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Tora Bushido
EVE Corporation 987654321-POP The Marmite Collective
2766
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Posted - 2015.09.24 13:39:16 -
[211] - Quote
Lucas Kell wrote:Ideally it shouldn't be, it should be rebalanced like every other mechanic, which involves big changes and you having to adapt as well as your opposition, much like how sov is being nuked and we are having to adapt to new norms.
But you won't even have a reasonable discussion about it, you just want to say "grr carebears" while you march on with your easy unbalanced gameplay, so **** you and **** your playstyle. If you can't be reasonable you should get no say in the matter.
Just FYI, types like you do say that parts of my playstyle should be removed, so don't give me any of that "how would you like it if" bull. There are a vast number of times when part of the game I use have been whined about, not least of which with the recent jump and sov changes. That's probably because you are the one who keeps saying it should be removed from game. That has nothing to do with rebalancing. Thats a 100% one sided nerf. If you really wanted to have that reasonable discussion, you would also listen to people like me. If you go black in your replies, expect people to go white to counter it. You might want to settle down on your replies a bit, see what it does for the replies you get. I'm just a mirror for you. It will show yourself. I still feel much anger here.
DELETE THE WEAK, ADAPT OR DIE !
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Black Pedro
Yammerschooner
1642
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Posted - 2015.09.24 13:43:35 -
[212] - Quote
Aquilan Aideron wrote:Syn Shi wrote:The term wardec needs to change to something like kicking puppies. ... or clubbing seals. For the player wardecs are completely consensual. You are never forced to defend a corporation.
Puppies and baby seals can play safely in the NPC corp if they want, protected from those who are actually competing for dominance in this PvP game.
I fail to see the problem here. If some player lacks the ability or the interest to defend a player corporation, no one is forcing them to.
Complaining about wardecs is like complaining about getting shot when going into a wormhole. You are choosing to accept increased risk that someone will shoot you in exchange for the increased rewards in that wormhole. If you don't want to be shot at by a wardeccer (or a cloaky Proteus), just stay in an NPC corp (and out of that wormhole). If you aren't deploying structures, there is no real advantage for you to be in one anyway. Use a dedicated chat channel to socialize with your mission running/mining friends.
Or better yet, join a corp in low/null/WH space, or even a competent highsec corp that knows how to defend itself. There you can learn how protect yourself from the minimal threat wardeccers actually pose by those that do it everyday. |
Tippia
Sunshine and Lollipops
26323
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Posted - 2015.09.24 13:55:53 -
[213] - Quote
Lucas Kell wrote:Ideally it shouldn't be, it should be rebalanced like every other mechanic, which involves big changes and you having to adapt as well as your opposition, much like how sov is being nuked and we are having to adapt to new norms. It has been rebalanced, and it was a big change.
So how is it imbalanced this time?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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Commander Spurty
Dimension Door We need wards.
1570
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Posted - 2015.09.24 14:02:16 -
[214] - Quote
Renegade Heart wrote:Commander Spurty wrote:you know, if it really is a sandbox, some people would be 'building castles'. No one builds castles if its all PVP.
When was the last time you jumped onto a PVP ONLY game like Counter Strike server to 'build the map'?
Doesn't happen and the guy is correct, this is a SANDBOX. It's not exclusively PVP.
To think otherwise is very telling of your Philosophy (an ability to understand the World around you). Of course you are not obliged to seek out encounters with others to fight. However, it is hard to separate yourself from the rest of the universe completely, and others will often seek out encounters with you to explode your ship. There are other forms of PvP too. To disregard the inherent PvP nature of the universe is to misunderstand the world around you.
All STATION TRADER ACCOUNTS reading that nonsense are rolling about in the station pointing at you and laughing pretty hard.
Just no.
There are good ships
And wood ships
And ships that sail the sea
But the best ships are
Spaceships
Built by CCP
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Spurty
Dimension Door We need wards.
1570
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Posted - 2015.09.24 14:02:16 -
[215] - Quote
Renegade Heart wrote:Commander Spurty wrote:you know, if it really is a sandbox, some people would be 'building castles'. No one builds castles if its all PVP.
When was the last time you jumped onto a PVP ONLY game like Counter Strike server to 'build the map'?
Doesn't happen and the guy is correct, this is a SANDBOX. It's not exclusively PVP.
To think otherwise is very telling of your Philosophy (an ability to understand the World around you). Of course you are not obliged to seek out encounters with others to fight. However, it is hard to separate yourself from the rest of the universe completely, and others will often seek out encounters with you to explode your ship. There are other forms of PvP too. To disregard the inherent PvP nature of the universe is to misunderstand the world around you.
All STATION TRADER ACCOUNTS reading that nonsense are rolling about in the station pointing at you and laughing pretty hard.
Just no.
There are good ships
And wood ships
And ships that sail the sea
But the best ships are
Spaceships
Built by CCP
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admiral root
Red Galaxy
3340
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Posted - 2015.09.24 14:07:47 -
[216] - Quote
Commander Spurty wrote:All STATION TRADER ACCOUNTS reading that nonsense are rolling about in the station pointing at you and laughing pretty hard.
Just no.
Market PvP isn't PvP?
No, your rights end in optimal+2*falloff
CODE. forum - everyone's welcome (no shiptoasters)
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Tippia
Sunshine and Lollipops
26323
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Posted - 2015.09.24 14:09:11 -
[217] - Quote
Commander Spurty wrote:All STATION TRADER ACCOUNTS reading that nonsense are rolling about in the station pointing at you and laughing pretty hard.
Just no. Station traders risk far more than a simple ship explosion in the PvP they're engaged in.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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Aquilan Aideron
The Scope Gallente Federation
7
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Posted - 2015.09.24 14:28:10 -
[218] - Quote
Black Pedro wrote:Aquilan Aideron wrote:Syn Shi wrote:The term wardec needs to change to something like kicking puppies. ... or clubbing seals. For the player wardecs are completely consensual. You are never forced to defend a corporation. Puppies and baby seals can play safely in the NPC corp if they want, protected from those who are actually competing for dominance in this PvP game. I fail to see the problem here. If some player lacks the ability or the interest to defend a player corporation, no one is forcing them to. Complaining about wardecs is like complaining about getting shot when going into a wormhole. You are choosing to accept increased risk that someone will shoot you in exchange for the increased rewards in that wormhole. If you don't want to be shot at by a wardeccer (or a cloaky Proteus), just stay in an NPC corp (and out of that wormhole). If you aren't deploying structures, there is no real advantage for you to be in one anyway. Use a dedicated chat channel to socialize with your mission running/mining friends. Or better yet, join a corp in low/null/WH space, or even a competent highsec corp that knows how to defend itself. There you can learn how protect yourself from the minimal threat wardeccers actually pose by those that do it everyday. Sound like you mistake yourself for a game dev whos job it is to design my game experience.
To be frank, I want the actual game devs get those bored bittervets off of the newbros backs, so that we can enjoy their supposedly sandboxy game rather than being contained and stumped at every turn. This game got to suffer from some serious lack of content if longtime players really need to mess up the new players. Might as well close down Null, I suppose. |
Tippia
Sunshine and Lollipops
26324
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Posted - 2015.09.24 14:34:32 -
[219] - Quote
Aquilan Aideron wrote:To be frank, I want the actual game devs get those bored bittervets off of the newbros backs, so that we can enjoy their supposedly sandboxy game rather than being contained and stumped at every turn. There is very little in the game that contains or stumps new players in such a way as to hold them back from enjoying the sandbox. It's mostly players who keep giving them bad advice, such as telling them to wait for skills or not testing anything out before committing to it. 'm not sure it's really the average bittervet doing this though GÇö it's more the mark of an evern00b that wants other new players to join his ranks by never really understanding the game.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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Jonah Gravenstein
Machiavellian Space Bastards
25139
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Posted - 2015.09.24 14:39:06 -
[220] - Quote
Aquilan Aideron wrote:To be frank, I want the actual game devs get those bored bittervets off of the newbros backs, so that we can enjoy their supposedly sandboxy game rather than being contained and stumped at every turn. Sandbox means that you can try and play any way that you want to, it does not mean that you will succeed.
Sandbox also means that other players can try and play any way that they want to, and that includes trying to make it hard for you to play as you want to. It does not mean that they will succeed.
Above all Eve is a game that revolves around conflict, the clash between what you want and what others want is intended.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
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Skeln Thargensen
katana spelunking trips
592
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Posted - 2015.09.24 14:49:05 -
[221] - Quote
do the new structures not make wars kind of irrelevant?
i mean assuming the pupose of wars is to fight over anchored structures which it seesm like ti should be.
forums. -áserious business.
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Aquilan Aideron
The Scope Gallente Federation
7
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Posted - 2015.09.24 14:59:43 -
[222] - Quote
Jonah Gravenstein wrote:Aquilan Aideron wrote:To be frank, I want the actual game devs get those bored bittervets off of the newbros backs, so that we can enjoy their supposedly sandboxy game rather than being contained and stumped at every turn. Sandbox means that you can try and play any way that you want to, it does not mean that you will succeed. Sandbox also means that other players can try and play any way that they want to, and that includes trying to make it hard for you to play as you want to. It does not mean that they will succeed. Above all Eve is a game that revolves around conflict, the clash between what you want and what others want is intended. I guess so. And with EvE sandbox means the devs having made the deliberate choice of implementing means of targeting new players/corps rather than excluding them. Thats got nothing to do with sandbox, thats a decision CCP made. Just as they made CONCORD a part of the game, because of - or inspite of - it being a sandbox. |
Black Pedro
Yammerschooner
1647
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Posted - 2015.09.24 15:14:07 -
[223] - Quote
Aquilan Aideron wrote:Jonah Gravenstein wrote:Aquilan Aideron wrote:To be frank, I want the actual game devs get those bored bittervets off of the newbros backs, so that we can enjoy their supposedly sandboxy game rather than being contained and stumped at every turn. Sandbox means that you can try and play any way that you want to, it does not mean that you will succeed. Sandbox also means that other players can try and play any way that they want to, and that includes trying to make it hard for you to play as you want to. It does not mean that they will succeed. Above all Eve is a game that revolves around conflict, the clash between what you want and what others want is intended. I guess so. And with EvE sandbox means the devs having made the deliberate choice of implementing means of targeting new players/corps rather than excluding them. Thats got nothing to do with sandbox, thats a decision CCP made. Just as they made CONCORD a part of the game, because of - or inspite of - it being a sandbox. No, it's pretty much the definition of a sandbox. How can you have a class of players "playing" in the sandbox if they are isolated from all the other players?
Eve is a PvP sandbox - that means we all play together. Eve is not your own private sandbox where you can do whatever you like. That is indeed an intentional design decision by CCP and one of the core concepts of the game.
CONCORD is a just a crude game mechanic to impose a cost on attacking other players in the safest spaces in the game. It is not intended to make players immune from each other. If CCP wanted to do that, they could easily disable offensive weapons in highsec with a few lines of code, but that would kind of throw out the core concept of their game now wouldn't it? |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
11989
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Posted - 2015.09.24 15:19:24 -
[224] - Quote
Skeln Thargensen wrote:do the new structures not make wars kind of irrelevant?
i mean assuming the pupose of wars is to fight over anchored structures which it seesm like ti should be. Nope, the only way to remove them in highsec will be via wardec as I think they're going to have concord protection.
Better the Devil you know.
=]|[=
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Jonah Gravenstein
Machiavellian Space Bastards
25141
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Posted - 2015.09.24 15:34:02 -
[225] - Quote
Aquilan Aideron wrote:I guess so. And with EvE sandbox means the devs having made the deliberate choice of implementing means of targeting new players/corps rather than excluding them. If you're excluded then you're not playing in the sandbox .
There is no paddling pool here, everybody gets chucked into the same pool, which just happens to be full of voracious predators. I suggest that you read this post from CCP Falcon which succinctly describes the kind of game that you have chosen to play.
Quote:Thats got nothing to do with sandbox, thats a decision CCP made. Just as they made CONCORD a part of the game, because of - or inspite of - it being a sandbox. Concord is a way to distinguish hisec from the other areas of space and inflict a cost on unsanctioned aggression in highsec, nothing more, nothing less.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6841
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Posted - 2015.09.24 15:35:29 -
[226] - Quote
Tora Bushido wrote:That's probably because you are the one who keeps saying it should be removed from game. That has nothing to do with rebalancing. Thats a 100% one sided nerf. If you really wanted to have that reasonable discussion, you would also listen to people like me. If you go black in your replies, expect people to go white to counter it. You might want to settle down on your replies a bit, see what it does for the replies you get. I'm just a mirror for you. It will show yourself. I still feel much anger here. Reasonable discussion have been attempted, and every time yourself and players like you have jumped in screaming about "the carebears". I no longer have any interest in continuing to hear you whine about people you don't think are being risk enough while you hide behind concord ganking noobs. You want to give good examples on how war decs can be balanced without simply feeding you more kills, go right ahead. I know already though that anything you even consider as valid would be beneficial to you more than it is to others or at best a token gesture to "balance" a buff.
Here's a less extreme suggestion: CCP should exponentially increase wardec cost after 5 active aggressive wardecs (making more than 8-10 or so ludicrously expensive, with no limits on active defensive decs or mutual decs).
Tippia wrote:Lucas Kell wrote:Ideally it shouldn't be, it should be rebalanced like every other mechanic, which involves big changes and you having to adapt as well as your opposition, much like how sov is being nuked and we are having to adapt to new norms. It has been rebalanced, and it was a big change. So how is it imbalanced this time? Lol, it's wasn't balanced. They just made it a bit more expensive at the low end and took off the limiting factors. Those changes made it even more unbalanced. No way did you see groups deccing 200 corps full of noobs. Back then you had to make choices over who to wardec, rather than just blanket wardeccing. Now it's so broken there's no point in making a highsec corp that isn't just for wardecs, tax shields or solo pos holders. I'd love to see the day when people can actually make workable corps of all varieties in highsec without the certainty of being wardecced and farmed into non-existence.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
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Skeln Thargensen
katana spelunking trips
592
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Posted - 2015.09.24 15:35:55 -
[227] - Quote
Ralph King-Griffin wrote:Skeln Thargensen wrote:do the new structures not make wars kind of irrelevant?
i mean assuming the pupose of wars is to fight over anchored structures which it seesm like ti should be. Nope, the only way to remove them in highsec will be via wardec as I think they're going to have concord protection.
it seems like that might be the case from reading through the blog and threadnaught.
forums. -áserious business.
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Tippia
Sunshine and Lollipops
26331
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Posted - 2015.09.24 15:45:15 -
[228] - Quote
Lucas Kell wrote:Lol, it wasn't balanced. They just made it a bit more expensive at the low end and took off the limiting factors. Those changes made it even more unbalanced. No way did you see groups deccing 200 corps full of noobs. Back then you had to make choices over who to wardec, rather than just blanket wardeccing. Now it's so broken there's no point in making a highsec corp that isn't just for wardecs, tax shields or solo pos holders. I'd love to see the day when people can actually make workable corps of all varieties in highsec without the certainty of being wardecced and farmed into non-existence. You didn't answer the question: how is it imbalanced?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skillplan 2.2.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6841
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Posted - 2015.09.24 16:03:21 -
[229] - Quote
Tippia wrote:Lucas Kell wrote:Lol, it wasn't balanced. They just made it a bit more expensive at the low end and took off the limiting factors. Those changes made it even more unbalanced. No way did you see groups deccing 200 corps full of noobs. Back then you had to make choices over who to wardec, rather than just blanket wardeccing. Now it's so broken there's no point in making a highsec corp that isn't just for wardecs, tax shields or solo pos holders. I'd love to see the day when people can actually make workable corps of all varieties in highsec without the certainty of being wardecced and farmed into non-existence. You didn't answer the question: how is it imbalanced? Because it's more rewarding to mass wardec soft targets than it is to go after people with a reasonable chance, thus the whole concept of risk/reward across the mechanic is broken. It would be like if L1 distribution missions were more rewarding than L4 combat missions. We've covered this. Wake up.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
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Aquilan Aideron
The Scope Gallente Federation
7
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Posted - 2015.09.24 16:11:53 -
[230] - Quote
Jonah Gravenstein wrote:[quote=Aquilan Aideron]I guess so. And with EvE sandbox means the devs having made the deliberate choice of implementing means of targeting new players/corps rather than excluding them.
Oh, we arent excluded when gank alliances relegate us to statons and npc corps? However did I fail to notice this before? |
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Jonah Gravenstein
Machiavellian Space Bastards
25145
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Posted - 2015.09.24 16:21:09 -
[231] - Quote
Aquilan Aideron wrote:Jonah Gravenstein wrote:Aquilan Aideron wrote:I guess so. And with EvE sandbox means the devs having made the deliberate choice of implementing means of targeting new players/corps rather than excluding them. If you're excluded then you're not playing in the sandbox Oh, we arent excluded when gank alliances relegate us to statons and npc corps? However did I fail to notice this before? How are you excluded? Are you somehow prevented from playing Eve because you're in an NPC corp?
They're there as a refuge for those who don't wish to take the risk of being wardecced, the 11% tax rate is payment for wardec immunity. Joining or creating a player corp means that you forego that immunity in exchange for an often lower tax rate and a more close knit group.
Each has its advantages and disadvantages.
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
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Aquilan Aideron
The Scope Gallente Federation
7
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Posted - 2015.09.24 16:36:10 -
[232] - Quote
Jonah Gravenstein wrote:Aquilan Aideron wrote:Jonah Gravenstein wrote:Aquilan Aideron wrote:I guess so. And with EvE sandbox means the devs having made the deliberate choice of implementing means of targeting new players/corps rather than excluding them. If you're excluded then you're not playing in the sandbox Oh, we arent excluded when gank alliances relegate us to statons and npc corps? However did I fail to notice this before? How are you excluded? Are you somehow prevented from playing Eve because you're in an NPC corp? They're there as a refuge for those who don't wish to take the risk of being wardecced, the 11% tax rate is payment for wardec immunity. Joining or creating a player corp means that you forego that immunity in exchange for an often lower tax rate and a more close knit group. Each has its advantages and disadvantages. How am I not being excluded from playing EvE the way I want in a npc corp? It's nothing but a chat, its only advantage is being safe from a broken and exploited game feature and bored vets. |
Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
6841
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Posted - 2015.09.24 16:39:06 -
[233] - Quote
Not sure about using the term "excluded", but it is dumb that you effectively get punished for wanting to play alongside others in a MMO, especially considering wardecs are a mechanic that only works in the highest security section of space.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
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Jenn aSide
Ascendent. Test Alliance Please Ignore
12478
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Posted - 2015.09.24 16:41:35 -
[234] - Quote
Aquilan Aideron wrote: How am I not being excluded from playing EvE the way I want in a npc corp? It's nothing but a chat, its only advantage is being safe from a broken game feature and bored vets.
Who told you you get to play this game "the way you want"? EVE is a sandbox, means you can play how you want, and everyone else can too. Some people to choose to stop you playing how you want, which means your options are fight back, learn to evade, outsmart them in some way, or uninstall.
It's not hard, I've been doing it for 8 years. But it's totally impossible if you cling to the entitlement mentality (ie the idea that you should be 'left alone' in a game that has no such barriers) that has no place in this game.
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admiral root
Red Galaxy
3342
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Posted - 2015.09.24 16:47:54 -
[235] - Quote
Aquilan Aideron wrote:How am I not being excluded from playing EvE the way I want in a npc corp?
You're entitled to try to play the way you want. None of us are entitled to success.
No, your rights end in optimal+2*falloff
CODE. forum - everyone's welcome (no shiptoasters)
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Aquilan Aideron
The Scope Gallente Federation
7
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Posted - 2015.09.24 16:50:56 -
[236] - Quote
Jenn aSide wrote:Aquilan Aideron wrote: How am I not being excluded from playing EvE the way I want in a npc corp? It's nothing but a chat, its only advantage is being safe from a broken game feature and bored vets.
Who told you you get to play this game "the way you want"? EVE is a sandbox, means you can play how you want, and everyone else can too. Some people to choose to stop you playing how you want, which means your options are fight back, learn to evade, outsmart them in some way, or uninstall. It's not hard, I've been doing it for 8 years. But it's totally impossible if you cling to the entitlement mentality (ie the idea that you should be 'left alone' in a game that has no such barriers) that has no place in this game. Whats the point of a sandbox game so heavily biased, as represented by the wardec mechanic? Its just punishing anyone who doesnt get it in their head to frustrate others. Not exactly quality work on part of the devs.
o7 |
baltec1
Bat Country Goonswarm Federation
16657
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Posted - 2015.09.24 16:51:22 -
[237] - Quote
Late to the party, what's this rubbish about battleships getting nerfed?
Join Bat Country today and defend the Glorious Socialist Dictatorship
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Jonah Gravenstein
Machiavellian Space Bastards
25146
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Posted - 2015.09.24 16:51:42 -
[238] - Quote
Aquilan Aideron wrote:Jonah Gravenstein wrote:How are you excluded? Are you somehow prevented from playing Eve because you're in an NPC corp?
They're there as a refuge for those who don't wish to take the risk of being wardecced, the 11% tax rate is payment for wardec immunity. Joining or creating a player corp means that you forego that immunity in exchange for an often lower tax rate and a more close knit group.
Each has its advantages and disadvantages. How am I not being excluded from playing EvE the way I want in a npc corp? It's nothing but a chat, its only advantage is being safe from a broken and exploited game feature and bored vets. Once again, in what ways are you prevented from playing Eve because you're in an NPC corp?
Civilized behaviour is knowing that violence is barbaric, but paying other people to do it is business.
Nil mortifi sine lucre.
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Dracvlad
Taishi Combine Second-Dawn
1122
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Posted - 2015.09.24 16:52:45 -
[239] - Quote
admiral root wrote:Aquilan Aideron wrote:How am I not being excluded from playing EvE the way I want in a npc corp? You're entitled to try to play the way you want. None of us are entitled to success.
And yet in the Citadel chat V2 Black Pedro one of your group insisted that XL Citadels would not be allowed into hisec because people in hisec could not kill them easily, that sounds like entitlement to success to me. It is simply hypocrisy.
Ella's Snack bar. With all the data supplied on API/CREST the game should be renamed to Jabber Online, look something to kill, ping everyone!!!!
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Markus Reese
Deep Core Mining Inc. Caldari State
624
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Posted - 2015.09.24 16:52:54 -
[240] - Quote
One thing reading, and my usual personal opinion is that the war dec mechanic is really just incomplete. We need to, as I always say, break it down to the core fundamentals.
What is the purpose of Eve? Of a war dec? In concept, It is essentially buying a permit of competition.
In reality, it makes combat casual.
Nothing in eve should be "casual" except stuff like in corp and dual combat for sport. Therefore, wardecs are good, the mechanics are far primitive.
I think first thing is get rid of concept as a "war". It should be exactly what it is, and that I cannot think of a word. Essentially an application for hostile business competition.
Take whatever you will of that, but I really think it should be that a person pays to get rights over another group, plain and simple. Almost like a bribe? But any war dec should not be global. Person pays CONCORD for permission to engage in combat vs another target in public space. But that has to be assigned to bring in the competition.
Trader wants somebody to stop running stuff to a system? Declare in that hub, gankers can declare against mining corps in their favorite hubs. Select systems, regions, constellation. War dec determined only by the range of space you are claiming.
So for example, some corp is doing major mission running out of sinq, you can declare that whole region. Two mining corps are in an area. One wants some belts, can claim that constellation or just a few key systems.
Cost is determined similar to office costs. Have some tally based on station services, sec status, usage and travel in system. So if you dec somebody just for jita, expect it to cost hundreds of mil a week whereas out in solitude might be pennies.
All of lowsec is covered in any base cost of a wardec which would be the current cost system. If the war is made mutual, then it becomes global.
Now, wardecs are effective for as a competition tool instead of just a grief/casual PVP tool.
To quote Lfod Shi
The ratting itself is PvE. Getting away with it is PvP.
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