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Arthur Aihaken
CODE.d
4901
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Posted - 2015.12.26 14:42:45 -
[1] - Quote
This is a realistic take on how much ISK/hour you can potentially make in non-SoE hubs. This was a standard Empire corporation agent in a 0.6 system (V social skills). Want to make more ISK/hour? Check out this guide.
TLDR. 133.2m ISK/hour accepting standard Lv4 and Team Burner missions 62.2m ISK/hour (approximate) running standard Lv4 missions only .....
This is a twist on the guide that Anize Oramara advocates. I'm not utilizing SoE agents, so the agent rewards as well as ISK/LP conversion are substantially less. I accept any Lv4 mission that comes up, shooting everything and looting only where it's either worthwhile or can fit into time constraints. I run a mostly T2 fit Golem Marauder with three Faction BCS. I utilize missile guidance computers because I don't need the extra damage application from target painters as I'm now using NPC-immune Augmented Hornets to take out anything smaller than cruisers. Salvaging is via a pair of T2 small tractor beams and 'Packrat' MTU.
I only accept Team Burner missions because I can run these perfectly with a cheap polarized Garmur fit (70m ISK investment, which pays for itself in 3-4 missions). There's almost no way to screw up the Team Burner missions with the Garmur, and I find that even declining all the other Burner missions I still get a fair number of Team Burner missions (as evidenced below). I'm averaging a Faction drop approximately 1:5 Team Burner missions.
Since I've been keeping track, thus far I've snagged 2x Federation Navy Drone Navigation Computers (275m ISK each), a Federation Navy Small Plasma Smartbomb (6m ISK) and an Imperial Navy Armor Explosive Hardener (35.1m ISK). Not bad for only about 1-2 hours worth of actual Team Burner missions...
The high-grade Ascendancy and Zainou missile implants lend themselves well to both the Golem and Garmur, particularly the Garmur as it helps reduce mission time for Team Burner missions (typically 5-6 jumps out).
Anyone claiming to be consistently making more than 60m ISK/hour (especially these 100m ISK/hour claims) with a single character in non-SoE high-sec hubs (even 0.5 systems) with anything other than a Marauder and accepting occasional Burner missions is full of sh*t. This includes Rattlesnakes, which I've tried (even with higher paper DPS, they're still slower). You can't make enough from blitzing Lv4s and converting LP, and Machariels aren't well-suited to tanking roles where you're going for bounties instead. You also can't hit this shooting and looting everything, because a lot of Lv4 missions aren't worth salvaging (Rogue drones, for example).
Marauders have near-perfect damage application and there is simply no faster way to shoot and loot (this includes returning with a Noctis, which actually takes longer). The Rattlesnake is good, but it can't compete with Marauders for ISK/hour. .....
Ships Utilized: Golem Marauder (4.46 AU/s), 1100 DPS (remote ECCM) Garmur (8.11 AU/s), 238.5 DPS (T2 Polarized fit)
ISK start: 500k ISK Salvage start: 0k ISK LP start: 84,312
Missions Completed: Team Burner (Hawk), 6 jumps ... 00:11:30 (elapsed) | salvage, 0.2k ISK Damsel in Distress, 1 jump ... 00:25:30 (elapsed) | salvage, 16.2m ISK Pirate Invasion, 0 jumps ... 00:42:30 (elapsed) | salvage, 2.6m ISK Team Burner (Hawk), 4 jumps ... 00:52:00 (elapsed) | salvage, 0.16k ISK Team Burner (Vengeance), 2 jumps ... 01:00:00 (elapsed) | salvage, 35.1mk ISK
Notes: GÇó Remote ECCM works flawlessly to keep drones immune from NPC aggro, so this really helps taking out smaller targets and ensures you never need to switch-out from Fury ammunition. GÇó Mission loot from Damsel was unusually high (it's typically ~10m in salvage) GÇó Vengeance Burner dropped an Imperial Navy Armor Explosive Hardener (35.1m ISK) GÇó I actually finished the last mission @ 00:59:50, but rounded up.
ISK end: 49.2m ISK Salvage end: 54m ISK LP end: 131,736
Mission Rewards and Bounties: 48.7m ISK Salvage: 18.1m ISK (18.9m salvage sold to Jita buy orders) LP Rewards: 66.4m ISK (47,424 LP @1400 ISK/LP)
Total ISK/hour: 133.2m ISK / 01:00:00 Total ISK/hour with Burner loot: 168.3m ISK / 01:00:00
I am currently away, traveling through time and will be returning last week.
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Bumblefck
Kerensky Initiatives
9888
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Posted - 2015.12.26 19:32:57 -
[2] - Quote
Is an nth thread on this really necessary? The figures are lovely and accurate, and painstakingly recorded, but does it actually bring anything new to M&C?
Got a HoleySheet1 corpse? I'll buy it for 200m!
Bumble's Space Log
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Anize Oramara
The Arch Dashing Dashers
712
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Posted - 2015.12.26 19:50:51 -
[3] - Quote
Bumblefck wrote:Is an nth thread on this really necessary? The figures are lovely and accurate, and painstakingly recorded, but does it actually bring anything new to M&C? Brings more to the forum than your posts that's for sure
A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.04
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Chainsaw Plankton
Signal Cartel EvE-Scout Enclave
2246
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Posted - 2015.12.26 23:27:54 -
[4] - Quote
Bumblefck wrote:Is an nth thread on this really necessary? The figures are lovely and accurate, and painstakingly recorded, but does it actually bring anything new to M&C? I don't mind an nth thread, but I have to question the methods. Running 5 missions over an hour with 35m coming from a team burner is just a bad sample to extrapolate on.
I also don't know that I agree with this:
Arthur Aihaken wrote:Anyone claiming to be consistently making more than 60m ISK/hour (especially these 100m ISK/hour claims) with a single character in non-SoE high-sec hubs (even 0.5 systems) with anything other than a Marauder and accepting occasional Burner missions is full of sh*t. This includes Rattlesnakes, which I've tried (even with higher paper DPS, they're still slower). You can't make enough from blitzing Lv4s and converting LP, and Machariels aren't well-suited to tanking roles where you're going for bounties instead. You also can't hit this shooting and looting everything, because a lot of Lv4 missions aren't worth salvaging (Rogue drones, for example).
I don't have anything that directly agrees or disagrees with it. there are a lot of lv4s that are pretty good, although I've ignored for a long time thanks to burners. I also am rather used to using marauders, although even so I usually ignore loot/salvage. I like the paladin because it is lasers easy mode but a nightmare is pretty similar. Their bonuses are a bit different so I'd say there are some spots where that will make a difference although I can't say off the top of my head what that would be. Although looking at the vargur vs mach I'll take a mach every time. not sure I'd say it is specifically about marauders.
also soe specifically doesn't mean much. It does mean braindead LP conversion but I see 2k isk/lp + with the 4 empire factions over on fuzzworks right now. and for the most part they typically all have at least one item that can compete with SoE stuff.
@ChainsawPlankto
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Arthur Aihaken
CODE.d
4905
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Posted - 2015.12.27 01:19:28 -
[5] - Quote
That's why I specifically included an ISK/hour breakdown just running Lv4s (it's about half). I'm also not including Storyline missions or any of the 'Enemies' series, the latter where you can make about 250m ISK/2 hours without much difficulty. Burner missions come up often enough such that 2-4 an hour is fairly realistic.
I am currently away, traveling through time and will be returning last week.
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Estella Osoka
Perkone Caldari State
959
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Posted - 2015.12.27 02:51:25 -
[6] - Quote
Don't bank on those faction drops from the burner missions. While you might be getting one drop every 5-10 missions, I'm betting you might also go far longer without a drop as you continue. Drop rate from npc rats has always been random, and I would be willing to bet that the 1:5 or 1:10 ratio will not always be the same. |
Arthur Aihaken
CODE.d
4905
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Posted - 2015.12.27 03:13:39 -
[7] - Quote
Estella Osoka wrote:Don't bank on those faction drops from the burner missions. While you might be getting one drop every 5-10 missions, I'm betting you might also go far longer without a drop as you continue. Drop rate from npc rats has always been random, and I would be willing to bet that the 1:5 or 1:10 ratio will not always be the same. They aren't included in the total ISK/hour - otherwise it would be closer to 170m ISK/hour.
I am currently away, traveling through time and will be returning last week.
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Chainsaw Plankton
Signal Cartel EvE-Scout Enclave
2248
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Posted - 2015.12.27 03:19:57 -
[8] - Quote
Estella Osoka wrote:Don't bank on those faction drops from the burner missions. While you might be getting one drop every 5-10 missions, I'm betting you might also go far longer without a drop as you continue. Drop rate from npc rats has always been random, and I would be willing to bet that the 1:5 or 1:10 ratio will not always be the same. not to mention the value of the drop is horribly random. armor plating worth less than 1m are common. and then many faction items are worth however much isk, but there is another faction variant with the same stats that costs far less. IN exp hardener 37 mil, dark blood 16m, how fast are you going to be able to sell that IN exp hardener? CN shield stuff is similar to dirt cheap DG.
and then there are drops like tracking comps, sensor boosters, invluns, or drone link augmentors that go for over 100m each.
@ChainsawPlankto
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Arthur Aihaken
CODE.d
4905
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Posted - 2015.12.27 03:25:33 -
[9] - Quote
Already sold the IN explosive hardener, but had to take a hit on the Fed drone navs, so yes - what the estimated value is compared to what you can sell it for can vary significantly.
I am currently away, traveling through time and will be returning last week.
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Arthur Aihaken
CODE.d
4905
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Posted - 2015.12.27 05:02:21 -
[10] - Quote
Missions Completed: Silence the Informant, 0 jumps ... 00:17:00 (elapsed) Pirate Invasion, 0 jumps ... 00:24:30 (elapsed) | blitzed Team Burrner (Jaguar), 5 jumps ... 00:36:30 (elapsed) | salvage, 0.83m ISK Cargo Delivery, 1 jump ... 00:39:30 (elapsed) | blitzed Attack of the Drones, 0 jumps ... 00:50:30 (elapsed) Team Burner (Vengeance), 6 jumps ... 01:03:30 (elapsed) | salvage, 0.19m ISK
Mission Rewards and Bounties: 46.1m ISK Salvage: 1.02m ISK LP Rewards: 59.7m ISK (42,667 LP @1400 ISK/LP)
Total ISK/hour: 106.72m ISK / 1:03:30 = 101.6m ISK/hour
I am currently away, traveling through time and will be returning last week.
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Jerry T Pepridge
Meta Game Analysis and Investment INC.
534
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Posted - 2015.12.28 03:31:24 -
[11] - Quote
OP bought something of my selll order in Jita, waited a few minutes then sold it back to my buy order.
im +3m because of OP.
please factor into future threads!
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Arthur Aihaken
CODE.d
4908
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Posted - 2015.12.28 04:12:45 -
[12] - Quote
Jerry T Pepridge wrote:OP bought something of my selll order in Jita, waited a few minutes then sold it back to my buy order. im +3m because of OP. please factor into future threads! Good one, lol. What was it?
I am currently away, traveling through time and will be returning last week.
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Jerry T Pepridge
Meta Game Analysis and Investment INC.
535
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Posted - 2015.12.28 06:12:20 -
[13] - Quote
Arthur Aihaken wrote:Jerry T Pepridge wrote:OP bought something of my selll order in Jita, waited a few minutes then sold it back to my buy order. im +3m because of OP. please factor into future threads! Good one, lol. What was it?
faction drones x5, you mentioned augmented hornets ? why are they used to help against drone aggro? |
Arthur Aihaken
CODE.d
4908
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Posted - 2015.12.28 06:44:01 -
[14] - Quote
Jerry T Pepridge wrote:why are they used to help against drone aggro? They're not - I just like them because you get decent hybrid damage.
Quote:i noticed the bottle neck to "looting" was the MTU (i use a regular one), being too slow, i know 2 of them fight each other, is this the reason you use 2 tractors on yours + packrat? i just sit there like a spaz with 3 salvagers salvaging things as they come in.
point/laugh if you want too lol. Yes, despite being 25m3 larger the 'Packrat' is also 25% faster. The pair of small T2 tractors give you a 48km range which helps augment the MTU. I find that a wing of salvage drones works almost as good as a few salvagers.
I am currently away, traveling through time and will be returning last week.
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Morgan Agrivar
Happy Endings Massage Parlor
231
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Posted - 2015.12.28 08:53:59 -
[15] - Quote
Arthur Aihaken wrote:Jerry T Pepridge wrote:why are they used to help against drone aggro? They're not - I just like them because you get decent hybrid damage. Quote:i noticed the bottle neck to "looting" was the MTU (i use a regular one), being too slow, i know 2 of them fight each other, is this the reason you use 2 tractors on yours + packrat? i just sit there like a spaz with 3 salvagers salvaging things as they come in.
point/laugh if you want too lol. Yes, despite being 25m3 larger the 'Packrat' is also 25% faster. The pair of small T2 tractors give you a 48km range which helps augment the MTU. I find that a wing of salvage drones works almost as good as a few salvagers. Isn't there some info out there where the salvage drones are not as successful in salvaging than the Salvager I module? Or did they fix that?
Just something about me...
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Arthur Aihaken
CODE.d
4908
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Posted - 2015.12.28 15:22:52 -
[16] - Quote
They're not, but they auto-salvage.
I am currently away, traveling through time and will be returning last week.
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Kaivar Lancer
Placid Peace Corps
715
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Posted - 2016.01.29 21:02:29 -
[17] - Quote
This is pretty good. What I like about it is that it's a sustainable method. You're not really competing against anyone else. |
Morgan Agrivar
Agrivar Salvaging and Garbage Disposal
254
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Posted - 2016.01.30 09:04:55 -
[18] - Quote
Salvage drones aren't really worth it but some people like them. Personally, I don't bother with them.
Just something about me...
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Arthur Aihaken
CODE.d
4948
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Posted - 2016.01.31 00:59:21 -
[19] - Quote
Morgan Agrivar wrote:Salvage drones aren't really worth it but some people like them. Personally, I don't bother with them. It really depends on the mission. For example, on 'Enemies 5/5' you're waiting in 4-minute increments for waves anyway - so you might as well be utilizing a MTU and salvage drones set to auto-salvage. Damsel and Beserk are two other examples where you're semi-static. But for the most part I tend to agree - they're generally not desirable.
I am currently away, traveling through time and will be returning last week.
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Morgan Agrivar
Agrivar Salvaging and Garbage Disposal
255
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Posted - 2016.01.31 05:11:33 -
[20] - Quote
Arthur Aihaken wrote:Morgan Agrivar wrote:Salvage drones aren't really worth it but some people like them. Personally, I don't bother with them. It really depends on the mission. For example, on 'Enemies 5/5' you're waiting in 4-minute increments for waves anyway - so you might as well be utilizing a MTU and salvage drones set to auto-salvage. Damsel and Beserk are two other examples where you're semi-static. But for the most part I tend to agree - they're generally not desirable. When I first started playing in August 2013, I did a lot of salvaging since I thought it was another way to make isk but they have nerfed L4 loot so badly that now I don't even bother. It takes time to sit there while the salvage drones fail time and time again compared to a Noctis that you have to go and get to come back, or if you are lucky you can have an alt do it. But then of course you cannot claim the isk made is solo.
On Damsel, I try to blitz that one as fast as possible. Only the Extravaganzas would I even consider salvaging, but since MTUs are so easy to scan down, I don't bother with that either. I prefer to hunt them.
Just something about me...
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Arthur Aihaken
CODE.d
4948
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Posted - 2016.01.31 23:10:07 -
[21] - Quote
Morgan Agrivar wrote:When I first started playing in August 2013, I did a lot of salvaging since I thought it was another way to make isk but they have nerfed L4 loot so badly that now I don't even bother. No argument there - it's nowhere near as lucrative as it once was (and it was never really something that was going to make a person rich anyway).
I am currently away, traveling through time and will be returning last week.
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Hasikan Miallok
Republic University Minmatar Republic
1873
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Posted - 2016.01.31 23:52:51 -
[22] - Quote
Arthur Aihaken wrote:Morgan Agrivar wrote:When I first started playing in August 2013, I did a lot of salvaging since I thought it was another way to make isk but they have nerfed L4 loot so badly that now I don't even bother. No argument there - it's nowhere near as lucrative as it once was (and it was never really something that was going to make a person rich anyway).
I suppose it can kinda give you something to do with that multiboxed alt with a Noctis but yeah looting was never great before the grand loot nerf and now anything other than cherry picking known good stuff is bit pointless.
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FarosWarrior
De Muuzevangers
21
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Posted - 2016.02.01 00:37:32 -
[23] - Quote
Hasikan Miallok wrote:Arthur Aihaken wrote:Morgan Agrivar wrote:When I first started playing in August 2013, I did a lot of salvaging since I thought it was another way to make isk but they have nerfed L4 loot so badly that now I don't even bother. No argument there - it's nowhere near as lucrative as it once was (and it was never really something that was going to make a person rich anyway). I suppose it can kinda give you something to do with that multiboxed alt with a Noctis but yeah looting was never great before the grand loot nerf and now anything other than cherry picking known good stuff is bit pointless.
ATM there are only a small number of missions that I salvage/loot (mostly loot). Those being missions like Gone Berserk (lucky 35m haul last week), damsel, mordus HH and the likes/ Usually missions that involve lots of mercs or EoM.
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Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
1285
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Posted - 2016.02.01 05:51:02 -
[24] - Quote
Over the last 20 missions in a Kronos or Vargur, I got an average of 64.1 mil an hour in asset gain, @aprox. 1500ISK/LP (lowest was 1432 highest was 1577). That was accepting every non burner mission that was not against an empire, and killing and salvaging everything. .Separate .5 systems for the same corporation, no SoE.The exception was Recon (1 of 3), which I only killed and salvaged the first room. That was my highest@ 132M ISK per hour. Lowest was 32. I used this format in calculations...
0.333 hours... Enter the mission reward... 1030000 Enter the bonus, if any... 1010 Enter the Bounty earned... 9075000 Enter Loyalty Points earned... 5830 How many isk per loyalty point do you convert?... 1432 Enter the value of the loot/salvage, if any... 7450000 25,904,570 Total Isk... 77,713,710 ISK per hour was earned running Pirate Invasion in a Kronos 21/01/2016 02:16:45
Cashed in to buy orders in a hub 2 jumps away, so no waiting for the market PvP, and not losing much (if any) on the salvage and drop value because there's never any good loot, ever. Well, there wasn't any in my last 20 missions. I got a nice Domination MWD on my Vargur from AE bonus room once.
Seems like Burners would make more money for me, but blitzing wouldn't.
internet spaceships
are serious business sir.
and don't forget it
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Shallanna Yassavi
Imperial Academy Amarr Empire
76
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Posted - 2016.02.01 09:12:19 -
[25] - Quote
If waiting on salvage drones takes too long, train bring a Noctis.
Don't forget to watch dscan for probes, cause the Noctis isn't too hard to scan down either.
A signature :o
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Anize Oramara
The Arch Dashing Dashers
744
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Posted - 2016.02.01 11:20:34 -
[26] - Quote
It pretty much goes Burners > Blitzing > Full Clear > Mining in terms of solo income in the current eve market.
A guide (Google Doc) to Hi-Sec blitzing and breaking the 200mill ISK/H barrier v1.07
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King Aires
Chicks on Speed Mordus Angels
173
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Posted - 2016.02.01 13:44:23 -
[27] - Quote
Anize Oramara wrote:It pretty much goes Burners > Blitzing > Full Clear > Mining in terms of solo income in the current eve market.
Jita Trading > C5/6 Farm > 0.0 Burners > Burners > Haven/Sanctum > Incursions > Blitzing > Full Clear > Ice Mining 0.0 > Ice mining > Mining 0.0 > Mining
Just from personal experience doing all of the above. |
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
1285
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Posted - 2016.02.01 21:19:59 -
[28] - Quote
Shallanna Yassavi wrote:If waiting on salvage drones takes too long, train bring a Noctis.
Don't forget to watch dscan for probes, cause the Noctis isn't too hard to scan down either.
With only 1 account you won't be making any extra isk over time and you'll be doing a hell of a lot more micromanagement.
internet spaceships
are serious business sir.
and don't forget it
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Arthur Aihaken
CODE.d
4948
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Posted - 2016.02.01 22:17:31 -
[29] - Quote
Anize Oramara wrote:It pretty much goes Burners > Blitzing > Full Clear > Mining in terms of solo income in the current eve market. Burners/blitzing will net you in excess of 150m ISK/hour. Team Burners/mission clearing will net you in excess of 125m ISK/hour. Mission clearing or mission clearing/salvaging will net you around 65m ISK/hour. Blitzing missions is below 50m ISK/hour unless combined with Burners.
All of these numbers reflect standard 0.5 or 0.6 non-SoE Empire Faction agents, so you can expect these values to be about 25-40% higher if you're running SoE agents exclusively. Faction or rare implant drops will obviously increase your ISK, but these tend to be feast or famine.
I've found that ultimately doesn't really matter which ship you use for clearing as long as you're able to crank out 1100 or so DPS to a range of 80-100km. Marauders are still my personal preference, though.
I am currently away, traveling through time and will be returning last week.
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