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Ghaelmash Hakaari
Brotherhood of Heart and Steel The Bastion
0
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Posted - 2015.10.07 13:29:09 -
[1] - Quote
My idea is to create a new ship equipment that use coolants (from PI) to eliminate the heat generate during the overload of a module. What do yuo think guys about my idea? |
Frostys Virpio
KarmaFleet Goonswarm Federation
2312
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Posted - 2015.10.07 13:45:39 -
[2] - Quote
Ghaelmash Hakaari wrote:My idea is to create a new ship equipment that use coolants (from PI) to eliminate the heat generate during the overload of a module. What do yuo think guys about my idea?
Completely remove or reduce it by X%? |
Ghaelmash Hakaari
Brotherhood of Heart and Steel The Bastion
0
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Posted - 2015.10.07 14:02:17 -
[3] - Quote
Maybe make 3 variant of it and like the ancillary armor repairer: SMALL -> use 1 coolant and remove25% of heat; MEDIUM -> use 3 coolants and remove 50% of heat; LARGE -> use 5 coolants and remove 75% of heat; CAPITAL -> use 10 coolants and remove 100% of heat.
The name of the module can be " Emergency Coolant Injector (ECI)" |
Aivlis Eldelbar
Caldari Independent Navy Reserve Curatores Veritatis Alliance
123
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Posted - 2015.10.07 14:22:12 -
[4] - Quote
I don't see the rationale behing having the dissipatio scale upwards in larger ships. First because the larger the flat power of the modules being heated, the larger the improvement you get by overheating. Perma-OH capitals and supers would be ridiculous. And secondly because realism (yeah, I know), larger ships should be harder to cool due to increased thermal capacity. |
HandelsPharmi
Pharmi on CharBazaar
1730
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Posted - 2015.10.07 14:29:07 -
[5] - Quote
I could replace one resistance module with a "coolant" module and force myself to overheat the remaining modules.
Or I would NOT change my fitting, have no need to overheat and would have less risk than now.
Nice idea, but to difficult to implement it...
How would it differ between low, med and highslot heat? |
Leto Aramaus
Spiritus Draconis Spaceship Bebop
267
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Posted - 2015.10.07 14:30:31 -
[6] - Quote
I don't hate this idea.
It already gimps a fit by taking a slot (H/M/L?), but I'd suggest at least one other drawback of some kind.
Then it could be interesting if combined with things like polarized guns. You could run this module and 3x damage modules with polarized guns for max gank, letting you overheat as long as possible. RIP freighters? (I don't know if this would be any better than current catalyst gank mechanics)
But...
-1 because let's UPDATE our actual game engine and BALANCE existing ships and items instead of adding new things, as always
The UI update we deserve
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Frostys Virpio
KarmaFleet Goonswarm Federation
2312
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Posted - 2015.10.07 14:43:23 -
[7] - Quote
Aivlis Eldelbar wrote:I don't see the rationale behing having the dissipatio scale upwards in larger ships. First because the larger the flat power of the modules being heated, the larger the improvement you get by overheating. Perma-OH capitals and supers would be ridiculous. And secondly because realism (yeah, I know), larger ships should be harder to cool due to increased thermal capacity.
Larger thermal capacity should also make you heat up slower so it kind of balance out.
The real issue with this idea I see is ships that already have bonus to heat generation. Would we be getting perma heated T3D and T3C? |
Ghaelmash Hakaari
Brotherhood of Heart and Steel The Bastion
0
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Posted - 2015.10.07 15:33:39 -
[8] - Quote
Maybe the bigger is the module slower is the rate of heat dissipation. For the slot maybe a H is a good idea... |
Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
504
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Posted - 2015.10.07 19:20:00 -
[9] - Quote
This would just remove the entire consequence of overheating a module. Why not just remove the entire heat damage system then?
Just no. |
Lugh Crow-Slave
1265
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Posted - 2015.10.07 22:58:50 -
[10] - Quote
currently heat is balanced based on there not being such a thing adding such a thing will just mean you have to carry this **** or your going to burn out your mods mighty fast
-1
Fuel block colors? Missiles for Caldari T3? Corp Stasis
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Justin Cody
Hard Knocks Inc. Hard Knocks Citizens
311
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Posted - 2015.10.07 23:43:02 -
[11] - Quote
maybe have it be a consumable for polarized guns/launchers the way nanite paste is for ancillary armor reps |
Kenrailae
Mind Games. Suddenly Spaceships.
520
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Posted - 2015.10.08 01:17:48 -
[12] - Quote
I actually kinda like this idea.
Yes, I agree it is more important to balance and fix what is already broken, but this could provide some meaningful choices and strategies at a later point.
The Law is a point of View
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Minty Aroma
Eternity INC. Goonswarm Federation
60
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Posted - 2015.10.08 04:28:08 -
[13] - Quote
That... is actually an idea I really like.
Haven't got a clue on how to properly balance it though! |
elitatwo
Eve Minions The-Company
874
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Posted - 2015.10.08 07:17:19 -
[14] - Quote
...and with all that coolant as cool as it sounds we gradually pod ourselves out of the ship we are flying because of radiation poisoning.
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