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Valacus
Streets of Fire
44
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Posted - 2015.11.26 01:38:53 -
[1] - Quote
What do you imagine is the least used module or module type in the game right now and why?. I have a few theories, but I want to know what everyone else thinks. Also, what do you think can be done to make said module not so useless? |
Paranoid Loyd
7546
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Posted - 2015.11.26 02:34:39 -
[2] - Quote
Light Defender Missile I, I know, I know it's not a module. If rigs count, it's probably any Capital Scanning Rig As far as actual module, Shield Flux Coil? Then there is the auto targeting systems and the passive targeting systems, but those both have their niche uses. I suppose one could argue the same for the flux coils...
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!
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Mephiztopheleze
Republic University Minmatar Republic
352
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Posted - 2015.11.26 02:44:02 -
[3] - Quote
At a guess: Target Spectrum Breakers.
Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze
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Paranoid Loyd
7547
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Posted - 2015.11.26 02:47:46 -
[4] - Quote
Mephiztopheleze wrote:At a guess: Target Spectrum Breakers. You would be surprised how many people fit them. I see them more than you would think while scanning.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!
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Ace Lapointe
Duty. Mighty Wings.
5
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Posted - 2015.11.26 04:07:43 -
[5] - Quote
Clone Vat Bays. |
elitatwo
Eve Minions The-Company
913
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Posted - 2015.11.26 06:43:02 -
[6] - Quote
Paranoid Loyd wrote:Light Defender Missile I,...
What's that?
Oh and meta 1-3 cap boosters, long points, neuts, nos's, shield boosters, armor reps, armor hardeners, adaptive nano platings, tracking disruptors, target painters and some others.
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W0lf Crendraven
Welfcorp
398
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Posted - 2015.11.26 08:24:19 -
[7] - Quote
elitatwo wrote:Paranoid Loyd wrote:Light Defender Missile I,... What's that? Oh and meta 1-3 cap boosters, long points, neuts, nos's, shield boosters, armor reps, armor hardeners, adaptive nano platings, tracking disruptors, target painters and some others.
Some of that is wrong tbh, for fitting usage some of those mods see regular use. |
Owen Levanth
Sagittarius Unlimited Exploration
428
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Posted - 2015.11.26 16:10:19 -
[8] - Quote
W0lf Crendraven wrote:elitatwo wrote:Paranoid Loyd wrote:Light Defender Missile I,... What's that? Oh and meta 1-3 cap boosters, long points, neuts, nos's, shield boosters, armor reps, armor hardeners, adaptive nano platings, tracking disruptors, target painters and some others. Some of that is wrong tbh, for fitting usage some of those mods see regular use.
Also I think at least some of those got bulldozed over by tiericide already and others again (target painters and tracking disruptors, for example) are planned to be bulldozed over. So no 1-3 meta levels for those anymore, at least not in the sense of yesterday. |
Arla Sarain
708
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Posted - 2015.11.26 17:18:16 -
[9] - Quote
passive targeters I bet |
Bumblefck
Kerensky Initiatives
9305
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Posted - 2015.11.26 18:30:10 -
[10] - Quote
Arla Sarain wrote:passive targeters I bet
You must be joking! They're extremely useful when figuring out which pi+Ķata bear to gank next
Got a HoleySheet1 corpse? I'll buy it for 200m!
Bumble's Space Log
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HeXxploiT
Big Diggers Get Off My Lawn
190
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Posted - 2015.11.26 21:55:55 -
[11] - Quote
Shield flux coils & shield rechargers. These modules are dedicated to a specific type of tank but very few ships aside from the rattlesnake can utilize this tank effectively so the modules go largely unused aside from when one fits them merely because they "fit". |
Ace Lapointe
Duty. Mighty Wings.
6
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Posted - 2015.11.26 22:25:33 -
[12] - Quote
HeXxploiT wrote:Shield flux coils & shield rechargers. These modules are dedicated to a specific type of tank but very few ships aside from the rattlesnake can utilize this tank effectively so the modules go largely unused aside from when one fits them merely because they "fit".
Drake, Gila, Moa, Typhoon, Domi, Raven, Scorp and N. Scorp, N. Raven, Tempest, Ishtar, Vexor, N. Vexor.. Those are just a few, that have fits that work with these.. |
HeXxploiT
Big Diggers Get Off My Lawn
190
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Posted - 2015.11.26 23:27:01 -
[13] - Quote
Ace Lapointe wrote:HeXxploiT wrote:Shield flux coils & shield rechargers. These modules are dedicated to a specific type of tank but very few ships aside from the rattlesnake can utilize this tank effectively so the modules go largely unused aside from when one fits them merely because they "fit". Drake, Gila, Moa, Typhoon, Typhoon Fleet Issue, Domi, Raven, Scorp and N. Scorp, N. Raven, Tempest, Ishtar, Vexor, N. Vexor.. Those are just a few, that have fits that work with these..
Most of which are better served using a superior tank form. |
Ace Lapointe
Duty. Mighty Wings.
6
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Posted - 2015.11.26 23:36:17 -
[14] - Quote
HeXxploiT wrote:Ace Lapointe wrote:HeXxploiT wrote:Shield flux coils & shield rechargers. These modules are dedicated to a specific type of tank but very few ships aside from the rattlesnake can utilize this tank effectively so the modules go largely unused aside from when one fits them merely because they "fit". Drake, Gila, Moa, Typhoon, Typhoon Fleet Issue, Domi, Raven, Scorp and N. Scorp, N. Raven, Tempest, Ishtar, Vexor, N. Vexor.. Those are just a few, that have fits that work with these.. Most of which are better served using a superior tank form.
Superior tank for? Passive shields are generally pretty powerful for 1v1 and PvE, a Rattle can push 1.4k EHP per/s, and still be DPS effective due to it's bonus's, I have seen some people PvP with fits like that, and they smash small gangs and Solo pilots, Gila Passives are hard as nails to snap Solo, as is the Moa and N. Scorp, got to remember, a superior tank only exists so long as the right scenario for it, for example, I have a Armour Rattlesnake, not it's superior tank for by default, it has double the EHP of an Shield Rattle, and full Mids for EWAR, on that note, Hull Drakes will wreak and tear the crap out of small gangs, so your superior tank doesn't exist, it changes with scenarios and events, Active Tanks are the bomb for Missions I think, my Rattle can tank 4k DPS when I need it too (No heat, or Links), but wait till it gets hit by a Neut, then bam, you wish you had a Passive, everything depends on situation and scenario. |
Gully Alex Foyle
Black Fox Marauders
4260
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Posted - 2015.11.27 06:55:48 -
[15] - Quote
Hull repair / Remote hull repair?
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
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Ace Lapointe
Duty. Mighty Wings.
6
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Posted - 2015.11.27 10:23:30 -
[16] - Quote
Gully Alex Foyle wrote:Hull repair / Remote hull repair?
They actually get used a fair bit in WH Space |
Kosetzu
Aeons Multiplied
145
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Posted - 2015.11.27 14:39:50 -
[17] - Quote
Capacitor Batteries to some extent I would think. Sure they have their uses, but you mostly fit a cap booster.
Cap Flux coils (when you have power relays).
100mm Armor Plates, Small Shield Extenders.
Micro (maybe small too) Smartbombs.
Most of the capital rigs. |
Valacus
Streets of Fire
51
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Posted - 2015.11.27 18:52:27 -
[18] - Quote
Not that they're underused, but I hate the way ECCM modules work, namely in that they work only as a counter to ECM and otherwise nerf your ship with no benefit at all. Tracking computers, sensor boosters, capacitor boosters, and propulsion modules all provide a benefit to your fitting regardless of whether the enemy brings the associated EWAR to the field. ECCM does not. |
Kosetzu
Aeons Multiplied
145
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Posted - 2015.11.27 18:54:33 -
[19] - Quote
Valacus wrote:Not that they're underused, but I hate the way ECCM modules work, namely in that they work only as a counter to ECM and otherwise nerf your ship with no benefit at all. Tracking computers, sensor boosters, capacitor boosters, and propulsion modules all provide a benefit to your fitting regardless of whether the enemy brings the associated EWAR to the field. ECCM does not. ECCM makes you harder to probe. Very much useful to make it difficult to find your OGB or prevent fleet warpins. |
Valacus
Streets of Fire
53
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Posted - 2015.11.27 19:17:56 -
[20] - Quote
Kosetzu wrote:Valacus wrote:Not that they're underused, but I hate the way ECCM modules work, namely in that they work only as a counter to ECM and otherwise nerf your ship with no benefit at all. Tracking computers, sensor boosters, capacitor boosters, and propulsion modules all provide a benefit to your fitting regardless of whether the enemy brings the associated EWAR to the field. ECCM does not. ECCM makes you harder to probe. Very much useful to make it difficult to find your OGB or prevent fleet warpins.
Well, the ECM/ECCM discussion is for another thread. Another module I don't see used often are the warp accelerators. Warp implants also go completely ignored because they suck balls. |
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Bumblefck
Kerensky Initiatives
9386
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Posted - 2015.11.27 20:26:11 -
[21] - Quote
Valacus wrote: Another module I don't see used often are the warp accelerators. Warp implants also go completely ignored because they suck balls.
You mean the implants that increase warp speed? Er, I think a lot of mission blitzers use them to 'mach schnell' their PVE BS bricks
Got a HoleySheet1 corpse? I'll buy it for 200m!
Bumble's Space Log
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Chainsaw Plankton
Signal Cartel EvE-Scout Enclave
2102
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Posted - 2015.11.27 22:31:49 -
[22] - Quote
ascendancy implants do suck balls, why else would they cost 5b for a set :p
who would ever want cruiser warp speed in a freighter. and in a cap blob you can easily refit warp speed stuff, which is very useful now that caps can take gates to avoid jump fatigue. sure in pvp I'd probably rather have crystals/snakes/slaves instead, but for pve or travel ascendancys are dank.
cap flux coils I'd guess way too many shield tankers are using them
auto targeting systems are nice on pve fits for the +2/3 locked targets when you have nothing better to fit in that utility high slot. it shocks me how many people fit drone link augmentors instead. like seriously do you really want your scout drones going out past 60km?
micro stuff, afaik it doesn't drop anymore (and hasn't for years) there are a few niche uses, and the cost due to lack of supply pushes them to an even more extreme niche. I think the best use I've seen was a micro cap booster.
I'd guess there are a few rigs that almost never see use, most of that due to the ship classes that do use them are a different size. Small sentry damage augmentor anyone? as someone else said capital scanning rigs
Ace Lapointe wrote:HeXxploiT wrote:Shield flux coils & shield rechargers. These modules are dedicated to a specific type of tank but very few ships aside from the rattlesnake can utilize this tank effectively so the modules go largely unused aside from when one fits them merely because they "fit". Drake, Gila, Moa, Typhoon, Typhoon Fleet Issue, Domi, Raven, Scorp and N. Scorp, N. Raven, Tempest, Ishtar, Vexor, N. Vexor.. Those are just a few, that have fits that work with these.. I'd guess they would be better off with shield power relays instead of shield flux coils, or a hardener/LSE instead of a shield recharger.
@ChainsawPlankto
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Gully Alex Foyle
Black Fox Marauders
4264
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Posted - 2015.11.28 11:18:41 -
[23] - Quote
Valacus wrote:Not that they're underused, but I hate the way ECCM modules work, namely in that they work only as a counter to ECM and otherwise nerf your ship with no benefit at all. Tracking computers, sensor boosters, capacitor boosters, and propulsion modules all provide a benefit to your fitting regardless of whether the enemy brings the associated EWAR to the field. ECCM does not. Speaking of ECCM, I've never seen/used sensor backup arrays (the lowslot, less powerful variant of the standard midslot ECCM).
And maybe I've found the winner: MULTISPECTRUM ECCM. What the hell are these for??? Doesn't every single ship have just one variety of sensor?
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
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W0lf Crendraven
Welfcorp
400
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Posted - 2015.11.28 12:40:16 -
[24] - Quote
Gully Alex Foyle wrote:Valacus wrote:Not that they're underused, but I hate the way ECCM modules work, namely in that they work only as a counter to ECM and otherwise nerf your ship with no benefit at all. Tracking computers, sensor boosters, capacitor boosters, and propulsion modules all provide a benefit to your fitting regardless of whether the enemy brings the associated EWAR to the field. ECCM does not. Speaking of ECCM, I've never seen/used sensor backup arrays (the lowslot, less powerful variant of the standard midslot ECCM). And maybe I've found the winner: MULTISPECTRUM ECCM. What the hell are these for??? Doesn't every single ship have just one variety of sensor?
All of these mods see frequent use in tournaments (cause racial ecm tends to be banned nowadays). |
Gully Alex Foyle
Black Fox Marauders
4265
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Posted - 2015.11.28 12:44:02 -
[25] - Quote
W0lf Crendraven wrote:Gully Alex Foyle wrote:Valacus wrote:Not that they're underused, but I hate the way ECCM modules work, namely in that they work only as a counter to ECM and otherwise nerf your ship with no benefit at all. Tracking computers, sensor boosters, capacitor boosters, and propulsion modules all provide a benefit to your fitting regardless of whether the enemy brings the associated EWAR to the field. ECCM does not. Speaking of ECCM, I've never seen/used sensor backup arrays (the lowslot, less powerful variant of the standard midslot ECCM). And maybe I've found the winner: MULTISPECTRUM ECCM. What the hell are these for??? Doesn't every single ship have just one variety of sensor? All of these mods see frequent use in tournaments (cause racial ecm tends to be banned nowadays). Ok multispectrum ECM but why multispectrum ECCM?
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
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Khan Wrenth
Ore Oppression Prevention and Salvation
307
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Posted - 2015.11.28 17:40:12 -
[26] - Quote
Gully Alex Foyle wrote:Ok multispectrum ECM but why multispectrum ECCM?
I'd suppose in case you were too lazy to buy a real ECCM for your ship and you have a small fleet you use. So you'd be like, "Eh, screw it, I'll just buy one for all of my ships and just equip it on whatever I'm using".
But with how cheap ECCM is, I can't imagine that really happening. Such a person would deserve to be jammed anyway.
Also worth noting: sensor backup arrays can be useful for shield boats. There's only so much that can go into lowslots, and with diminished returns, stuff like damage mods become pointless after a point (opinions vary, mine's 3 in most cases). So, if you think you'll encounter jamming, but your mids are already tight with prop and tank (again, presuming a shield boat), and perhaps even point, not having to lose another mid to boost sensor strength is precisely what the doctor ordered.
Let's discuss overhauling the way we get intel in EvE.
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Tiddle Jr
Brutor Tribe Minmatar Republic
653
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Posted - 2015.11.29 00:19:10 -
[27] - Quote
Gallente Mining Laser
Most of the modules having 'Basic' word in their names. |
Paul Pohl
blue media poetry
34
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Posted - 2015.11.29 03:16:29 -
[28] - Quote
Chainsaw Plankton wrote: it shocks me how many people fit drone link augmentors instead. like seriously do you really want your scout drones going out past 60km?
It's useful if you are using missiles - and it it is particularly good for clearing up sites with salvage drones
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Chainsaw Plankton
Signal Cartel EvE-Scout Enclave
2105
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Posted - 2015.11.29 05:49:50 -
[29] - Quote
multispec ECCM for when you buy 1 thing and need to fit a bunch of ships. these days it is probably easier to just fit a racial specific eccm. Although I was a bit surprised it looks like multispec's main drawback is it uses a bit more cap.
gallente mining laser, isn't that just the same as t1 but with a "faction" name. a common drop in a specific lv3 mission so I'm not surprised about the stats.
DLA: still don't think it is useful for a missile user, even 60km feels too far to send drones most of the time. if your drones get aggro, or you need to warp off, or switch targets that is a lot of travel time and/or lost drones. as for the salvage drones hell no, letting them out past 60km is just a waste of time. Those things are really freaking slow.
@ChainsawPlankto
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Paul Pohl
blue media poetry
34
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Posted - 2015.11.29 19:58:58 -
[30] - Quote
Chainsaw Plankton wrote: DLA: still don't think it is useful for a missile user, even 60km feels too far to send drones most of the time. if your drones get aggro, or you need to warp off, or switch targets that is a lot of travel time and/or lost drones. as for the salvage drones hell no, letting them out past 60km is just a waste of time. Those things are really freaking slow.
I dunno, I find it works well - kite around at 60km with all your DPS hitting - certainly in PVE
And if you have to warp out, leave the drones |
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