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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Colt Blackhawk
bad InTentiOnZ senseless intentions
319
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Posted - 2015.11.10 18:40:25 -
[1] - Quote
Hi. I actually did tons of burners. But today already the second time I almost cannot break the tank of the logi in the burner Veng mission. I did this mission for sure 30+ times and my fit always worked (unified daredevil). Just today already the second time I really cannot break the damn tank.
So question to CCP: Did you change something today? And how the hell shall I break the tank of these thingies if not with 90% web and 360dps +oh.
[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks.
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Estella Osoka
Perkone Caldari State
859
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Posted - 2015.11.10 19:34:16 -
[2] - Quote
Colt Blackhawk wrote:Hi. I actually did tons of burners. But today already the second time I almost cannot break the tank of the logi in the burner Veng mission. I did this mission for sure 30+ times and my fit always worked (unified daredevil). Just today already the second time I really cannot break the damn tank.
So question to CCP: Did you change something today? And how the hell shall I break the tank of these thingies if not with 90% web and 360dps +oh.
Edit: Okay confirming Burner Veng logi tank A LOT more since today. Still doable with unified Daredevil but you will have to almost burn out your guns for the first logi.
Edit 2: Okay I did burner worm already 20+ times but seems CCP buffed the dps. That thing aphad me almost today. Was in 90% struct with first hit. Survived only with overheat all (fir was unified DD
Edit3: Before DT Today the first burner veng logi needed around 20 shots to go down. Did the burner VEng two times after DT today and the first logi needed 60 up to 70 shots.
And this is why I use a Garmur fitted with ECM. |
Captain Ron Sotken
State War Academy Caldari State
0
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Posted - 2015.11.10 22:01:04 -
[3] - Quote
This was confirmed in patch notes.
Burners will also get a 95% dps and 65% resist/hp buff in December. |
Arthur Aihaken
CODE.d
4728
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Posted - 2015.11.10 22:38:09 -
[4] - Quote
Captain Ron Sotken wrote:This was confirmed in patch notes. Burners will also get a 95% dps and 65% resist/hp buff in December. RIP solo Burners...
I am currently away, traveling through time and will be returning last week.
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Captain Ron Sotken
State War Academy Caldari State
0
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Posted - 2015.11.10 22:40:24 -
[5] - Quote
Arthur Aihaken wrote:Captain Ron Sotken wrote:This was confirmed in patch notes. Burners will also get a 95% dps and 65% resist/hp buff in December. RIP solo Burners...
yes the new intention is 2-3 man teams for burners to improve gameplay. |
Anize Oramara
The Arch Dashing Dashers
541
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Posted - 2015.11.10 22:41:27 -
[6] - Quote
Captain Ron Sotken wrote:This was confirmed in patch notes.
Burners will also get a 95% dps and 65% resist/hp buff in December. Unless there's different patch notes to these...
http://community.eveonline.com/news/patch-notes/patch-notes-for-parallax
Doesn't matter, I think I figured something out.
A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier
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Anize Oramara
The Arch Dashing Dashers
541
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Posted - 2015.11.10 23:10:19 -
[7] - Quote
Captain Ron Sotken wrote:Arthur Aihaken wrote:Captain Ron Sotken wrote:This was confirmed in patch notes. Burners will also get a 95% dps and 65% resist/hp buff in December. RIP solo Burners... yes the new intention is 2-3 man teams for burners to improve gameplay. They'd need to double the or triple the income form them then or no one is going to run them, look at the Gurista base for example. Just stating a fact :)
A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier
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Arthur Aihaken
CODE.d
4728
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Posted - 2015.11.10 23:14:36 -
[8] - Quote
Captain Ron Sotken wrote:yes the new intention is 2-3 man teams for burners to improve gameplay. Do you have a link/reference for the December stuff?
I am currently away, traveling through time and will be returning last week.
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Anize Oramara
The Arch Dashing Dashers
541
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Posted - 2015.11.10 23:27:28 -
[9] - Quote
FYI, the burner Worm is unchanged. OP got an unlucky (or lucky since he survived) double tap if his hardeners were on/OH. I've had that happen to me twice before, both times I was not as lucky
Ran the Worm just now, no extra damage taken on first volley.
A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier
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Hasikan Miallok
Republic University Minmatar Republic
1623
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Posted - 2015.11.11 01:14:09 -
[10] - Quote
Captain Ron Sotken wrote:Arthur Aihaken wrote:Captain Ron Sotken wrote:This was confirmed in patch notes. Burners will also get a 95% dps and 65% resist/hp buff in December. RIP solo Burners... yes the new intention is 2-3 man teams for burners to improve gameplay.
No that is wrong.
There is not enough income for or two or three players to ever bother.
If they are buffing them that much without an increase in rewards the intention clearly is for people with two or three ALTS to run these.
I have no idea how that will improve game play. |
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Paranoid Loyd
7454
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Posted - 2015.11.11 01:18:28 -
[11] - Quote
Anize Oramara wrote:They'd need to double the or triple the income form them then or no one is going to run them, look at the Gurista base for example. Just stating a fact :) Lol, all these posts about how profitable burner missions are and now you are saying it's not worth it to run them if you can't do it solo.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!
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Hasikan Miallok
Republic University Minmatar Republic
1623
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Posted - 2015.11.11 01:40:53 -
[12] - Quote
Paranoid Loyd wrote:Anize Oramara wrote:They'd need to double the or triple the income form them then or no one is going to run them, look at the Gurista base for example. Just stating a fact :) Lol, all these posts about how profitable burner missions are and now you are saying it's not worth it to run them if you can't do it solo.
The few people that do currently blitz them solo and make huge profits will just switch to bringing in alts.
Seriously - if you have corp mates online and are fleeting up there are far better things to do than grinding level IVs.
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Chainsaw Plankton
Signal Cartel EvE-Scout Enclave
2015
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Posted - 2015.11.11 05:17:38 -
[13] - Quote
Paranoid Loyd wrote:Anize Oramara wrote:They'd need to double the or triple the income form them then or no one is going to run them, look at the Gurista base for example. Just stating a fact :) Lol, all these posts about how profitable burner missions are and now you are saying it's not worth it to run them if you can't do it solo. I'm not going to say they don't need some kind of nerf, but taking high end solo content and making it middle of the road group content just seems wrong. Hell they do that and how many people are even going to run it? Remember that time loot spew was going to get people to team up for exploration That said if this comes with burner agents, and I can form up a 4-5 man gang to roam around and crush burners then it has a chance to be interesting.
I'll admit I'm kinda bored with burners. I'm trying to get group burners going in signal cartel. Some of those runs are very possible to end up in low/null sec. But requiring burners to be group play is well, against nearly everything the mission system currently is. I wouldn't mind some sort of change to pve in general to encourage more groups, but to randomly change something and not say anything is not the way to do it. Plus I think it is good to have some accessible solo content. Players can't always log in for 10 hours a day or commit to a multi-hour op.
I don't have the stats, so it is very possible that not enough people are running burners so some one at CCP thinks a mix up might get more player interaction with the content? The only evidence I can submit on that front is that most of them have been sitting near max lp rewards. I'm not sure why the blood and gurista versions are lower, maybe there aren't even enough people completing either to raise the rewards more, or maybe people have found cheap setups that can run them? Forums are a small slice of the player base after all.
All I can say is after playing with burners this last year I'll never be able to go back to mindless red cross shooting. If they do make changes I'll have a lot of liquid isk to play with.
@ChainsawPlankto
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Daniela Doran
Ministry of War Amarr Empire
229
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Posted - 2015.11.11 06:00:06 -
[14] - Quote
Captain Ron Sotken wrote:This was confirmed in patch notes.
Burners will also get a 95% dps and 65% resist/hp buff in December.
Wot, Wot???? |
Anize Oramara
The Arch Dashing Dashers
542
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Posted - 2015.11.11 08:03:43 -
[15] - Quote
Daniela Doran wrote:Captain Ron Sotken wrote:This was confirmed in patch notes.
Burners will also get a 95% dps and 65% resist/hp buff in December. Wot, Wot???? A this point without any evidence for either of his claims I'd probably consider it Trolling and/or rumormongering. Should probably flag the post as such, just causing negative knee jerk reactions.
I mean it'd be interesting if it were the case and having decently paying 2 to 3 man content would actually be fun but burners don't pay out enough currently to justify using alts, never mind another person. People who aren't currently running burners will not suddenly and magically start running them then either. Also anything that requires 2 to 3 people can be done with alts.
The only thing the current change/bug did to team burners is raise the skill level required to run them and make the time to run them a little bit more random but that is all. In fact it spurred me to make a hybrid polarized/ecm fit that over all might be faster than what I was using. In classic Eve fashion it backfired quite spectacularly.
The problem is if the change was made on purpose, not putting it in the patch notes is extremely bad dev communication and is a horrible precedent to set. It makes it impossible to trust any patch notes published by CCP and thus trust CCP on nearly anything. Next time someone complains about stealth nerfs all I'd be able to do is shrug and say, 'they did it with burners, it's entirely possible they did it with null anoms/complexes/incursions/exploration/etc.' or 'It's not in the patch notes? That doesn't mean anything'
A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier
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Hasikan Miallok
Republic University Minmatar Republic
1626
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Posted - 2015.11.11 08:21:24 -
[16] - Quote
Anize Oramara wrote:
I mean it'd be interesting if it were the case and having decently paying 2 to 3 man content would actually be fun but burners don't pay out enough currently to justify using alts, never mind another person.
Yep, the income is not enough to justify teams of players with the high SP and capital required, they will go run incursions.
However MORE IMPORTANTLY just dumbly increasing DPS and EHP would actually encourage ALTs not teams.
To get people to fleet up the income needs to be appropriate AND the content needs to be something that requires the focussed attention of multiple humans. Super chunky burners is not going to provide that content.
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Colt Blackhawk
bad InTentiOnZ senseless intentions
321
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Posted - 2015.11.11 09:18:22 -
[17] - Quote
Well at least I can confirm the changes to the Burner Veng since DT yesterday. Did Burner Veng three times after DT yesterday and killing the first logi will take something like 60 shots in comparison to 20 shots before. Additionally you need to burn your guns to 80%.
Burner Worm seems to be sometimes bugged having extreme alpha.
edit: Captain Ron seems to be trolling :P
[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks.
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CCP Lebowski
C C P C C P Alliance
663
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Posted - 2015.11.11 13:24:57 -
[18] - Quote
Hey folks, as Ploing mentioned here, I've observed no differences between the burner missions before and after the Parallax released.
Lets confirm a couple things before we continue:
- Burner missions should be entirely unchanged after Parallax - Any changes to Drifters would have no effect on Burners (Drifters use a completely new AI system)
That being said, it's clear people are experiencing something different after this patch and I'm looking further into this to find out exactly whats going on. To that end can people please post the fits they are using that are now not fairing as well after the patch.
Thanks!
CCP Lebowski | EVE Quality Assurance | Team Five-0
@CCP_Lebowski
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Colt Blackhawk
bad InTentiOnZ senseless intentions
321
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Posted - 2015.11.11 14:42:36 -
[19] - Quote
[Daredevil, Burner Vengeance] Corpii A-Type Small Armor Repairer Magnetic Field Stabilizer II Magnetic Field Stabilizer II Core B-Type Armor EM Hardener
Coreli A-Type 1MN Afterburner Small Electrochemical Capacitor Booster I, Navy Cap Booster 400 Federation Navy Stasis Webifier
Light Neutron Blaster II, Void S [empty high slot] Light Neutron Blaster II, Void S
Small Auxiliary Nano Pump II Small Auxiliary Nano Pump I Small Nanobot Accelerator I
For the burner Veng mission: Before the first logi took something like 20 rounds to kill with overheat. Since yesterday it takes around 60 rounds overheated ending mostly with guns burnt at around 80%. Did it four times now since dt yesterday and it was always the same.
Worm seems to have sometimes extreme alpha sending you directly into structure with one shot. Happened only once.
[09:04:53] Ashira Twilight > Plant the f****** amarr flag and s*** on their smoking wrecks.
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CCP Lebowski
C C P C C P Alliance
663
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Posted - 2015.11.11 14:46:12 -
[20] - Quote
You guys rock, thanks to all your awesome info I've got this occurring here for our programmers to see and it looks like we've got some clues as to the cause of this which we're investigating now.
Thanks again!
CCP Lebowski | EVE Quality Assurance | Team Five-0
@CCP_Lebowski
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Cally Alandra
Goat Corporation
0
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Posted - 2015.11.11 15:34:56 -
[21] - Quote
CCP Lebowski wrote:You guys rock, thanks to all your awesome info I've got this occurring here for our programmers to see and it looks like we've got some clues as to the cause of this which we're investigating now.
Thanks again!
You gave the Burner team logis incursion drifter stats didn't you |
Anize Oramara
The Arch Dashing Dashers
543
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Posted - 2015.11.11 17:02:42 -
[22] - Quote
Cally Alandra wrote:CCP Lebowski wrote:You guys rock, thanks to all your awesome info I've got this occurring here for our programmers to see and it looks like we've got some clues as to the cause of this which we're investigating now.
Thanks again! You gave the Burner team logis incursion drifter stats didn't you Don't think so, but you know, it could be worse. They could have gotten Drifter DDs :P
A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier
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Cally Alandra
Goat Corporation
0
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Posted - 2015.11.11 18:04:57 -
[23] - Quote
Anize Oramara wrote: Don't think so, but you know, it could be worse. They could have gotten Drifter DDs :P
Doesn't have to be all of the stats, just some of them. Thinking about it more it's more likely stats from the Amarr NPC's that fight the drifters since I'm pretty sure they have some RR.
I just know that I've done the Hawk team at least a hundred times without problems, and today I burned my Daredevil's blasters to 70% heat without breaking into the first bantam's armour. |
Kithran
119
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Posted - 2015.11.12 12:27:34 -
[24] - Quote
CCP Lebowski wrote:You guys rock, thanks to all your awesome info I've got this occurring here for our programmers to see and it looks like we've got some clues as to the cause of this which we're investigating now.
Thanks again!
I think the root cause may be related to BiaB changes - I've experienced a situation (not while flying a burner mission) where my ship stats (shield hp etc) suddenly dropped - I noticed because I tend to fly with the actual numbers rather than the percentages visible. In my case the max shield hp dropped from over 20k to about 5k.
If a similiar issue affected damage that could be the cause of some of the issues people see and also explain why not everyone is seeing it.
Yes I did bug report my problem. |
Market McSelling Alt
Bernie Madoff Investment Services LLC
702
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Posted - 2015.11.12 12:35:10 -
[25] - Quote
Paranoid Loyd wrote:Anize Oramara wrote:They'd need to double the or triple the income form them then or no one is going to run them, look at the Gurista base for example. Just stating a fact :) Lol, all these posts about how profitable burner missions are and now you are saying it's not worth it to run them if you can't do it solo.
Confirming the irony of "I am so awesome I can run 75 burners per hour and make a bazillion isk at 10k isk per lp" and "Wait, why did you change burners, there is nothing wrong with them" from the same guy.
CCP Quant: Of all those who logon in Eve, 1.5% do Incursions, 13.8% PVP and 19.2% run Missions while 22.4% mine.
40.7% Join a fleet. The idea that Eve is a PVP game is false, the social fabric is in Missions and Mining.
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Anize Oramara
The Arch Dashing Dashers
550
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Posted - 2015.11.12 13:27:01 -
[26] - Quote
Market McSelling Alt wrote:Paranoid Loyd wrote:Anize Oramara wrote:They'd need to double the or triple the income form them then or no one is going to run them, look at the Gurista base for example. Just stating a fact :) Lol, all these posts about how profitable burner missions are and now you are saying it's not worth it to run them if you can't do it solo. Confirming the irony of "I am so awesome I can run 75 burners per hour and make a bazillion isk at 10k isk per lp" and "Wait, why did you change burners, there is nothing wrong with them" from the same guy. But my whole guide is dedicated to you, you're literally the inspiration that made it come to fruition!
I though we had something special
Also since we're on the subject of hyperbole, apparently finding and helping to diagnose bugs is literally worse than various genocidal historical figures.
You just crack me up every time you post Alt
A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier
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Cearain
Goose Swarm Coalition
1434
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Posted - 2015.11.12 15:27:36 -
[27] - Quote
Cally Alandra wrote:Anize Oramara wrote: Don't think so, but you know, it could be worse. They could have gotten Drifter DDs :P
Doesn't have to be all of the stats, just some of them. Thinking about it more it's more likely stats from the Amarr NPC's that fight the drifters since I'm pretty sure they have some RR. I just know that I've done the Hawk team at least a hundred times without problems, and today I burned my Daredevil's blasters to 70% heat without breaking into the first bantam's armour.
Yep same here. I am wondering if ccp is going to fix this, since they clearly didn't intend it.
This is the fit that used to work but no longer works:
[Daredevil, uni t haw] Shadow Serpentis Armor Kinetic Hardener Centii A-Type Small Armor Repairer Magnetic Field Stabilizer II Core B-Type Armor Kinetic Hardener
Coreli A-Type 1MN Afterburner Small Electrochemical Capacitor Booster I Federation Navy Stasis Webifier
Light Neutron Blaster II [Empty High slot] Light Neutron Blaster II
Small Auxiliary Nano Pump II Small Auxiliary Nano Pump I Small Nanobot Accelerator I
Make faction war occupancy pvp instead of pve
https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Anize Oramara
The Arch Dashing Dashers
551
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Posted - 2015.11.12 15:55:10 -
[28] - Quote
Nothing specific in today's patch notes but I haven't tested yet. I assume they're still working on it as that was the last message we got about it.
A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier
|
Anize Oramara
The Arch Dashing Dashers
551
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Posted - 2015.11.12 16:12:00 -
[29] - Quote
Nothing specific in today's patch notes but I haven't tested yet. I assume they're still working on it as that was the last message we got about it.
A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier
|
Daniela Doran
Ministry of War Amarr Empire
231
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Posted - 2015.11.13 02:51:22 -
[30] - Quote
Colt Blackhawk wrote:Well at least I can confirm the changes to the Burner Veng since DT yesterday. Did Burner Veng three times after DT yesterday and killing the first logi will take something like 60 shots in comparison to 20 shots before. Additionally you need to burn your guns to 80%.
Burner Worm seems to be sometimes bugged having extreme alpha.
edit: Captain Ron seems to be trolling :P
Couldn't tell he was trolling since it took me 2 worms and a slicer to break the logi RR tanks on the hawk burner today whereas before I could do it easily with just one worm and a slicer. And the Cruor tank seem impenetrable with the same usual setup until I had to bring in a 2nd worm to barely break that things tank. |
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