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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Pobunjenik
Delsu Foundation
15
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Posted - 2011.12.14 17:44:00 -
[1] - Quote
Simple, one uses it to find out information one would usually get by searching the WH's name on the www. Perhaps, when coupled with skills, one could get more precise ideas about mass/time parameters for the WH. It could function with charges (much like moon probing), or even without any charges (much like ship/cargo scanning).
It would save many explorers/wormhole dwellers a lot of time and pesky alt-tabs and also make the scanner ships more scanner-esque. |
Soi Mala
Whacky Waving Inflatable Flailing Arm Tubemen
95
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Posted - 2011.12.14 17:52:00 -
[2] - Quote
Not a bad idea tbh |
Corina Jarr
Spazzoid Enterprises Purpose Built
93
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Posted - 2011.12.14 17:54:00 -
[3] - Quote
1) Move to F&I... though maybe not as that is where ideas go to die.
2) Not a bad idea, since all the information is already available online. All this would do is mean we don't have to open Firefox (or whatever). |
Leemi Sobo
22
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Posted - 2011.12.14 18:11:00 -
[4] - Quote
could be a cool use for that sansha analyzer thing on the echelon ? |
Kilrayn
Caldari Provisions
84
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Posted - 2011.12.14 18:14:00 -
[5] - Quote
Pobunjenik wrote:Simple, one uses it to find out information one would usually get by searching the WH's name on the www. Perhaps, when coupled with skills, one could get more precise ideas about mass/time parameters for the WH. It could function with charges (much like moon probing), or even without any charges (much like ship/cargo scanning).
It would save many explorers/wormhole dwellers a lot of time and pesky alt-tabs and also make the scanner ships more scanner-esque. You are aware that pressing alt+b in game will open a simple web-broswer and you do not have to alt-tab to find the info right?
That said, it is an interesting idea. In the beginning, the Universe was created. This has angered numerous people for many different reasons and is widely considered as a 'bad move'. |
Corina Jarr
Spazzoid Enterprises Purpose Built
94
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Posted - 2011.12.14 18:16:00 -
[6] - Quote
Kilrayn wrote:Pobunjenik wrote:Simple, one uses it to find out information one would usually get by searching the WH's name on the www. Perhaps, when coupled with skills, one could get more precise ideas about mass/time parameters for the WH. It could function with charges (much like moon probing), or even without any charges (much like ship/cargo scanning).
It would save many explorers/wormhole dwellers a lot of time and pesky alt-tabs and also make the scanner ships more scanner-esque. You are aware that pressing alt+b in game will open a simple web-broswer and you do not have to alt-tab to find the info right? That said, it is an interesting idea. In game browser is crap. I'd rather use IE 6. |
Cipher Jones
152
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Posted - 2011.12.14 18:32:00 -
[7] - Quote
Sure. why dont they just make local like null too? And report the jump API again.
While they are at it, they should make an email service where they send you the name of every pilot that jumps through every WH you are subscribed to.
See what happens when fat neckbeards try to ride little ponies? The ponies die. |
Pobunjenik
Delsu Foundation
17
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Posted - 2011.12.14 18:37:00 -
[8] - Quote
Cipher Jones wrote:Sure. why dont they just make local like null too? And report the jump API again.
While they are at it, they should make an email service where they send you the name of every pilot that jumps through every WH you are subscribed to.
Have you even read the OP? |
ALTternate
School of Applied Knowledge Caldari State
2
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Posted - 2011.12.14 19:18:00 -
[9] - Quote
Pobunjenik wrote:Cipher Jones wrote:Sure. why dont they just make local like null too? And report the jump API again.
While they are at it, they should make an email service where they send you the name of every pilot that jumps through every WH you are subscribed to. Have you even read the OP?
Pretty sure he is trolling. |
Takeshi Yamato
ALA Biomedical
39
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Posted - 2011.12.14 19:20:00 -
[10] - Quote
Cipher Jones wrote:Sure. why dont they just make local like null too? And report the jump API again.
While they are at it, they should make an email service where they send you the name of every pilot that jumps through every WH you are subscribed to.
I think you need to train Reading Comprehension a bit.
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Takseen
University of Caille Gallente Federation
69
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Posted - 2011.12.14 19:20:00 -
[11] - Quote
Would many people actually bother fitting a wormhole scanner though? I'd probably still use the 3rd party app. |
Pobunjenik
Delsu Foundation
18
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Posted - 2011.12.14 19:41:00 -
[12] - Quote
Takseen wrote:Would many people actually bother fitting a wormhole scanner though? I'd probably still use the 3rd party app.
It would be of great help to WH raiders as well as permanent dwellers. A quick access to information is always good. Why bother with sites? |
Petrus Blackshell
Minmatar Ship Construction Services Ushra'Khan
69
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Posted - 2011.12.14 20:41:00 -
[13] - Quote
Corina Jarr wrote: In game browser is crap. I'd rather use IE 6.
In game browser runs the same engine as Google Chrome, minus Flash or other plugins. Think: "no obnoxious ads". It is also slower than Chrome since it runs in a freaking faux-window manager on top of a 3D environment. IE6 is ****.
/nerdpeen
Anyway, this is a cool idea. I came here expecting a specialized WH-only type of probe launcher and I had my rage-face on, but this is a genuinely good idea, and would encourage more WH exploration by non-WH dwellers.
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Pobunjenik
Delsu Foundation
18
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Posted - 2011.12.14 20:44:00 -
[14] - Quote
So, the question is: How do we get CCP to notice and attempt to give a damn? |
Jita Alt666
650
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Posted - 2011.12.14 20:46:00 -
[15] - Quote
Cipher Jones wrote:Sure. why dont they just make local like null too? And report the jump API again.
While they are at it, they should make an email service where they send you the name of every pilot that jumps through every WH you are subscribed to.
My alliance can set that up. I prefer to use our sms 0.0 intel service though.
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boobomatic
Children of Balakrishna
1
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Posted - 2011.12.14 20:59:00 -
[16] - Quote
CCP, y u no make this brillant idea reality?!
;) |
Eternum Praetorian
Club Bear
116
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Posted - 2011.12.14 21:40:00 -
[17] - Quote
If you want it, like it then +1 it and make it a threadnaught.
go!
+1 Reallocate funds for Icelandic air fare to developing an integrated player input function in the UI. Then talk directly to the customers with polls to collect demographics and game preferences
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Ampoliros
Aperture Harmonics K162
7
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Posted - 2011.12.14 22:03:00 -
[18] - Quote
No thank you, w-space is fine as it is for intel |
Frothgar
V0LTA VOLTA Corp
11
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Posted - 2011.12.14 22:06:00 -
[19] - Quote
It makes sense TBH. I know nobody mines anymore but roid scanners tell you exactly how much ore is left to mine. Ship scanners tell you how much cap the enemy has left. Maybe add functionality to either one of them to show how much mass remains on the WH. |
Weaselior
GoonWaffe Goonswarm Federation
1860
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Posted - 2011.12.14 22:08:00 -
[20] - Quote
cipher jones making a hilariously uninformed and moronic post that doesn't sound right at all, someone alert ccp someone must have hacked his account |
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Pobunjenik
Delsu Foundation
22
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Posted - 2011.12.14 23:10:00 -
[21] - Quote
Slap +1 on the OP, let's get this show on the road! |
Herzog Wolfhammer
Sigma Special Tactics Group
297
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Posted - 2011.12.14 23:13:00 -
[22] - Quote
Pobunjenik wrote:So, the question is: How do we get CCP to notice and attempt to give a damn?
Shoot the monument in Jita.
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CCP Spitfire
C C P C C P Alliance
560
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Posted - 2011.12.15 12:36:00 -
[23] - Quote
Offtopic posts removed, thread moved from "EVE General Discussion".
CCP Spitfire | Russian Community Coordinator @ccp_spitfire |
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Pobunjenik
Delsu Foundation
23
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Posted - 2011.12.15 15:08:00 -
[24] - Quote
I would appreciate it if you commented on the idea, you are a dev after all. |
Wormerling
Starbridge of Pegasus
85
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Posted - 2011.12.15 15:23:00 -
[25] - Quote
This is great idea.
Pobunjenik wrote:Simple, one uses it to find out information one would usually get by searching the WH's name on the www. Jumps, NPC and ship kills as well? The target system of the wormhole?
Pobunjenik wrote:Perhaps, when coupled with skills, one could get more precise ideas about mass/time parameters for the WH. Support this, so that without scanner mass and time limits of the wormhole that you can see remain as they are. With the scanner (and level 1 skill) you get info about the class of the target system and about it's maximum time and mass limits. The higher your wormscan skills the better results you get for the current state of the mass and time that are available. However it shouldn't be 100% accurate even at level 5 skill. |
Pobunjenik
Delsu Foundation
23
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Posted - 2011.12.15 15:28:00 -
[26] - Quote
Wormerling wrote: Jumps, NPC and ship kills as well? The target system of the wormhole?
Wormholes are supposed to be a bit of a mystery, so that might be a bit over doing it. Then again, you get that info on third-party sites/software anyways.
Wormerling wrote: Support this, so that without scanner mass and time limits of the wormhole that you can see remain as they are. With the scanner (and level 1 skill) you get info about the class of the target system and about it's maximum time and mass limits. The higher your wormscan skills the better results you get for the current state of the remaining mass and time. However it shouldn't be 100% accurate even at skill level 5.
With this I agree completely. |
Pobunjenik
Delsu Foundation
23
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Posted - 2011.12.15 16:27:00 -
[27] - Quote
Sorry for the double post, I have thought about the mod a bit more and I want to share it with the community (also to prevent the death of this idea).
In my opinion, probing wormholes should work much like probing moons. It's only logical if you have to send a probe through to collect the information. There could be a set of skills related to the mod.
1. SKILLS Skill suggestion: Wormhole scanning - Allows the use of wormhole scanners and wormhole probes. Each level shortens scanning time by # seconds. (At level 1, scanning time could be 20 seconds, and at level 5 - 10 seconds.).
Wormhole analysis - Gives more detailed scans. Level 1 - gives max time and mass, max jump mass, links target system Level 2 - estimates time left Level 3 - estimates mass left Level 4 - estimates possible exploration sites Level 5 - estimates player activity
Advanced wormhole analysis - Increases level of detail in scans by 20% (so that level 5 gives next to perfect results).
Support skills that are already built in (such as science) can be associated with these skills As for training multipliers, I recommend the following: Wormhole scanning - x1 Wormhole analysis - x1 Advanced wormhole analysis - x2 (perhaps even 3, but then the skill would have to seriously boost the level of detail)
2. THE MOD An active, medium slot mod. The variants all have different parameters (such as range, ROF) respective to their meta level. The charges meta levels can differ, but not necessarily. It makes sense that the charges are retrievable as they return back to the owner to deliver the data. However, they should have a considerable volume to balance things out.
People who make money with blueprints should welcome this idea as much as explorers should!
_____________________________________
I hope this will get one of the devs interested enough to make a comment. |
Ingvar Angst
Nasty Pope Holding Corp Talocan United
735
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Posted - 2011.12.15 19:43:00 -
[28] - Quote
Pobunjenik wrote:Takseen wrote:Would many people actually bother fitting a wormhole scanner though? I'd probably still use the 3rd party app. It would be of great help to WH raiders as well as permanent dwellers. A quick access to information is always good. Why bother with sites?
Actually my first thoughts were hwo absolutely useless this would be. The in game browser is always up, when I go through a hole static mapper (one of the sites I use) automatically updates, faster than even a scanner would, and I have all the info at my fingertips without any effort at all.
This would add absolutely nothing to the game. It would never get used... why waste a slot to get information more slowly than I already do?
By the way, you can look at a wormhole and get an estimate on time and mass remaining. Six months in the hole... it changes a man. |
lskman
Delsu Foundation
0
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Posted - 2011.12.15 19:50:00 -
[29] - Quote
Totally agree with the mod and skill idea! That would make wormholes a big deal more intresting.
Bumpage! |
Pobunjenik
Delsu Foundation
36
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Posted - 2011.12.15 19:55:00 -
[30] - Quote
Ingvar Angst wrote:Pobunjenik wrote:Takseen wrote:Would many people actually bother fitting a wormhole scanner though? I'd probably still use the 3rd party app. It would be of great help to WH raiders as well as permanent dwellers. A quick access to information is always good. Why bother with sites? Actually my first thoughts were how absolutely useless this would be. The in game browser is always up, when I go through a hole static mapper (one of the sites I use) automatically updates, faster than even a scanner would, and I have all the info at my fingertips without any effort at all. This would add absolutely nothing to the game. It would never get used... why waste a slot to get information more slowly than I already do? By the way, you can look at a wormhole and get an estimate on time and mass remaining.
I'd rather have my eyes poked then use the in-game browser. I'm sure many will agree.
PS Thank you SO MUCH for the revolutionizing tip of hitting show info on a wormhole. |
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