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Captain Brownfinger
Republic University Minmatar Republic
1
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Posted - 2015.10.02 23:23:02 -
[31] - Quote
So what you want is for larger more expensive ships to automatically counter all smaller cheaper ships ? Because this is what your ramblings sound very much like. If this is what you are wanting then you really want a total imbalance in the game and render frigates entirely useless. Learn to fit frigate counters to your ship or fly a cruiser specifically for taking on frigates and bait them into fights. So far all im getting from you is that you want bigger ships with bigger guns = win. |
Amanda Guido
Federal Defense Union Gallente Federation
24
|
Posted - 2015.10.02 23:26:25 -
[32] - Quote
Captain Brownfinger wrote:So what you want is for larger more expensive ships to automatically counter all smaller cheaper ships ? Because this is what your ramblings sound very much like. If this is what you are wanting then you really want a total imbalance in the game and render frigates entirely useless. Learn to fit frigate counters to your ship or fly a cruiser specifically for taking on frigates and bait them into fights. So far all im getting from you is that you want bigger ships with bigger guns = win.
No, please don't misunderstand. I don't expect it to be an "I win" button flying cruisers. But honestly, turret cruisers don't have an effective way of countering any of these threats. I have fit my ships with dual webs, tracking enhancers, tracking rigs, drones. None of them are effective counters.
My ship and drones are too slow to catch long tackle frigates, my guns are too slow to track up close brawling frigates, even when double webbed and manual piloting to reduce transversal, especially with links and TD thrown into the fray. There is literally nothing WE can do to counter. That is my gripe.
The only real counter is a neut, but most cruisers, many cruisers, dont have the extra high slot to fit one |
Captain Brownfinger
Republic University Minmatar Republic
1
|
Posted - 2015.10.02 23:30:47 -
[33] - Quote
Try a different type cruiser with web, target painter and weapons designed for frigates like like missiles and light drones and maybe even throw an energy neutralizer in there. Or you could maybe fly a ship designed specifically for taking out frigates like a destroyer. This game is not balanced around 1v1. |
Amanda Guido
Federal Defense Union Gallente Federation
24
|
Posted - 2015.10.02 23:32:18 -
[34] - Quote
Captain Brownfinger wrote:Try a different type of cruiser with web, target painter and weapons designed for frigates like light missiles and light drones and maybe even throw an energy neutralizer in there. Or you could maybe fly a ship designed specifically for taking out frigates like a destroyer. This game is not balanced around 1v1.
The game is not balanced at all. It is completely flawed actually. There literally is no reason to fly anything BUT a frigate in pvp, Because honestly, nobody flies anything but frigates and dessies in pvp anymore for the exact reasons I mentioned. You cant even deny that |
Captain Brownfinger
Republic University Minmatar Republic
1
|
Posted - 2015.10.02 23:35:54 -
[35] - Quote
If you say so. I guess you weren't here in the days when frigates were completely useless and everyone flew battleships because they really were the end all be all with no counters. |
Amanda Guido
Federal Defense Union Gallente Federation
24
|
Posted - 2015.10.02 23:37:11 -
[36] - Quote
I have played since 2003, but the current state of the game is the exact opposite of what it used to be. Now it's the reverse, frigates rule and there are few hard counters. They went from one extreme to the other. Frigate design philosophy should be around cheap and fast tackle. They are cheap and easy to fly and easy to field in large numbers.
Numbers is where they should be devastating. You should not be taking on BS and Cruisers in a lone frigate with ease, that is just ridiculous. |
Captain Brownfinger
Republic University Minmatar Republic
1
|
Posted - 2015.10.02 23:40:56 -
[37] - Quote
If you truly are are an '03 player then you really should know better and you definitely should know how to deal with a frigate by now. |
Amanda Guido
Federal Defense Union Gallente Federation
24
|
Posted - 2015.10.02 23:43:21 -
[38] - Quote
Captain Brownfinger wrote:If you truly are are an '03 player then you really should know better and you definitely should know how to deal with a frigate by now.
As I have mentioned about 6 times, I have fit all the counters. But I will state them again. I have had dual webs, tracking enhancers, light drones, tracking rigs, and neuts are not possible on all ships. I fly manually to reduce transversal, none of those things are effective counters in most or all situations |
Captain Brownfinger
Republic University Minmatar Republic
1
|
Posted - 2015.10.02 23:49:48 -
[39] - Quote
Amanda Guido wrote:As I have mentioned about 6 times, I have fit all the counters. But I will state them again. I have had dual webs, tracking enhancers, light drones, tracking rigs, and neuts are not possible on all ships. I fly manually to reduce transversal, none of those things are effective counters in most or all situations
Nothing is possible in all ships and as I stated in my first post in this thread it's all about tradeoffs. Pick the right ship for the job at hand and accept what you are trading off for that job. There are hard counters to frigates but not all ships can have them. I know I wouldn't go up against a neuting drone boat in a frigate unless I was doing it specifically for a suicide tackle. But I sure as hell would have no problems going up against a pure turret cruiser or battleship and that is how the game should be.
Anyways im done with this with you because you have your opinion and you are sticking by it no matter how wrong it is. Good luck. |
Amanda Guido
Federal Defense Union Gallente Federation
24
|
Posted - 2015.10.02 23:52:24 -
[40] - Quote
Captain Brownfinger wrote:Amanda Guido wrote:As I have mentioned about 6 times, I have fit all the counters. But I will state them again. I have had dual webs, tracking enhancers, light drones, tracking rigs, and neuts are not possible on all ships. I fly manually to reduce transversal, none of those things are effective counters in most or all situations Nothing is possible in all ships and as I stated in my first post in this thread it's all about tradeoffs. Pick the right ship for the job at hand and accept what you are trading off for that job. There are hard counters to frigates but not all ships can have them. I know I wouldn't go up against a neuting drone boat in a frigate unless I was doing it specifically for a suicide tackle. But I sure as hell would have no problems going up against a pure turret cruiser or battleship and that is how the game should be. Anyways im done with this with you because you have your opinion and you are sticking by it no matter how wrong it is. Good luck.
Ok so, what limited role does that leave for the turret cruisers and battleships? Seeing as they can be hard countered by any frigate they come across with little effort and no defense? |
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Yong Shin
Center for Advanced Studies Gallente Federation
42
|
Posted - 2015.10.03 00:05:40 -
[41] - Quote
Amanda Guido wrote:Captain Brownfinger wrote:Amanda Guido wrote:As I have mentioned about 6 times, I have fit all the counters. But I will state them again. I have had dual webs, tracking enhancers, light drones, tracking rigs, and neuts are not possible on all ships. I fly manually to reduce transversal, none of those things are effective counters in most or all situations Nothing is possible in all ships and as I stated in my first post in this thread it's all about tradeoffs. Pick the right ship for the job at hand and accept what you are trading off for that job. There are hard counters to frigates but not all ships can have them. I know I wouldn't go up against a neuting drone boat in a frigate unless I was doing it specifically for a suicide tackle. But I sure as hell would have no problems going up against a pure turret cruiser or battleship and that is how the game should be. Anyways im done with this with you because you have your opinion and you are sticking by it no matter how wrong it is. Good luck. Ok so, what limited role does that leave for the turret cruisers and battleships? Seeing as they can be hard countered by any frigate they come across with little effort and no defense?
Don't take the hostility in the replies on this thread too seriously . I'm sure many frigate pilots are too happy with the current state of battleships to want a change. Such is the fate of every single balance-related post on these forums. I may disagree with several of your points, and I too wish BS's would see some buffs, but I strongly believe they're coming in the "player-driven ship changes" that were announced today to come in Winter. |
Hasikan Miallok
Republic University Minmatar Republic
1549
|
Posted - 2015.10.03 00:06:46 -
[42] - Quote
The real world analogies in this thread are a bit irrelevant as EVE versus RL Navy is only vaguely related.
- The EVE equivalent of a RL battleship are Dreadnaughts and Titans. Carriers and BB are similiar tonnage generally. - real world Battlecruisers were a battleship sized hull with less armor (so faster) but full sized guns not a smaller down gunned ship. - frigates in EVE are more akin to corvettes or even torpedo boats in the real world
The one real world anology that is probably correct in EVE is that a solo BB with no support fleet would indeed die a horrible death. |
Amanda Guido
Federal Defense Union Gallente Federation
25
|
Posted - 2015.10.03 00:09:09 -
[43] - Quote
Yong Shin wrote:Amanda Guido wrote:Captain Brownfinger wrote:Amanda Guido wrote:As I have mentioned about 6 times, I have fit all the counters. But I will state them again. I have had dual webs, tracking enhancers, light drones, tracking rigs, and neuts are not possible on all ships. I fly manually to reduce transversal, none of those things are effective counters in most or all situations Nothing is possible in all ships and as I stated in my first post in this thread it's all about tradeoffs. Pick the right ship for the job at hand and accept what you are trading off for that job. There are hard counters to frigates but not all ships can have them. I know I wouldn't go up against a neuting drone boat in a frigate unless I was doing it specifically for a suicide tackle. But I sure as hell would have no problems going up against a pure turret cruiser or battleship and that is how the game should be. Anyways im done with this with you because you have your opinion and you are sticking by it no matter how wrong it is. Good luck. Ok so, what limited role does that leave for the turret cruisers and battleships? Seeing as they can be hard countered by any frigate they come across with little effort and no defense? Don't take the hostility in the replies on this thread too seriously . I'm sure many frigate pilots are too happy with the current state of battleships to want a change. Such is the fate of every single balance-related post on these forums. I may disagree with several of your points, and I too wish BS's would see some buffs, but I strongly believe they're coming in the "player-driven ship changes" that were announced today to come in Winter.
I hope you are right. You say you disagree with some my points, which ones? I would like your input you seem more rational then the others |
Amanda Guido
Federal Defense Union Gallente Federation
25
|
Posted - 2015.10.03 00:12:08 -
[44] - Quote
Hasikan Miallok wrote:The real world analogies in this thread are a bit irrelevant as EVE versus RL Navy is only vaguely related.
- The EVE equivalent of a RL battleship are Dreadnaughts and Titans. Carriers and BB are similiar tonnage generally. - real world Battlecruisers were a battleship sized hull with less armor (so faster) but full sized guns not a smaller down gunned ship. - frigates in EVE are more akin to corvettes or even torpedo boats in the real world
The one real world anology that is probably correct in EVE is that a solo BB with no support fleet would indeed die a horrible death.
But a real world BB would not be single handedly beat by a lone cruiser or frigate either. He may get swarmed and out numbered, but WW2 naval battles will tell you that battleship can dish out some serious firepower. Nobody in that time would engage one without a large amount of fleet support.
But honestly, talking real world, BS were made obsolete by carriers, not because of some fictional inability to track targets. Real world battleships had secondary weapon systems for hitting smaller targets and did so well. |
Captain Brownfinger
Republic University Minmatar Republic
1
|
Posted - 2015.10.03 00:15:22 -
[45] - Quote
Amanda Guido wrote:Ok so, what limited role does that leave for the turret cruisers and battleships? Seeing as they can be hard countered by any frigate they come across with little effort and no defense?
Cruisers are meant to apply full or near full dps to destroyers, cruisers, battlecruisers and battleships. Battleships are meant to attack battlecruisers and larger up to capitals. You throw a couple of support ships in there with some webs and target painters and even a neut or two and now your engagement profile expands greatly.
Remember how I said this game wasn't balanced around 1v1 ? Bring some anti frigate ships along with you and it all works as it should. If you choose to do solo pvp then you need to choose your ship wisely and choose your targets even more wisely.
It's pretty sad that an '03 player needs to be taught this concept. |
Amanda Guido
Federal Defense Union Gallente Federation
25
|
Posted - 2015.10.03 00:28:30 -
[46] - Quote
Captain Brownfinger wrote:Amanda Guido wrote:Ok so, what limited role does that leave for the turret cruisers and battleships? Seeing as they can be hard countered by any frigate they come across with little effort and no defense? Cruisers are meant to apply full or near full dps to destroyers, cruisers, battlecruisers and battleships. Battleships are meant to attack battlecruisers and larger up to capitals. You throw a couple of support ships in there with some webs and target painters and even a neut or two and now your engagement profile expands greatly. Remember how I said this game wasn't balanced around 1v1 ? Bring some anti frigate ships along with you and it all works as it should. If you choose to do solo pvp then you need to choose your ship wisely and choose your targets even more wisely. It's pretty sad that an '03 player needs to be taught this concept.
Now allow me to hit you with some logic. What happens when your mixed fleet of cruisers, BC, and BS gets swarmed by a fleet of frigates and gets eaten alive because they have next to no ability to target and apply damage? What few "support" frigates you may have will be primary and popped, leaving the rest of the fleet as sitting ducks.
In case you are wondering, null sec alliances are already bitching about the same thing, stating that carriers and BS fleets are being traded in for interceptor and frigate fleets which are throwing off the balance of power. CCP counter by not allowing interceptors into certain spots of space in a recent patch. There is a reason we are seeing down shipping happening more and more in pvp arenas, from null sec to FW. When was the last time you saw a BS included in a serious fleet? People hardly ever even fly cruisers anymore.
The incentive to fly bigger and more expensive is getting less and less. If nobodys flying bigger, then nobody fields bigger to counter bigger, according to your logic. What you end up with is the current meta where pvp is dominated by all small fast ships and larger ships are left for hangar spinning. The pvp arena has become about dessie and frigate blobs. There is a reason behind this, and your logic seems to not explain it away |
Captain Brownfinger
Republic University Minmatar Republic
1
|
Posted - 2015.10.03 00:57:10 -
[47] - Quote
Ok so you change the topic of discussion from 1v1 pvp to fleet pvp. I won't even bother getting into null sec fleet pvp because it is something I do not do but the one thing I do know about null sec is that is a constantly evolving beast and some ingenious FC will come up with a fleet doctrine to counter whatever is needed to be countered. |
Amanda Guido
Federal Defense Union Gallente Federation
25
|
Posted - 2015.10.03 01:06:32 -
[48] - Quote
Captain Brownfinger wrote:Ok so you change the topic of discussion from 1v1 pvp to fleet pvp. I won't even bother getting into null sec fleet pvp because it is something I do not do but the one thing I do know about null sec is that is a constantly evolving beast and some ingenious FC will come up with a fleet doctrine to counter whatever is needed to be countered.
1v1, fleet warfare, its all irrelevant. The point is turret tracking is flawed. Drone boats and now with the new update to missiles, these ships do not have any trouble. Turrets are just laughable. The only reason people like you exist on this forum to counter argue, is because YOU ARE that frigate pilot owning the crap out of bigger ships and collecting the phat lootz and you don't want it to change. You arguments are flawed and I have the killmails to prove it. |
Captain Brownfinger
Republic University Minmatar Republic
1
|
Posted - 2015.10.03 01:23:38 -
[49] - Quote
Amanda Guido wrote:1v1, fleet warfare, it's all irrelevant. The point is turret tracking is flawed. Drone boats and now with the new update to missiles, these ships do not have any trouble. Turrets are just laughable. The only reason people like you exist on this forum to counter argue, is because YOU ARE that frigate pilot easy owning the crap out of bigger ships armed with turrets by exploiting obvious game breaking weaknesses and collecting the phat lootz, and you don't want it to change. Your arguments are flawed and I have the killmails to prove it.
Irrelevant ? How ? You started this topic of discussion based on the whole notion of a single frigate can take out a cruiser or battleship because of size and cost. Myself and others in this thread have pointed out where you are wrong.
Now you admit missiles and drones (of the right size) can handle frigates but your complaint is that the larger turrets cannot. Smaller turrets can which is the same as drones and missiles (right size for the job does the job just fine).
I am not here to argue with you because I am that frigate pilot. I am not even trying to argue with you. I am simply here trying to explain to you why your issue with turrets is mistaken. You are now resorting to personal attacks and assumptions and I assure you that you are very mistaken and the only kill mails you have to prove anything is the ones proving that you do not know how to deal with a frigate 1v1.
Good luck in your future endeavors and I do hope you find your frigate counter because it is out there. Maybe after you lose a few more billion isk battleships to a solo frigate you might learn. |
Amanda Guido
Federal Defense Union Gallente Federation
25
|
Posted - 2015.10.03 01:25:41 -
[50] - Quote
Captain Brownfinger wrote:Amanda Guido wrote:1v1, fleet warfare, it's all irrelevant. The point is turret tracking is flawed. Drone boats and now with the new update to missiles, these ships do not have any trouble. Turrets are just laughable. The only reason people like you exist on this forum to counter argue, is because YOU ARE that frigate pilot easy owning the crap out of bigger ships armed with turrets by exploiting obvious game breaking weaknesses and collecting the phat lootz, and you don't want it to change. Your arguments are flawed and I have the killmails to prove it. Irrelevant ? How ? You started this topic of discussion based on the whole notion of a solo battleship or cruiser should take out a frigate because of size and cost. Myself and others in this thread have pointed out where you are wrong. Now you admit missiles and drones (of the right size) can handle frigates but your complaint is that the larger turrets cannot. Smaller turrets can which is the same as drones and missiles (right size for the job does the job just fine). I am not here to argue with you because I am that frigate pilot. I am not even trying to argue with you. I am simply here trying to explain to you why your issue with turrets is mistaken. You are now resorting to personal attacks and assumptions and I assure you that you are very mistaken and the only kill mails you have to prove anything is the ones proving that you do not know how to deal with a frigate 1v1. Good luck in your future endeavors and I do hope you find your frigate counter because it is out there. Maybe after you lose a few more billion isk battleships to a solo frigate you might learn.
I never personally attacked you. The title of my thread is turrets, I have always said drone and missile boats are fine. But the vast majority of ships in the game use turrets. So do you suggest I fit small guns on my cruiser?? LOL |
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Nafensoriel
KarmaFleet Goonswarm Federation
79
|
Posted - 2015.10.03 01:25:57 -
[51] - Quote
Question... With the raw EHP of a battleship... why did you fail to burn back to the gate? If you were caught outside gate range.. then you met your counter. You died because you did not properly fit or fly for the task you were trying to perform.
In short.. The people telling you to fly or fit differently are not trolls.. this is raw game mechanics. You failed to fit properly and a single frigate who DID fit properly killed you. If you had used proper tactics, fitting, and just common sense you would not have died to a frigate in a battleship.
Unless you are seriously advocating that a PVE fit battleship should be able to kill PVP fit frigates. In which case the argument is over and you are insane. |
Amanda Guido
Federal Defense Union Gallente Federation
25
|
Posted - 2015.10.03 01:27:56 -
[52] - Quote
Nafensoriel wrote:Question... With the raw EHP of a battleship... why did you fail to burn back to the gate? If you were caught outside gate range.. then you met your counter. You died because you did not properly fit or fly for the task you were trying to perform.
In short.. The people telling you to fly or fit differently are not trolls.. this is raw game mechanics. You failed to fit properly and a single frigate who DID fit properly killed you. If you had used proper tactics, fitting, and just common sense you would not have died to a frigate in a battleship.
Unless you are seriously advocating that a PVE fit battleship should be able to kill PVP fit frigates. In which case the argument is over and you are insane.
I never lost at a gate, I fight in FW. So what are you talking about? I also don't pve, so again, what are you talking about>
Lol look over my fits brother, there is nothing wrong with them. and they ALL were specifically fit to fight smaller ships. Lol but ya it was my fit... ok |
Nafensoriel
KarmaFleet Goonswarm Federation
79
|
Posted - 2015.10.03 01:39:58 -
[53] - Quote
Amanda Guido wrote:Nafensoriel wrote:Question... With the raw EHP of a battleship... why did you fail to burn back to the gate? If you were caught outside gate range.. then you met your counter. You died because you did not properly fit or fly for the task you were trying to perform.
In short.. The people telling you to fly or fit differently are not trolls.. this is raw game mechanics. You failed to fit properly and a single frigate who DID fit properly killed you. If you had used proper tactics, fitting, and just common sense you would not have died to a frigate in a battleship.
Unless you are seriously advocating that a PVE fit battleship should be able to kill PVP fit frigates. In which case the argument is over and you are insane. I never lost at a gate, I fight in FW. So what are you talking about? I also don't pve, so again, what are you talking about> Lol look over my fits brother, there is nothing wrong with them. and they ALL were specifically fit to fight smaller ships. Lol but ya it was my fit... ok
Obviously not since you died to a frigate.
KMs are banned.. but fits are not. Lets look at them.
[Hyperion, Amanda Guido's Hyperion] Armor Explosive Hardener II Armor Kinetic Hardener II Damage Control II Large Armor Repairer II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Reactive Armor Hardener
500MN Microwarpdrive II Federation Navy Stasis Webifier Federation Navy Stasis Webifier Heavy Capacitor Booster II,Navy Cap Booster 800 Tracking Computer II,Tracking Speed Script
Heavy Unstable Power Fluctuator I Neutron Blaster Cannon II,Null L Neutron Blaster Cannon II,Null L Neutron Blaster Cannon II,Null L Neutron Blaster Cannon II,Null L Neutron Blaster Cannon II,Null L Neutron Blaster Cannon II,Null L
Large Anti-Explosive Pump II Large Auxiliary Nano Pump II Large Auxiliary Nano Pump II
Hobgoblin II x19
This died to a VNI. It shouldn't have. You had 2 faction webs. Why did the geckos not get murdered? The second one of these you lost was to 3 pilots. Sucks but you got blobbed. Still you should have been able to gut their drones.
Actually you've never died to a solo frigate. So this entire argument is moot. I see no issues if your KB isn't filled with dozens of battleship v frigate deaths.
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Captain Brownfinger
Republic University Minmatar Republic
1
|
Posted - 2015.10.03 03:00:24 -
[54] - Quote
Amanda Guido wrote:I never personally attacked you. The title of my thread is turrets, I have always said drone and missile boats are fine. But the vast majority of ships in the game use turrets. So do you suggest I fit small guns on my cruiser?? LOL and you have not given me one effective counter to those small frigates using turrets btw. So stop pretending you know an answer that I do not
I don't pretend to know an answer that you don't. In fact you do already know the answer, you just prefer to ignore it and want whatever you fit to also be the answer. Here's a hint, I highlighted your own answer for you. I'm also not about to hand you working setups, you claim you are an '03 player, you should have that knowledge by now. Here's a partial counter to frigates with turrets however, look for a ship with tracking or falloff bonus and don't fit the largest caliber gun you can because their tracking isn't the best. Here's that word again "TRADEOFFS".
The title of your thread may be about turret tracking but you first posts were all about how larger turrets and ships should be able to kill smaller frigates simply because bigger is better and more expensive is better |
Amanda Guido
Federal Defense Union Gallente Federation
26
|
Posted - 2015.10.03 03:24:57 -
[55] - Quote
Captain Brownfinger wrote:Amanda Guido wrote:I never personally attacked you. The title of my thread is turrets, I have always said drone and missile boats are fine. But the vast majority of ships in the game use turrets. So do you suggest I fit small guns on my cruiser?? LOL and you have not given me one effective counter to those small frigates using turrets btw. So stop pretending you know an answer that I do not I don't pretend to know an answer that you don't. In fact you do already know the answer, you just prefer to ignore it and want whatever you fit to also be the answer. Here's a hint, I highlighted your own answer for you. I'm also not about to hand you working setups, you claim you are an '03 player, you should have that knowledge by now. Here's a partial counter to frigates with turrets however, look for a ship with tracking or falloff bonus and don't fit the largest caliber gun you can because their tracking isn't the best. Here's that word again "TRADEOFFS". The title of your thread may be about turret tracking but you first posts were all about how larger turrets and ships should be able to kill smaller frigates simply because bigger is better and more expensive is better
many of the fights started with a solo frig who held me till friends arrived while I could do nothing to him. Use your head. That hyperion kill was ages ago. and yes I killed his gheckos
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Captain Brownfinger
Republic University Minmatar Republic
2
|
Posted - 2015.10.03 03:45:14 -
[56] - Quote
Wrong quote there but whatever.
I found a bunch of your loss mails on zkillboard and quite frankly your setups are terrible for killing frigates. You really seem to favour the Exequror Navy Issue and you use the largest size blasters which have absolutely terrible tracking to begin with and on top of that they have crap for falloff so it's super easy to stay out of your turrets range. The drone bay on that ship is also pitifully small at 25m3.
So basically you got tackled and the tackle did their job staying out of your web and weapons range holding you for backup to get there and get the kill. In other words frigates did the job they are intended to do.
So now this entire thread and your posts are complete garbage. You never died once to a solo frigate and your setups are pure **** for dealing with a frigate, even though you did actually get some solo frigate kills so your whole argument that turrets are bad is null and void. You got killed by people who actually knew how to fly a frigate properly and avoided your webs and held you in place for their friends which is how the game is supposed to be.
Do we really need to go on at this point ? |
Nafensoriel
KarmaFleet Goonswarm Federation
79
|
Posted - 2015.10.03 03:54:37 -
[57] - Quote
Doubtful or you wouldn't have died. VNI have 200m3 drone bays. You have enough raw webs and firepower to murder 4 geckos and gut his dps. Ages ago or not your fits have not changed.
Frankly you barely have enough tracking on any of your battleships to hit PVP cruisers let alone frigates. You are using max DPS guns and in most of your KMs you have null loaded.. Null reduces tracking.
Additionally you have no real GTFO options and i suspect you sat right near the warp in. These fits are not built to engage small craft.. they are barely built to engage medium craft and they are absolutely not built for solo PVP. |
Hasikan Miallok
Republic University Minmatar Republic
1550
|
Posted - 2015.10.03 04:15:00 -
[58] - Quote
Amanda Guido wrote:
many of the fights started with a solo frig who held me till friends arrived while I could do nothing to him.
The ease or otherwise of tackling is another issue altogether. |
Captain Brownfinger
Republic University Minmatar Republic
2
|
Posted - 2015.10.03 04:34:19 -
[59] - Quote
@Amanda Guido
I just read through your other thread asking for help with solo pvp so let me just throw this at you.
Try another ship. The ship you chose going by your killboard stats is just not the right choice for the problems with frigates you seem to be having. Ill give you one example to try. Since you fly Gallente and one of your complaints in the other thread is with frigates outrunning your drones. I would suggest trying Vexor Navy Issue. It has a massive drone bay and it also gets a very nice bonus to drone speed, tracking and damage. Use some hobgoblins when you need the dps and you have someone webbed or in the case of a fast tackle outside web range use some warriors and I guarantee those frigates won't be outrunning them.
This ship will be a beast at either killing frigates or running off tackle. Now one of the downsides of this ship is that larger ships may be a bit tougher to take on (I won't swear to that though). You might also find frigates are less likely to engage you so finding fights may be more difficult. There are other options out there, you just need to look into ships bonuses and what they are good at.
Now like I have said throughout this thread there is no golden ship that can handle anything. Everything has its strengths and weakness, you just need to know what you are fighting and what your ship you are flying can and cannot take on. |
Stitch Kaneland
Tribal Liberation Force Minmatar Republic
578
|
Posted - 2015.10.03 04:58:50 -
[60] - Quote
I solo PvP regularly with larger ships, as i was tired of the frigate/small ship meta. Your friend here is transversal, that is how big guns track small targets. You don't have enough of it, An AB cruiser/BS is in some cases not fast enough to leave a frigate behind. Enabling them to orbit you and "outtrack" your guns through signature resolution, not necessarily tracking.
I have killed succubus, worms, just about every AF and T3D with a tornado and other BC's and BS. You MUST be faster than your frigate enemies with an AB, or have a neut to turn off their props so you are faster than them with an AB. The fact you're using ships that can't support a neut is your first issue. Brawling without a neut is risky, and can only be considered if you have the speed to outrun frigates when scrammed/webbed.
For things like a BS, you need MJD. No question. If you really want to solo PvP with BC's and BS, an MJD is pretty much mandatory. Neuts, webs, drones, MJD and sometimes 100mn cruiser/BC fits is the way to escape/kill frigs. Damped down by a maulus/kite gang? MJD out. Garmur got you pointed at 70km? MJD out. You can't just seem to hit that 1 frig that is holding you for friends? MJD out. That 1 frig has a scram? Neut him out while aligned and wait for tackle to drop and warp away.
There are ways to do it, but you need to pick the right ship for the job. Dropping 400m in faction mods on a ship not designed for it and then being agitated on the forums is not the way to do it.
Give Battlecruisers range to fullfil their Anti-Cruiser role
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