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Thread Statistics | Show CCP posts - 6 post(s) |
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CCP Guard
C C P C C P Alliance
1185
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Posted - 2011.12.13 15:50:00 -
[1] - Quote
CCP Diagoras has reviewed the first week of Crucible in terms of statistics. Check out the blog and if you want to know more, I'm sure Diagoras will be interested to hear from you here in the thread.
CCP Guard | EVE Community Developer |
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CCP Diagoras
C C P C C P Alliance
608
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Posted - 2011.12.13 15:50:00 -
[2] - Quote
First!
Please be nice. I'm sensitive :3 CCP Diagoras |
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Hya Bam
It's Hammer Time
3
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Posted - 2011.12.13 15:53:00 -
[3] - Quote
Yay stats! Is this sig EVE related? |
ChromeStriker
The Riot Formation
30
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Posted - 2011.12.13 15:57:00 -
[4] - Quote
graphs?
Edit- \o/ woop - Nulla Curas |
Arana Mirelin
Te'Rava Industries
22
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Posted - 2011.12.13 15:57:00 -
[5] - Quote
Link in dev blog is self-referential. Should point here instead.
Otherwise, agreed. Yay stats! :)
Not really surprised on the popularity of the Tier3 BCs. Have pulled a few into w-space for POS and CO bashing, and have had the pleasure of fighting against them in null.) They serve one purpose, and some out there have figured out decent ways to apply it. |
Lieutenant Isis
Nexus Aerospace Corporation
0
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Posted - 2011.12.13 15:59:00 -
[6] - Quote
Very nice...I only managed around 20 Nagas built not 600 or whatever that other guy did....Impressive. |
Salpun
Paramount Commerce
105
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Posted - 2011.12.13 16:01:00 -
[7] - Quote
CCP Diagoras wrote:First!
Please be nice. I'm sensitive :3
Your quote needs to be added to your sig.
The ship death to concord stat on twitter is that posted by you some where?
Yay more stats. |
Lors Dornick
Kallisti Industries
87
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Posted - 2011.12.13 16:01:00 -
[8] - Quote
CCP Diagoras wrote:First!
Please be nice. I'm sensitive :3 Tickles Diagoras
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Aineko Macx
Royal Amarr Institute Amarr Empire
29
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Posted - 2011.12.13 16:01:00 -
[9] - Quote
damn... 9th |
bornaa
GRiD.
80
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Posted - 2011.12.13 16:03:00 -
[10] - Quote
nice... |
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CCP Diagoras
C C P C C P Alliance
613
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Posted - 2011.12.13 16:03:00 -
[11] - Quote
Salpun wrote:CCP Diagoras wrote:First!
Please be nice. I'm sensitive :3 Your quote needs to be added to your sig. The ship death to concord stat on twitter is that posted by you some where? Yay more stats.
I've only put out what I put on twitter regarding that. If people want more CONCORD information, I may have a surprise coming up CCP Diagoras |
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Ione Hawke
Imperial Academy Amarr Empire
2
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Posted - 2011.12.13 16:07:00 -
[12] - Quote
Can we have some stats about high sec suicide ganks with new t3 BC?
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Jack Dant
The Gentlemen of Low Moral Fibre
246
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Posted - 2011.12.13 16:11:00 -
[13] - Quote
Confirming love for stats
If you are doing requests for this thread too, can you give the same before/after stats, but for capitals alone? In null and lowsec?
I've seen a quite a few caps losses attacking/defending customs offices, I wonder how many there's been. What happens in lowsec, stays in lowsec, lowering the barrier to entry to lowsec PVP: https://forums.eveonline.com/default.aspx?g=posts&m=476644&#post476644 |
Daedalus Arcova
Havoc Violence and Chaos
230
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Posted - 2011.12.13 16:12:00 -
[14] - Quote
~60% more Tornados built than any other Tier 3 BC. Winmatar strikes again. |
Jason Edwards
Internet Tough Guy Spreadsheets Online
24
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Posted - 2011.12.13 16:20:00 -
[15] - Quote
over 4 trillion isk! |
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CCP Diagoras
C C P C C P Alliance
618
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Posted - 2011.12.13 16:20:00 -
[16] - Quote
Ione Hawke wrote:Can we have some stats about high sec suicide ganks with new t3 BC?
Still a bit too early for that, but I'll note that one down :) CCP Diagoras |
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Emperor Salazar
Dreddit Test Alliance Please Ignore
253
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Posted - 2011.12.13 16:21:00 -
[17] - Quote
The 600+ that were stupid enough to lose a tier 3 BC in PvE should be named and shamed. |
Bloodpetal
Mimidae Risk Solutions
199
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Posted - 2011.12.13 16:25:00 -
[18] - Quote
Nice stats! Good to see the heart of EVE is pumping a little faster!
I'll admit I was a tornado Low Sec PVP statistic ;)
Where were the most Customs Offices deployed?
Wormholes or Null Sec? (Very unlikely Low Sec) Mimidae Risk Solutions Recruiting |
Jack Dant
The Gentlemen of Low Moral Fibre
246
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Posted - 2011.12.13 16:29:00 -
[19] - Quote
Bloodpetal wrote: Where were the most Customs Offices deployed?
Wormholes or Null Sec? (Very unlikely Low Sec)
Guessing that will match the number of interbus offices blown up. So, largely null/WH, with a few in lowsec.
These will probably harder to get, but just in case. How many player COs were in reinforced over the same period? Trying to gauge rate of attacks vs rate of destruction.
Thanks, What happens in lowsec, stays in lowsec, lowering the barrier to entry to lowsec PVP: https://forums.eveonline.com/default.aspx?g=posts&m=476644&#post476644 |
Bloodpetal
Mimidae Risk Solutions
199
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Posted - 2011.12.13 16:30:00 -
[20] - Quote
Jack Dant wrote:Bloodpetal wrote: Where were the most Customs Offices deployed?
Wormholes or Null Sec? (Very unlikely Low Sec)
Guessing that will match the number of interbus offices blown up. So, largely null/WH, with a few in lowsec. These will probably harder to get, but just in case. How many player COs were in reinforced over the same period? Trying to gauge rate of attacks vs rate of destruction. Thanks,
I'd like to think so... I guess what I'm wondering is how many were deployed in low sec compared to destroyed. There's a bit of a gap between the destroyed and deployed figure... and wondering how many low sec interbus customs offices were taken down without a POCO being put up.
There's a gap of 600+ POCO's Laid VS Destroyed - I'm wondering of most of those were of the 778 Low Sec ones destroyed.
Since POCO's were supposed to be a boost to Low Sec economy, I'm wondering how that's working out? Mimidae Risk Solutions Recruiting |
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Arana Mirelin
Te'Rava Industries
22
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Posted - 2011.12.13 16:31:00 -
[21] - Quote
Jack Dant wrote:Bloodpetal wrote: Where were the most Customs Offices deployed?
Wormholes or Null Sec? (Very unlikely Low Sec)
Guessing that will match the number of interbus offices blown up. So, largely null/WH, with a few in lowsec. These will probably harder to get, but just in case. How many player COs were in reinforced over the same period? Trying to gauge rate of attacks vs rate of destruction. Thanks,
hard to say..
In our home WH, we blew up the interbus ones and replaced them.
When we've come upon a populated system with the interbus COs, we've tended to just pop them. (Well, for lava and plasma) |
Aineko Macx
Royal Amarr Institute Amarr Empire
29
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Posted - 2011.12.13 16:33:00 -
[22] - Quote
Jason Edwards wrote:over 4 trillion isk! So IIRC comparable to the volume in ISK traded in The Forge over 2 days. Good ISK sink |
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CCP Diagoras
C C P C C P Alliance
618
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Posted - 2011.12.13 16:33:00 -
[23] - Quote
Bloodpetal wrote:Nice stats! Good to see the heart of EVE is pumping a little faster!
I'll admit I was a tornado Low Sec PVP statistic ;)
Where were the most Customs Offices deployed?
Wormholes or Null Sec? (Very unlikely Low Sec)
From the data at the time the blog was written (so almost a week ago): 1,932 in wormhole space 1,909 in null sec 674 in low sec. CCP Diagoras |
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Bloodpetal
Mimidae Risk Solutions
199
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Posted - 2011.12.13 16:44:00 -
[24] - Quote
CCP Diagoras wrote:Bloodpetal wrote:Nice stats! Good to see the heart of EVE is pumping a little faster!
I'll admit I was a tornado Low Sec PVP statistic ;)
Where were the most Customs Offices deployed?
Wormholes or Null Sec? (Very unlikely Low Sec) From the data at the time the blog was written (so almost a week ago): 1,932 in wormhole space 1,909 in null sec 674 in low sec.
Thanks! :) Mimidae Risk Solutions Recruiting |
Two step
Aperture Harmonics K162
479
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Posted - 2011.12.13 17:06:00 -
[25] - Quote
Stats on the new T2 mods? How many of them have been built? CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog What does CSM 6 do? |
John McCreedy
Eve Defence Force Fatal Ascension
60
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Posted - 2011.12.13 17:31:00 -
[26] - Quote
I would put it to CCP that the overwhelming popularity of the Tornado suggests that the changes made to Hybrids still aren't enough to entice people who are trained/cross trained in Projectiles want to switch weapon types and that the whole paper, rock, scissors approach to Eve balancing isn't working. Give us a reason to use different types of guns in different sets of circumstances and I'm sure you'd see a more balanced usage of the each weapon type. |
Aineko Macx
Royal Amarr Institute Amarr Empire
29
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Posted - 2011.12.13 17:45:00 -
[27] - Quote
John McCreedy wrote:I would put it to CCP that the overwhelming popularity of the Tornado suggests that the changes made to Hybrids still aren't enough to entice people who are trained/cross trained in Projectiles want to switch No, the Tornado is simply OP. It beats the other tier 3 BCs in almost every criteria. |
Celebris Nexterra
Lowsec Static
27
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Posted - 2011.12.13 17:47:00 -
[28] - Quote
In addition to confirming that Winmatar is still OP as usual, I'd like to ask why final blows were used as the metric for determining what constitutes a "kill." Are you focusing on solo kills? Because any km where a tier 3 appears seems to me to be a better metric for determining kills by.
Also, "Tier 3 KillsKills by other Battlecruisers" |
Kami3k
The Lucky Bible Company
0
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Posted - 2011.12.13 17:59:00 -
[29] - Quote
Aineko Macx wrote:John McCreedy wrote:I would put it to CCP that the overwhelming popularity of the Tornado suggests that the changes made to Hybrids still aren't enough to entice people who are trained/cross trained in Projectiles want to switch No, the Tornado is simply OP. It beats the other tier 3 BCs in almost every criteria.
Because the weapon's it uses are OP.
You are agreeing with the person you quoted. |
Aineko Macx
Royal Amarr Institute Amarr Empire
29
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Posted - 2011.12.13 18:23:00 -
[30] - Quote
Kami3k wrote:Aineko Macx wrote:John McCreedy wrote:I would put it to CCP that the overwhelming popularity of the Tornado suggests that the changes made to Hybrids still aren't enough to entice people who are trained/cross trained in Projectiles want to switch No, the Tornado is simply OP. It beats the other tier 3 BCs in almost every criteria. Because the weapon's it uses are OP. You are agreeing with the person you quoted. Confirming projectiles affect speed, agility, tank, and to a lesser degree, ease of fitting. |
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Illectroculus Defined
GoonWaffe Goonswarm Federation
26
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Posted - 2011.12.13 18:38:00 -
[31] - Quote
It's missing the very important 'Number of ship spins' stat.
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Hakaru Ishiwara
Republic Military School Minmatar Republic
49
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Posted - 2011.12.13 18:54:00 -
[32] - Quote
+1 for CCP adding stuff in space and doing publish metrics so early on. While the positive nature of the numbers might have something to do CCP's willingness to publish, I hope that CCP understands that those flying in the Tier 3 BCs (and related ships in-fleet) are loving the experience.
Going out on a limb, I will make the statement that adding new and useful things for capsuleers to build and use adds value to the game play experience. Stretching even further, this may generate goodwill towards the EVE IP and turn around what was a truly catastrophic spring and summer's worth of feature(*) releases.
Also: these stats are very cool to read about. Keep them coming if your resident economist has given up the ghost on publishing the QENs.
(*) - The Door is a feature as it spurred on much comedy and mockery, stimulating the subscriber community into action. 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284286 |
pmchem
GoonWaffe Goonswarm Federation
157
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Posted - 2011.12.13 19:15:00 -
[33] - Quote
nice stats, great expansion |
Weaselior
GoonWaffe Goonswarm Federation
1852
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Posted - 2011.12.13 19:17:00 -
[34] - Quote
What does my tornado loss get counted at when I 0wn some miner and then get killed by CONCORD (without anyone else shooting me) |
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Chribba
Otherworld Enterprises Otherworld Empire
1203
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Posted - 2011.12.13 19:25:00 -
[35] - Quote
Awesome, keep up the great work!
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oldbutfeelingyoung
VIRTUAL EMPIRE VANGUARD Vanguard Ascendants
25
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Posted - 2011.12.13 20:01:00 -
[36] - Quote
the most pvp kills in 0.0 ,huh? people are complaining there is no action in 0.0 |
Mashie Saldana
Veto. Veto Corp
110
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Posted - 2011.12.13 20:48:00 -
[37] - Quote
What is the highest number of ship spins achieved in game? Anastasia -á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á Dominique-á-á Mashie -á-á Monica |
Hakaru Ishiwara
Republic Military School Minmatar Republic
49
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Posted - 2011.12.13 20:54:00 -
[38] - Quote
oldbutfeelingyoung wrote:the most pvp kills in 0.0 ,huh? people are complaining there is no action in 0.0 Who is complaining these days?
Only those who have blued up their surrounding neighbors for forty jumps, that's who. 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284286 |
Abdiel Kavash
Paladin Order Fidelas Constans
214
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Posted - 2011.12.13 21:11:00 -
[39] - Quote
Illectroculus Defined wrote:It's missing the very important 'Number of ship spins' stat.
Confirming, this is what everyone is most interested in. |
oldbutfeelingyoung
VIRTUAL EMPIRE VANGUARD Vanguard Ascendants
26
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Posted - 2011.12.13 21:24:00 -
[40] - Quote
Hakaru Ishiwara wrote:oldbutfeelingyoung wrote:the most pvp kills in 0.0 ,huh? people are complaining there is no action in 0.0 Who is complaining these days? Only those who have blued up their surrounding neighbors for forty jumps, that's who.
So basicly 0.0 would be more interesting when the red and blue system in EVE is changed? So limit the amount of corps in an alliance and the amount of blue contacts not being in this alliance?
Maybe i say something stupid ,don,t know exactly how sov works and how alliances related to sov work , forgive me in advance for that one
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Hakaru Ishiwara
Republic Military School Minmatar Republic
49
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Posted - 2011.12.13 21:37:00 -
[41] - Quote
oldbutfeelingyoung wrote:Hakaru Ishiwara wrote:oldbutfeelingyoung wrote:the most pvp kills in 0.0 ,huh? people are complaining there is no action in 0.0 Who is complaining these days? Only those who have blued up their surrounding neighbors for forty jumps, that's who. So basicly 0.0 would be more interesting when the red and blue system in EVE is changed? So limit the amount of corps in an alliance and the amount of blue contacts not being in this alliance? Maybe i say something stupid ,don,t know exactly how sov works and how alliances related to sov work , forgive me in advance for that one. The comment was not directed at you or meant on a personal level. You said nothing stupid.
Rather, the comment was directed at those alliances who set positive standings (blue) with such a large number of other alliances in adjacent space that they have no hostile (red) targets within a reasonable travel distance for a roam.
Cheers.
284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284286 |
Alara IonStorm
618
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Posted - 2011.12.13 21:51:00 -
[42] - Quote
Can you add stats based on kill / loss by ship type?
You know how may Tornado's killed what, and what scraps were left for the Non-Nado's.
God the Nado is gooood! |
oldbutfeelingyoung
VIRTUAL EMPIRE VANGUARD Vanguard Ascendants
27
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Posted - 2011.12.13 22:04:00 -
[43] - Quote
Hakaru Ishiwara wrote:oldbutfeelingyoung wrote:Hakaru Ishiwara wrote:oldbutfeelingyoung wrote:the most pvp kills in 0.0 ,huh? people are complaining there is no action in 0.0 Who is complaining these days? Only those who have blued up their surrounding neighbors for forty jumps, that's who. So basicly 0.0 would be more interesting when the red and blue system in EVE is changed? So limit the amount of corps in an alliance and the amount of blue contacts not being in this alliance? Maybe i say something stupid ,don,t know exactly how sov works and how alliances related to sov work , forgive me in advance for that one. The comment was not directed at you or meant on a personal level. You said nothing stupid. Rather, the comment was directed at those alliances who set positive standings (blue) with such a large number of other alliances in adjacent space that they have no hostile (red) targets within a reasonable travel distance for a roam. Cheers.
i didn,t take it personal,it was just a thought ,that came up,when i saw your reply the phrase 0.0 is safer then low comes up a lot lately. so limiting blue around an alliance or sov system could take away at least a bit of that feeling. Again ,i am not wel known with Sov mechanics |
Kile Kitmoore
0
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Posted - 2011.12.14 02:06:00 -
[44] - Quote
Some interesting statistics but here are some that I would like to know, regarding PI:
1. Average tax rate charged to neutrals from player controlled Custom Offices in Low/Null/WH.
2. The average size of corp. that has deployed a Customs Offices.
3. Percentage of alliance controlled Custom Offices broken down into the top 10 alliances who control the largest share of Custom Offices.
4. Total number of abandoned planets, defined as player has a Command Center and has not extracted or transported goods for 30 days or more. Of these, which security of space do these abandoned planets reside. Taking it a step further how many abandoned planets are on active vs. inactive accounts. Create a snapshot of the data above before and after Crucible launch. |
Zagdul
Clan Shadow Wolf Fatal Ascension
291
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Posted - 2011.12.14 02:40:00 -
[45] - Quote
Hakaru Ishiwara wrote:oldbutfeelingyoung wrote:Hakaru Ishiwara wrote:oldbutfeelingyoung wrote:the most pvp kills in 0.0 ,huh? people are complaining there is no action in 0.0 Who is complaining these days? Only those who have blued up their surrounding neighbors for forty jumps, that's who. So basicly 0.0 would be more interesting when the red and blue system in EVE is changed? So limit the amount of corps in an alliance and the amount of blue contacts not being in this alliance? Maybe i say something stupid ,don,t know exactly how sov works and how alliances related to sov work , forgive me in advance for that one. The comment was not directed at you or meant on a personal level. You said nothing stupid. Rather, the comment was directed at those alliances who set positive standings (blue) with such a large number of other alliances in adjacent space that they have no hostile (red) targets within a reasonable travel distance for a roam. Cheers. Reasonable is in the eye of the beholder.
It's not Rocket Surgery |
Lazr GoPew
Stimulus Rote Kapelle
1
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Posted - 2011.12.14 04:21:00 -
[46] - Quote
what i personally would like to know is the number of tier3 bpo's blown up so far. I noticed there were alot of people 'manning the gates' in the usual 0.5 chokepoint systems those first 24 hrs after the patch |
Akrasjel Lanate
Naquatech Conglomerate
241
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Posted - 2011.12.14 09:36:00 -
[47] - Quote
Cool data. |
Julian Koll
The Kollektive
3
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Posted - 2011.12.14 14:30:00 -
[48] - Quote
Quote:9,258 Customs office gantries had been built by 1,327 different characters. One corporation built 310 of them, with the maximum produced by a single character being 150. 5,146 Customs Offices had been destroyed, leaving that many planets open to player control. Of these, 18 were player owned customs offices and the rest Interbus.
lies. its well over 600 by one corp by now. |
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CCP Diagoras
C C P C C P Alliance
634
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Posted - 2011.12.14 14:59:00 -
[49] - Quote
Julian Koll wrote:Quote:9,258 Customs office gantries had been built by 1,327 different characters. One corporation built 310 of them, with the maximum produced by a single character being 150. 5,146 Customs Offices had been destroyed, leaving that many planets open to player control. Of these, 18 were player owned customs offices and the rest Interbus. lies. its well over 600 by one corp by now.
You're right that the information isn't correct right now, that's because the data is 7 days old now, as per the blog :) CCP Diagoras - Follow me on Twitter for more stats! |
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Julian Koll
The Kollektive
3
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Posted - 2011.12.14 15:32:00 -
[50] - Quote
CCP Diagoras wrote:Julian Koll wrote:Quote:9,258 Customs office gantries had been built by 1,327 different characters. One corporation built 310 of them, with the maximum produced by a single character being 150. 5,146 Customs Offices had been destroyed, leaving that many planets open to player control. Of these, 18 were player owned customs offices and the rest Interbus. lies. its well over 600 by one corp by now. You're right that the information isn't correct right now, that's because the data is 7 days old now, as per the blog :)
hehe, yeah, i guessed that the data was not 100% up to date. btw, while i got your attention, please. please... introduce 5 run copies. they dont have to be cheaper, hell they can be more expensive for what i care, if that saves me to restart production jobs every 4h40min. |
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ITTigerClawIK
Galactic Rangers Galactic-Rangers
46
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Posted - 2011.12.14 15:53:00 -
[51] - Quote
Emperor Salazar wrote:The 600+ that were stupid enough to lose a tier 3 BC in PvE should be named and shamed.
THIS PLEASE!!! |
FlameGlow
GoonWaffe Goonswarm Federation
23
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Posted - 2011.12.15 07:43:00 -
[52] - Quote
ITTigerClawIK wrote:Emperor Salazar wrote:The 600+ that were stupid enough to lose a tier 3 BC in PvE should be named and shamed. THIS PLEASE!!! I think losses to CONCORD count as PVE too |
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