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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Gilbaron
Free-Space-Ranger Northern Coalition.
1839
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Posted - 2015.10.16 17:52:33 -
[31] - Quote
vigil and maulus look cool
not sure about the crucifier, weapon disruption isn't really all that much of a thing. might change with the missile disruption (i assume the bonus applies to those aswell?)
good to see that the griffin comes with a built in nerf.
all in all, more ewar is not exactly what the game needs. i'd rather see ECM and damps fixed before the introduction of new specialised hulls. |
FT Diomedes
The Graduates Get Off My Lawn
1818
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Posted - 2015.10.16 17:53:19 -
[32] - Quote
"I think I will take twelve Maulus Navy Issues, please."
Death to all Relic Ninja's!
Some exciting and interesting looking fits. Looks to be a good way to shake up the FW meta. Not that I am into that, but new ships which are accessible to younger players and offer an interesting approach seem like a good thing.
Insanity: doing the same thing over and over again and expecting different results. So, why do I post here?
I'm stubborn.
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afkalt
Republic Military School Minmatar Republic
2172
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Posted - 2015.10.16 17:53:30 -
[33] - Quote
The ecm range is stupid and so is that Maulus - has the garmur taught you nothing?
Sigh. |
Haatakan Reppola
Science and Trade Institute Caldari State
107
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Posted - 2015.10.16 17:57:30 -
[34] - Quote
Heated web or scram is already higher range then optimal+falloff for the navy griffin >.< (around 50% chance to miss, not counting the chance to actualy jam the target) |
Ransu Asanari
AQUILA INC Verge of Collapse
444
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Posted - 2015.10.16 17:59:50 -
[35] - Quote
ECM will still be bad. Can we have an EWAR rebalance soon please? Maybe before these ships go into the wild?
I like the missile damage bonus on the Vigil Navy. Please follow that damage pattern to all damage type bonused missile ships plz.
Scram kiting Navy Maulus already OP. |
Hendrink Collie
Blood Oath Foundation Adaptation.
73
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Posted - 2015.10.16 17:59:58 -
[36] - Quote
afkalt wrote:The ecm range is stupid and so is that Maulus - has the garmur taught you nothing?
Sigh.
What's stupid about the range? It can't project ECM very well past... what, 15km? |
Wolfe copying
Perkone Caldari State
7
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Posted - 2015.10.16 18:00:33 -
[37] - Quote
The Gallente Frig will be awesome. I think the Amarr Ewar frig will be under utiliized because it does less dps than the slicer and not as useful as a Sentinel.
edit: actually just noticed the small drone bay on the Navy Crucifier. It should be alright. |
Mai Khumm
Deep Core Mining Inc. Caldari State
684
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Posted - 2015.10.16 18:00:39 -
[38] - Quote
Maulus Navy is gonna be badass...
Toronto EVE Thread!
[email protected]
@Toronto_EVE
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TJ Tadaruwa
Ignotis Imperium Usurper.
0
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Posted - 2015.10.16 18:03:10 -
[39] - Quote
Is there any particular reason why the Maulus Navy and the Vigil Fleet seem to be more like their T2 EAFs than the Crucifier Navy and the Sentinel.
Maulus Navy (point range + a random point strength outta nowhere) Vigil Fleet (web range) Crucifier Navy (you would think would have a neut/nos range bonus, if we're following the same trajectory here, no?) Griffen Navy (who cares, cuz lol ECM)
Love, -TJ |
Ix Method
Brutor Tribe Minmatar Republic
475
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Posted - 2015.10.16 18:05:59 -
[40] - Quote
These are beautiful. I mean +1m to those saying kick ECM in the baws first like but still, these look hella fun.
Travelling at the speed of love.
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Mario Putzo
1548
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Posted - 2015.10.16 18:06:27 -
[41] - Quote
*looks at vigil*
haha
Kinetic bonus for missiles is unique and interesting...here have a 25% Explosive bonus AND a 20% bonus for each other damage type lol. |
Bienator II
madmen of the skies
3427
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Posted - 2015.10.16 18:07:41 -
[42] - Quote
griffin with damage bonus WTF
how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value
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afkalt
Republic Military School Minmatar Republic
2172
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Posted - 2015.10.16 18:09:41 -
[43] - Quote
Hendrink Collie wrote:afkalt wrote:The ecm range is stupid and so is that Maulus - has the garmur taught you nothing?
Sigh. What's stupid about the range? It can't project ECM very well past... what, 15km?
Exactly, it's too short.
If they're honestly giving the vigil a freaking web range bonus AND missiles I don't even know what's going on. And don't get me started on the giant package of OP hilarity that is the Maulus. |
Scatim Helicon
GoonWaffe Goonswarm Federation
3340
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Posted - 2015.10.16 18:10:24 -
[44] - Quote
CCP Fozzie wrote:-85% penalty to ECM optimal range and falloff This is the ECM nerf you should be applying to the whole range, btw.
Post on the Eve-o forums with a Goonswarm Federation character that drinking bleach is bad for you, and 20 forum warriors will hospitalise themselves trying to prove you wrong.
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Ransu Asanari
AQUILA INC Verge of Collapse
444
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Posted - 2015.10.16 18:11:47 -
[45] - Quote
Mario Putzo wrote:*looks at vigil*
haha
Kinetic bonus for missiles is unique and interesting...here have a 25% Explosive bonus AND a 20% bonus for each other damage type lol.
It's following the same change made to the Hookbill and Navy Osprey. Lets just hope he's listening, and this kind of bonus gets back-ported to some of the other missile ships with damage specific bonuses, even if slightly reduced. |
Ix Method
Brutor Tribe Minmatar Republic
475
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Posted - 2015.10.16 18:11:47 -
[46] - Quote
afkalt wrote:Hendrink Collie wrote:afkalt wrote:The ecm range is stupid and so is that Maulus - has the garmur taught you nothing?
Sigh. What's stupid about the range? It can't project ECM very well past... what, 15km? Exactly, it's too short. If they're honestly giving the vigil a freaking web range bonus AND missiles I don't even know what's going on. And don't get me started on the giant package of OP hilarity that is the Maulus. It's almost like they're all designed to engage at similar ranges and are bonused accordingly.
Travelling at the speed of love.
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Pyralissa
Kite Co. Space Trucking
28
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Posted - 2015.10.16 18:17:53 -
[47] - Quote
- The role bonuses are worded poorly (they imply a double negative).
- There's already too much projection for webs and scrams, this just reinforces the kiting/skirmish meta further.
- That's some generous fitting on the Griffin. MASB fits could become a concern.
- ECM.
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Esnaelc Sin'led
AdAstra. Beach Club
36
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Posted - 2015.10.16 18:19:36 -
[48] - Quote
CCP Fozzie wrote:Vigil Fleet Issue Minmatar Frigate bonuses (per skill level): 5% bonus to Rocket and Light Missile explosion velocity 25% bonus to explosive missile damage, 20% bonus to em, thermal and kinetic missile damage Misc Bonus: +50% Stasis Webifier range
Slot layout: 3 H, 4 M, 3 L, 1 Turret, 2 Launchers 3 Rig Slots, 400 Calibration Fittings: 38 PWG, 190 CPU Defense (shields / armour / hull): 525 / 525 / 425 Capacitor (amount / recharge rate / average cap per second): 300 / 150s / 2 Mobility (max velocity / agility / mass / warp speed / align time): 400 / 3.2 / 1,080,000 / 5 / 4.79s Drones (bandwidth / bay): 15 / 15 Targeting (max targeting range / Scan Resolution / Max Locked targets): 65km / 660 / 5 Sensor strength: 13 Ladar Signature radius: 34
I Suggest
Quote:Vigil Fleet Issue Minmatar Frigate bonuses (per skill level): 5% bonus to Rocket and Light Missile explosion velocity 15% bonus to Stasis Webifier range. Misc Bonus: 25% bonus to explosive missile damage, 20% bonus to em, thermal and kinetic missile damage. Or whatever else bonus.
Slot layout: 3 H, 4 M, 3 L, 1 Turret, 2 Launchers 3 Rig Slots, 400 Calibration Fittings: 38 PWG, 190 CPU Defense (shields / armour / hull): 525 / 525 / 425 Capacitor (amount / recharge rate / average cap per second): 300 / 150s / 2 Mobility (max velocity / agility / mass / warp speed / align time): 400 / 3.2 / 1,080,000 / 5 / 4.79s Drones (bandwidth / bay): 15 / 15 Targeting (max targeting range / Scan Resolution / Max Locked targets): 65km / 660 / 5 Sensor strength: 13 Ladar Signature radius: 34 |
Nikolai Agnon
Dirt 'n' Glitter Local Is Primary
35
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Posted - 2015.10.16 18:22:29 -
[49] - Quote
Quote:Crucifier Navy Issue Amarr Frigate bonuses (per skill level): 20% bonus to Small Energy Turret damage 7.5% bonus to Weapon Disruptor effectiveness Misc Bonus: -85% penalty to Weapon Disruptor optimal range and falloff -50% reduction to Weapon Disruptor activation cost
Slot layout: 3 H, 4 M, 3 L, 2 Turret 3 Rig Slots, 400 Calibration Fittings: 42 PWG, 180 CPU Defense (shields / armour / hull): 375 / 600 / 525 Capacitor (amount / recharge rate / average cap per second): 500 / 250s / 2 Mobility (max velocity / agility / mass / warp speed / align time): 340 / 3.35 / 1,064,000 / 5 / 4.94s Drones (bandwidth / bay): 10 / 20 Targeting (max targeting range / Scan Resolution / Max Locked targets): 64km / 640 / 5 Sensor strength: 14 Radar Signature radius: 38
I'm curious as to why the Navy Crucifier is so weak compared to the rest. It's the only one that looks like it will be outclassed by just about every other frigate. Why you would want the Crucifier Navy instead of the regular Crucifier? The TD cost per cycle is fairly negligible compared to the energy turret cap usage. A rails Crucifier would be more powerful than the proposed Navy variant. The 10.8km maximum range on the TD's heavily implies kiting: but it can neither force a kite, if it's AB fit (TD can't force a target closer), nor can it track anything itself if it's mwd fit, as lasers have fairly bad tracking.
Navy Maulus: Scram kiting at ~15km Navy Vigil: Similar, scram kiting at ~15km Navy Griffin: Brawling (blasters, rocket, 6.5km ecm range) Navy Crucifier: ???
What role is the Navy Crucifier designed to fill, in a solo or small gang environment? Why would the Crucifier be less suited to fill the same job? |
Ransu Asanari
AQUILA INC Verge of Collapse
444
|
Posted - 2015.10.16 18:31:52 -
[50] - Quote
CCP Fozzie wrote:These ships are designed to use their racial ewar bonuses (primary ewar for Amarr and Caldari, secondary for Gallente and Minmatar) in unusual ways That's because the Caldari don't have a secondary EWAR bonus. And this doesn't seem to be significantly different. I don't think the Navy Griffin will realistically be able to compete against the other frigates.
The Griffin/Blackbird right now gets 15% ECM Strength per level. Increasing this to 20%/Level for the Navy Griffin, while higher than the 30%/Level the Rook/Falcon get, isn't significant. But both of those ships can easily operate at range of ~40-70km in ECM falloff, as they don't have the -85% Penalty to ECM Optimal/Falloff. Most of the time you aren't operating inside of long point range even.
Forcing the Navy Griffin into brawl range with blasters is fine, but the ECM strength bonus isn't good enough to compensate for the range penalty. The ship is also the second slowest, with max speed matching the Maulus Navy, slightly less mass, but a worse align time.
The one small unbonused drone is rather pathetic - it's the same as the Griffin. Why not just remove it, so we have less to micromanage?
Some ideas for "unusual ways" of using the ECM bonus:
- High strength bonus to Multispectral ECM so it's actually favored to bring it rather than racial type? Would be hilarious if it was bonused for ECM Burst as well to counter drones.
- 50% reduction to ECM module cycle duration. This way the lower ECM strength is compensated by being in optimal range (so higher jam chance), and more jam attempts.
- Reduction in ECM Module heat damage. More time able to overload these modules to get the additional ECM bonus.
Or can we just admit ECM needs a rebalance completely anyway? |
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afkalt
Republic Military School Minmatar Republic
2172
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Posted - 2015.10.16 18:34:43 -
[51] - Quote
Ix Method wrote:afkalt wrote:Hendrink Collie wrote:afkalt wrote:The ecm range is stupid and so is that Maulus - has the garmur taught you nothing?
Sigh. What's stupid about the range? It can't project ECM very well past... what, 15km? Exactly, it's too short. If they're honestly giving the vigil a freaking web range bonus AND missiles I don't even know what's going on. And don't get me started on the giant package of OP hilarity that is the Maulus. It's almost like they're all designed to engage at similar ranges and are bonused accordingly.
If you think a 15km basic T2 web is in any way analogous to a 15km ECM range I have no idea what to tell you. |
unidenify
Plundering Penguins Solyaris Chtonium
151
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Posted - 2015.10.16 18:37:34 -
[52] - Quote
what goal you hope to see with those Navy Ewar frigate?
if result is good or go as what you expect, will that bring us possible of future Navy Ewar Cruiser?
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Thanatos Marathon
Black Fox Marauders
528
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Posted - 2015.10.16 18:42:06 -
[53] - Quote
Will these be allowed in novice FW plexes like all other navy/pirate frigs? |
lin Quay
Motiveless Malignity Psychotic Tendencies.
0
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Posted - 2015.10.16 18:50:08 -
[54] - Quote
TrouserDeagle wrote:man, not more recon bonuses :\
and why do I want +1 scram strength? If you fly upon factional wars you see many with stab. Now they need more stab or they die when this ship arrive.
Is nerf to semi afk max stab pussy plexer cyka |
Athryn Bellee
SniggWaffe WAFFLES.
59
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Posted - 2015.10.16 18:53:28 -
[55] - Quote
Hahnid wrote:CCP Fozzie wrote:Let us know what you think! That's what I think about the changes and ewar in general! So why do Minnies get web range, but Amarr no neut range? Years ago I thought of ewar something like this T1 Ewar (use for tactical advantage): Amarr - Tracking Disruption Minmatar - Target Painting Gallente - Sensor Dampening Caldari - ECM (with no range bonus, less strength or less midslots) T2 Ewar (use for disabling ships): Amarr - Energy Neutralizer Minmatar - Web (range) Gallente - Scramble (range) Caldari - ECM (range and strength) Geddon has neutrange? Caldari has the Scorpion? What's with Minmatar and Gallente? Dragoon has neutrange, too? Does this make sense? Do you get what I try to imply? So many questions, I know
Amarr recons get lots of bonus to their nuet/nos range. So does the Sentinel. |
Ransu Asanari
AQUILA INC Verge of Collapse
444
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Posted - 2015.10.16 18:53:55 -
[56] - Quote
I don't see why the Crucifier Navy Issue should have the Weapon Disruption Optimal/Falloff penalty. A normal Crucifier can already brawl in scram range:
[Crucifier, Crucifier - Laser Brawler] Damage Control II Heat Sink II Micro Auxiliary Power Core I
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script Medium Ancillary Shield Booster, Cap Booster 50 Warp Scrambler II 5MN Y-T8 Compact Microwarpdrive
Small Focused Pulse Laser II, Conflagration S Small Focused Pulse Laser II, Conflagration S
Small Ancillary Current Router I Small Energy Burst Aerator I Small Anti-EM Screen Reinforcer I
I don't see a huge differentiation from the regular Crucifier in the current proposal, other than a damage bonus and forcing it at close range. I'm glad it's not going to become another Energy Neutralizer bonused ship, as the Sentinel fills that role very well.
Since the Navy Maulus and Griffin are forced into close range, and the Fleet Vigil will be an amazing kiter, why not let the Navy Crucifier be a similar kiter to the Navy Slicer, but with EWAR capability to compensate for the lack of optimal range bonus? |
Naomi Anthar
387
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Posted - 2015.10.16 18:56:53 -
[57] - Quote
Ok
I will be honest here :
GRIFFIN super op. Basically anything it hugs is dead except for maybe drone boats ? Is that fun gameplay you want to intruduce ?
Vigil ... WOW not sure if joke but i see there 4.5 effective launcher +3 small drones along with long web. NERF NERF NERF NERF maybe like 30% web bonus and cut damage to 4 effective turrets bonus and 1 drone AT LEAST. It would still be good easily.
Maulus - another joke ... dont even know where to start.
The only resaonble boat out there is navy crucifier. Looks solid , nothing op. Wrong disruptor wont do a **** against turret boats or missile and always nothing against drone boats. But somewhat i like it.
Basically those ships cannot go live like that except cruci navy which is fine.
Also why Crucifier gets 4 effective turrets 2 drones and worse ewar bonus than vigil ? Like 4.5 launcher 3 drones and better utility that is always useful?
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FT Diomedes
The Graduates Get Off My Lawn
1818
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Posted - 2015.10.16 18:57:30 -
[58] - Quote
lin Quay wrote:TrouserDeagle wrote:man, not more recon bonuses :\
and why do I want +1 scram strength? If you fly upon factional wars you see many with stab. Now they need more stab or they die when this ship arrive. Is nerf to semi afk max stab pussy plexer cyka
It's not just good for that, it's also good for those four WCS Asteros that are running all over null sec.
Insanity: doing the same thing over and over again and expecting different results. So, why do I post here?
I'm stubborn.
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Lucy Alfrir
The Lost Shadows
3
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Posted - 2015.10.16 18:58:55 -
[59] - Quote
I like the look of these.
When are the T2 versions going to be rebalanced? or did I miss that?
I think the Hyena and Kitsune could use a drone bay. |
Rivr Luzade
Kenshin. DARKNESS.
2029
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Posted - 2015.10.16 19:00:10 -
[60] - Quote
Hendrink Collie wrote:afkalt wrote:The ecm range is stupid and so is that Maulus - has the garmur taught you nothing?
Sigh. What's stupid about the range? It can't project ECM very well past... what, 15km? That is the point of it. You should use it at close range with high DPS blasters or rails.
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
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