @TheUltim8Evil
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Sobaan Tali
Caldari Quick Reaction Force
607
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Posted - 2015.09.11 02:07:10 -
[26] - Quote
Haters gonna hate. I'm just as guilty of bad mouthing them perhaps too often, but they have done an incredible job thus far, and am thankful they continue to give tacit and uncompromising effort to bettering this game with each passing patch notes.
In the heat of the moment, it's far easier to point out everything wrong with Eve and why "CCP has f'ed it up again," but when you really think about it, Fozzie and the rest of our CCP masterminds have let no one down. The game changes, and unfortunately, friction from those who have been around long enough to get use to the current system will groan and act spiteful when they must relearn it all over again, but that's just the nature of the beast. Again, just easier to blame them for what's not working perfectly than to thank them for what does work perfectly. Think about it, why would any of us still be around if we did not have some reason to play this game still? I certainly would have left a long time ago if I wasn't still having fun.
"Tomahawks?"
"----in' A, right?"
"Trouble is, those things cost like a million and a half each."
"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."
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45thtiger 0109
AL3XAND3R.
155
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Posted - 2015.09.11 02:47:03 -
[27] - Quote
There is nothing wrong with EvE.
There is nothing wrong with CCP
There is nothing wrong with FOZZIE SOV
There is nothing wrong with the CSM
There is nothing wrong with me because I like to play EvE as it is, and when we have a new patch changes the game I go with the changes.
Why argue people just let CCP do their job which they are great at it.
We all should have a positive mindset and enjoy EvE the way it is meant to be played and stop winging and whining and just play the game as is.
**You Have to take the good with the bad
and the bad with the good.
Welcome to EvE OnLiNe**
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Webvan
All Kill No Skill
13878
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Posted - 2015.09.11 03:48:10 -
[28] - Quote
45thtiger 0109 wrote:There is nothing wrong with EvE.
There is nothing wrong with CCP
There is nothing wrong with FOZZIE SOV
There is nothing wrong with the CSM
There is nothing wrong with me because I like to play EvE as it is, and when we have a new patch changes the game I go with the changes.
Why argue people just let CCP do their job which they are great at it.
We all should have a positive mindset and enjoy EvE the way it is meant to be played and stop winging and whining and just play the game as is. Relevant uh-huh
I'm in it for the money
Ctrl+Alt+Shift+F12
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Jenshae Chiroptera
2312
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Posted - 2015.09.11 05:43:12 -
[29] - Quote
Amarisen Gream wrote:... - people hate drastic change, ... Quote:I hate change. I love improvement.
Fozzie SOV is a poor, shallow and dumbed down design at the core:
- Waving a mining laser at structures is not satisfying.
- You are unable to gear your ship to wave the wand faster for attack or defense
- There is no real fleet impact, no real cost to benefit considerations.
- Camping a gate while interceptors mess about is boring.
- Those 100 people grinding a structure might have been bored but they provided an opportunity for combat.
- Fozzie SOV is a griefer's paradise. "Who has the will to troll for SOV the longest?" (If they want the SOV and aren't just doing it for "lulz").
This sort of thing was apparent from the first dev blog and has not changed.
CCP - Building ant hills and magnifying glasses for fat kids
There are other ways to fix Null Sec stagnation and Fozzie SOV is the wrong approach.
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Philip Ogtaulmolfi
We are not bad. Just unlucky The Bastion
20
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Posted - 2015.09.11 07:41:25 -
[30] - Quote
The mechanic of Fozziesov is not the magic wand, as there are a lot of people saying frequently tri+¼ying to make it real. The conquest mechanic is "Effective grid control". The one man doing the entosing is irrelevant until you have grid control.
What wins the battle is the fleet supporting the one man entosing. Of course, if nobody shows up, this fleet can be a single ship, the one with the magic wand.
For me, 100 people or more shooting a POS is not different from camping a gate while 5 people use the wand. Both activities are equally boring, unless the enemy comes to fight you. And yes, I don't care about POS killmails.
The big fights will come when people is willing to fight. Nobody will conquest the Capital of any of the great Alliances without a fleet of several hundreds with capital support and extensive support.
Equally, nobody is going to conquest a single CORE system of any alliance of some size with a single interceptor.
Trollceptors will be a no factor as soon as people stops defending systems they dont live in. In your own system, the troll is the defender, that in a few minutes can disrupt a whole hour of work of a trollceptor.
The real problem is that a lot of people needs a reason to fight, and thats what the current system is failling to provide. Unless you like PVP for the sake of it, there is no reason to attack anybody, and it is safer to do nothing and get bored to death. |
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