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Spank YouLater
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Posted - 2007.01.01 14:05:00 -
[1]
But when ever i say this to ppl , they allways say "Wait till u can fly it good", so i ask "like how?", they say "Wait till u have good sp" to which they have no further answers. So what is this magic requirement to fly this ship ?
Ok i understand you know if i have realy low sp (just the requirments to fly a BS) then obviosly im gonna suck and probley lose my ship, But what kinda skills am i gonna need to have before i should *realistically* get into a mega and be able to fly it *Good*.
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Jalec Creed
Gallente
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Posted - 2007.01.01 14:48:00 -
[2]
What I think they mean is: train your skills in such a fashion so that you can use (mostly) t2 fits and solid drones. Also try to get specialization for your turrets of choice. Basically its up to you to decide when you buy and fly it, but I personally wouldnt really consider flying one until im positive all the things I fit are going to make the Mega a splendid ship when looked at in whole.
Oderim Dum Metuant.
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Lars Intarestum
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Posted - 2007.01.01 17:18:00 -
[3]
Edited by: Lars Intarestum on 01/01/2007 17:18:08 Well, in general, there're a few things you need to fly a Megathron to my understanding. One... Good gunnery skills. Blasterthrons and/or Railthrons require decent gunnery skills. I wouldn't say you would need specialization or T2 to get IN the battleship, but make sure atleast your supplementary skills (Sharpshooter, Controlled Bursts, etc.) are level 4 or better and you can use decent gunnery fits. Next, you'll need some form of tank. Doesn't need to be amazing but you should be able atleast to fit large armor repairers, most of your resists/plates and whatever supplementary kit (Cap Rechargers, etc.) to keep yourself alive for a good time. Drone skills are also a near prereq for flying a 'Thron. No less than Interfacing 4 I'd suggest, plus whatever related drone skill you're gonna use (Heavies?) at 4 or better. BS's need Drones to keep frigates from dodging their guns. Lastly, you need fitting skills (Engineering, Electronics, etc.) so that you can fit a full load comfortably and cap skills to make sure you can run everything you're flying.
Alternative kit like Nos, Webbers, Disrupters and the like are usually pretty essential as well.
This stuff would be my minimum reccomendations. Yer not gonna stack up as well against a T2 fitted Behemoth but you'll be able to handle missions, Rats and n00bs pretty well.
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TTIGER
Total Mayhem. Maelstrom Alliance
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Posted - 2007.01.02 05:58:00 -
[4]
mechanic lvl 5 Hull upgrades lvl 5 repair systems lvl 5 exp/em/kin/ther armor compenstion skills lvl 4 min energy sys op lvl 5 energy managemant lvl 4-5 Weapon upgrades lvl 5 advanced weapon upgrades lvl 4
There are 2 kind of mega setup first sniper with rails, 2nd close combat blaster setup with mwd if youll use mwd train navigation 5 and acc control lvl 4 high speed maneuvering lvl 4 evasive maneuvering to lvl 4.
And remember drone skills,im sure you know which skills to train
gunnery lvl 5 (actually no need to write you have to for heavy hybrid weapons) rapid fire lvl 5 other support skills to lvl 4 (lvl 5s later) heavy rail/blaster spec
skills for heavy cap booster ,webber and other necessary modules,If you check ships forum you can get an idea which modules needed for mega
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Heikki
Gallente Wreckless Abandon The UnAssociated
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Posted - 2007.01.02 12:00:00 -
[5]
Originally by: Spank YouLater magic requirement to fly this ship ?
Skills that allow you use it better than your other available ships can offer.
So, Mega (or any BS) is usable when you can pilot it, fit large repairer and take the advantage of the drone base -> already better than Brutix.
The more weapon/drone/support skills you get, the more useful it becomes...but thats a long long road.
Anyway, that was with PvE in mind; if you aiming for PvP, and considering the cost of Mega...wait till you have enough skills :)
-Lasse who abused his first mega with med guns for missions..
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el commandante
club of billionares
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Posted - 2007.01.02 12:34:00 -
[6]
i started with the megat long ago and made this misstake with not enouph skillpoints. the megat is the complete oposite of the raven. a raven for example gets usefull the moment your able to fly it. the megat needs alot of skills to fit the big turrets (weapon upgreades, even the advanced), needs alot of cap skills (to maintain them) needs alot ( and real alot) of tracking boost or else it misses all the time. there is no special skill that the megat needs to get usefull, but noobs in a megat are easy prey.
----------------------------------------- if you own something that you cant leave behind in 5 min it owns you. i was owned once too. |

Sable Moran
Gallente
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Posted - 2007.01.02 14:38:00 -
[7]
To fly the Mega you need two things.
1. about 130 million ISK for the ship and assorted equipment. More if you wish to use fancy equipment.
And either
2a. for a blaster setup a pair of steel balls.
2b. for a fleet setup happy pills to alleviate the boredom.
No magic required.
----- Sable's Ammo Shop at Alentene 5, Moon 4, Duvolle Laboratories Factory. Ammo at affordable prices. |

Shayla Sh'inlux
Gallente
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Posted - 2007.01.02 15:17:00 -
[8]
Generally to be able to properly fly a BS you will need all standard skills at lvl 5.
Stuff like Engineering, Electronics, Navigation (not so needed), Gunnery, Weapon Upgrades and the proper capacitor and tanking skills. In the case of a Mega that's Armor Repair Systems and Hull Upgrades both to 5.
Then some people will tell you to get tech II guns first and max Gunnery skills, but you can function in a BS perfectly fine with 3's and 4's in the Gunnery department. Don't expect to be competitive in PvP with that tho, but PvE works fine. 4's on the high ranks and 5's on the ranks 1-2 are the minimum for BS PvP these days.
Then there's two styles of Megathron. There's the railthron which comes with a 425mm variant and a 350mm. The second style is the blaster fitted thron. This latter style requires a lot more skills as it will also require good drone skills, higher gunnery skills, top of the line cap and fitting skills and a big pair of ******* to function properly. A big wallet also helps here.
A railthron is significantly easier to use AND to fit, but is mostly suitable for fleet slugfests. I've seen people do missions with a 350mm setup with quite some succes, but for missions just take a week or two and get in a Raven, really.

Originally by: "Cy4n1d3"
You can't PVP with 4 mids.
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Spank YouLater
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Posted - 2007.01.02 15:38:00 -
[9]
Edited by: Spank YouLater on 02/01/2007 15:51:25 First of , thank you all for your input.
Ok well by reading what you guys have said i relise i aint that far off then :) which brings a smile to my face \o/.
Originally by: TTIGER mechanic lvl 5 Hull upgrades lvl 5 repair systems lvl 5 exp/em/kin/ther armor compenstion skills lvl 4 min energy sys op lvl 5 energy managemant lvl 4-5 Weapon upgrades lvl 5 advanced weapon upgrades lvl 4
I curently have :
mechanic lvl 4 Hull upgrades lvl 4 repair systems lvl 4 exp/em/kin/ther armor compenstion skills lvl 2 min energy sys op lvl 2 energy managemant lvl 2 Weapon upgrades lvl 5 advanced weapon upgrades lvl 3
Gunnery skills i have gunnery 5 and all the rest at lvl 3 (cept WU which is 5), drone skills well i should be able to use t2 light//meds in about 5 days.
As for t2 weapons, yes i will train for them , but not right away cause to be brutaly honest i just simply cannot afford to fit out any ship fully t2 (Prices are a tad insane).
I will spec rails at 1st cause again, small pockets atm and untill i can afford to fully refit a few mega's over and over then i wont spec blasters just yet ;P.
Again thanks alot for the input, has rly helped .
**Edit** PS: Originally by: Shayla Sh'inlux but for missions just take a week or two and get in a Raven, really.
Im so anti caldari so i dont think i will go down that path. Plus yeah im gonna use the mega to pve a while , my long term is pvp with it so wanna fully spec for gallente//mega ships ;).
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Hex'Caliber
Gallente Mirage Industries
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Posted - 2007.01.05 16:53:00 -
[10]
Edited by: Hex''Caliber on 05/01/2007 17:19:18 It all depends on what you intend to do with your mega. I started flying a mega in level 4 missions with 2 million sp and couldn't use a single piece of t2 equipment; 11 months later and I have yet to lose a single ship mission running and always run my missions solo.
The idea that you need certain skills at level five before you start mission running in one is complete rubbish. Research the missions you are offered before accepting them, some you will not be able to do, Zazzmataz, mordus head hunters and now blockade, Angel ex would also be stretching things a little far. There are no rules about how much time you need to finish a mission, provided you do it before the next downtime, the bonus is nice but when starting out isn't essential, with most missions the bounties are worth more than the reward and bonus combined.
Also, do not be afraid to warp out, gather your senses, rep your armour and take a breather. I know 2 year old mission runners with more than 20 mil sp that still need to warp out occasionally.
You will make your life easier if you target and dispatch any scrambling frigs in a group first, followed by cruisers and only kill the battleships once everything else in the group is dead. Most groups only have one or two BSÆs but many more cruisers, don't make the mistake of assuming battleships are the biggest threat. Battleships are slower than frigates and cruisers with a slower rof; the dps from most cruiser blobs is far more deadly in comparison if you allow them into optimal range.
Clearly, if your intention is to use it for pvp, things change, a lot of the advice given in other posts is a good starting point. Don't forget, if you can afford it a lot of faction gear offers the same benefits as t2 gear, without the t2 pre reqs and is generally much easier to fit; it all depends on how much strain your wallet can take. Of course just fitting a mega out with faction gear and a few mil sp isn't going to get you very far in pvp and is a great way to end up broke and flying a newb ship again.
SISI testing ôDonÆt forget to start the log server before the client; the logs are needed for bug reports when something goes wrong.ö Regards HexCaliber
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Rodge
Black Nova Corp Band of Brothers
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Posted - 2007.01.05 19:40:00 -
[11]
Originally by: Spank YouLater Edited by: Spank YouLater on 02/01/2007 15:51:25 First of , thank you all for your input.
Ok well by reading what you guys have said i relise i aint that far off then :) which brings a smile to my face \o/.
Originally by: TTIGER mechanic lvl 5 Hull upgrades lvl 5 repair systems lvl 5 exp/em/kin/ther armor compenstion skills lvl 4 min energy sys op lvl 5 energy managemant lvl 4-5 Weapon upgrades lvl 5 advanced weapon upgrades lvl 4
I curently have :
mechanic lvl 4 Hull upgrades lvl 4 repair systems lvl 4 exp/em/kin/ther armor compenstion skills lvl 2 min energy sys op lvl 2 energy managemant lvl 2 Weapon upgrades lvl 5 advanced weapon upgrades lvl 3
Gunnery skills i have gunnery 5 and all the rest at lvl 3 (cept WU which is 5), drone skills well i should be able to use t2 light//meds in about 5 days.
As for t2 weapons, yes i will train for them , but not right away cause to be brutaly honest i just simply cannot afford to fit out any ship fully t2 (Prices are a tad insane).
I will spec rails at 1st cause again, small pockets atm and untill i can afford to fully refit a few mega's over and over then i wont spec blasters just yet ;P.
Again thanks alot for the input, has rly helped .
**Edit** PS: Originally by: Shayla Sh'inlux but for missions just take a week or two and get in a Raven, really.
Im so anti caldari so i dont think i will go down that path. Plus yeah im gonna use the mega to pve a while , my long term is pvp with it so wanna fully spec for gallente//mega ships ;).
Mechanic 5 is a nice to have. Repair Systems 5 is too. I went around successfully in a Blasterthron back when I had both these skills (and tonnes of others, including the gunnery support skills) just at 4.
However, having Energy Management and Energy Sys Op at level 2 is NOT good. For me, these are two of these most key skills ingame. The Megathron is one of the most cap-hungry ships ingame. Energy Sys Op 5 (it's only a rank 1 skill) and Energy Management 4 should be first on your training list. For no other reason than they both apply to every single ship you'll ever fly.
Sig inappropriate-not eve related -Abdalion
[ 2005.04.17 00:34:30 ] Nagilam > u better leave Rodge, u will not gank any1 else 2nite......
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Iva Soreass
Deadly Alliance
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Posted - 2007.01.09 21:29:00 -
[12]
Edited by: Iva Soreass on 09/01/2007 21:26:17 Thanks rodge, yeah i had them in my skill plan but have moved em up the que now ;).
(Spank is my old alt, stupid forum settings :p) ----------------------------------------------- "Your momma is so fat, BoB thought she was a region and took her!" |

XrayZ
Euphoria Foundation
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Posted - 2007.01.10 10:52:00 -
[13]
get a brutix ~~~~~~~~~~~~~~~~~~~~~~~~
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Gyro DuAquin1
Tri Optimum Dusk and Dawn
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Posted - 2007.01.10 11:47:00 -
[14]
ppl tend to want to fly bs very too early, when u cant use the large guns at least level 4, dont have hte bs skill at least 3 and u can run a certain setups for that ship u shouldnt fly it.
When its for pvp, i wouldnt fly a none t2 large gun direct damage dealer bs, cause normaly u get outranged by the tons of t2 users and so u have no fun just gettin misses or some 50 wrecking shots with iron.
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Gyro DuAquin1
Tri Optimum Dusk and Dawn
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Posted - 2007.01.10 11:47:00 -
[15]
ppl tend to want to fly bs very too early, when u cant use the large guns at least level 4, dont have hte bs skill at least 3 and u can run a certain setups for that ship u shouldnt fly it.
When its for pvp, i wouldnt fly a none t2 large gun direct damage dealer bs, cause normaly u get outranged by the tons of t2 users and so u have no fun just gettin misses or some 50 wrecking shots with iron.
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Nagissa Kaworu
MAFIA Pirate Coalition
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Posted - 2007.01.10 17:57:00 -
[16]
When you fly a Bthron just be ready to die! Cause die you will. But so long as you got cash for the ship and fitting go for it, the Bthron is one of the best and most exciting ships to fly . Only remember, with low sp you'll die more often.
Nag.
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Rule2k
Fate.
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Posted - 2007.01.11 03:19:00 -
[17]
Originally by: Shayla Sh'inlux just take a week or two and get in a Raven, really.
play EVE on easy mode why dont you, ponce.
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Vestah
Amarr
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Posted - 2007.01.11 04:02:00 -
[18]
Edited by: Vestah on 11/01/2007 04:00:39 Edited by: Vestah on 11/01/2007 03:59:52
Originally by: Hex'Caliber Edited by: Hex''Caliber on 05/01/2007 17:19:18 It all depends on what you intend to do with your mega. I started flying a mega in level 4 missions with 2 million sp and couldn't use a single piece of t2 equipment; 11 months later and I have yet to lose a single ship mission running and always run my missions solo.
Tell me your secret.... I could not hit the broad side of a barn with my BS for awhile.. Let alone tank the incoming DPS and kill the warp jamers in time.
---- lasers go pew pew |

Sir Bart
Vendetta Underground Rule of Three
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Posted - 2007.01.11 07:27:00 -
[19]
Originally by: Spank YouLater Ok i understand you know if i have realy low sp (just the requirments to fly a BS) then obviosly im gonna suck and probley lose my ship
This isn't even true. You lose your ships from lack of experience, not lack of sp. I have 23 mill sp and if a player who is new to the game flew my megathron for say ratting, there's a good chance he would get ganked and lose it.
I very rarely lose ships because I spent lots of time as both anti-pirate and pirate and lots of time in 0.0 so I am very careful and hard to gank.
Now if you're talking about going into pvp 1vs1 with other BS pilots, SP is a huge factor, I would say it's about one third of the deciding factor (other factors are ship setup and pilot pvp experience).
-Bart
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Gyro DuAquin1
Tri Optimum Dusk and Dawn
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Posted - 2007.01.11 09:38:00 -
[20]
Originally by: Rule2k
Originally by: Shayla Sh'inlux just take a week or two and get in a Raven, really.
play EVE on easy mode why dont you, ponce.
hey its damn exiting, to hit sb on warb in hit, f1-f6 for a few times and warp out, its just that ur not skilled enough
<3 rule ;)
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