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Author |
Thread Statistics | Show CCP posts - 29 post(s) |
Nevyn Auscent
Broke Sauce
2655
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Posted - 2015.11.01 11:44:22 -
[421] - Quote
Gabriel Karade wrote:Stop being obtuse (I'm sorry but falling back on the 'crying' line proves you are just trolling...) they won't cost 70 Bn, they will cost multiples of 70 Bn when factoring in base hull, BPC and rig costs. That's not a problem for larger groups, but considering currently that functionality is provided by a 250m isk POS with an 800m isk structure, that is a massive 'deal' for smaller groups. They (XL-SMAs) were amended to provide functionality that is now being removed, apparently by omission rather than intent. I would like CCPs perspective on this, not that of some twit hiding behind an alt. You mean those rigs and modules we already have prices for? That don't cost multiples of 70 Billion? Those rigs and modules right?
I'm not being obtuse, we have actual numbers for them, if you T2 every single rig and fit the most expensive stuff you can, it will still cost less than 140 Billion, and you don't need a single rig or service module to dock a Titan. And the functionality of a Citadel is vast amounts more than a XL SMA. And can be anchored anywhere also. That 250M Pos with 800m structure docked...1 Titan, at huge risk of corp theft. & Remind me what the long term fuel costs are, like oh, for a year, since you can't just take it down 2 seconds after docking the titan. That Citadel docks as many as you want, with no risk of corp theft unless you want to put them in the corp office.
Hell, you can dock in SOMEONE ELSES XL Citadel if they give you docking rights based on what we currently know. And the worst they can do to you is cause your assets to be relocated to the nearest NPC station. So this supposed 'small corp' (That can afford more expensive titans but not a Citadel) doesn't even need to buy a Citadel. They just need to share one with another group. Hey, reasons for groups to band together over a Citadel and share the costs, look at that emergent gameplay possibility which doesn't involve corp theft risk as a result.
Also I'm sorry a several year old character not in an NPC corp isn't enough for you :P But I really think you need to get over your ego and your whine here. |
Gabriel Karade
Noir. Mercenary Coalition
287
|
Posted - 2015.11.01 11:54:26 -
[422] - Quote
Long term fuel costs are 6bn per year, so still nothing compared to the cost of having to setup a 70bn based hull + BPC + Rigs XL Citadel. Oh and the corp theft issue is trivial to resolve by the way...
Sorry, but if you are not an alt, you are not a stakeholder in this, so you really don't understand the issues...
Edit: Let me spell it out for you - this 'locks-in' pilots who otherwise would be able to temporarily take a 'step outside' to do other things. It's a terrible change to game mechanics (more boredom), which I really can't believe is intentional given XL-SMA's were made available to all to provide that functionality at a reasonable cost.
War Machine: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=386293
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Nevyn Auscent
Broke Sauce
2655
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Posted - 2015.11.01 11:59:35 -
[423] - Quote
Gabriel Karade wrote:Long term fuel cost are 6bn per year, so still nothing compared to the cost of having to setup a 70bn based hull + BPC + Rigs XL Citadel. Oh and the corp theft issue is trivial to resolve by the way...
Sorry, but if you are not an alt, you are not a stakeholder in this, so you really don't understand the issues... So a single Titan requires 7 billion a year to maintain in a POS. So... a Citadel is only the equivalent to 10 Titan's. For one year. Assuming none of the POS get destroyed and the titan killed while it's in storage.
Your own maths here says it's not an unreasonable cost. As soon as one titan gets killed in storage, the Citadel is the cheaper option. As soon as you have several titans, the Citadel is the long term cheaper option.
So yes, I think I have a pretty good handle on the issues involved, and you sure aren't making any case otherwise. And Titan owner or not, storage of Titans affects everyone in EVE. Trying to pretend like only Titan owners are affected is silly. |
Querns
GBS Logistics and Fives Support Goonswarm Federation
2233
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Posted - 2015.11.01 12:12:33 -
[424] - Quote
Please tell me where you're parking a supercap in an XLSMA. It's... for statistical purposes. Yep.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Gabriel Karade
Noir. Mercenary Coalition
287
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Posted - 2015.11.01 12:45:45 -
[425] - Quote
Querns wrote:Please tell me where you're parking a supercap in an XLSMA. It's... for statistical purposes. Yep. In Amamake, in an un-fuelled tower...
Next stupid comment please.
War Machine: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=386293
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Querns
GBS Logistics and Fives Support Goonswarm Federation
2235
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Posted - 2015.11.01 12:47:10 -
[426] - Quote
Gabriel Karade wrote:Querns wrote:Please tell me where you're parking a supercap in an XLSMA. It's... for statistical purposes. Yep. In Amamake, in an un-fuelled tower... Next stupid comment please. Despite the jape, it's a valid point -- who the hell would be stupid enough to park a 20 billion isk (plus) autism chariot in an XLSMA?
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Gabriel Karade
Noir. Mercenary Coalition
287
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Posted - 2015.11.01 12:53:47 -
[427] - Quote
Querns wrote:Gabriel Karade wrote:Querns wrote:Please tell me where you're parking a supercap in an XLSMA. It's... for statistical purposes. Yep. In Amamake, in an un-fuelled tower... Next stupid comment please. Despite the jape, it's a valid point -- who the hell would be stupid enough to park a 20 billion isk (plus) autism chariot in an XLSMA? Plenty of people, it's not rocket science to manage the risks - some people get caught out (e.g. the example I linked earlier).
War Machine: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=386293
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Querns
GBS Logistics and Fives Support Goonswarm Federation
2235
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Posted - 2015.11.01 12:59:06 -
[428] - Quote
Gabriel Karade wrote:Querns wrote:Gabriel Karade wrote:Querns wrote:Please tell me where you're parking a supercap in an XLSMA. It's... for statistical purposes. Yep. In Amamake, in an un-fuelled tower... Next stupid comment please. Despite the jape, it's a valid point -- who the hell would be stupid enough to park a 20 billion isk (plus) autism chariot in an XLSMA? Plenty of people, it's not rocket science to manage the risks - some people get caught out (e.g. the example I linked earlier). The risk can be managed, but it's a stupid risk -- why not just log off inside an otherwise nondescript POS? Planting an XLSMA down puts a target on your stuff.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Gabriel Karade
Noir. Mercenary Coalition
287
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Posted - 2015.11.01 13:02:55 -
[429] - Quote
Querns wrote:Gabriel Karade wrote:Querns wrote:Gabriel Karade wrote:Querns wrote:Please tell me where you're parking a supercap in an XLSMA. It's... for statistical purposes. Yep. In Amamake, in an un-fuelled tower... Next stupid comment please. Despite the jape, it's a valid point -- who the hell would be stupid enough to park a 20 billion isk (plus) autism chariot in an XLSMA? Plenty of people, it's not rocket science to manage the risks - some people get caught out (e.g. the example I linked earlier). The risk can be managed, but it's a stupid risk -- why not just log off inside an otherwise nondescript POS? Planting an XLSMA down puts a target on your stuff. You have to consider it against the reward of being able to step outside the coffin for a short period of time to do fun stuff - this is a game afterall.
War Machine: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=386293
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Gabriel Karade
Noir. Mercenary Coalition
287
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Posted - 2015.11.01 13:14:04 -
[430] - Quote
Next question:
Can you use a Jump Portal Generator while tethered? (both covert and big brother flavours). Also what are the tethering limitations (numbers of ships) ?
War Machine: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=386293
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Querns
GBS Logistics and Fives Support Goonswarm Federation
2235
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Posted - 2015.11.01 13:33:42 -
[431] - Quote
Gabriel Karade wrote:You have to consider it against the reward of being able to step outside the coffin for a short period of time to do fun stuff - this is a game afterall.
I guess they don't have alts where you live.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
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Gabriel Karade
Noir. Mercenary Coalition
287
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Posted - 2015.11.01 13:58:49 -
[432] - Quote
Querns wrote:Gabriel Karade wrote:You have to consider it against the reward of being able to step outside the coffin for a short period of time to do fun stuff - this is a game afterall.
I guess they don't have alts where you live. Which is yet another crappy game mechanic, and also undermined by the tethering concept; you eject to switch out to 'holding alt', ship is no longer is tethered and therefore vulnerable.... as opposed to being able to safely transfer pilots inside the comfort of a password protected starbase forcefield....
Tethering should at the bare minimum remain applied to unmanned ships to keep in line with existing mechanics.
War Machine: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=386293
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Firvain
Wildly Inappropriate Goonswarm Federation
29
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Posted - 2015.11.01 15:14:02 -
[433] - Quote
Gabriel Karade wrote:Querns wrote:Gabriel Karade wrote:You have to consider it against the reward of being able to step outside the coffin for a short period of time to do fun stuff - this is a game afterall.
I guess they don't have alts where you live. Which is yet another crappy game mechanic, and also undermined by the tethering concept; you eject to switch out to 'holding alt', ship is no longer is tethered and therefore vulnerable.... as opposed to being able to safely transfer pilots inside the comfort of a password protected starbase forcefield.... Tethering should at the bare minimum remain applied to unmanned ships to keep in line with existing mechanics.
Thats why you dock in your shiny new citadel and trade it directly...
Cant wait for citadels to trade titans, I cant count the number of titans that have left the "safety" of my pos when i handed them over to my buyer on their own |
Gabriel Karade
Noir. Mercenary Coalition
287
|
Posted - 2015.11.01 15:26:32 -
[434] - Quote
Firvain wrote:Gabriel Karade wrote:Querns wrote:Gabriel Karade wrote:You have to consider it against the reward of being able to step outside the coffin for a short period of time to do fun stuff - this is a game afterall.
I guess they don't have alts where you live. Which is yet another crappy game mechanic, and also undermined by the tethering concept; you eject to switch out to 'holding alt', ship is no longer is tethered and therefore vulnerable.... as opposed to being able to safely transfer pilots inside the comfort of a password protected starbase forcefield.... Tethering should at the bare minimum remain applied to unmanned ships to keep in line with existing mechanics. Thats why you dock in your shiny new citadel and trade it directly... Cant wait for citadels to trade titans, I cant count the number of titans that have left the "safety" of my pos when i handed them over to my buyer on their own Yes, at approximately 400 times the cost of what it requires now.
That's not going to be in issue for the likes of yourself (you guys will no doubt have more XL citadels than you know what to do with...), but that's a hell of a change for everyone else not in a large group.
War Machine: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=386293
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Iski Zuki DaSen
Icarus Academy
11
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Posted - 2015.11.01 17:52:44 -
[435] - Quote
the amount of salvage in need for t2 rig for citadels and especialy for xl size one is ridiculous also no trade goods are in need for citadel production
either fix the loot tabble of the salvage (the drop rate and the percentage should be higher and with better analogy ) or simply add few trade goods in rig making and cut the slavage needs by alote
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FT Diomedes
The Graduates Get Off My Lawn
1881
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Posted - 2015.11.01 18:30:14 -
[436] - Quote
Iski Zuki DaSen wrote:the amount of salvage in need for t2 rig for citadels and especialy for xl size one is ridiculous also no trade goods are in need for citadel production
either fix the loot tabble of the salvage (the drop rate and the percentage should be higher and with better analogy ) or simply add few trade goods in rig making and cut the slavage needs by alote
The salvage needs are awesome. Will be a serious shot in the arm for explorers and should get more people out running the sites.
Insanity: doing the same thing over and over again and expecting different results. So, why do I post here?
I'm stubborn.
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Eodp Ellecon
Northstar Cabal Tactical Narcotics Team
25
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Posted - 2015.11.01 20:26:42 -
[437] - Quote
As consideration given to "I Feel Safe" / 'relocate my stuff' as we go about building Citadels and destroying player dropped stations (with no word on NPC conquerables yet)
There is the matter of max item limitation of Item Hangers at 1000.
If someone loses a Constellations worth of assets the move could easily exceed 1000 items since...
1. Simply adding things to hanger doesn't stack 2. BPCs don't stack at all 3. Station containers won't repackage until it has been vacant for 30 days. 4. It's possible with station container collapse to far exceed 1000 items
Typical null loot variety can exceed 300 BP collections can number hundreds Materiel for an Industrial character going from Moon goo thru Alliance Fleet supplier can far exceed 1000 items.
5. Contract system currently limited to 200.
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Cannibal0n
New Horizons Exploration Inc.
0
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Posted - 2015.11.01 21:37:08 -
[438] - Quote
I'm sooooo happy that all of this planning and work is going into a feature approximately 10 percent (maybe) of the Eve user base will be able to use. Although the trickle down effect is admirable, it just seems those who can throw around the billions needed to construct a citadel aren't the ones that need a reason to come back to or stay in the game. Bravo!!!! |
Kenneth Feld
Habitual Euthanasia Pandemic Legion
315
|
Posted - 2015.11.01 21:52:31 -
[439] - Quote
Gabriel Karade wrote:
Stupid forums were giving me quote errors, so i deleted the whole damn mess...but you guys should understand this answer....
Well, POS's aren't being removed until all 8 types of structure are in the game and we have 100% overlap of functionality.
That beign said, do we know how much a XL assembly arrays costs? They can certainly dock there as they are built there
What about a XL drilling machine, we have been told we can reprocess them, so they should be able to dock.
Do we know how much any of these structures cost?
Citadels are the biggest, badest and most expensive, with good reason, they are your home, but to think they are the only one of the 8 that can dock a SC/Titan MIGHT be strecthing it as we have no idea. So until we have a better picture, i think you are crying over the possibility in 2 years someone might spill milk |
Kenneth Feld
Habitual Euthanasia Pandemic Legion
315
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Posted - 2015.11.01 21:54:18 -
[440] - Quote
Iski Zuki DaSen wrote:the amount of salvage in need for t2 rig for citadels and especialy for xl size one is ridiculous also no trade goods are in need for citadel production
either fix the loot tabble of the salvage (the drop rate and the percentage should be higher and with better analogy ) or simply add few trade goods in rig making and cut the slavage needs by alote
Quite a few people have been hording salvage for years
There is plenty of supply there |
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Gabriel Karade
Noir. Mercenary Coalition
288
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Posted - 2015.11.01 22:49:05 -
[441] - Quote
Kenneth Feld wrote:Gabriel Karade wrote:
Stupid forums were giving me quote errors, so i deleted the whole damn mess...but you guys should understand this answer....
Well, POS's aren't being removed until all 8 types of structure are in the game and we have 100% overlap of functionality. That beign said, do we know how much a XL assembly arrays costs? They can certainly dock there as they are built there What about a XL drilling machine, we have been told we can reprocess them, so they should be able to dock. Do we know how much any of these structures cost? Citadels are the biggest, badest and most expensive, with good reason, they are your home, but to think they are the only one of the 8 that can dock a SC/Titan MIGHT be strecthing it as we have no idea. So until we have a better picture, i think you are crying over the possibility in 2 years someone might spill milk See, that was a perfectly reasonable post.... until you had to troll....
.....no, I'm am not 'crying' (seriously, grow up FFS...!), I am pointing out there is a gap in what is being proposed (which may or may not be filled by other structures).
War Machine: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=386293
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Mercur Fighter
Black Aces I N F A M O U S
4
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Posted - 2015.11.02 01:27:54 -
[442] - Quote
FT Diomedes wrote:Iski Zuki DaSen wrote:the amount of salvage in need for t2 rig for citadels and especialy for xl size one is ridiculous also no trade goods are in need for citadel production
either fix the loot tabble of the salvage (the drop rate and the percentage should be higher and with better analogy ) or simply add few trade goods in rig making and cut the slavage needs by alote
The salvage needs are awesome. Will be a serious shot in the arm for explorers and should get more people out running the sites.
I concur |
Iski Zuki DaSen
Icarus Academy
11
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Posted - 2015.11.02 11:03:19 -
[443] - Quote
Mercur Fighter wrote:FT Diomedes wrote:Iski Zuki DaSen wrote:the amount of salvage in need for t2 rig for citadels and especialy for xl size one is ridiculous also no trade goods are in need for citadel production
either fix the loot tabble of the salvage (the drop rate and the percentage should be higher and with better analogy ) or simply add few trade goods in rig making and cut the slavage needs by alote
The salvage needs are awesome. Will be a serious shot in the arm for explorers and should get more people out running the sites. I concur
dont get me wrong i dont say the amount is ridiculous for t1 rigs nor the proportion in need of each t1 salvage
the t2 is messed up
but look at the spreadsheet CCP gave us
run 100 -200 relic sites( yes in null-sec space) gother 4-5 bill in loot from those sites and then come back in with your results and tell me if the proportion looted is somewhere near the proportion those t2 rigs will need
the problem will not be in gothering the Enchanted ward console/ single crystall superalloy / intact shield emiter the problem will be in the other matterials such as the one that you need 450.000 of them (they cost nothing and so they are cheap) but simply the sites doesnt drop them in the correct ratio even if we calculate the other rigs needs in them which is lower ...still the amount of those cheap t2 slavage is RIDICULOUS
which is why i said they either need to fix the proportion in the loot tables or simply cut the needs of those by alote and to keep things interesting add trade goods , which they are a nice isk sink cause you only buy those from npc stations( the serius quantities you might need )
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Kenneth Feld
Habitual Euthanasia Pandemic Legion
315
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Posted - 2015.11.02 12:16:55 -
[444] - Quote
Gabriel Karade wrote:Kenneth Feld wrote:Gabriel Karade wrote:
Stupid forums were giving me quote errors, so i deleted the whole damn mess...but you guys should understand this answer....
Well, POS's aren't being removed until all 8 types of structure are in the game and we have 100% overlap of functionality. That beign said, do we know how much a XL assembly arrays costs? They can certainly dock there as they are built there What about a XL drilling machine, we have been told we can reprocess them, so they should be able to dock. Do we know how much any of these structures cost? Citadels are the biggest, badest and most expensive, with good reason, they are your home, but to think they are the only one of the 8 that can dock a SC/Titan MIGHT be strecthing it as we have no idea. So until we have a better picture, i think you are crying over the possibility in 2 years someone might spill milk See, that was a perfectly reasonable post.... until you had to troll.... .....no, I'm am not 'crying' (seriously, grow up FFS...!), I am pointing out there is a gap in what is being proposed (which may or may not be filled by other structures).
Hmm, maybe lost in translation
"crying over spilled milk" is a phrase used to describe complaining about something that isn't even real or may not become real
It doesn't have to do with the physical act of crying or whining
My point still stands, we have only seen the first of 8 structures, which admittedly is the biggest, baddest and most expensive
Lets wait and see what the other 7 are, how much they cost and what can dock there before we jump to more conclusions about how much it will cost to dock a super |
Lady Rift
What Shall We Call It
235
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Posted - 2015.11.02 13:21:07 -
[445] - Quote
Kenneth Feld wrote:Gabriel Karade wrote:Kenneth Feld wrote:Gabriel Karade wrote:
Stupid forums were giving me quote errors, so i deleted the whole damn mess...but you guys should understand this answer....
Well, POS's aren't being removed until all 8 types of structure are in the game and we have 100% overlap of functionality. That beign said, do we know how much a XL assembly arrays costs? They can certainly dock there as they are built there What about a XL drilling machine, we have been told we can reprocess them, so they should be able to dock. Do we know how much any of these structures cost? Citadels are the biggest, badest and most expensive, with good reason, they are your home, but to think they are the only one of the 8 that can dock a SC/Titan MIGHT be strecthing it as we have no idea. So until we have a better picture, i think you are crying over the possibility in 2 years someone might spill milk See, that was a perfectly reasonable post.... until you had to troll.... .....no, I'm am not 'crying' (seriously, grow up FFS...!), I am pointing out there is a gap in what is being proposed (which may or may not be filled by other structures). Hmm, maybe lost in translation "crying over spilled milk" is a phrase used to describe complaining about something that isn't even real or may not become real It doesn't have to do with the physical act of crying or whining My point still stands, we have only seen the first of 8 structures, which admittedly is the biggest, baddest and most expensive Lets wait and see what the other 7 are, how much they cost and what can dock there before we jump to more conclusions about how much it will cost to dock a super
the idiom crying over split milk actually means to be unhappy about what can't be undone. |
Owen Levanth
Sagittarius Unlimited Exploration
417
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Posted - 2015.11.02 13:47:24 -
[446] - Quote
Lady Rift wrote:Kenneth Feld wrote:Gabriel Karade wrote:Kenneth Feld wrote:Gabriel Karade wrote:
Stupid forums were giving me quote errors, so i deleted the whole damn mess...but you guys should understand this answer....
Well, POS's aren't being removed until all 8 types of structure are in the game and we have 100% overlap of functionality. That beign said, do we know how much a XL assembly arrays costs? They can certainly dock there as they are built there What about a XL drilling machine, we have been told we can reprocess them, so they should be able to dock. Do we know how much any of these structures cost? Citadels are the biggest, badest and most expensive, with good reason, they are your home, but to think they are the only one of the 8 that can dock a SC/Titan MIGHT be strecthing it as we have no idea. So until we have a better picture, i think you are crying over the possibility in 2 years someone might spill milk See, that was a perfectly reasonable post.... until you had to troll.... .....no, I'm am not 'crying' (seriously, grow up FFS...!), I am pointing out there is a gap in what is being proposed (which may or may not be filled by other structures). Hmm, maybe lost in translation "crying over spilled milk" is a phrase used to describe complaining about something that isn't even real or may not become real It doesn't have to do with the physical act of crying or whining My point still stands, we have only seen the first of 8 structures, which admittedly is the biggest, baddest and most expensive Lets wait and see what the other 7 are, how much they cost and what can dock there before we jump to more conclusions about how much it will cost to dock a super the idiom crying over spilt milk actually means to be unhappy about what can't be undone.
Funnily enough, it still works even under the correct meaning.
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Hexatron Ormand
Aperture Deep Space Worlds United Fedo Force
90
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Posted - 2015.11.02 14:16:23 -
[447] - Quote
Appears like they got a lot "bigger". Thats cool, when even a "medium" one is as large as current stations and outposts are ;)
What about the "what is allowed to dock there"? Is is still that anything capital sized has to dock at a large? What about Freighters and Rorquals? Are there exceptions for them for the mediums? Or also need a large for those?
May make future mining outposts a lot more expensive and harder to set up.
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Gabriel Karade
Noir. Mercenary Coalition
288
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Posted - 2015.11.02 18:11:06 -
[448] - Quote
Kenneth Feld wrote:Gabriel Karade wrote:Kenneth Feld wrote:Gabriel Karade wrote:
Stupid forums were giving me quote errors, so i deleted the whole damn mess...but you guys should understand this answer....
Well, POS's aren't being removed until all 8 types of structure are in the game and we have 100% overlap of functionality. That beign said, do we know how much a XL assembly arrays costs? They can certainly dock there as they are built there What about a XL drilling machine, we have been told we can reprocess them, so they should be able to dock. Do we know how much any of these structures cost? Citadels are the biggest, badest and most expensive, with good reason, they are your home, but to think they are the only one of the 8 that can dock a SC/Titan MIGHT be strecthing it as we have no idea. So until we have a better picture, i think you are crying over the possibility in 2 years someone might spill milk See, that was a perfectly reasonable post.... until you had to troll.... .....no, I'm am not 'crying' (seriously, grow up FFS...!), I am pointing out there is a gap in what is being proposed (which may or may not be filled by other structures). Hmm, maybe lost in translation "crying over spilled milk" is a phrase used to describe complaining about something that isn't even real or may not become real It doesn't have to do with the physical act of crying or whining My point still stands, we have only seen the first of 8 structures, which admittedly is the biggest, baddest and most expensive Lets wait and see what the other 7 are, how much they cost and what can dock there before we jump to more conclusions about how much it will cost to dock a super point taken, no worries
War Machine: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=386293
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Marcus Tedric
Zebra Corp Goonswarm Federation
55
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Posted - 2015.11.02 21:31:52 -
[449] - Quote
Hexatron Ormand wrote:...................... What about the "what is allowed to dock there"? Is is still that anything capital sized has to dock at a large? What about Freighters and Rorquals? Are there exceptions for them for the mediums? Or also need a large for those?..............
I believe this has been answered...
- Rorquals, like other normal capitals can dock at a Large.
- Freighters and Orcas can dock at Mediums (exception rule like now in HS) - as can, I assume, JFs
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Circumstantial Evidence
234
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Posted - 2015.11.03 00:42:23 -
[450] - Quote
If Outpost + upgrades reimbursement isk is at stake, major alliances may have impetus to engage in the largest conquest campaign of recent history.
CCP could require a minimum length of ownership, to help determine the rightful ("most powerful") owner, to pay off. The executor holding it for the most number of days... over a month? Three months?
CCP could reimburse outposts and upgrades as nearest-equivalent items, instead of isk.
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