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Feyd Rautha Harkonnen
Carpe Noctem. Pandemic Legion
2554
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Posted - 2015.10.16 13:29:04 -
[1] - Quote
Hello,
My name is Feyd Rautha Harkonnen. You may have enjoyed my good-hearted antics in the Dune series, the EvE mercenary war of 2014, or dix-hammering the final nail in the Brave Newbie coffin this year...but I digress, this isn't about me, its about change. Hope, and change.
Today the use of cloaks is a rather boolean experience. Once someone is cloaked and either off grid or at range on a grid, interactive gameplay reaches a zero state condition. The cloaked person is safe, and there really isn't more to be said or done.
One specific example of cloaks as a core part of gameplay might be the very compelling BLOPS mechanic, or "Black Ops" hot-drops. This is where a scout locates and pins down a target, and lights a covops cyno for the BLOPS gang to then jump to and join in embracing the target with warm hugs and other forms of affection.
However, once the BLOPS ships are cloaked off grid (or at far range) from the victim, the boolean zero condition kicks in again; play stops because the attacker is safe from reprisal, and all a defender or rescue gang arriving on scene can do is pick over the remains of the victims hull, like a pair of discarded panties at the side of a road.
Well friends, what if I told you it didn't have to be this way, and gameplay interchanges between cloaked person and his opponents could continue, in compelling ways for both parties -- opening up an entire new avenue for EvE gameplay that isn't limited just to BLOPS as an added bonus.
Let me introduce the sisters subspace 'sonar' probe and mid-slot module.
Why yes friends, a full gaming narrative around this mechanic can be found HERE, and you are invited to immerse yourself in it, complete with a closing render of Jessica Alba's wonderful hooters.
I thank you for your attention in this matter,
Feyd Rautha Harkonnen, Dark Lord of Crux (ret.), Minister of Propaganda, Carpe Noctem., Pandemic Legion
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Soldarius
Naliao Inc. Test Alliance Please Ignore
1393
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Posted - 2015.10.16 13:44:01 -
[2] - Quote
Interesting idea. I actually like the mid-slot module more. Probes are pretty much static on-grid until you move them off-grid. Getting them onto a specific grid is almost impossible unless they are dropped their to begin with, which kinda defeats the purpose of them being probes.
AFK cloakers would get found and killed. Active players would simply move. Whether off grid or on-grid is of course their choice.
Doesn't seem OP. Gives options for counter-play. Would support.
http://youtu.be/YVkUvmDQ3HY
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Frostys Virpio
KarmaFleet Goonswarm Federation
2337
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Posted - 2015.10.16 14:03:50 -
[3] - Quote
What if I told you I don't want to read your blog? Could you then post the damn details of your idea here? |
Feyd Rautha Harkonnen
Carpe Noctem. Pandemic Legion
2554
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Posted - 2015.10.16 14:19:50 -
[4] - Quote
Frostys Virpio wrote:What if I told you I don't want to read your blog? Could you then post the damn details of your idea here?
.........xx.......xx....... ........x...x....x...x..... ........x.o.x...x.o.x.... ........x...x......x.x....
Ok, I tried I really did, to render Jessica's hooters here without the aid of embedded images, but its just not possible.
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Cidanel Afuran
Static-Noise Upholders
321
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Posted - 2015.10.16 14:59:54 -
[5] - Quote
There is no idea in this thread. Just clickbait to a blog.
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Feyd Rautha Harkonnen
Carpe Noctem. Pandemic Legion
2554
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Posted - 2015.10.16 15:03:11 -
[6] - Quote
Cidanel Afuran wrote:There is no idea in this thread. Just clickbait to a blog.
So you completely missed mention of the sonar probes and mid slot module, with helpful image links?
There really is no one as blind as those that refuse to see.
F
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Iain Cariaba
1892
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Posted - 2015.10.16 16:24:49 -
[7] - Quote
Poorly stealthed AFK cloaking thread. Not even an original idea. Take your suggestion to the existing stickied thread. Reported for redundancy.
EvE is hard. It's harder if you're stupid.
I couldn't have said it better.
Hello, Mr Carebear. Would you like some cheese with that whine?
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Feyd Rautha Harkonnen
Carpe Noctem. Pandemic Legion
2556
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Posted - 2015.10.16 16:27:54 -
[8] - Quote
Iain Cariaba wrote:Poorly stealthed AFK cloaking thread. Not even an original idea. Take your suggestion to the existing stickied thread. Reported for redundancy. Not redundant at all, the key gameplay aspect is interplay with BLOPS and other active cloaked ships, and not directly tied to the AFK cloaking issue at all.
Whats amazing here is the display of total inability to discuss this amazing new concept on its merits, and fixation on other things. This is very sad for the state of the EvE-O forums.
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Frostys Virpio
KarmaFleet Goonswarm Federation
2338
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Posted - 2015.10.16 16:52:53 -
[9] - Quote
Feyd Rautha Harkonnen wrote:Iain Cariaba wrote:Poorly stealthed AFK cloaking thread. Not even an original idea. Take your suggestion to the existing stickied thread. Reported for redundancy. Not redundant at all, the key gameplay aspect is interplay with BLOPS and other active cloaked ships, and not directly tied to the AFK cloaking issue at all. Whats amazing here is the display of total inability to discuss this amazing new concept on its merits, and fixation on other things. This is very sad for the state of the EvE-O forums.
What about your total inability to post your idea in this thread instead of your failblog? |
Feyd Rautha Harkonnen
Carpe Noctem. Pandemic Legion
2556
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Posted - 2015.10.16 16:59:56 -
[10] - Quote
Frostys Virpio wrote: .. What about your total inability to post your idea in this thread instead of your failblog?
It is posted here, just because you are pretending it isn't becase you don't agree with the idea (in hopes an ISD will do your dirty work for you) doesn't make it true. This is one of the biggest reasons EVE-O forums are so fail compared to Reddit, lames who dissagree with something gameify ISD's, rather than cogently argue points pro or con.
Lame.
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Frostys Virpio
KarmaFleet Goonswarm Federation
2338
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Posted - 2015.10.16 17:41:11 -
[11] - Quote
Feyd Rautha Harkonnen wrote:Frostys Virpio wrote: .. What about your total inability to post your idea in this thread instead of your failblog?
It is posted here, just because you are pretending it isn't becase you don't agree with the idea (in hopes an ISD will do your dirty work for you) doesn't make it true. This is one of the biggest reasons EVE-O forums are so fail compared to Reddit, lames who dissagree with something gameify ISD's, rather than cogently argue points pro or con. Lame.
A good half if not more of your OP is a story of how blops work and how cloak interact with retribution in combat. After this, you vaguely mention the idea of a sonar like probe without any details of how it would work and then direct us to your failblog. How am I supposed to discuss your idea with only that if you didn't even mention how you envision it to work/be used?
I'm not gaming ISDs, I'm pointing out that your post lack actual content related to your idea instead of mentioning who you are (like we are supposed to give a ****) and that story about cloak/blops interaction over the boolean nature of cloaks. |
Cidanel Afuran
Static-Noise Upholders
321
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Posted - 2015.10.16 17:47:13 -
[12] - Quote
Feyd Rautha Harkonnen wrote:So you completely missed mention of the sonar probes and mid slot module, with helpful image links?
There really is no one as blind as those that refuse to see.
F
You gave the name of a new module without telling how it would work in any way. I'm not taking your clickbait to find that out.
Post the idea in the forums please. Stop with the clickbait to promote your blog.
C |
Feyd Rautha Harkonnen
Carpe Noctem. Pandemic Legion
2557
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Posted - 2015.10.16 17:52:03 -
[13] - Quote
Frostys Virpio wrote: I'm not gaming ISDs, I'm pointing out that your post lack actual content related to your idea instead of mentioning who you are (like we are supposed to give a ****) and that story about cloak/blops interaction over the boolean nature of cloaks.
Yes you are, and you don't want to discuss anything. You wen't off on self righteous BS, wasting both our time, rather than even clicking simple IMAGE links, blog notwithstanding. You don't agree with my idea, so you are trying to game the 'system' and shut down conversation, without even having one.
Grow up.
In case you can't, here are the image links again. One. Two.
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Feyd Rautha Harkonnen
Carpe Noctem. Pandemic Legion
2557
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Posted - 2015.10.16 17:55:03 -
[14] - Quote
Cidanel Afuran wrote: You gave the name of a new module without telling how it would work in any way. I'm not taking your clickbait to find that out.
Post the idea in the forums please. Stop with the clickbait to promote your blog.
Click the provided IMAGE links, blog notwithstanding. Its not my fault you CANT INLINE IMAGES in the EVE O FORUMS.
p.s. Grow the hell up.
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Frostys Virpio
KarmaFleet Goonswarm Federation
2338
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Posted - 2015.10.16 18:19:46 -
[15] - Quote
Feyd Rautha Harkonnen wrote:Frostys Virpio wrote: I'm not gaming ISDs, I'm pointing out that your post lack actual content related to your idea instead of mentioning who you are (like we are supposed to give a ****) and that story about cloak/blops interaction over the boolean nature of cloaks.
Yes you are, and you don't want to discuss anything. You wen't off on self righteous BS, wasting both our time, rather than even clicking simple IMAGE links, blog notwithstanding. You don't agree with my idea, so you are trying to game the 'system' and shut down conversation, without even having one. Grow up. In case you can't, here are the image links again. One. Two.
How about you explain your idea instead of trying to get me to click on links to a blog site? Then I can debate the value of what you explained instead of just pointing out again how little content you actually posted in this thread. |
Feyd Rautha Harkonnen
Carpe Noctem. Pandemic Legion
2557
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Posted - 2015.10.16 18:28:37 -
[16] - Quote
Frostys Virpio wrote: How about you explain to me in small words...
Do you perhaps work at a job that involves a 3270 green screen, and requires you to input data via punched card?
Here, in Spanish in case you only speak that. UNO. DOS!
Now, if your *nice*, I might put those on IMGUR, so your angst at going to a blog (HORRORS!) can be assssssuaged...
p.s. Your constant bumps on the thread are gladly received though.
REKT
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Frostys Virpio
KarmaFleet Goonswarm Federation
2338
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Posted - 2015.10.16 18:35:14 -
[17] - Quote
Feyd Rautha Harkonnen wrote:Frostys Virpio wrote: How about you explain to me in small words...
Do you perhaps work at a job that involves a 3270 green screen, and requires you to input data via punched card? Here, in Spanish in case you only speak that. UNO. DOS! Now, if your *nice*, I might put those on IMGUR, so your angst at going to a blog (HORRORS!) can be assssssuaged... p.s. Your constant bumps on the thread are gladly received though. REKT
What does your sonar probes do?
Work like normal probes or a different scannign method?
Do they only work VS cloaked ships?
Do they befit from standard scanning module/skills/ship bonus?
Normal launcher or expanded?
Limitation added to them?
Is the scanning based on sig, physical size or something else?
How fast can I find a cloaked ship if it's trying to log-off after cloaking while burning an agression timer?
Where the hell is that info in the thread?
IDGAF about where your links lead to, I want the god damn info about your idea/suggestion in this thread.
EDIT: I really don't care about bumping your idea so I really fail to see where your "REKT" attempt is supposed to be. I want the info here so I can try to debate the value of your idea. |
Feyd Rautha Harkonnen
Carpe Noctem. Pandemic Legion
2559
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Posted - 2015.10.16 18:46:35 -
[18] - Quote
What does your sonar probes do?
This. Although the much more fullfilling debate on Reddit right now on it has me thinking a 200-300km warp in range, to offset multiple probers getting too-fast probe downs with triangulation. Sorry you couldn't add to that conversation because you were too busy ree ree here re: blogging (See what I did there?)
Work like normal probes or a different scannign method?
Well, the actual probes would. The mid-slot module wouldn't?
Do they only work VS cloaked ships?
Unknown. I'm welcome to discussing pros and cons either way.
Do they befit from standard scanning module/skills/ship bonus?
Im sorry, I can't respond because to decode the word 'befit' you used I would have to link to a thesaurus or dictionary, and those are notoriously click bait amirght?
Normal launcher or expanded?
Unknown. I welcome any discussion pro and con in that regard.
Limitation added to them?
Indeed! Just check their descriptions here and here.
Is the scanning based on sig, physical size or something else?
OH, so you DID read the blog post! They can be, but I would leave detailed design to ...designers. I am creating a masterful concept here only, just leave some work for the devs...
How fast can I find a cloaked ship if it's trying to log-off after cloaking while burning an agression timer?
Unknown. See response above. Better yet, what do *you* think should the behaviour be?
Where the hell is that info in the thread?
I just gave it to you, once you put away your blog racism.
IDGAF about where your links lead to, I want the god damn info about your idea/suggestion in this thread
I'm sorry if my selection of multimedia does not conform to your expectation of circa-80's level ASCII-only presentment of information. I will strive to better serve your needs in the future. If I can enhance your sperging experience by moving the relevant images to IMGUR instead of my blog, that is an option.
F
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Madd Adda
130
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Posted - 2015.10.16 21:05:12 -
[19] - Quote
wasn't the idea of sonar probes posted already awhile ago, by feyd no less? how does sound work in a vacuum?
Carebear extraordinaire
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Feyd Rautha Harkonnen
Carpe Noctem. Pandemic Legion
2561
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Posted - 2015.10.16 21:56:31 -
[20] - Quote
Madd Adda wrote:wasn't the idea of sonar probes posted already awhile ago, by feyd no less? how does sound work in a vacuum? Because it's 'sonar' in quotes, not actual auditory sonar but subspace magic with autistic lore type friendly specifics pending.
The beauty of this player and developer interaction you see, is that I get to come up with cool grandiose ideas, and they get to figure out all the details.
Feel me brah?
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Aivlis Eldelbar
Caldari Independent Navy Reserve Curatores Veritatis Alliance
130
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Posted - 2015.10.16 22:45:59 -
[21] - Quote
Frostys Virpio wrote:What if I told you I don't want to read your blog? Could you then post the damn details of your idea here?
This.
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Donnachadh
United Allegiance of Undesirables
584
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Posted - 2015.10.17 13:37:47 -
[22] - Quote
Aivlis Eldelbar wrote:Frostys Virpio wrote:What if I told you I don't want to read your blog? Could you then post the damn details of your idea here? This. Add another to the list.
-1 because we have an AFK cloak thread set up specifically so all the FAILED AFK cloak ideas can be in one place and those who post them can commiserate with one another over how blind and stupid the rest of us are.
-1 because it would remove a valid form of interacting with the useless war dec groups in high sec.
-1 in general because there is nothing wrong with AFK cloaking, especially since it bothers people like you as much as it does.
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Feyd Rautha Harkonnen
Carpe Noctem. Pandemic Legion
2564
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Posted - 2015.10.17 15:29:14 -
[23] - Quote
Donnachadh wrote:
-1 because we have an AFK cloak thread set up specifically so all the FAILED AFK cloak ideas can be in one place and those who post them can commiserate with one another over how blind and stupid the rest of us are.
-1 because it would remove a valid form of interacting with the useless war dec groups in high sec.
-1 in general because there is nothing wrong with AFK cloaking, especially since it bothers people like you as much as it does.
This is not an AFK cloaking discussion, this is a broader new game mechanic regarding 'sonar' probes, a mid slot module for and more importantly counter-play. A completely new mechanic paradigm.
You would have to expand on how this removes a form of interacting with war dec groups.
Again you seem fixated on AFK cloaking, that is not primarily what this is about -- this is primarily about active play between cloaked targets, hunters and tunable mechanics to make it compelling for both sides.
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