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Loki Yamaguchi
Level 42 Industries
9
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Posted - 2015.10.09 17:42:26 -
[1] - Quote
I'm kinda guessing where this will go but I'll try anyways...
One of the most tedious things is playing the mini-game wack-a-mole $0.01 hell. I rather like the business side of EVE but my god why can't we just set a "lowest sell price" and then walk away to do other things. (and why are things even sole in .01 increments anyways)
Doing this with 40+ orders apx every 5 minutes is such a waste of time and considering the technology exists about +20 years ago, why doesn't the world of EVE have this? |
Serendipity Lost
Repo Industries
1461
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Posted - 2015.10.09 17:48:56 -
[2] - Quote
Loki Yamaguchi wrote:I'm kinda guessing where this will go but I'll try anyways...
One of the most tedious things is playing the mini-game wack-a-mole $0.01 hell. I rather like the business side of EVE but my god why can't we just set a "lowest sell price" and then walk away to do other things. (and why are things even sole in .01 increments anyways)
Doing this with 40+ orders apx every 5 minutes is such a waste of time and considering the technology exists about +20 years ago, why doesn't the world of EVE have this?
I say the same thing about having to undock to do missions all the time. Why must I go to a mission site and play whack a mole mini games with those funny little red shapes. I should be able to 'accept mission' and then walk away to do other things. Auto pilot should be able to do all the boring parts of the game, not just warp me gate to gate.
Google has self driving cars right now, why doesn't the world of EVE have this? |
Loki Yamaguchi
Level 42 Industries
9
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Posted - 2015.10.09 17:54:27 -
[3] - Quote
Serendipity Lost wrote:I say the same thing about having to undock to do missions all the time. Why must I go to a mission site and play whack a mole mini games with those funny little red shapes. I should be able to 'accept mission' and then walk away to do other things. Auto pilot should be able to do all the boring parts of the game, not just warp me gate to gate.
Google has self driving cars right now, why doesn't the world of EVE have this?
So you are equating moving a price down a penny to completing full missions...ok then... |
Serendipity Lost
Repo Industries
1462
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Posted - 2015.10.09 18:06:22 -
[4] - Quote
Loki Yamaguchi wrote:Serendipity Lost wrote:I say the same thing about having to undock to do missions all the time. Why must I go to a mission site and play whack a mole mini games with those funny little red shapes. I should be able to 'accept mission' and then walk away to do other things. Auto pilot should be able to do all the boring parts of the game, not just warp me gate to gate.
Google has self driving cars right now, why doesn't the world of EVE have this? So you are equating moving a price down a penny to completing full missions...ok then...
No I'm equating moving 40 prices by .o1 to shooting 40 npc rats. It's rediculous. With my skills and the bling mission ships I fly there is zero chance of the npc harming me, so it's boring game play. The only difference between what you are on about and what I am on about is that I have to undock and occaisionally reload.
1 penny = 1 npc
Not
1 penny = 1 mission, but then again over time that's where this is going, so maybe we should just get there now. Maybe just put a flat 2 bill isk in my wallet just for logging in. That way I would have isk to do with as I please w/out doing stuff for it. |
Loki Yamaguchi
Level 42 Industries
9
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Posted - 2015.10.09 18:17:38 -
[5] - Quote
Serendipity Lost wrote:1 penny = 1 mission, but then again over time that's where this is going, so maybe we should just get there now. Maybe just put a flat 2 bill isk in my wallet just for logging in. That way I would have isk to do with as I please w/out doing stuff for it.
But I've already done "stuff for it" whether that was mine, build, destroy (as in your ratting example ironically), ship or trade. That is the "doing" part and I haven't any qualms about that. Regardless of where the gear/ships/widgets originated from, you still have to deal with the pre-1970 era transaction system.
My suggestion actually would benefit ratters in bling ships grinding LvL1 missions...kinda son't get your objections here... |
Paranoid Loyd
7157
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Posted - 2015.10.09 21:23:03 -
[6] - Quote
You know what people do when it's not worth their time to do something? They pay someone else to do it for them.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!
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Nyalnara
AdAstra. Beach Club
147
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Posted - 2015.10.09 22:11:18 -
[7] - Quote
Or they use bots. Does happen a lot in Jita...
In case of ponies, keep calm and start running.
French half-noob. Founder of [DEUPP]Dark Evil Undead Ponies Productions.
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Tiddle Jr
Brutor Tribe Minmatar Republic
578
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Posted - 2015.10.10 00:29:49 -
[8] - Quote
Loki Yamaguchi wrote:
... but my god why can't we just set a "lowest sell price" and then walk away to do other things. (and why are things even sole in .01 increments anyways)
there are many others like who want their orders been set at lowest sell price, what would you expect? huh |
Loki Yamaguchi
Level 42 Industries
9
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Posted - 2015.10.10 05:46:21 -
[9] - Quote
Paranoid Loyd wrote:You know what people do when it's not worth their time to do something? They pay someone else to do it for them.
Would love to do something like this but the in-game tools are not there and I dislike having to go 3rd party/external to make something work in EVE. |
Loki Yamaguchi
Level 42 Industries
9
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Posted - 2015.10.10 05:48:18 -
[10] - Quote
Tiddle Jr wrote:there are many others like who want their orders been set at lowest sell price, what would you expect? huh
So then you are agreeing that this concept would be used and enjoyed by many? Thanks! I Agree! |
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Tiddle Jr
Brutor Tribe Minmatar Republic
578
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Posted - 2015.10.10 06:08:05 -
[11] - Quote
Loki Yamaguchi wrote:Tiddle Jr wrote:there are many others like who want their orders been set at lowest sell price, what would you expect? huh So then you are agreeing that this concept would be used and enjoyed by many? Thanks! I Agree!
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Rowells
ANZAC ALLIANCE Fidelas Constans
2769
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Posted - 2015.10.10 07:40:42 -
[12] - Quote
so what happens when more than one person uses this function? Do, hundreds of orders combat each other until the price hits zero? |
Loki Yamaguchi
Level 42 Industries
9
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Posted - 2015.10.10 07:49:26 -
[13] - Quote
Rowells wrote:so what happens when more than one person uses this function? Do, hundreds of orders combat each other until the price hits zero?
Orders would be show per price-point, not per order. So even if 6 people were selling 5 Atrons each for $500k, the line would just show: 30 x $500,000
That line would be highlighted showing that your items are in at that price-point. The system then sells the ships off in order of time of sell order (as per now).
If $500K was the lowest price then buyers would just get ships from that one line.
If a new seller added 10 ships at $490k then that would become the new lowest price. If two people at the $500k price-point had $490 or lower as their lowest sell price, then those ships would be moved out of the $500K price-point and moved to the lower $490k price-point.
When you initially sell an item(s), you enter both the initial price you want to sell at and the lowest....that's it. |
Tiddle Jr
Brutor Tribe Minmatar Republic
578
|
Posted - 2015.10.10 08:01:03 -
[14] - Quote
Loki Yamaguchi wrote:Rowells wrote:so what happens when more than one person uses this function? Do, hundreds of orders combat each other until the price hits zero? Orders would be show per price-point, not per order. So even if 6 people were selling 5 Atrons each for $500k, the line would just show: 30 x $500,000 That line would be highlighted showing that your items are in at that price-point. The system then sells the ships off in order of time of sell order (as per now). If $500K was the lowest price then buyers would just get ships from that one line. If a new seller added 10 ships at $490k then that would become the new lowest price. If two people at the $500k price-point had $490 or lower as their lowest sell price, then those ships would be moved out of the $500K price-point and moved to the lower $490k price-point. When you initially sell an item(s), you enter both the initial price you want to sell at and the lowest....that's it.
why would CCP has to agree to do that for you? |
Loki Yamaguchi
Level 42 Industries
9
|
Posted - 2015.10.10 08:12:58 -
[15] - Quote
Tiddle Jr wrote:why would CCP has to agree to do that for you?
Why not? As you said there are many others that would also like this function. I think I've put the effort into trying to explain and clarify my side of it, how about you put a little more effort into explaining what's wrong with it.... |
Nyalnara
AdAstra. Beach Club
147
|
Posted - 2015.10.10 09:03:59 -
[16] - Quote
Loki Yamaguchi wrote:Tiddle Jr wrote:why would CCP has to agree to do that for you? Why not? As you said there are many others that would also like this function. I think I've put the effort into trying to explain and clarify my side of it, how about you put a little more effort into explaining what's wrong with it....
Many people would love that option. And if every one of those used it, the prices would just keep on going down. All the prices. Except the only important one. That would actually just break the economy, forcing miners to change activity because of the efficiency fall that would result from lower prices. And they would not go up before a looooooong time, because some people have big nice stash of ore in case of such a situation. Then all the people selling with that option will complain that prices are broken, and that CCP should fix the economy.
So, don't try to break it and just leave it alone. If you don't want to update your prices, stop selling in Jita and flood a secondary market hub.You'll be able to sell higher, with less competition. And if you're too lazy to move your things, look for a transport service, and include the transport fee in the final prices.
In case of ponies, keep calm and start running.
French half-noob. Founder of [DEUPP]Dark Evil Undead Ponies Productions.
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Tiddle Jr
Brutor Tribe Minmatar Republic
578
|
Posted - 2015.10.10 09:40:03 -
[17] - Quote
Loki Yamaguchi wrote:Tiddle Jr wrote:why would CCP has to agree to do that for you? Why not? As you said there are many others that would also like this function. I think I've put the effort into trying to explain and clarify my side of it, how about you put a little more effort into explaining what's wrong with it....
I didn't tell that all the rest would like it. What i said is that there are many others like you who wants their price being lowest to sell the thing fast. And why in the name of God server should track the timing of the placed order along with price and link that to your name?! If you find that boring and time wasting to update your orders simply start using trading bots. |
Iain Cariaba
1880
|
Posted - 2015.10.10 16:32:15 -
[18] - Quote
Loki Yamaguchi wrote:Rowells wrote:so what happens when more than one person uses this function? Do, hundreds of orders combat each other until the price hits zero? Orders would be show per price-point, not per order. So even if 6 people were selling 5 Atrons each for $500k, the line would just show: 30 x $500,000 That line would be highlighted showing that your items are in at that price-point. The system then sells the ships off in order of time of sell order (as per now). If $500K was the lowest price then buyers would just get ships from that one line. If a new seller added 10 ships at $490k then that would become the new lowest price. If two people at the $500k price-point had $490 or lower as their lowest sell price, then those ships would be moved out of the $500K price-point and moved to the lower $490k price-point. When you initially sell an item(s), you enter both the initial price you want to sell at and the lowest....that's it. Sounds like something that would require a lot more server resources than the current system. So, when you consider CCP has an entire node on the server dedicated just to the market in Jita, making it more complicated, resource wise, is a bad thing.
EvE is hard. It's harder if you're stupid.
I couldn't have said it better.
Hello, Mr Carebear. Would you like some cheese with that whine?
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Paranoid Loyd
7157
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Posted - 2015.10.10 17:20:36 -
[19] - Quote
Loki Yamaguchi wrote:Paranoid Loyd wrote:You know what people do when it's not worth their time to do something? They pay someone else to do it for them. Would love to do something like this but the in-game tools are not there and I dislike having to go 3rd party/external to make something work in EVE. Have you heard of contracts?
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!
|
Loki Yamaguchi
Level 42 Industries
9
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Posted - 2015.10.10 17:38:49 -
[20] - Quote
Ok...thanks for all the info/points. I guess this is just another one of the "suspend disbelief and play the game" issues.
I'll look into 3rd party options (not bots) I guess to see what's possible....contracts are an option.
Thanks again! |
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