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Ro Riro
Center for Advanced Studies Gallente Federation
0
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Posted - 2015.09.14 04:33:00 -
[1] - Quote
Endo Saissore wrote:I wish I had know that running certain missions for Gallente would affect my standings for Caldari. I was a month old and was hated by the Caldari without knowing why! I think all the missions that cause a standings loss for the other factions (excluding pirate factions) should be removed. It adds nothing to the game and it isn't clear for new pilots. I can't tell you how many times I have to explain to my new recruits that certain missions will make you lose access to Jita.
i just started playing yesterday and i saw this quote in one of the stickies here. its two years old but im wondering if this is still important.
ive been doing some gallente agent quests and i noticed my caldari standing is now -0.08. will it always be negative? and does any negative standing mean im shoot-on-sight in caldari space or is there a threshold before which i can get it back positive?
thanks for any help |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1687
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Posted - 2015.09.14 05:17:23 -
[2] - Quote
the main consequences are: -2.0 you lose access to agents above level 1 -5.0 or less faction npcs will spawn and chase you around a bit in that space.
This is after skills, for example I'm -6.63 to minmatar but skills raise that to -4.63 so they won't shoot me, but I still can't use their agents.
that said, there are many ways to fix standings, so the level of importance you place on it is relative. Personally I don't pay much attention to my standings as I can fix them later if I want to. That said there are some ways you can go that make that task much harder (and some ways are rather unprofitable) Dropping below -5 with the empire factions can be a bit annoying,and I would suggest you don't do that.
my easy suggestion is to run missions with multiple factions and minimize empire kill missions. so if you are running gallente now, then switching to some amarr missions might be a good idea, as gal missions don't hurt amarr standings too much and this will also minimize your drops to gallente, and give you good caldari boosts.
It would be really quick for me to fix my gal/minmatar standings, just run a few SoE storylines and that would put my gal standings in an alright place then a few gallente storyline missions and my minmatar would be alright. That said it would cost some of my caldari/amarr standings. and I don't have a pressing reason to do so. I could probably just run SoE missions and eventually fix it as that gives decent gallente and some minmatar standings, and doesn't hurt caldari or amarr standings much.
DeMichael Crimson has high standings to all the empire factions and is the man with the plan The Plan: https://forums.eveonline.com/default.aspx?g=posts&t=10212 His standings: http://eveboard.com/pilot/DeMichael_Crimson/standings
@ChainsawPlankto
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Ro Riro
Center for Advanced Studies Gallente Federation
1
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Posted - 2015.09.14 06:35:38 -
[3] - Quote
i see, thanks for the in-depth response man.
since i have a thread going already ill just ask this here:
whats the go-to eve wiki? ive been to a few and havent spent enough time to know which ones best |
voetius
Quiet Days in Clichy
385
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Posted - 2015.09.14 08:43:53 -
[4] - Quote
Ro Riro wrote:i see, thanks for the in-depth response man.
since i have a thread going already ill just ask this here:
whats the go-to eve wiki? ive been to a few and havent spent enough time to know which ones best
There are a few wikis around. In the past I would have recommended the Evelopedia which you can get to from the dropdown at the top of this page, under EVE Universe.
However, a lot of the articles are now quite out of date, e.g. Invention has much wrong information from before the Crius release. It is still good on many things but the problem is that a new player won't know which articles are up to date and which are not. This seems to be because CCP are going to change it for some new format and have suspended all updates.
The answer to your question is the Eve University wiki. This is kept up to date (as far as I am aware). You can either look it up on google or open the Chat Channel listing ingame, go to the Help tab and expand it, and the E-Uni Help chat channel is under there. Ask in there for someone to link their wiki. |
DeMichael Crimson
Republic University Minmatar Republic
51893
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Posted - 2015.09.14 09:19:52 -
[5] - Quote
Yeah, I'm gonna say the reason Evelopedia isn't being updated is because players don't wanna do it. All players can update most of the pages in Evelopedia just by signing in.
Anyway, I see CCP has now changed the way to submit a Support Ticket. No longer can be done in-game. Players can still click on Eve Help (F-12 key = Question Mark icon in NeoCom Bar) but then it directs you to their Eve Online Support site in your out of game browser to actually file it.
https://ccpcommunity.zendesk.com/hc/en-us/requests/new/
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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Do Little
Red Frog Freight Red-Frog
160
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Posted - 2015.09.14 09:52:46 -
[6] - Quote
If you run Gallente missions you should avoid missions that involve killing other empire factions - you will take a standing hit for ship kill. You will also take a significant standing hit with Caldari for each storyline mission. Some people decline them for that reason.
There are several options for repairing standings http://wiki.eveuniversity.org/Faction_Standings I run the SOE epic arc every 3 months http://wiki.eveuniversity.org/The_Blood-Stained_Stars which gives me 8% boost for the faction of my choice.
Also social skills Connections, Diplomacy and Security Connections should part of your plan as a mission runner.
I will echo earlier advice that the Eve Uiversity Wiki is the best source of information and is kept reasonably up to date. Now that the developers are running 5 week sprints, it's virtually impossible for the wiki's to keep up. |
Memphis Baas
542
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Posted - 2015.09.14 10:30:20 -
[7] - Quote
If they remove the missions that affect standings loss they would a. remove a lot of missions, and b. remove ALL the missions that give standing gains. You lose standings because the 4 major empires and various minor entities (SoE) have relationships: Caldari and Amarr are aligned, and hate the Gallente and Minmatar. You can see this if you show info on an agent, then click their corp logo at the top, and then the empire logo, to basically show info on the empire. If they wanted to do what the guy requested, it would be simpler to just remove the relationships between the empires.
It's balanced so you can reach about 3.5 - 4.0 with all of them, if you really wanted, but trying to get higher than 4 with an empire will cause at least their primary enemy to go into negative.
It's NOT an issue for corporations; corporations don't hate each other. As long as you refuse any "storyline / important" missions, and any missions that have you kill navy or police, you can definitely get to 10.0 with any corporation that you want. I have Caldari Police Force, Federation Navy, and SoE at 9.0+ and I'm at 1.0 with the empires.
Some people do the opposite and go for pirate standings, because out there in nullsec the rewards of such missions can be lucrative.
The standings aren't a random system, they've put some thought into it. It requires grinding, but you can recover from any "mistake" and / or manipulate and control your standings to get the benefits that you want, whether it's just access to good agents or blanket low taxes everywhere in an empire's space. |
ergherhdfgh
Imperial Academy Amarr Empire
783
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Posted - 2015.09.14 11:57:03 -
[8] - Quote
Lots of good info so far. I'll just add that your standings with the NPC corp that owns the station and the faction of the space that you are in affect some of the costs associated with dealing on the market. So standing can affect profitability to a point.
That being said were not talking huge amounts that prevent you from doing business or anything but if you plan on dealing in low margin trades it can affect business.
A couple of points here is that starting a market alt is not a big deal if you decide to go that route and like other's said you can always fix standings later.
This is good info to keep in miind but I would not stress about it. Try different things and focus on having fun. You at this point have no idea whre you'll wind up down the road. I mean you could freak out about your standings now and in 6 month find yourself being a low sec pirate with -9.97 sec status and being shoot on site in all of high sec, which is a valid career path. So it's a game play around with different aspects and have fun. |
Donnachadh
United Allegiance of Undesirables
514
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Posted - 2015.09.14 14:09:12 -
[9] - Quote
DMC has the plan, excellent to follow if you need to repair standings or as a guide to kleep them from dropping more than required.
Another tool for mission runners that has not been mentioned yet is EvE Survival. Among other things it will help you sort out the faction missions from the rest. http://eve-survival.org/wikka.php?wakka=missionreports
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Tau Cabalander
Retirement Retreat Working Stiffs
5354
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Posted - 2015.09.14 18:00:10 -
[10] - Quote
Example #1 [before skills applied]: * Caldari Navy 9.63 * Caldari, Gallente, Amarr, Minmatar = none (as opposed to 0.0)
Example #2 [before skills applied]: * Caldari Navy 9.29 * Imperial Armaments 5.91 * Caldari, Gallente, Amarr, Minmatar = none (as opposed to 0.0)
This is what happens when you never accept player action kill missions, nor storyline missions. i.e. no standing loss with player factions. |
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1693
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Posted - 2015.09.14 19:52:39 -
[11] - Quote
Do Little wrote:If you run Gallente missions you should avoid missions that involve killing other empire factions - you will take a standing hit for ship kill. You will also take a significant standing hit with Caldari for each storyline mission. Some people decline them for that reason. There are several options for repairing standings http://wiki.eveuniversity.org/Faction_Standings I run the SOE epic arc every 3 months http://wiki.eveuniversity.org/The_Blood-Stained_Stars which gives me 8% boost for the faction of my choice. Also social skills Connections, Diplomacy and Security Connections should part of your plan as a mission runner. I will echo earlier advice that the Eve Uiversity Wiki is the best source of information and is kept reasonably up to date. Now that the developers are running 5 week sprints, it's virtually impossible for the wiki's to keep up.
story line mission hits aren't too bad, and they max out at a certain level, for caldari it is -5 gallente and -2 minmatar all before skills. I think for other empire factions they work in a similar way with -5 to main enemy and -2 to the lesser enemy. And as long as you rotate around they stay at a decent level.
@ChainsawPlankto
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DeMichael Crimson
Republic University Minmatar Republic
51893
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Posted - 2015.09.14 20:39:10 -
[12] - Quote
Do Little wrote:If you run Gallente missions you should avoid missions that involve killing other empire factions - you will take a standing hit for ship kill. You will also take a significant standing hit with Caldari for each storyline mission. Some people decline them for that reason. There are several options for repairing standings http://wiki.eveuniversity.org/Faction_Standings I run the SOE epic arc every 3 months http://wiki.eveuniversity.org/The_Blood-Stained_Stars which gives me 8% boost for the faction of my choice. Also social skills Connections, Diplomacy and Security Connections should part of your plan as a mission runner. I will echo earlier advice that the Eve Uiversity Wiki is the best source of information and is kept reasonably up to date. Now that the developers are running 5 week sprints, it's virtually impossible for the wiki's to keep up. Just wanted to say that Eve University based their UniWiki Standings page on the Evelopedia 'Standings Mechanics' page as well as the original 'Faction Standing Repair Plan' thread listed in the old forums.
Also wanted to point out that there's incorrect info listed in that UniWiki page :
The very first graph on the UniWiki page lists the results of having negative and positive standings. One of them is incorrect :
Quote:6.8 modified - You may access that faction's L4 Epic arc.*(you can use either faction or corporation standing for this, if using corporation standing player faction standing must be above -2 modified) +5.00 Modified Standing is the requirement to access the level 4 Epic Arcs.
Quote:Derived modifications : In the vast majority of cases, when you gain faction standing you will also automatically lose standings with factions that dislike them and gain standings with factions that like them. These standing changes are called "derived standings"; they depend on the relationship between the two factions and are usually smaller than the original standing increase. That New Eden Library graph link is incorrect and should be updated with correct info. This EveWiki graph has been updated with the correct info.
Quote:Recovering low faction standings : Remember that all this work will be hurting the standings of opposing factions, to the point where they tend to balance out between GêÆ1 and 1. It is extremely difficult to get high faction standing (e.g. 5 or 6) with two opposing factions. It is almost impossible to achieve standings that high with all the Empire factions simultaneously. The 'Faction Standing Repair Plan' listed in the Evelopedia has proven itself time and time again to not only be the fastest and easiest way to repair negative Faction Standings, it can also boost positive Faction Standings up to a very high level.
This is not intended to demean UniWiki which I admit is a very good source for Eve info, my whole point is that despite popular belief, Evelopedia still has a lot of good info available as well.
It's always best when researching a subject to always check out 2 or 3 different sources first to ensure you get all available info on that subject.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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Tau Cabalander
Retirement Retreat Working Stiffs
5356
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Posted - 2015.09.14 20:47:09 -
[13] - Quote
Chainsaw Plankton wrote:story line mission hits aren't too bad, and they max out at a certain level, for caldari it is -5 gallente and -2 minmatar all before skills. I think for other empire factions they work in a similar way with -5 to main enemy and -2 to the lesser enemy. And as long as you rotate around they stay at a decent level. That is only true for non player faction kill missions!
As soon as you destroy ONE player faction ship, or much worse a player faction structure, you will take a hit and be heading down the road to drop below -5.
Note that player faction ships in npc faction kill missions are mercenaries, and there is no penalty for them. Hence check the mission briefing icon before accepting a mission! If the icon is Caldari, Gallente, Amarr, or Minmatar, it is a player faction!
I also decline Ammatar Mandate and Mordus Legion which have close ties to Amarr and Caldari. I also decline Thukker Mix, a corp not a faction, as they are the only pirate corp with a hisec agent that I might want to work for someday.
Otherwise, because of how standings work, you always lose half of what you gain with the opposing player faction. If you gain +10.0 with one faction, you will be -5.0 to the opposing faction. Similarly you can maintain +5.0 with both factions by alternating them, but going above that requires extra measures. |
DeMichael Crimson
Republic University Minmatar Republic
51906
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Posted - 2015.09.15 06:13:11 -
[14] - Quote
Tau Cabalander wrote: I also decline Thukker Mix, a corp not a faction, as they are the only pirate corp with a hisec agent that I might want to work for someday. Actually a few years ago Thukker Tribe was granted status as a minor Faction and gained positive standing with Minmatar Republic. Before that they were indeed viewed as Pirates and had no positive standing with any of the Factions in New Eden, including all Pirate Factions.
That's why I said the New Eden Library Standing Graph is incorrect.
In my first couple of years playing this game, I did missions exclusively for Thukker Mix Corporation. In doing so I gained well over +7.00 standing with Thukker Tribe which incurred negative standings with all other Factions, almost to the point of being locked out of safe travel in high security. Since I was exchanging LP's to sell Thukker Shield Extenders, I needed to have free travel throughout all Empire space.
The need to repair my own negative Faction standings incited research and after months of testing showing positive results, I then shared the 'Faction Standing Repair Plan' with the Eve Community. The rest is history.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
1693
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Posted - 2015.09.15 06:44:52 -
[15] - Quote
Tau Cabalander wrote:Chainsaw Plankton wrote:story line mission hits aren't too bad, and they max out at a certain level, for caldari it is -5 gallente and -2 minmatar all before skills. I think for other empire factions they work in a similar way with -5 to main enemy and -2 to the lesser enemy. And as long as you rotate around they stay at a decent level. That is only true for non player faction kill missions! As soon as you destroy ONE player faction ship, or much worse a player faction structure, you will take a hit and be heading down the road to drop below -5. Note that player faction ships in npc faction kill missions are mercenaries, and there is no penalty for them. Hence check the mission briefing icon before accepting a mission! If the icon is Caldari, Gallente, Amarr, or Minmatar, it is a player faction! I also decline Ammatar Mandate and Mordus Legion which have close ties to Amarr and Caldari. I also decline Thukker Mix, a corp not a faction, as they are the only pirate corp with a hisec agent that I might want to work for someday.
I was only referring to the derived standings losses (aka hits you get for completing story line missions), however as you point out killing npc ships/structures will incur additional penalties, and can lower your standings further. Just because the ship is part of a storyline mission doesn't mean it is exempt from normal standings mechanics that apply to NPCs in every other mission. For a story line sometimes it is worth it and sometimes it isn't. I ran a storyline against gallente the other day, and I only had to kill one ship so I wasn't worried about the hit. My minmatar standing is lower (and pretty close to the -5 threshold after skills) so I might not have taken a kill minmatar mission. But I also have the means to fix those standings so I'm not really too worried about either one.
@ChainsawPlankto
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