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Boozbaz
The Looney Bin Selachimorpha
18
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Posted - 2015.10.03 08:39:47 -
[1] - Quote
CCP Seagul Mentions these ships in this video https://youtu.be/oFc4jQghYDk
It's also mentioned in the Eve updates website
Quote:Introducing New Destroyers Four new Tech II Destroyers that favor defense and speed and can fit the powerful and versatile area-of-affect Micro Jump Field Generators, which microjump you and any ships nearby far from your current location.
What do you guys think of this idea? |
Gregor Parud
Ordo Ardish
1517
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Posted - 2015.10.03 08:46:36 -
[2] - Quote
They made MJD as a way for slow/sluggish ships to have options and now they're going to make that option redundant, Well done. In that case we need anti-MWD bubbles that disable everyone's MWD which would result in anti-anti-MWD ships to.... you get the point.
It's too niche and contrived. |
Rain6637
GoonWaffe Goonswarm Federation
32361
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Posted - 2015.10.03 08:50:33 -
[3] - Quote
Players can't accurately control MJDs due to the nature of ship model direction vs velocity. Unless we get a line showing our velocity according to the server, It will be comedy.
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
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Herzog Wolfhammer
Sigma Special Tactics Group
7175
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Posted - 2015.10.03 09:01:42 -
[4] - Quote
CCP has finally recognized the detriment that bubbles are to the game but, in the usual Eve-ish way, instead of removing bubbles (which have some good use at times instead of ridiculously spamming gates to death with them because kill everything that moves for no reason) are offering players an option.
Very good. They studied the metrics of the bubble-immune ceptors and saw that players do want to get out into lawless space and will try it when OMGWTFINSTAPWNHAHAHEADSHOTNOOBGOBACKTOWoW is not totally guaranteed.
Bring back DEEEEP Space!
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Gregor Parud
Ordo Ardish
1519
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Posted - 2015.10.03 09:03:49 -
[5] - Quote
Rain6637 wrote:Players can't accurately control MJDs due to the nature of ship model direction vs velocity. Unless we get a line showing our velocity according to the server, It will be comedy.
I bet the affected ships will move in line with the MJDD, otherwise you could do a starburst at any moment. |
Rain6637
GoonWaffe Goonswarm Federation
32361
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Posted - 2015.10.03 09:05:35 -
[6] - Quote
Gregor Parud wrote:Rain6637 wrote:Players can't accurately control MJDs due to the nature of ship model direction vs velocity. Unless we get a line showing our velocity according to the server, It will be comedy. I bet the affected ships will move in line with the MJDD, otherwise you could do a starburst at any moment. it's pretty much going to be starburst. I don't see MJDDs suddenly acting any different from local or anchored MJDs. Do you? Pinpoint MJD would be even more powerful than fleet warp while everyone is aligned.
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
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Gramps Pljugi
Fragile Mortality
9
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Posted - 2015.10.03 09:10:58 -
[7] - Quote
Great idea, I can't wait to see it in action. +1 CCP Anything that shakes game fundamentals a bit is welcome to the game. People usualy fear change so just ignore anyone opposing the idea, as was with every other idea implemented so far :)
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Gregor Parud
Ordo Ardish
1522
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Posted - 2015.10.03 09:18:02 -
[8] - Quote
Rain6637 wrote:Gregor Parud wrote:Rain6637 wrote:Players can't accurately control MJDs due to the nature of ship model direction vs velocity. Unless we get a line showing our velocity according to the server, It will be comedy. I bet the affected ships will move in line with the MJDD, otherwise you could do a starburst at any moment. it's pretty much going to be starburst. I don't see MJDDs suddenly acting any different from local or anchored MJDs. Do you? Pinpoint MJD would be even more powerful than fleet warp while everyone is aligned.
There's issues/problems with both options, both can be very powerful but yeah in hind sight the starburst version makes more sense. Still, I feel it's too gimmicky. |
Rain6637
GoonWaffe Goonswarm Federation
32361
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Posted - 2015.10.03 09:39:25 -
[9] - Quote
Gregor Parud wrote:Rain6637 wrote:Gregor Parud wrote:Rain6637 wrote:Players can't accurately control MJDs due to the nature of ship model direction vs velocity. Unless we get a line showing our velocity according to the server, It will be comedy. I bet the affected ships will move in line with the MJDD, otherwise you could do a starburst at any moment. it's pretty much going to be starburst. I don't see MJDDs suddenly acting any different from local or anchored MJDs. Do you? Pinpoint MJD would be even more powerful than fleet warp while everyone is aligned. There's issues/problems with both options, both can be very powerful but yeah in hind sight the starburst version makes more sense. Still, I feel it's too gimmicky. Covops cloaks for Nestors. It would have synergized with constellation defense (fozzie sov) and jump fatigue. New ships and T2 destroyers is nice, but an attribute switch on the Nestor would do more to energize subcap gameplay from frigates to battleships (covops + blops gameplay).
Blops fuel bays have enough capacity to launch a Nestor, which in turn has the capability to supply more fuel back to the blops.
I'm excited for new ships, but also disappointed.
I doubt MJDDs will make any difference outside of the occasional lucky activation. Even players at the AT level can't use the MJD correctly. Unless MJDDs will be easy mode, they won't so much be gimmicky as they are simply fail.
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
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Rain6637
GoonWaffe Goonswarm Federation
32361
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Posted - 2015.10.03 10:02:38 -
[10] - Quote
I wonder if this is the answer to making fleet warp and on-grid fleet warp more active. You know, how fleet warp was going to be removed, and then not, and instead somehow incentivized. The timing seems a little too fast for there to be a connection, but man what if.
Haa what if fleet warp will require a module.
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
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Mr Mieyli
Hedion University Amarr Empire
53
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Posted - 2015.10.03 10:07:55 -
[11] - Quote
Is there anything stopping a group of these ships from moving at effectively infinite speed by staggering their MJDs?
A case for more AoE in EvE
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Gregor Parud
Ordo Ardish
1522
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Posted - 2015.10.03 10:09:51 -
[12] - Quote
Mr Mieyli wrote:Is there anything stopping a group of these ships from moving at effectively infinite speed by staggering their MJDs?
high speed MWD saves just got busted. |
Rain6637
GoonWaffe Goonswarm Federation
32362
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Posted - 2015.10.03 10:26:55 -
[13] - Quote
I vote microjump fatigue. Yeah buddy
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
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VaL Iscariot
The Concilium Enterprises The Volition Cult
81
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Posted - 2015.10.03 13:04:00 -
[14] - Quote
so wait, does this mean you could micro jump drive a enemy fleet away from you? because that concept alone is hysterical! |
Gregor Parud
Ordo Ardish
1527
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Posted - 2015.10.03 13:08:51 -
[15] - Quote
VaL Iscariot wrote:so wait, does this mean you could micro jump drive a enemy fleet away from you? because that concept alone is hysterical!
Miner bumping just got even more hilarious, we can dream. |
Vel'drinn
Calibrated Chaos Habitual Chaos
45
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Posted - 2015.10.03 13:12:03 -
[16] - Quote
I see a use for it in faction warfare. Minnies always perch at 'minmatar range' so having an option for small ships to jump on top of their ****** kestrel and talwar gangs would be cake. |
Mr Mieyli
Hedion University Amarr Empire
53
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Posted - 2015.10.03 13:16:18 -
[17] - Quote
Gregor Parud wrote:VaL Iscariot wrote:so wait, does this mean you could micro jump drive a enemy fleet away from you? because that concept alone is hysterical! Miner bumping just got even more hilarious, we can dream.
And people complained about freighters being bumped away from gates etc, now then can just be MJD'd 100km off easily. Doesn't seem like a well thought through idea from CCP
A case for more AoE in EvE
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Divine Entervention
Rational Chaos Inc. Phoebe Freeport Republic
651
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Posted - 2015.10.03 13:18:17 -
[18] - Quote
Well. . . CCP tried to give everyone the ability to use a MJD with that item no one uses, that portable micro jump drive thing.
No one uses it though, but apparently CCP thinks it's really important we're all constantly micro jumping around.
Hopefully there is a timer on it so if you get jumped by someone else, you can't use yours. If not you'll have micro jump drive chains preventing anyone from ever getting tackled again. Mobility and the inability to die being highly desirable, flying anything other than these ships will result in tongue lashings and discrimination. |
Owen Levanth
Sagittarius Unlimited Exploration
413
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Posted - 2015.10.03 13:28:35 -
[19] - Quote
Mr Mieyli wrote:Is there anything stopping a group of these ships from moving at effectively infinite speed by staggering their MJDs?
They'll probably be incapable of micro jumping ships with a micro jump drive equipped, to prevent silly things like this. When not, they'll probably get this restriction about a week after the MJDDs got added to the game. |
Rain6637
GoonWaffe Goonswarm Federation
32363
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Posted - 2015.10.03 14:35:19 -
[20] - Quote
Serious suggestion. MJDs would be used more often if they either:
Activated jump only after being aligned to selected or locked(?) object Didn't pull the ship into them first, which is the case with mobile MJDs.
If you've never used a mobile MJD, go on Sisi and try one out. You're in for a treat.
Help, I can't download EVE
President of the Commissar Kate Fanclub
PLEX: A Giffen good? (It's 1B?)
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Kaarous Aldurald
Black Hydra Consortium.
14592
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Posted - 2015.10.03 14:38:09 -
[21] - Quote
I think that if it works indiscriminately, as in it jumps both hostiles and friendlies, that it will be the single greatest buff to trolling in the history of the game.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
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M1k3y Koontz
Respawn Disabled Initiative Mercenaries
802
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Posted - 2015.10.03 15:27:30 -
[22] - Quote
Kaarous Aldurald wrote:I think that if it works indiscriminately, as in it jumps both hostiles and friendlies, that it will be the single greatest buff to trolling in the history of the game.
Use one of them on the Jita undock
How much herp could a herp derp derp if a herp derp could herp derp.
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Gregor Parud
Ordo Ardish
1532
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Posted - 2015.10.03 15:32:28 -
[23] - Quote
No more station games. |
stoicfaux
6244
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Posted - 2015.10.03 17:54:12 -
[24] - Quote
Gregor Parud wrote:No more station games. Unless you consider getting a few hundred of these destroyers in a circle to chain jump everyone on the Jita undock around in a loop indefinitely.
It will be interesting to see how this affects (slow) ships trying to align for warp.
And will it work on NPCs... *cough*CONCORD*cough*
Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.
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Aralyn Cormallen
Wildly Inappropriate Goonswarm Federation
1290
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Posted - 2015.10.03 18:01:41 -
[25] - Quote
VaL Iscariot wrote:so wait, does this mean you could micro jump drive a enemy fleet away from you? because that concept alone is hysterical! Land in middle of enemy cap fleet, activate module, laugh your ass off
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Josef Djugashvilis
2995
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Posted - 2015.10.03 18:11:53 -
[26] - Quote
Rain6637 wrote:Players can't accurately control MJDs due to the nature of ship model direction vs velocity. Unless we get a line showing our velocity according to the server, It will be comedy.
Perhaps the 'comedy' potential is part of the plan?
This is not a signature.
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Otso Bakarti
Filial Pariahs
313
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Posted - 2015.10.03 18:52:54 -
[27] - Quote
Gregor Parud wrote:They made MJD as a way for slow/sluggish ships to have options and now they're going to make that option redundant, Well done. In that case we need anti-MWD bubbles that disable everyone's MWD which would result in anti-anti-MWD ships to.... you get the point.
It's too niche and contrived. You finally broke the code! It's circular reasoning the long way around based on pretzel logic. You won the internet. Next time you boot your machine all it will say is GAME OVER.
Back from the 90-day suspension for speaking truth to power.
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Mr Mieyli
Hedion University Amarr Empire
54
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Posted - 2015.10.03 20:07:15 -
[28] - Quote
Josef Djugashvilis wrote:Rain6637 wrote:Players can't accurately control MJDs due to the nature of ship model direction vs velocity. Unless we get a line showing our velocity according to the server, It will be comedy. Perhaps the 'comedy' potential is part of the plan?
Maybe CCP accidentally bought a 100 year licence for the benny hill theme and have had to introduce this module to go with it.
A case for more AoE in EvE
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Kaarous Aldurald
Black Hydra Consortium.
14594
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Posted - 2015.10.03 20:39:06 -
[29] - Quote
M1k3y Koontz wrote:Kaarous Aldurald wrote:I think that if it works indiscriminately, as in it jumps both hostiles and friendlies, that it will be the single greatest buff to trolling in the history of the game. Use one of them on the Jita undock
I was thinking more along the lines of making sure my target never finishes a mission ever again, unless they pay me a ransom.
But yes, undocks, mission pockets, wormhole entrances, decloak one into the enemy logi (or into carebear logi groups during an incursion), the possibilities are enormous. If it works indiscriminately, this thing is totally obscene.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
Best Meltdown Ever.
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Gregor Parud
Ordo Ardish
1543
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Posted - 2015.10.03 20:44:26 -
[30] - Quote
stoicfaux wrote:Gregor Parud wrote:No more station games. Unless you consider getting a few hundred of these destroyers in a circle to chain jump everyone on the Jita undock around in a loop indefinitely. It will be interesting to see how this affects (slow) ships trying to align for warp. And will it work on NPCs... *cough*CONCORD*cough*
I was thinking more about 0.0/low sec station games. |
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