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Athena Elderwood
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Posted - 2007.01.08 23:39:00 -
[1]
Im looking to get my mission ***** CNR to have a perma boost shield tank. I Have a Gist B-Type X-large booster, can this be done with the new rigs? If so Please let me know what rigs and setup is needed to get it to be perma boost and i will get the rest of the ship setup with whats left.
Thx!!
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Tunajuice
Convergent Firmus Ixion
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Posted - 2007.01.08 23:40:00 -
[2]
People already permaboost without rigs, so it is even easier with rigs.
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Athena Elderwood
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Posted - 2007.01.08 23:46:00 -
[3]
people can get a x-large booster to perma boost without rigs? and not gimping there dmg out put? i use 3 T2 BCU and no cap recharge mods in mid. I was wondering if its possible with like 3 cap recharge rigs and 2 PDU II in the lows on a CNR. Thx
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Hotice
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Posted - 2007.01.09 00:28:00 -
[4]
You can do perma booster with cap injector without rigs. However, for missions, yuo cannot keep xl shield booster on full time even with 3 CCC rig. The best way to do it is to use Gist X Type Large shield booster, a 41% shield amp and a crystal set implants. This will give you more boost than XL booster and you can keep it running with just 2 CCC rigs. Then you can fit a explosion radius rig in the third rig slot.
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Athena Elderwood
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Posted - 2007.01.09 00:57:00 -
[5]
So would the max cap rigs or just the cap recharge rigs better for this then?
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Hotice
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Posted - 2007.01.09 01:00:00 -
[6]
cap recharge rig is better for battleship.
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Tunajuice
Convergent Firmus Ixion
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Posted - 2007.01.09 01:00:00 -
[7]
Harum? A giist XL B type only uses 46.75 cap per second before skills. Skills take what, 10% off that? You can DEFINATELY get that kind of regen out of a raven. 2 PDS II + cap rigs should do it, would need to do the math to be sure. Cap recharge rigs stack 100%, no stacking penalty.
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Toaster Oven
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Posted - 2007.01.09 02:05:00 -
[8]
Originally by: Hotice However, for missions, yuo cannot keep xl shield booster on full time even with 3 CCC rig.
Lol, NO
Originally by: Athena Elderwood Im looking to get my mission ***** CNR to have a perma boost shield tank. I Have a Gist B-Type X-large booster, can this be done with the new rigs? If so Please let me know what rigs and setup is needed to get it to be perma boost and i will get the rest of the ship setup with whats left.
Thx!!
I can permarun my Gist B-Type XL with the following setup:
Gist B-Type XL Booster 3x TII hardeners (up to 2 Invuln II) SBA II Cap Recharger II
Damage Control II True Sansha Capacitor Power Relay (-10% shield boost) 3x BCU II
3x CCC rigs
I have 5/5/5 cap skills and that let's me permarun it. If your cap skills aren't so great you'll have to downgrade your booster, get officer cap mods, or sacrifice some BCUs to permaboost. Alternative setups include:
Gist B-Type XL + TS CPR -> Gist C-Type XL + PDU II (ends up boosting the same amount) Damage Control II + TS CPR -> 2x PDU II (ends up tanking the same damage, with less effective HP)
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Copine Callmeknau
The Splinter Syndicate SMASH Alliance
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Posted - 2007.01.09 02:12:00 -
[9]
Might be better off using the shield booster cap reduction rig? I know that makes the tank on my claymore last longer than CCC's, then again I fit an oversized booster.
-----
Originally by: RUNYOUFOOLS wrong on so many levels you could only be more wrong if you where tuxford.
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cyberamarr
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Posted - 2007.01.09 11:32:00 -
[10]
i am permaboosting in my cnr with cap recharge skill at lvl 5, max cap skill at lvl 4 and this setup without crystal amps atm. 1250~~ boost per cycle. and no need for nos or cap booster. i can go afk in almost every mission, except missions where enemies spawn in waves, like enemies abound 5/5, blockade ..etc, i dont think i can tank every spawn from this mission together =)
1 gist x-xl booster 1 gist x- amplifier 1 gist b- amplifier 2 dread guristas invul 1 cap recharger II
3 dread guristas bcu 1 pds II 1 true sansha cap power relay
3 cap control circuits
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Calth Ragnarr
mega mining corporation
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Posted - 2007.01.09 12:22:00 -
[11]
This should do it:
Energy System Operation V Energy Management IV
Gist B/C-Type XL SB Cap Recharger 2 2x PDU 2
3x CCC Rigs
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Nicocat
Caldari New Age Solutions
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Posted - 2007.01.09 15:39:00 -
[12]
And NPCers wonder why people hunt them down... ----------------------------
Originally by: Splagada SEED ME DADDY
WTB: Friggin' portrait |
Sokratesz
Guardians of Hell's Gate Tactical Narcotics Team
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Posted - 2007.01.09 15:55:00 -
[13]
http://oldforums.eveonline.com/?a=topic&threadID=457236
some input from my side :)
Basilisk Fitting Link |
Tyler Lowe
Minmatar DROW Org
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Posted - 2007.01.09 16:17:00 -
[14]
2 beta cap flux and a cap recharger II J.A.F.O.
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Athena Elderwood
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Posted - 2007.01.09 16:21:00 -
[15]
Well good morning guys and thx for all the input!! it seems to me i have to get 3x ccc rigs to get this ball rolling, everything else i have and my skills are lvl 5 recharge and lvl 4 max cap so i hope i will be ok. Once again thx for all the input it helped alot.
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Calth Ragnarr
mega mining corporation
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Posted - 2007.01.10 00:35:00 -
[16]
Edited by: Calth Ragnarr on 10/01/2007 00:38:01
Originally by: Calth Ragnarr This should do it:
Energy System Operation V Energy Management IV
Gist B/C-Type XL SB Cap Recharger 2 2x PDU 2
3x CCC Rigs
Just tested this with a XL C-Type, it works, caps stays at 36-37% (I have Shield Compensation IV)
Edit: with an Invulnerability Field this may not work
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.01.10 01:29:00 -
[17]
Mids: 1x booster, 1x SBA, 4x T2 hardners (use 8 cap/second average) Lows: 2x T2 BCU, 3x T2 PDU Rigs: 3x T1 CCC
Base figures are 5312 cap, recharge in 1154.88 seconds (BOTH Raven and CNR have same values here). That means almost 11.5 cap per second peak recharge rate, without skills nor modules.
L5 energy system op -> *1.3333333333(3) L4 energy management -> *1.2 Each T2 PDU -> *1.1475409836065573770491803278689 ( 3x T2 PDU -> *1.5111396989175305422039730197682 ) Each CCC rig -> *1.1764705882352941176470588235294 ( 3x CCC rigs -> *1.6283329940972928963973132505597 ) So you get 11.5*3.9370218087002627600673426934725 = 45.275750800053021740774440974934
Ok, so you have ~ 45 cap/second peak recharge, and your hardners "eat up" 8 cap/second of them. That leaves you with ~37 cap/second for your booster if you plan on perma-running it. With L4 shield compensation, that's almost 40 per second worth of "no skill" booster (base) cap usage.
That is EXACTLY as much as a T2 Large booster uses (and only HALF of a regular X-Large one). And that's not even enough for a Gist C-Type X-Large one, you need 44.75 base cap/second for it (this one uses the least amount of cap). (TO OP:) Your available B-Type X-large uses up 46.75 per second. ___
So you either have to sacrifice one of the only two remaining BCUs for an extra PDU (doubt you want that), or you can replace PDUs with CPRs (bleh)... that's all you can do in the lowslots, sadly, and none of those alternatives looks good. Not even with L5 shield compensation nor L5 energy management can you hope to achieve enough cap recharge rate.
Moving to the midslots, you CAN swap out one of the T2 hardners with a T2 Cap Recharger. Suddendly, your setup has 56.25 cap/second peak recharge, and it only consumes 6 per socond in hardners, leaving you with 50.25/second worth of boosting... with L4 shield comp, that's a "skill-less" 54.27 booster cap-usage.
You can afford now to use even the Gist X-Type X-Large shield booster permanently, and still have some leftover cap (3 per second actually). That means you can swap out TWO of the 3 T2 hardners with 2 T2 invuls if you want, and you still remain over the limit in cap recharge.
WORD OF WARNING: be careful to stagger your X-Type booster and 2 invuls / 1 hardner activation (booster, 2 sec, invul, 3 sec, invul, 3 sec, hardner), least you risk dropping below peak recharge rate because of "burst" usage.
For the rest of the boosters, or in case you use 1 invul and 2 hardners, or if you have better skills (energy management and/or shield comp at L5), you don't need to worry about that... much. _ My skills | Mod/Rig stacknerfing explained |
Deathbarrage
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Posted - 2007.01.10 09:05:00 -
[18]
Edited by: Deathbarrage on 10/01/2007 09:01:50 i used to permaboost my b-type xl with 2 eutectic and 2 pdu II's so i don't think you'll have any trouble permaboosting with cap recharge rigs, take off the cap rechargers put 3 rigs and put more hardeners/boost amps in meds =)
edit: i do have all relevant skills at lvl 5 but I'm assuming I'm not the onlyone
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Sokratesz
Guardians of Hell's Gate Tactical Narcotics Team
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Posted - 2007.01.10 09:13:00 -
[19]
When will people realise that X-large boosters not only gimp your wallet, your CPU usage and your cap, but are completely unneccesary as well since a large one with one or two SBA and a time reduction rig boosts the same and doesnt kill your cap, nor wallet, nor your fitting?
Basilisk Fitting Link |
Deathbarrage
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Posted - 2007.01.10 09:24:00 -
[20]
Originally by: Sokratesz When will people realise that X-large boosters not only gimp your wallet, your CPU usage and your cap, but are completely unneccesary as well since a large one with one or two SBA and a time reduction rig boosts the same and doesnt kill your cap, nor wallet, nor your fitting?
you'll need quite alot of time reduction rigs and a gist booster doesn't kill my wallet if it kills yours that's your problem then don't use em =P Also it doesn't kill my cap either that's the purpose of this thread m8
and honestly you're fitting 3 t2 time reduction thingies or something? cuz I'm boosting 1800/4sec with my XL booster that's 450/sec how do you do that with your large booster?
(XL x-type + 2x x-type gist amp + lg crystal ftw)
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Lord WarATron
Amarr Vanguard Frontiers
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Posted - 2007.01.10 09:57:00 -
[21]
I tested the following on the CNR
1 Gist XL booster B-type, 2 Amps, 3 Invurns II 1 BCU II, 4 PDU II
With 5/4 Energy Skills, it will not permarun. Even if you had shield compensation lvl5 it still wont permarun, but runs long enough to outlast most missions. You can always stop the booster for a few seconds to get your cap up so its not a big issue.
According to quickfit, even 5/5 energy skills wont permarun it either. However droping an amp for a cap recharger II will make it permarun without max cap skills, and also allow you to drop a PDU II for an extra BCU II. Droping the amp will mean that you cannot hold full aggro on some lvl4's.
However - A t2 cap rig changes everything.
So the answer is to either run 3 t2 hardners that are not invurns II, or get a t2 cap rig, or fit a Cap recharger II. --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |
Sokratesz
Guardians of Hell's Gate Tactical Narcotics Team
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Posted - 2007.01.10 10:00:00 -
[22]
Originally by: Deathbarrage
you'll need quite alot of time reduction rigs and a gist booster doesn't kill my wallet if it kills yours that's your problem then don't use em =P Also it doesn't kill my cap either that's the purpose of this thread m8
Well...1800/4 is overkill. Massively. For me there is some sort of challenge in trying to get a cheap but decent setup that will do the same task as the cookie cutter 'get a gist x-type' things. Is thinking out of the box so hard?
Ps. i use 2x CCC and 1x time reduction rigs on my CNR and with a Gist C-type large and 2x T2 SBA it will boost close to 150/s - enough to run lvl 4 missions
Basilisk Fitting Link |
Thalera Saldana
Minmatar Oxymorons from Outer Space
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Posted - 2007.01.10 10:15:00 -
[23]
I go for 2 x CCC rigs, gives me a cap stable setup with a B-type XL at around 43-44%
Mids are: 1 x B-type XL, 2 x Invul, 1 x sba, 2 x 20% cap recharge Lows: 2 x pdu II, 3 x BCU II
Don't need any more hardeners in mids, may not perma-tank all spawns, but certainly does if you are shooting back at them and reducing incoming dps!
Haven't decided what to put in the last rig slot yet, but probably the missile one that helps vs. smaller targets.
Re: the faction stuff, I like pimping the ship, and if I'm going to fly a billion isk craft, I'm going to put faction mods on as well.
Thal
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goodby4u
Logistic Technologies Incorporated Free Trade Coalition
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Posted - 2007.01.10 10:19:00 -
[24]
Three cap recharge rigs+2-3 PDS II's might do the trick,if not its darn close.
If you want to perma run a t2 XL you need all PDU II's in your lows. __________________________________________ Yes it is great being amarr. |
LUKEC
Destructive Influence Band of Brothers
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Posted - 2007.01.10 11:07:00 -
[25]
It's easier to (perma?) run gist XL booster on nighthawk
Simply stick 2x capacity rigs on with 2 pdus and you can run tank long, long long time.
-------- The BoB model is bad for business. Incidently the BoB model is more suited for a game such as WoW where as the ASCN model more suited for Eve.
McGreedy |
Leandro Salazar
Aeon Industries Confederation of Independent Corporations
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Posted - 2007.01.10 11:17:00 -
[26]
Originally by: Sokratesz When will people realise that X-large boosters not only gimp your wallet, your CPU usage and your cap, but are completely unneccesary as well since a large one with one or two SBA and a time reduction rig boosts the same and doesnt kill your cap, nor wallet, nor your fitting?
When will people realize that SBAs not only gimp your wallet, your CPU useage and your fitting, but are completely unneccessary as well since any gist XL booster with no SBAs can tank any lvl4, and you got the medslots left to add two target painters which immensely help your damage against cruisers and frigs, allowing you to run missions much faster?
It is not the XL booster that is an unneccesary luxury, it is the X-type stuff. B-type works just as well and is much cheaper.
And SBAs are the most overrated module in game. --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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Lord WarATron
Amarr Vanguard Frontiers
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Posted - 2007.01.10 11:29:00 -
[27]
Originally by: goodby4u Three cap recharge rigs+2-3 PDS II's might do the trick,if not its darn close.
If you want to perma run a t2 XL you need all PDU II's in your lows.
To Perma run a Gist-X XL without any cap rechargers etcs, you need 3 cap rigs and ALL PDU's in lows. --- Slot 10 Akemons Modified 'Noble'Zet 5000 implant +8% Armour FREE |
Deathbarrage
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Posted - 2007.01.10 14:03:00 -
[28]
Originally by: Sokratesz
Originally by: Deathbarrage
you'll need quite alot of time reduction rigs and a gist booster doesn't kill my wallet if it kills yours that's your problem then don't use em =P Also it doesn't kill my cap either that's the purpose of this thread m8
Well...1800/4 is overkill. Massively. For me there is some sort of challenge in trying to get a cheap but decent setup that will do the same task as the cookie cutter 'get a gist x-type' things. Is thinking out of the box so hard?
Ps. i use 2x CCC and 1x time reduction rigs on my CNR and with a Gist C-type large and 2x T2 SBA it will boost close to 150/s - enough to run lvl 4 missions
i use it to tank complexes which requires a bit more tankage and also I like to pvp sometimes with ships that cost stupid amounts of isk and i haven't lost one as of yet
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Sokratesz
Guardians of Hell's Gate Tactical Narcotics Team
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Posted - 2007.01.10 14:13:00 -
[29]
Originally by: Deathbarrage
i use it to tank complexes which requires a bit more tankage and also I like to pvp sometimes with ships that cost stupid amounts of isk and i haven't lost one as of yet
For complexes there is always the trusty alt in-basilisk which will boost in excess of anything you can fit on the ship itself, saving you alot of cash as well but in a different way :)
Basilisk Fitting Link |
Deathbarrage
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Posted - 2007.01.10 14:48:00 -
[30]
Originally by: Sokratesz
Originally by: Deathbarrage
i use it to tank complexes which requires a bit more tankage and also I like to pvp sometimes with ships that cost stupid amounts of isk and i haven't lost one as of yet
For complexes there is always the trusty alt in-basilisk which will boost in excess of anything you can fit on the ship itself, saving you alot of cash as well but in a different way :)
don't need to save cash and i don't have irl cash to fly around in an alt ;) and too lazy to buy GTC's
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