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ImYourMom
Republic University Minmatar Republic
68
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Posted - 2015.09.15 17:12:46 -
[1] - Quote
Its clear that many people dont have time to spend hours either roaming, waiting fleets etc, and have wanted no cried out for the ability for instant action, when all they may have is 30mins or an hour to play.
What about creating some kind of battle arena for players to go to, now i know it needs more thought especially where people will just gank others, just like the test server!
Perhaps make it concord moderated, with only people accepting combat through the option of duelling. I am not sure how you would do this with fleets, and im sorry I dont and havent thought out the solution for that. I am just thinking about the concept and hoping people wlll add to thread to post how this could be possible.
Perhaps people could win prizes etc to make it more interesting. |
Cidanel Afuran
Chickenhawk.
203
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Posted - 2015.09.15 17:25:26 -
[2] - Quote
Absolutely. Let's rename a few ships while we're at it
Manticore to Rogue
Guardian to Priest
Golem to Warrior
Curse to Necromancer
Falcon to Wizard
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Frostys Virpio
KarmaFleet Goonswarm Federation
2202
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Posted - 2015.09.15 17:26:27 -
[3] - Quote
ImYourMom wrote:Its clear that many people dont have time to spend hours either roaming, waiting fleets etc, and have wanted no cried out for the ability for instant action, when all they may have is 30mins or an hour to play.
What about creating some kind of battle arena for players to go to, now i know it needs more thought especially where people will just gank others, just like the test server!
Perhaps make it concord moderated, with only people accepting combat through the option of duelling. I am not sure how you would do this with fleets, and im sorry I dont and havent thought out the solution for that. I am just thinking about the concept and hoping people wlll add to thread to post how this could be possible.
Perhaps people could win prizes etc to make it more interesting.
Go anywhere where lots of people travel and take it upon yourself to never blueball anyone no matter their comp/number and you will ahve much less trouble getting into fights. You might lose more often but PEW will be happening for sure. |
mr roadkill
O G R E S Azgoths of Kria
25
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Posted - 2015.09.15 17:27:21 -
[4] - Quote
Just go to Jita and challenge someone to a dual. |
ImYourMom
Republic University Minmatar Republic
68
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Posted - 2015.09.15 17:28:30 -
[5] - Quote
mr roadkill wrote:Just go to Jita and challenge someone to a dual.
Its not quite the same is it, because people dont participate in the same way. This is for people that actually want to |
ImYourMom
Republic University Minmatar Republic
68
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Posted - 2015.09.15 17:29:35 -
[6] - Quote
Frostys Virpio wrote:ImYourMom wrote:Its clear that many people dont have time to spend hours either roaming, waiting fleets etc, and have wanted no cried out for the ability for instant action, when all they may have is 30mins or an hour to play.
What about creating some kind of battle arena for players to go to, now i know it needs more thought especially where people will just gank others, just like the test server!
Perhaps make it concord moderated, with only people accepting combat through the option of duelling. I am not sure how you would do this with fleets, and im sorry I dont and havent thought out the solution for that. I am just thinking about the concept and hoping people wlll add to thread to post how this could be possible.
Perhaps people could win prizes etc to make it more interesting. Go anywhere where lots of people travel and take it upon yourself to never blueball anyone no matter their comp/number and you will ahve much less trouble getting into fights. You might lose more often but PEW will be happening for sure.
Thats fine but again this is about roaming about finding fights etc etc, plus what if i just want to have a 1v1? or a 2v2 or something?
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Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
449
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Posted - 2015.09.15 17:31:11 -
[7] - Quote
EVE online is a sandbox universe, making things like this goes against the general idea of that. The current system works better, in which if you want riskfree pvp, you go to lowsec, wh or null. Even though hisec isn't that safe itself.
So that is a no from me. |
Amber Starview
Federal Navy Academy Gallente Federation
9
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Posted - 2015.09.15 17:39:47 -
[8] - Quote
Alliance tournament is basically this idea but for the super rich ....
This idea is the same exact idea but it's for casuals so will get a lot of hate |
Omnathious Deninard
Novis Initiis
3091
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Posted - 2015.09.15 17:47:05 -
[9] - Quote
People don't want somewhere they can PVP, they want somewhere they can PVP where they think the odds will always be in there favor.
A big no from me still.
If you don't follow the rules, neither will I.
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Persephone IX
Abyssos
0
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Posted - 2015.09.15 17:50:54 -
[10] - Quote
As previously stated, there is the duel mechanic, + go to FW space warp to a beacon == insta pvp, you can even get 1v1 some times. |
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Bronson Hughes
The Knights of the Blessed Mother of Acceleration
2519
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Posted - 2015.09.15 17:59:45 -
[11] - Quote
Or, you can go to the forums and arrange 1v1 duels with folks in C&P. Check out the History of Thunderdome link in my sig.
-1, tools already exist.
Relatively Notorious By Association
My Many Misadventures
A brief history of C&P Thunderdome
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Rivr Luzade
Exclusion Cartel The Kadeshi
1897
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Posted - 2015.09.15 18:33:59 -
[12] - Quote
Amber Starview wrote:Alliance tournament is basically this idea but for the super rich ....
This idea is the same exact idea but it's for casuals so will get a lot of hate You get the harsh criticism because you suggest something that does not fit into EVE. If you had suggested, for instance, a player organization thing where people can casually slaughter themselves whenever they please, you'd get a lot less heat. On the other hand, there already are things like this with, you guessed it, RVB. Or you could take on the challenge yourself to set up a tournament, a thunderdome as hinted by Bronson, get people to guarantee safety, security and integrity of the arena, promote it, get people hyped for it and actually want to participate as combatants and security forces and actually create something that is a worthy EVE accomplishment. What you, however, suggested is a game mechanic taking away all the fun stuff from you.
If people do not have time to look for fights, they should join RVB. No need to search around, all combat is happening in 2 constellations.
Station Tab :: UI Improvement Collective
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Vic Jefferson
GoonWaffe Goonswarm Federation
590
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Posted - 2015.09.15 18:38:32 -
[13] - Quote
Undock. You are now in the world's biggest pvp arena.
Dotlan is your best friend when looking for regions to roam.
There is also nothing preventing you from organizing a league and setting up shop somewhere, but the players should build and maintain such a thing, rather than sheer mechanics.
Vote Vic Jefferson for CSM X
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11835
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Posted - 2015.09.15 19:37:44 -
[14] - Quote
Bronson Hughes wrote:Or, you can go to the forums and arrange 1v1 duels with folks in C&P. Check out the History of Thunderdome link in my sig.
-1, tools already exist. And all this without horrifically breaking the sandbox \o/
Better the Devil you know.
=]|[=
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Leto Aramaus
Spiritus Draconis Spaceship Bebop
233
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Posted - 2015.09.15 20:29:55 -
[15] - Quote
OP your request already exists. It is called the test server.
(though for some reason, I still sometimes see people playing risk averse on the test server... ganging up in fleets, creating unfair fights... on the test server... it's really a psychologist's dream)
The UI update we deserve
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Kenrailae
Mind Games. Suddenly Spaceships.
467
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Posted - 2015.09.15 20:42:20 -
[16] - Quote
Wow needs new players I hear
The Law is a point of View
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Dror
Center for Advanced Studies Gallente Federation
7
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Posted - 2015.09.16 00:17:02 -
[17] - Quote
Frostys Virpio wrote:Go anywhere where lots of people travel and take it upon yourself to never blueball anyone no matter their comp/number and you will ahve much less trouble getting into fights. You might lose more often but PEW will be happening for sure. Min-maxing is pretty central with the game. In fact, if the problem is just trying to find something without blobbing, why suggest "just taking more fights"? That's, overall, less interesting play because of re-fitting.
Celthric Kanerian wrote:EVE online is a sandbox universe, making things like this goes against the general idea of that. Real life -- the ultimate sandbox -- has arena style play. The main criticism of roam play is N+1, including boosts. Feel free to offer other examples of fixing N+1? Else, arenas are an interesting idea for gamemodes that are non-feasible with ordinary gameplay.
Links. Also, no fleet mechanic.
Bronson Hughes wrote:Tools already exist No gamemode mechanics.
Some characters are already in corps.
That pretty much sums up the criticisms on arena gameplay. 1/10 on these, btw. |
Kenrailae
Mind Games. Suddenly Spaceships.
468
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Posted - 2015.09.16 01:24:05 -
[18] - Quote
Dror wrote: Min-maxing is pretty central with the game. In fact, if the problem is just trying to find something without blobbing, why suggest "just taking more fights"? That's, overall, less interesting play because of re-fitting.
If you're only playing for 30 minutes or so, you don't really have time to lose too many ships anyway. When you have time to play, just buy en mass and right click 'fit' from saved fittings. The response of just take more fights was in response to finding a quick fight, not quantifying it any further. If you want it done further, then arrange it. Set up tournaments, scout out areas, challenge people to duels, or declare wars. Fighting and losing seems more interesting to me from a 'I can't Eve so need CCP t Eve for me' perspective than sitting in station and seeing how high you can get your spin counter.
Quote:Real life -- the ultimate sandbox -- has arena style play. The main criticism of roam play is N+1, including boosts. Feel free to offer other examples of fixing N+1? Else, arenas are an interesting idea for gamemodes that are non-feasible with ordinary gameplay.
Then invite your duel targets to fleet. Even in the 'Scary Low sec' you can find people who will honor 1v1's. They are becoming more scarce, but they are out there. Fly around and ask. Or again, organize it. Or get on the Test server and lose ships to your hearts content.
Quote:Links. Also, no fleet mechanic.
Because you can't invite a bro who wants a 1v1 to a fleet so you can have honorable space combat.....
Quote:No gamemode mechanics.
Eve is the game mode mechanic. Go make your sand castle. The SCL is/was player ran. What's stopping you from organizing your own?
Quote:Some characters are already in corps.
That pretty much sums up the criticisms on arena gameplay.
Again.... go find someone to 1v1 with all the tools you already have.
The Law is a point of View
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Jacek Cygan
CBC Interstellar Fidelas Constans
0
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Posted - 2015.09.16 01:35:29 -
[19] - Quote
Celthric Kanerian wrote:EVE online is a sandbox universe, making things like this goes against the general idea of that. The current system works better, in which if you want riskfree pvp, you go to lowsec, wh or null. Even though hisec isn't that safe itself.
So that is a no from me.
i think you dont get what sandbox means, and hes just asking for borders for him to play, every sandbox needs those otherwise sand will be blown away
i think its better to improve FW a bit, for example by adding announcements in with systems capture is going on, and slighty delay warping off in plexes (dem farmers) |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11844
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Posted - 2015.09.16 01:39:10 -
[20] - Quote
Jacek Cygan wrote:Celthric Kanerian wrote:EVE online is a sandbox universe, making things like this goes against the general idea of that. The current system works better, in which if you want riskfree pvp, you go to lowsec, wh or null. Even though hisec isn't that safe itself.
So that is a no from me. i think you dont get what sandbox means, and hes just asking for borders for him to play, every sandbox needs those otherwise sand will be blown away i think its better to improve FW a bit, for example by adding announcements in with systems capture is going on, and slighty delay warping off in plexes (dem farmers) and we have borders,the op just cant have his own little private one with special circumstances because that would be taking sand away from the rest of us.
he is free to go find a quiet corner to play in though.
Better the Devil you know.
=]|[=
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Dror
Center for Advanced Studies Gallente Federation
7
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Posted - 2015.09.16 02:06:26 -
[21] - Quote
In bold:
Kenrailae wrote:Dror wrote: Min-maxing is pretty central with the game. In fact, if the problem is just trying to find something without blobbing, why suggest "just taking more fights"? That's, overall, less interesting play because of re-fitting.
If you're only playing for 30 minutes or so, you don't really have time to lose too many ships anyway. When you have time to play, just buy en mass and right click 'fit' from saved fittings. The response of just take more fights was in response to finding a quick fight, not quantifying it any further. If you want it done further, then arrange it. Set up tournaments, scout out areas, challenge people to duels, or declare wars. Fighting and losing seems more interesting to me from a 'I can't Eve so need CCP t Eve for me' perspective than sitting in station and seeing how high you can get your spin counter. There are other games. Then, that is a problem for the content as well. Equals and opposites -- if subs are playing other games for that window instead of being in space, then the "but it's a sandbox" is no argument.Quote:Real life -- the ultimate sandbox -- has arena style play. The main criticism of roam play is N+1, including boosts. Feel free to offer other examples of fixing N+1? Else, arenas are an interesting idea for gamemodes that are non-feasible with ordinary gameplay. Then invite your duel targets to fleet. Even in the 'Scary Low sec' you can find people who will honor 1v1's. They are becoming more scarce, but they are out there. Fly around and ask. Or again, organize it. Or get on the Test server and lose ships to your hearts content. There are no "1+X vs. 1+X" fleet duels.Quote:Links. Also, no fleet mechanic. Because you can't invite a bro who wants a 1v1 to a fleet so you can have honorable space combat..... Links are still a problem.Quote:No gamemode mechanics. Eve is the game mode mechanic. Go make your sand castle. The SCL is/was player ran. What's stopping you from organizing your own? The point is stuff like capture the flag, domination, and other interesting ideas. |
Kenrailae
Mind Games. Suddenly Spaceships.
468
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Posted - 2015.09.16 02:24:34 -
[22] - Quote
You must just be mad you can't win at world of 'insert.'
First. It is a sand box. Get over it or get out. What that means in simplest terms is there are game mechanics which define how this module works and that skill works, etc, then anything goes after that. Eve isn't WoW, and doesn't nor has it ever tried to cater to everyone. It knows its not for everyone. The one time it did in my experience was a certain expansion by Incarna, and Eve suffered badly for it. If you don't like it, please go. We don't want you. If you'd rather play another Push-button-win! game, then please do. I sincerely hope you enjoy your simple game and I will greatly enjoy you not being part of my much more complex game.
Second, I didn't say sandbox in any response to you, you are the one hung up on that. If you can't come to terms with the sandbox, and all its rules and complete lack thereof, then this isn't the game for you. The greatest triumphs of Eve have taken months of work, years in some cases to complete.
Third, I'm having to read your posts 5 times to get any meaning out of them because they are so far off what is actually being said, or completely ignore what is being said.
You have still not told me why you can't convo a bro and ask him if he wants to duel? Why are you not able to get fights? Getting fights in Eve is easy, if you know how to do it.
You say there are no fleet duels? Have you ever tried? The answer to that is very likely no. Let me enlighten you: Many wars are waged for gain, very true, but some are fought under rules of engagement. I know it used to not be uncommon to convo an entity like Eve Uni and set up a week long war with rules of engagement which allowed a good experience for both sides. The vibe I'm getting off you is a very sincere lack of effort.
So if you invite a guy to a 1v1 and you two are both in a fleet together and are the only two people in the fleet, how the heck is anyone getting links?
And yeah.... all those 'game modes' they exist in Eve. They are constantly evolving battle conditions. You want a dedicated game mode? Go play a different game.
The Law is a point of View
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Dror
Center for Advanced Studies Gallente Federation
7
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Posted - 2015.09.16 02:52:24 -
[23] - Quote
None of that negates the plausibility or helpfulness of arena gameplay, from keeping or gaining subs, through getting more pilots in space with what confidence comes. |
Kenrailae
Mind Games. Suddenly Spaceships.
468
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Posted - 2015.09.16 02:54:25 -
[24] - Quote
Dror wrote:None of that negates the plausibility or helpfulness of arena gameplay, from keeping or gaining subs, through getting more pilots in space with what confidence comes.
So why can't you organize your own 'arenas' via war dec or league or any other means?
The Law is a point of View
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Dror
Center for Advanced Studies Gallente Federation
7
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Posted - 2015.09.16 04:28:39 -
[25] - Quote
..Lowest common denominator, scalability, spacing, and social factors.
If the play window is small, it's likely that multiple schedules are out of sync. That's if the character even has contacts in the game, or even a corp. If not, then that's another issue with "just finding action".
If it's not dec'ing, then there are scale issues with what's being flown, where, and security.
So, reasons for battle arenas:
Plausibly more characters playing in space after getting confidence Plausibly more subs, even through maximizing small-window playstyles, advertisement, or increasing the amount of gameplay that fresh subs are getting (sustain) Increased market flow from that many more ships ^_^ |
Kenrailae
Mind Games. Suddenly Spaceships.
468
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Posted - 2015.09.16 04:42:23 -
[26] - Quote
All of which is purely speculation and directly counter to Eve. Plausibly you get plenty of people who want to join your player ran tournament. Plausibly you get people who gripe and complain about how unfair your 'arena' is because of this ship or that ship. Plausibly you drive people away because they see Eve going the way many other great games have gone, cash grab and done.
You have more than enough tools already at your disposal to do what you want. You have nothing but speculation as to the affect this farce would have on the game as a whole. You have a test server which you can get on and do exactly this free of consequence. You know the test server is open to everyone yeah? What you lack is the effort. Go forth and put the effort in.
The Law is a point of View
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Rivr Luzade
Exclusion Cartel The Kadeshi
1897
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Posted - 2015.09.16 06:33:09 -
[27] - Quote
If people are already in a corp, they can train another char on the same account or get an alt account to fight in RVB. Or they actually do something in this sandbox that gives them a purpose, gives them excitement and confidence and something to progress through and create a true player achievement.
Station Tab :: UI Improvement Collective
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Samillian
Angry Mustellid Decayed Orbit
983
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Posted - 2015.09.16 08:11:42 -
[28] - Quote
I have no objection to anyone organising a tournament, player run events from the very small to the very large are good for EvE my only objection is that event and the people involved being totally safe and isolated from the rest of New Eden's population.
The only place you should be totally safe in EvE is docked. Once you make an exception to that by say, allowing totally safe instanced arenas you are on a slippery slope, you have set a precedent. How long before there is instanced PvE? Totally safe mining areas? Untouchable NPC haulers? Perfectly Safe HiSec? Increased CONCORD presence in LowSec?
I'd rather keep this a nuanced game with real depth rather than have it slide into becoming a two dimensional theme park shooter.
NBSI shall be the whole of the Law
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Rek Seven
Hidden Agenda Deep Space Engineering
2004
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Posted - 2015.09.16 08:13:07 -
[29] - Quote
Yes. CCP should create an in-game way for people to compete in arena based combat with rules enforced by concord. People should be able to spectate and bet on matches too.
This is a sand box and i should be able to grief everyone is a stupid argument and does nothing to help the game.
You sound like an idiot when you say "create content" when you mean find a fight, gank, etc... Stop it!
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Rivr Luzade
Exclusion Cartel The Kadeshi
1897
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Posted - 2015.09.16 08:46:10 -
[30] - Quote
Rek Seven wrote:Arenas can be equated to organised boxing without rules and an appropriate venue, it would just be a street brawl. This is a sand box and i should be able to grief everyone is a stupid argument and does nothing to help the game. The griefing part is what you said. We argue that you as a player should do the work to set up these things if you want them so much. Organize things, get people to help you protect and prepare your venue and get people to want to participate in the fights. It is very easy to set up an arena in Low sec or NPC null sec: Just accept a L1 security or mining mission and you have a very safe arena. That is easily defensible and you have usually stations in the same system where you can provide ships, modules and ammunition. Not to mention that you can already bet on all sorts of things through services like evebet or other gambling sites. Get them on board with your arena plan and you have even more publicity. This kind of promoted and maybe even by CCP supported effort does a lot more good for the game than your arenas that have no meaning, no consequences, no breathtaking experience, no memorable effect. What you suggest does nothing good for the game. It only creates a mechanic that has no place in it and warps the core principles just because players are too lazy, too convenience driven, too mind-numbed to get something like this rolling.
Station Tab :: UI Improvement Collective
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