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RealFlisker
Ghetto Sultans
2
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Posted - 2015.12.28 21:02:34 -
[1] - Quote
I'm not one for complaint's, nor for posting much on the forums.
But today, this little module really **** me off.
I'm all for pvp, don't get me wrong. I've ganked in Empire, blobed in low sec. Got T-shirts from every which-where.. But to be forced into a pvp confrontation that I didn't want is wrong ccp.
Trouble with eve these days is Hot drop's and blob's. Now, I undock with the intention's of pvp. Few in local all good. Waiting outside for me is a curse, which is odd.. Station's, low-sec, and an activated kill right on me screams I'm going to get jumped. I don't want this fight, because I already know its a loss. I am however curious as to what awaits me. I hold back, curse engages, local spikes. I got a few seconds gates are like 40A.U from station so I reapproach station with 0 intention of engaging anything.
In total, 8 ship's have landed on me. I'm scrambled, webbed, tracking disrupted, neuted. Well I've seen enough so I hit the dock button.. I hit it again... and again.. and again.. I cant dock.. I haven't engaged so why not?
I zoom out a little and noticed what turns out to be a micro jump drive generator spooling up. Still cant dock and boom.. 100km off station forced into an 8v1 that I knew was going to happen, knew I would loose and now know I couldn't of done anything about.
My question is this.
Why force people into pvp? I thought pvp was about choice. planning your attack, working out if you should engage.
Been playing a while now, seen pvp change so much, my own two cents is black op's, hot drop's, titan bridges and now this new "Forced pvp module MJDG" is ruining it.
All you people that complain about the care bear's in Empire not coming out to low sec/null sec have a think why?
My suggestion for the MJFG is this:
If I cant activate my Smartbomb within 5,000m of a station or any other AoE weapon then the MJDG should be bound by the same rule due to it being an AoE weapon.
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Paranoid Loyd
7946
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Posted - 2015.12.28 21:07:31 -
[2] - Quote
RealFlisker wrote:I'm all for pvp, don't get me wrong. I've ganked in Empire, blobed in low sec. But to be forced into a pvp confrontation that I didn't want is wrong ccp. Quoting for hilarity.
"Gankers are just other players, not supernatural monsters who will get you if you don't follow some arbitrary superstition. Haul responsibly and without irrational fear." Masao Kurata
Fix the Prospect!
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Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
570
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Posted - 2015.12.28 21:11:41 -
[3] - Quote
RealFlisker wrote:I'm not one for complaint's, nor for posting much on the forums.
But today, this little module really **** me off.
Apparently you are in for complaints since you stupidly make one yourself while the rage is pumping through your veins.
Before this continues, this rant is getting reported.
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Danika Princip
GoonWaffe Goonswarm Federation
4054
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Posted - 2015.12.28 21:11:55 -
[4] - Quote
You consented to PVP the moment you pressed undock.
And frankly, people who play station games the way you just described deserve everything they get. |
RealFlisker
Ghetto Sultans
3
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Posted - 2015.12.28 21:17:22 -
[5] - Quote
Back story gets attention. I know undocked is "consent".
The problem is an AoE weapon being activated inside the radius of a station which doesn't let any other AoE weapons work inside 5,000m. Perhaps the wrong forum thread agreed, but it does need to be changed.
Either give the MJDG the same restriction as other AoE weaponary, or remove the boundaries of all other AoE weapons. |
Frostys Virpio
KarmaFleet Goonswarm Federation
2444
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Posted - 2015.12.28 21:32:41 -
[6] - Quote
RealFlisker wrote:Back story gets attention. I know undocked is "consent".
The problem is an AoE weapon being activated inside the radius of a station which doesn't let any other AoE weapons work inside 5,000m. Perhaps the wrong forum thread agreed, but it does need to be changed.
Either give the MJDG the same restriction as other AoE weaponary, or remove the boundaries of all other AoE weapons.
Does the MJDG usage cause a weapon timer? |
Stitch Kaneland
Tribal Liberation Force Minmatar Republic
707
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Posted - 2015.12.28 22:57:13 -
[7] - Quote
Maybe when links become on grid they can reassess this. In the mean time you are asking for a change that would make station/gate hugging link scrubs 99.9% safe. Being able to jump links off station/gates is a good thing. They deserve to die.
Give Battlecruisers range to fullfil their Anti-Cruiser role - OP SUCCESS
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Captain Awkward
Republic University Minmatar Republic
120
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Posted - 2015.12.29 08:25:01 -
[8] - Quote
Stitch Kaneland wrote:Maybe when links become on grid they can reassess this. In the mean time you are asking for a change that would make station/gate hugging link scrubs 99.9% safe. Being able to jump links off station/gates is a good thing. They deserve to die.
Like they have been for the last years ? But if it worrys you so mutch, am shure its quite a easy change to give links also a 5km activation from strations restriction. |
Asuka Solo
Instant Annihilation Northern Army
3010
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Posted - 2015.12.29 09:12:44 -
[9] - Quote
Let the "sub-caps online with cool but poorly thought out super modules is ruining eve" induced tears commence.
Eve is about Capital ships, WiS, Boobs, PI and Isk!
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Morrigan LeSante
Senex Legio The OSS
941
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Posted - 2015.12.29 09:27:13 -
[10] - Quote
Wait, are you saying you can't dock when it's spooling up and you're in the area? |
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sero Hita
Science and Trade Institute Caldari State
68
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Posted - 2015.12.29 09:30:12 -
[11] - Quote
Paranoid Loyd wrote:RealFlisker wrote:I'm all for pvp, don't get me wrong. I've ganked in Empire, blobed in low sec. But to be forced into a pvp confrontation that I didn't want is wrong ccp. Quoting for hilarity.
That quote made me spit out oatmeal on my screen laughing....
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Kenrailae
mind games. Suddenly Spaceships.
534
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Posted - 2015.12.29 11:25:41 -
[12] - Quote
Quote:Why force people into pvp? I thought pvp was about choice. planning your attack, working out if you should engage.
Clearly you've never jumped into low sec.
The Law is a point of View
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FT Diomedes
The Graduates
2105
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Posted - 2015.12.29 13:37:47 -
[13] - Quote
Paranoid Loyd wrote:RealFlisker wrote:I'm all for pvp, don't get me wrong. I've ganked in Empire, blobed in low sec. But to be forced into a pvp confrontation that I didn't want is wrong ccp. Quoting for hilarity.
/thread
CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.
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Stitch Kaneland
Tribal Liberation Force Minmatar Republic
708
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Posted - 2015.12.29 14:00:00 -
[14] - Quote
Captain Awkward wrote:Stitch Kaneland wrote:Maybe when links become on grid they can reassess this. In the mean time you are asking for a change that would make station/gate hugging link scrubs 99.9% safe. Being able to jump links off station/gates is a good thing. They deserve to die. Like they have been for the last years ? But if it worrys you so mutch, am shure its quite a easy change to give links also a 5km activation from strations restriction.
What, you mean that links hugging stations/gates for years is broken as hell? Yes im aware. Which is why having a distance activation limit for micro jump field would then again make station/gate hugging links safe again.
CCP has already stated theyre moving links on grid, why waste the time recoding the current setup for links and just wait for CCP to revamp them completely for on grid use.
Give Battlecruisers range to fullfil their Anti-Cruiser role - OP SUCCESS
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Bumblefck
Kerensky Initiatives
9898
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Posted - 2015.12.29 14:42:10 -
[15] - Quote
I AM ACTIVATING THE T2 TEAR INDUCER
IT SEEMS TO BE WORKING, HOLMES
Got a HoleySheet1 corpse? I'll buy it for 200m!
Bumble's Space Log
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Dr Cedric
Independent Miners Corporation Care Factor
129
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Posted - 2015.12.29 14:52:46 -
[16] - Quote
The arguement seems valid,
What if instead of him being a PvPer in low sec that likes to play station games, it is a noob Null-pilot trying to peak his head out to see if that red is on station or not?
Why should the noob get jetted off 100 km from station just for poking his/her head out with no intention to fight? Its almost like the MJDG is the same as the station-game, just for the other side.
I'd say a bit of a look at the mechanics of it is in order to make sure everything CCP wants to happen is, and unintentional things aren't.
Ced
Cedric
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Bumblefck
Kerensky Initiatives
9898
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Posted - 2015.12.29 14:59:01 -
[17] - Quote
Dr Cedric wrote:The arguement seems valid,
What if instead of him being a PvPer in low sec that likes to play station games, it is a noob Null-pilot trying to peak his head out to see if that red is on station or not?
Why should the noob get jetted off 100 km from station just for poking his/her head out with no intention to fight? Its almost like the MJDG is the same as the station-game, just for the other side.
I'd say a bit of a look at the mechanics of it is in order to make sure everything CCP wants to happen is, and unintentional things aren't.
Ced
Why shouldn't that noob null-pilot be subject to the same risks everyone is? If he wants a modicum of protection or safety against player aggression, he should stay in one of the starter systems. Otherwise, he's fair game.
PVP - whether consensual or not - is at the heart of this game. What you propose is the antithesis of that.
Got a HoleySheet1 corpse? I'll buy it for 200m!
Bumble's Space Log
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Morrigan LeSante
Senex Legio The OSS
943
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Posted - 2015.12.29 14:59:38 -
[18] - Quote
Only if he's not telling fibs (accidental or not) and indeed one cannot dock in the AoE. If it blocks docking on spool up then I'd say that's wrong or at least probably not working as intended as it'll be a first where YOUR action can stop THEM docking.
But honestly, I reckon he made a mistake.
Whilst we're on the topic, it still doesn't flag. These should flag the ship. Why the hell someone can boop me away from a lowsec gate and to stop them *I* get shot by the gate guns is ludicrous. |
Hopelesshobo
Tactical Nuclear Penguin's
524
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Posted - 2015.12.29 16:51:18 -
[19] - Quote
Paranoid Loyd wrote:RealFlisker wrote:I'm all for pvp, don't get me wrong. I've ganked in Empire, blobed in low sec. But to be forced into a pvp confrontation that I didn't want is wrong ccp. Quoting for hilarity.
Requoted for the irony.
Lowering the average to make you look better since 2012.
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SurrenderMonkey
Space Llama Industries
1394
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Posted - 2015.12.29 17:00:16 -
[20] - Quote
Paranoid Loyd wrote:RealFlisker wrote:I'm all for pvp, don't get me wrong. I've ganked in Empire, blobed in low sec. But to be forced into a pvp confrontation that I didn't want is wrong ccp. Quoting for hilarity.
Good larfs here, too:
Quote:I zoom out a little and noticed what turns out to be a micro jump drive generator spooling up. Still cant dock and boom.. 100km off station forced into an 8v1 that I knew was going to happen, knew I would loose and now know I couldn't of done anything about.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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SurrenderMonkey
Space Llama Industries
1417
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Posted - 2015.12.29 17:27:55 -
[21] - Quote
Dr Cedric wrote:The arguement seems valid,
What if instead of him being a PvPer in low sec that likes to play station games, it is a noob Null-pilot trying to peak his head out to see if that red is on station or not?
Is there some wildly compelling reason your hypothetical newb can't stick his head out, check for the red, then redock while still in his invuln timer?
This isn't really a post about the MJFG, it's a post about someone blaming their own poor decisions on the MJFG.
Contrary to the OP's claims, there was quite a lot he could have done to avoid this loss.
It wasn't the MJFG that prevented him from redocking - that was almost certainly because he allowed himself to float out of the docking ring, given his admission that he had to reapproach the station.
He "knew" he was going to be ambushed, so he could have simply stopped ship or even reapproached the station prematurely to avoid leaving the ring.
The OP couldn't have done a better job of setting himself up if he had made a deliberate, concerted effort to do so.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/
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Dr Cedric
Independent Miners Corporation Care Factor
130
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Posted - 2015.12.30 20:30:51 -
[22] - Quote
SurrenderMonkey wrote:Dr Cedric wrote:The arguement seems valid,
What if instead of him being a PvPer in low sec that likes to play station games, it is a noob Null-pilot trying to peak his head out to see if that red is on station or not?
Is there some wildly compelling reason your hypothetical newb can't stick his head out, check for the red, then redock while still in his invuln timer? This isn't really a post about the MJFG, it's a post about someone blaming their own poor decisions on the MJFG. Contrary to the OP's claims, there was quite a lot he could have done to avoid this loss. It wasn't the MJFG that prevented him from redocking - that was almost certainly because he allowed himself to float out of the docking ring, given his admission that he had to reapproach the station. He "knew" he was going to be ambushed, so he could have simply stopped ship or even reapproached the station prematurely to avoid leaving the ring. The OP couldn't have done a better job of setting himself up if he had made a deliberate, concerted effort to do so.
So, it would seem there needs to be an explanation then:
Does the MJFG stop docking during invuln timer, if so, is that intended. Does the MFJG stop docking after the invuln timer if the ship would otherwise be able to dock. If so, is that intended? Should using a MFJG give the CD pilot a timer of some sort?
Cedric
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Morrigan LeSante
Senex Legio The OSS
948
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Posted - 2015.12.30 20:34:04 -
[23] - Quote
It should very much flag someone so I can shoot the prick without being shot by gate/station guns. |
RcTamiya
SUPREME MATHEMATICS A Band Apart.
46
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Posted - 2015.12.31 07:54:33 -
[24] - Quote
Dr Cedric wrote:SurrenderMonkey wrote:Dr Cedric wrote:The arguement seems valid,
What if instead of him being a PvPer in low sec that likes to play station games, it is a noob Null-pilot trying to peak his head out to see if that red is on station or not?
Is there some wildly compelling reason your hypothetical newb can't stick his head out, check for the red, then redock while still in his invuln timer? This isn't really a post about the MJFG, it's a post about someone blaming their own poor decisions on the MJFG. Contrary to the OP's claims, there was quite a lot he could have done to avoid this loss. It wasn't the MJFG that prevented him from redocking - that was almost certainly because he allowed himself to float out of the docking ring, given his admission that he had to reapproach the station. He "knew" he was going to be ambushed, so he could have simply stopped ship or even reapproached the station prematurely to avoid leaving the ring. The OP couldn't have done a better job of setting himself up if he had made a deliberate, concerted effort to do so. So, it would seem there needs to be an explanation then: Does the MJFG stop docking during invuln timer, if so, is that intended. Does the MFJG stop docking after the invuln timer if the ship would otherwise be able to dock. If so, is that intended? Should using a MFJG give the CD pilot a timer of some sort?
mdjg only affects you, after your invu timer. it does not jump you away when the server set you into invu state when docking, attention here serverticks CAN screw you.... |
RealFlisker
Ghetto Sultans
3
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Posted - 2016.01.01 16:46:23 -
[25] - Quote
Seems I've not completely explained myself here.
I was not outside docking range. Any closer to station, I might aswell have been the station. The moment the MJDG was activated, I could not dock. So no time to react, what so ever.
I was not playing station games. I undocked once before gang arrived. As soon as the full gang appeared, the dock button was pressed. TiDi, lag, what ever you want to call it, during the spool up I could not dock. I was not flagged so should have been able to dock.
Was this the intention of the MJDG that during spool up your basically trapped? |
Iain Cariaba
2268
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Posted - 2016.01.01 17:50:00 -
[26] - Quote
RealFlisker wrote:Seems I've not completely explained myself here.
I was not outside docking range. Any closer to station, I might aswell have been the station. The moment the MJDG was activated, I could not dock. So no time to react, what so ever.
I was not playing station games. I undocked once before gang arrived. As soon as the full gang appeared, the dock button was pressed. TiDi, lag, what ever you want to call it, during the spool up I could not dock. I was not flagged so should have been able to dock.
Was this the intention of the MJDG that during spool up your basically trapped? So you undocked, sat on the undock while your invul timer expired, let the enemy fleet all arrive on grid while you sat hovering over the dock button, and let a ship you knew could pull you off the undock get close enough to do so?
1. You were playing station games. 2. You pretty much did everything you could wrong in that situation. 3. Yeah, seems to be working as intended.
EvE is hard. It's harder if you're stupid.
I couldn't have said it better.
Hello, Mr Carebear. Would you like some cheese with that whine?
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Draksi Vonholle
Australian Belt Strippers Apocalypse Now.
4
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Posted - 2016.01.02 02:38:13 -
[27] - Quote
Op, I can see your argument. Nobody likes being ambushed and forced into combat unprepared, but that is life and its up to you to not hit that undock button. On that note, I think undocking with an active kill-right and enemies in system is a sure way to get your ass handed to you, new module or not.
I'm sure this module will be used and abused in far more entertaining ways than just spoiling the fun of the station-carebear crowd.
A question: Why don't stations have windows that we can use look out to see all the nasties?
Also WTF happened with ambulation? If someone is hiding in the station, shouldn't we be able to dock up, find them and kick them in the face. Or at least petition the station to boot them out of the hangar. That'd be truly hilarious.
- May your ships be shiny and your asteroids be huge.
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Iain Cariaba
2270
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Posted - 2016.01.02 07:35:01 -
[28] - Quote
Draksi Vonholle wrote:A question: Why don't stations have windows that we can use look out to see all the nasties? Because we have undock invulnerability? You undock, have a good look at the overview, and dock back up if you don't like what's there, all while being in zero danger thanks tonthat invul timer. There's zero need for some "window" to look out of.
EvE is hard. It's harder if you're stupid.
I couldn't have said it better.
Hello, Mr Carebear. Would you like some cheese with that whine?
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Etheoma
The Dark Space Initiative Scary Wormhole People
9
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Posted - 2016.01.02 09:11:44 -
[29] - Quote
You ever head of insta undocks, pings and station invulnerability timers before, so you can't sit on 0 of the station with impunity anymore... WHA WHA WHAAA, I can't play station games the same way I used to WAAA.
You gonna complain about bubbles next... |
FT Diomedes
The Graduates
2129
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Posted - 2016.01.02 16:12:58 -
[30] - Quote
One of my corpmates has started undocking a capital ship whenever he wants to see what is outside the station. Works pretty well.
I tend to avoid being docked unless I have to be - always be undocked and ready for PVP, cuts down on 90% of your issues.
CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.
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